Tracking: Difference between revisions
Line 21: | Line 21: | ||
==See Also== | ==See Also== | ||
*[[Random Dungeon | *[[Random Dungeon Adventures]] | ||
*[[Ship Commands]] | *[[Ship Commands]] | ||
*[[Detect Hidden]] | *[[Detect Hidden]] | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 23:24, 31 January 2015
Description
Tracking is a skill that allows the character to know if invisible or hidden characters, monsters, or other NPCs are around. The things detected do not become visible, but can be located and followed around (by an arrow constantly pointing in the target's direction).
Having higher Tracking skill allows characters to track characters with higher Hiding or Stealth skills, allows objects in a broader ranger to be detected, and allows objects to be detected more reliably.
It is currently most useful in PvP combat. Even with very little skill it is possible to reliably track most other visible characters, making it far more difficult for them to flee. It's also useful at Sea when trying to find other Ships, using the Scan The Horizons command on a boat with 100 tracking will increase the maps overall range by 50 tiles. Finally, it can be used to track Random Dungeon Adventures portals by looking for Fire Elementals.
Usage
- Use the Tracking skill
- Select the type of Mobile (Player, creature, etc) from the menu
- Select the target/
- Follow the arrow on your screen.
Recommended Leveling
- 0-50: Train from NPC
- 50-100: Use the skill.
It does not matter if you select a target to track or not you will still gain as long as the tracking window opened.