Macing: Difference between revisions
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==Notes== | ==Notes== | ||
* Attacking targets in a dungeon will take advantage of the Dungeon skill boost. | |||
* You can use a wand on a friend or alternate character in heavy armor to level quickly. | |||
* Macing deals damage to armor/shields faster than other weapon skills assuming you are using a ''metal'' mace. Wood mace weapons such as staves do not have this same effect. | |||
==See Also== | ==See Also== |
Revision as of 09:54, 8 January 2017
Description
Macing is a skill that allows the wielder to use Mace style weapons. High Dexterity and Strength is recommended for Macers to swing faster and harder. Maces have a special passive chance to Crushing Blow a target, significantly reducing their stamina as well as damage the opponents armor. It is coupled well with Anatomy and Tactics for damage increases.
Weapons
One Handed
- Club
- Hammer Pick
- Mace
- Maul
- Wand
- Sledge Hammer
- Smith's Hammer
- War Axe
- War Mace
Two Handed
- Black Staff
- Gnarled Staff
- Quarter Staff
- Shepard's Crook
- War Hammer
How to Train
- 0-25.0: Buy from an NPC
- 25-100: Attacking Targets
Notes
- Attacking targets in a dungeon will take advantage of the Dungeon skill boost.
- You can use a wand on a friend or alternate character in heavy armor to level quickly.
- Macing deals damage to armor/shields faster than other weapon skills assuming you are using a metal mace. Wood mace weapons such as staves do not have this same effect.