Evaluate Intelligence: Difference between revisions
No edit summary |
No edit summary |
||
Line 25: | Line 25: | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Overdrive]] |
Revision as of 13:54, 29 November 2022
Description
Evaluate Intelligence can be used to see how much Mana an opponent has left. It also affects some Magery Spells damage (Similar to Tactics increasing weapon Skills). It also has defensive properties when coupled with Anatomy.
Using Evaluate Intelligence
Using the Evaluate Intelligence skill on a target will give you a percentage of Mana the target has left. It also estimates their overall Intelligence.
Spell Damage
Evaluate Intelligence is most commonly used for it's Magery Spells damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your Magery skill level, etc. The damage gets scaled by the level of Evaluate Intelligence. At 0 Eval, the damage is reduced by 70%. At 50 Eval, the damage is reduced by 25%. At around 78 eval it begins to have an actual effect and anything beyond that it provides a bonus up to 20%
Defensive Ability
The Evaluate Intelligence and Anatomy skills work together to provide a passive defensive wrestling ability. As it is passive, you do not have a chance to actively hit a player but it does provide a mitigation against incoming melee attacks. This can be used to avoid putting Wrestling on your Template.
How to Train
- Activate the skill by macro or skill button and target a creature or player.
- You can passively train Eval by casting spells on your self or targets.
Overdrive Notes
GM Evaluate Intelligence on Overdrive boosts spell damage by 20%