Swordsmanship: Difference between revisions
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Latest revision as of 08:18, 4 December 2024
Description
Swordsmanship is a skill that allows the wielder to use Sword or Axe style weapons. High dexterity and strength is recommended for Swordsmen to swing faster and harder. It is coupled well with Anatomy and Tactics for damage increases as well as Lumberjacking.
Special Move
Axes have a passive chance to strike a Concussion Blow on a target, significantly reducing the victim's intelligence for a period of time. Anatomy is factored into your chance to hit a Concussion Blow: (Anatomy / 100) * (Concussion Blow Base Chance). The maintainers of this archive are unable to provide an accurate value for the base chance. If you are determined enough, you may discover the details of the original base chance but know that the Game Masters have the ability to adjust this value as they see fit.
Weapons
One Handed
- Acute Claymore
- Azul Short Sword
- Bone Harvester
- Britanian Long Sword
- Broad Sword
- Buccaneers Sabre
- Captains Sabre
- Carving Knife
- Cutlass
- Fancy Long Sword
- Fancy Short Sword
- Fancy Viking Sword
- Fine Long Sword
- Great Sword
- Katana
- Longsword
- Ornate Claymore
- Pickaxe
- Scimitar
- Serrated Great Blade
- Short Broad Sword
- Sickle Blade
- Skinning Knife
- Viking Sword
Two Handed
- Axe
- Bardiche
- Battle Axe
- Claymore Sword
- Crimson Axe
- Double Axe
- Dual Blade War Axe
- Executioners Axe
- Executioners Halberd
- Falcon Halberd
- Gemini Axe
- Halberds
- Hatchet
- Heroes Edge Axe
- Large Battle Axe
- No-Dachi
- Ornate Axe
- Reapers Axe
- Royal Executioners Scythe
- Royal Halberd
- Scythe
- Serrated Halberd
- Skull Splitter
- Spiked Battle Axe
- Twin Blade Axe
- Two Handed Axes
- Warriors Pick
Recommended Leveling
- 0-50.0: Buy from an NPC
- 50-100: Attacking Targets
Notes
- Attacking targets in a dungeon will take advantage of the dungeon skill boost.
- You can use a skinning knife on a friend or alternate character in heavy armor to level quickly.