Animal Lore: Difference between revisions
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==Description== | ==Description== | ||
[[Animal Lore]] is a knowledge skill similar to [[Anatomy]], on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding [[Veterinary]] and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with [[Bandages]] ([[Veterinary]] skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies solely on the skill in [[Animal Taming]]. | [[Animal Lore]] is a knowledge skill similar to [[Anatomy]], on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding [[Veterinary]] and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with [[Bandages]] ([[Veterinary]] skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies solely on the skill in [[Animal Taming]]. | ||
==Animals and Monsters== | ==Animals and Monsters== | ||
This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a | This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a Gump with detailed info on [[Stats]], [[Skills]] as well as loyalty. | ||
[[File:AnimalLoreP1.jpg]] [[File:AnimalLoreP2.jpg]] [[File:AnimalLoreP3.jpg]] | [[File:AnimalLoreP1.jpg]] [[File:AnimalLoreP2.jpg]] [[File:AnimalLoreP3.jpg]] | ||
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For further details, please have a look at [[Controlling Pets]]. | For further details, please have a look at [[Controlling Pets]]. | ||
===Loyalty=== | |||
Pets will lose Loyalty Rating over time as they become unhappy, or fail to respond to a command. If a creatures Loyalty Rating drops too low, it will become "wild" meaning it will no longer have the status of "(tame)". This [[Protecting_Your_Pets|may have further consequences for being a bad owner and failing to maintain a creature's happiness!]] Using the Animal Lore skill on any creature, you can check the Loyalty Rating which is a measurement of the current happiness of the creature. </br></br>Here is a listing from Highest to Lowest Rating: | |||
* Wonderfully Happy | |||
* Extremely Happy | |||
* Very Happy | |||
* Rather Happy | |||
* Happy | |||
* Content | |||
* Content, I Suppose | |||
* Unhappy | |||
* Rather Unhappy | |||
* Extremely Unhappy | |||
* Confused | |||
==Recommended Training== | ==Recommended Training== | ||
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:Use [[Animal Lore]] directly on pets or creatures | :Use [[Animal Lore]] directly on pets or creatures | ||
:Tame Pets | :Tame Pets | ||
==See Also== | |||
* [[Animal Taming]] | |||
* [[Controlling_Pets|Controlling Pets]] | |||
* [[Pets]] | |||
* [[Protecting_Your_Pets|Protecting Your Pets]] | |||
* [[Stable|Stables]] | |||
* [[Tameables]] | |||
* [[Veterinary]] | |||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 14:10, 14 September 2022
Description
Animal Lore is a knowledge skill similar to Anatomy, on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding Veterinary and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with Bandages (Veterinary skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies solely on the skill in Animal Taming.
Animals and Monsters
This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a Gump with detailed info on Stats, Skills as well as loyalty.
The chance to succeed is (skill / 120) * 100 in percent. Wild animals and monsters can only be used when the players skill is 110 or higher. There is no difficulty rating on different animals or monsters.
Support for Veterinary
Animal Lore adds to the points healed with skill/5. It also enables curing at skill 60 and resurrecting bonded tames at skill 80 given, that the Veterinary skill is at least at the same level.
Controlling Pets
Whenever a command is issued to a tamed pet, a check is made, if the command succeeds or fails. The chance for success are determined by the taming difficulty, the skill in Animal Taming, the skill in Animal Lore as well as the current loyalty of the pet. Basically both Animal Taming and Animal Lore are taken into the equation and the ratio is 4 parts Animal Taming and 1 part Animal Lore.
For further details, please have a look at Controlling Pets.
Loyalty
Pets will lose Loyalty Rating over time as they become unhappy, or fail to respond to a command. If a creatures Loyalty Rating drops too low, it will become "wild" meaning it will no longer have the status of "(tame)". This may have further consequences for being a bad owner and failing to maintain a creature's happiness! Using the Animal Lore skill on any creature, you can check the Loyalty Rating which is a measurement of the current happiness of the creature.
Here is a listing from Highest to Lowest Rating:
- Wonderfully Happy
- Extremely Happy
- Very Happy
- Rather Happy
- Happy
- Content
- Content, I Suppose
- Unhappy
- Rather Unhappy
- Extremely Unhappy
- Confused
Recommended Training
- From 0 - 120 you may Heal, Cure or Resurrect Pets with bandages
- Use Animal Lore directly on pets or creatures
- Tame Pets