Armor Modifiers
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Armor Defence Modifiers
Key: /+(Neck, Hands), +(Arms, Head, Legs/Feet), +(Body).
| Defence Modifier | Bonus |
|---|---|
| Defence | +5 / +0.4, +0.7, +2.2 to AR |
| Guarding | +10 / +0.7, +1.4, +4.4 to AR |
| Hardening | +15 / +1.1, +2.1, +6.6 to AR |
| Fortification | +20 / +1.4, +2.8, +8.8 to AR |
| Invulnerability | +20 / +1.4, +2.8, +8.8 to AR |
The AR Bonus to a piece of armour varies greatly depending on what the item is (e.g. since a gorget only adds a small amount to AR, each defensive bonus only increases the base by a small amount).
Armor Toughness Modifiers
| Toughness Modifier | Bonus |
|---|---|
| Durable | +5 to item HP |
| Substantial | +10 to item HP |
| Massive | +15 to item HP |
| Fortified | +20 to item HP |
| Indestructible | +25 to item HP |
Armor Metal Colors
- Iron
- Dull Copper
- Shadow
- Copper
- Bronze
- Gold
- Apapite
- Verite
- Valorite
Metal types/colors for playermade armor only affects the durability of the armor. Runic hammers do not have any impact on the armor either.