Swordsmanship: Difference between revisions
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==Description== | ==Description== | ||
[[Swordsmanship]] is a skill that allows the wielder to use Sword or Axe style weapons. High [[dexterity]] and [[strength]] is recommended for Swordsmen to swing faster and harder. Axes have a special passive chance to [[Concussion Blow]] a target, significantly reducing their [[intelligence]] for a period of time. It is coupled well with [[Anatomy]] and [[Tactics]] for damage increases as well as [[Lumberjacking]]. | |||
==Weapons== | ==Weapons== | ||
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:Two Handed Axes | :Two Handed Axes | ||
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:0-25.0: Buy from an NPC | :0-25.0: Buy from an NPC | ||
:25-100: Attacking Targets | :25-100: Attacking Targets |
Revision as of 00:54, 25 January 2015
Description
Swordsmanship is a skill that allows the wielder to use Sword or Axe style weapons. High dexterity and strength is recommended for Swordsmen to swing faster and harder. Axes have a special passive chance to Concussion Blow a target, significantly reducing their intelligence for a period of time. It is coupled well with Anatomy and Tactics for damage increases as well as Lumberjacking.
Weapons
One Handed
- Broadsword
- Cutlass
- Katana
- Longsword
- Pickaxe
- Scimitar
- Skinning Knife
- Viking Sword
Two Handed
- Axe
- Bardiche
- Battle Axe
- Double Axe
- Executioner's Axe
- Halberds
- Hatchet
- Large Battle Axe
- Two Handed Axes
Recommended Leveling
- 0-25.0: Buy from an NPC
- 25-100: Attacking Targets
Notes
- Attacking targets in a dungeon will take advantage of the Dungeon skill boost.
- You can use a skinning knife on a friend or alternate character in heavy armor to level quickly.