Animal Lore: Difference between revisions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
==Description== | ==Description== | ||
[[Animal Lore]] is a knowledge skill similar to [[Anatomy]], on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding [[Veterinary]] and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with bandages ([[Veterinary]] skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies soley on the skill in [[Animal Taming]]. | |||
==Animals and Monsters== | ==Animals and Monsters== | ||
This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a gump with detailed info on stats, skills as well as loyalty. | |||
[[File:AnimalLoreP1.jpg]] [[File:AnimalLoreP2.jpg]] [[File:AnimalLoreP3.jpg]] | [[File:AnimalLoreP1.jpg]] [[File:AnimalLoreP2.jpg]] [[File:AnimalLoreP3.jpg]] | ||
The chance to succeed is (skill / 120) * 100 in percent. Wild animals and monsters can only be used when the players skill is 110 or higher. There is no difficulty rating on different animals or monsters. | |||
=== Support for [[Veterinary]] === | === Support for [[Veterinary]] === | ||
[[Animal Lore]] adds to the points healed with skill/5. It also enables curing at skill 60 and resurrecting bonded tames at skill 80 given, that the [[Veterinary]] skill is at least at the same level. | |||
=== Controlling Pets === | === Controlling Pets === | ||
Whenever a command is issued to a tamed pet, a check is made, if the command succeeds or fails. The chance for success are determined by the taming difficulty, the skill in [[Animal Taming]], the skill in [[Animal Lore]] as well as the current loyalty of the pet. Basically both [[Animal Taming]] and [[Animal Lore]] are taken into the equation and the ratio is 4 parts [[Animal Taming]] and 1 part [[Animal Lore]]. | |||
For further details, please have a look at [[Controlling Pets]]. | |||
==Recommended Training== | ==Recommended Training== |
Revision as of 18:13, 24 January 2015
Description
Animal Lore is a knowledge skill similar to Anatomy, on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding Veterinary and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with bandages (Veterinary skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies soley on the skill in Animal Taming.
Animals and Monsters
This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a gump with detailed info on stats, skills as well as loyalty.
The chance to succeed is (skill / 120) * 100 in percent. Wild animals and monsters can only be used when the players skill is 110 or higher. There is no difficulty rating on different animals or monsters.
Support for Veterinary
Animal Lore adds to the points healed with skill/5. It also enables curing at skill 60 and resurrecting bonded tames at skill 80 given, that the Veterinary skill is at least at the same level.
Controlling Pets
Whenever a command is issued to a tamed pet, a check is made, if the command succeeds or fails. The chance for success are determined by the taming difficulty, the skill in Animal Taming, the skill in Animal Lore as well as the current loyalty of the pet. Basically both Animal Taming and Animal Lore are taken into the equation and the ratio is 4 parts Animal Taming and 1 part Animal Lore.
For further details, please have a look at Controlling Pets.
Recommended Training
- From 0 - 120 you may Heal, Cure or Resurrect Pets with bandages
- Use Animal Lore directly on pets or creatures
- Tame Pets