Evaluate Intelligence: Difference between revisions
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[[File:EvalIntFlag.gif | [[File:EvalIntFlag.gif]] | ||
==Description== | ==Description== | ||
[[Evaluating Intelligence]] can be used to see how much | [[Evaluating Intelligence]] can be used to see how much [[Mana]] an opponent has left. It also affects some [[Magery Spells]] damage (Similar to [[Tactics]] increasing weapon [[Skills]]). It also has defensive properties when coupled with [[Anatomy]]. | ||
===Using Evaluating Intelligence=== | ===Using Evaluating Intelligence=== | ||
Using the Evaluating Intelligence skill on a target will give you a percentage of | Using the [[Evaluating Intelligence]] skill on a target will give you a percentage of [[Mana]] the target has left. It also estimates their overall [[Intelligence]]. | ||
===Spell Damage=== | ===Spell Damage=== | ||
Evaluating Intelligence is most commonly used for it's | [[Evaluating Intelligence]] is most commonly used for it's [[Magery Spells]] damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your [[Magery]] skill level, etc. The damage gets scaled by the level of [[Evaluating Intelligence]]. At 0 Eval, the damage is reduced by 70%. At 50 Eval, the damage is reduced by 25%. At around 78 eval it begins to have an actual effect and anything beyond that it provides a bonus up to 20% | ||
===Defensive Ability=== | ===Defensive Ability=== | ||
When combined with Anatomy, the two skills create a defensive ability causing Melee opponents to miss more often. This can be used to replace [[Defensive Wrestling]] which is when the Anatomy and Wrestling skills are combined. | When combined with Anatomy, the two skills create a defensive ability causing Melee opponents to miss more often. This can be used to replace [[Defensive Wrestling]] which is when the [[Anatomy]] and [[Wrestling]] skills are combined. | ||
==How to Train== | ==How to Train== |
Revision as of 00:25, 25 January 2015
Description
Evaluating Intelligence can be used to see how much Mana an opponent has left. It also affects some Magery Spells damage (Similar to Tactics increasing weapon Skills). It also has defensive properties when coupled with Anatomy.
Using Evaluating Intelligence
Using the Evaluating Intelligence skill on a target will give you a percentage of Mana the target has left. It also estimates their overall Intelligence.
Spell Damage
Evaluating Intelligence is most commonly used for it's Magery Spells damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your Magery skill level, etc. The damage gets scaled by the level of Evaluating Intelligence. At 0 Eval, the damage is reduced by 70%. At 50 Eval, the damage is reduced by 25%. At around 78 eval it begins to have an actual effect and anything beyond that it provides a bonus up to 20%
Defensive Ability
When combined with Anatomy, the two skills create a defensive ability causing Melee opponents to miss more often. This can be used to replace Defensive Wrestling which is when the Anatomy and Wrestling skills are combined.
How to Train
- Activate the skill by macro or skill button and target a creature or player.
- You can passively train Eval by casting spells on your self or targets.