Healing: Difference between revisions
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==Timing== | ==Timing== | ||
Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself. | Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself. | ||
At 100 Healing, poison takes twice as long to heal with the Dexterity chart below | At 100 Healing, poison takes twice as long to heal with the Dexterity chart below | ||
Revision as of 20:02, 24 January 2015
Description
The Healing skill is used when a player uses bandages for healing. The Healing and Anatomy skills work together to determine how much damage is healed. A character can only heal targets that are standing 1 tile from them. Taking damage while healing will reduce the overall amount healed. Healing works with Dexterity for faster heal and cure times.
The minimum and maximum amount healed is calculated as follows:
Requirements to Heal
- 60 skill in both Anatomy and Healing is required before a character can cure poison with bandages (80% chance to cure).
- 80 skill in both Anatomy and Healing is required before a character can resurrect a ghost (25% chance to resurrect).
Timing
Resurrecting others has a delay of about 5 seconds. It is not possible to resurrect yourself.
At 100 Healing, poison takes twice as long to heal with the Dexterity chart below
Dexterity | Self Heal | Target Heal |
---|---|---|
10 - 19 | 14.5 Seconds | 4 Seconds |
20 - 39 | 13 Seconds | 4 Seconds |
40 - 59 | 12 Seconds | 4 Seconds |
60 - 79 | 11 Seconds | 3 Seconds |
80 - 99 | 8 Seconds | 3 Seconds |
100 - 119 | 7 Seconds | 3 Seconds |
Recommended Leveling
- 0-50: Buy from NPC
- 60-80: Cure yourself or another player
- 80-100: Resurrect another player
Notes
- Players often use an Alternate account with a dead character to macro Healing on the dead target over extended periods of time.