Evaluate Intelligence: Difference between revisions

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[[File:EvalIntFlag.gif|thumb]]
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==Description==
==Description==
[[Evaluate Intelligence]] can be used to see how much [[Mana]] an opponent has left. It also affects some [[Magery Spells]] damage (Similar to [[Tactics]] increasing weapon [[Skills]]). It also has defensive properties when coupled with [[Anatomy]].
[[Evaluate Intelligence]] can be used to see how much [[Mana]] an opponent has left. It also affects some [[Magery Spells]] damage (Similar to [[Tactics]] increasing weapon [[Skills]]). It also has defensive properties when coupled with [[Anatomy]].


===Using Evaluate Intelligence===
==Using Evaluate Intelligence==
Using the [[Evaluate Intelligence]] skill on a target will give you a percentage of [[Mana]] the target has left. It also estimates their overall [[Intelligence]].
Using the [[Evaluate Intelligence]] skill on a target will give you a percentage of [[Mana]] the target has left. It also estimates their overall [[Intelligence]].


===Spell Damage===
==Spell Damage==
[[Evaluate Intelligence]] is most commonly used for it's [[Magery Spells]] damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your [[Magery]] skill level, etc. The damage gets scaled by the level of [[Evaluate Intelligence]]. At 0 Eval, the damage is reduced by 70%. At 50 Eval, the damage is reduced by 25%. At around 78 eval it begins to have an actual effect and anything beyond that it provides a bonus up to 20%
[[Evaluate Intelligence]] is most commonly used for it's [[Magery Spells]] damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your [[Magery]] skill level, etc. The damage gets scaled by the level of [[Evaluate Intelligence]]. At 0 Eval, the damage is reduced by 70%. At 50 Eval, the damage is reduced by 25%. At around 78 eval it begins to have an actual effect and anything beyond that it provides a bonus up to 20%


===Defensive Ability===
==Defensive Ability==
When combined with Anatomy, the two skills create a defensive ability causing Melee opponents to miss more often. This can be used to replace [[Defensive Wrestling]] which is when the [[Anatomy]] and [[Wrestling]] skills are combined.
When combined with Anatomy, the two skills create a defensive ability causing Melee opponents to miss more often. This can be used to replace [[Defensive Wrestling]] which is when the [[Anatomy]] and [[Wrestling]] skills are combined.


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:Activate the skill by macro or skill button and target a creature or player.
:Activate the skill by macro or skill button and target a creature or player.
:You can passively train Eval by casting spells on your self or targets.
:You can passively train Eval by casting spells on your self or targets.
==See Also==
*[[Magery]]
*[[Inscription]]


[[Category:Skills]]
[[Category:Skills]]

Revision as of 15:01, 27 January 2015

Description

Evaluate Intelligence can be used to see how much Mana an opponent has left. It also affects some Magery Spells damage (Similar to Tactics increasing weapon Skills). It also has defensive properties when coupled with Anatomy.

Using Evaluate Intelligence

Using the Evaluate Intelligence skill on a target will give you a percentage of Mana the target has left. It also estimates their overall Intelligence.

Spell Damage

Evaluate Intelligence is most commonly used for it's Magery Spells damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your Magery skill level, etc. The damage gets scaled by the level of Evaluate Intelligence. At 0 Eval, the damage is reduced by 70%. At 50 Eval, the damage is reduced by 25%. At around 78 eval it begins to have an actual effect and anything beyond that it provides a bonus up to 20%

Defensive Ability

When combined with Anatomy, the two skills create a defensive ability causing Melee opponents to miss more often. This can be used to replace Defensive Wrestling which is when the Anatomy and Wrestling skills are combined.

How to Train

Activate the skill by macro or skill button and target a creature or player.
You can passively train Eval by casting spells on your self or targets.

See Also