Disarm: Difference between revisions
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*Once in the special attack mode, the character will attempt the maneuver with each successful hit. | *Once in the special attack mode, the character will attempt the maneuver with each successful hit. | ||
*If a maneuver is performed successfully the wrestler will automatically go out of their wrestling mode. There is a 10 second delay before the wrestler can perform disarm. | *If a maneuver is performed successfully the wrestler will automatically go out of their wrestling mode. There is a 10 second delay before the wrestler can perform disarm. | ||
Special Moves can be accessed through your client assistance program by setting a hotkey for that skill, or through the client itself through Settings > Macros > New macro > Add: | |||
[[File:Special_Moves_Stun_Disarm_Macro_Preview.PNG]] | |||
==See Also== | ==See Also== |
Latest revision as of 15:43, 19 July 2023
Description
Characters with 80 or higher in both Wrestling and Arms Lore skill can attempt to Disarm their opponents. A successful Disarm will disarm an opponent, not allowing them to rearm themselves for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon.
Usage
- To perform one of these special attacks, players will need to set a macro to put themselves in the appropriate wrestling “mode”.
- Both hands must be free in order to perform a move.
- Once in the special attack mode, the character will attempt the maneuver with each successful hit.
- If a maneuver is performed successfully the wrestler will automatically go out of their wrestling mode. There is a 10 second delay before the wrestler can perform disarm.
Special Moves can be accessed through your client assistance program by setting a hotkey for that skill, or through the client itself through Settings > Macros > New macro > Add: