Armor Modifiers
From Ultima Online Forever Wiki
Armor Defence Modifiers
Key: /+(Neck, Hands), +(Arms, Head, Legs/Feet), +(Body).
Defence Modifier | Bonus |
---|---|
Defence | +5 / +0.4, +0.7, +2.2 to AR |
Guarding | +10 / +0.7, +1.4, +4.4 to AR |
Hardening | +15 / +1.1, +2.1, +6.6 to AR |
Fortification | +20 / +1.4, +2.8, +8.8 to AR |
Invulnerability | +20 / +1.4, +2.8, +8.8 to AR |
The AR Bonus to a piece of armour varies greatly depending on what the item is (e.g. since a gorget only adds a small amount to AR, each defensive bonus only increases the base by a small amount).
Armor Toughness Modifiers
Toughness Modifier | Bonus |
---|---|
Durable | +5 to item HP |
Substantial | +10 to item HP |
Massive | +15 to item HP |
Fortified | +20 to item HP |
Indestructible | +25 to item HP |
Armor Metal Colors
- Iron
- Dull Copper
- Shadow
- Copper
- Bronze
- Gold
- Apapite
- Verite
- Valorite
Metal types/colors for playermade armor affects the durability and armor rating (AR) of the armor. Runic hammers do not have any impact on the armor.