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[[File:MacingFlag.gif|thumb]]
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==Description==
[[Macing]] is a skill that allows the wielder to use Mace style weapons. High [[Dexterity]] and [[Strength]] is recommended for Macers to swing faster and harder. It is coupled well with [[Anatomy]] and [[Tactics]] for damage increases.


===Special Ability===
Two handed mace weapons have a special passive chance to ''Crushing Blow'' a target, significantly reducing their stamina as well as damage the opponents armor. [[Anatomy]] is factored into your chance to hit a Crushing Blow: (Anatomy / 100) * (Crushing Blow Base Chance).


[[File:MacingFlag.gif]]
The maintainers of this archive are unable to provide an accurate value for the base chance. If you are determined enough, you may discover the details of the original base chance but know that the Game Masters have the ability to adjust this value as they see fit.


==Weapons==
===One Handed===
:Battle Mace
:Club
:Hammer Pick
:Mace
:Massive War Mace
:Maul
:Morning Star
:Ornate Hammer Pick
:Royal Scepter
:Scepter
:Sledge Hammer
:Smith's Hammer
:Wand
:War Axe
:War Hammer Pick
:War Mace
:War Mallet
:War Scepter


Placeholder.
===Two Handed===
 
:Black Staff
:Gnarled Staff
:Quarter Staff
:Shepard's Crook
:War Hammer


==How to Train==
==How to Train==
:0-25.0: Buy from an NPC
:25-100: Attacking Targets


==Notes==
* Attacking targets in a dungeon will take advantage of the Dungeon skill boost.
* You can use a wand on a friend or alternate character in heavy armor to level quickly.
* Macing deals damage to armor/shields faster than other weapon skills assuming you are using a ''metal'' mace. Wood mace weapons such as staves do not have this same effect.


==See Also==
*[[Anatomy]]
*[[Tactics]]


[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 01:29, 5 February 2023

Description

Macing is a skill that allows the wielder to use Mace style weapons. High Dexterity and Strength is recommended for Macers to swing faster and harder. It is coupled well with Anatomy and Tactics for damage increases.

Special Ability

Two handed mace weapons have a special passive chance to Crushing Blow a target, significantly reducing their stamina as well as damage the opponents armor. Anatomy is factored into your chance to hit a Crushing Blow: (Anatomy / 100) * (Crushing Blow Base Chance).

The maintainers of this archive are unable to provide an accurate value for the base chance. If you are determined enough, you may discover the details of the original base chance but know that the Game Masters have the ability to adjust this value as they see fit.

Weapons

One Handed

Battle Mace
Club
Hammer Pick
Mace
Massive War Mace
Maul
Morning Star
Ornate Hammer Pick
Royal Scepter
Scepter
Sledge Hammer
Smith's Hammer
Wand
War Axe
War Hammer Pick
War Mace
War Mallet
War Scepter

Two Handed

Black Staff
Gnarled Staff
Quarter Staff
Shepard's Crook
War Hammer

How to Train

0-25.0: Buy from an NPC
25-100: Attacking Targets

Notes

  • Attacking targets in a dungeon will take advantage of the Dungeon skill boost.
  • You can use a wand on a friend or alternate character in heavy armor to level quickly.
  • Macing deals damage to armor/shields faster than other weapon skills assuming you are using a metal mace. Wood mace weapons such as staves do not have this same effect.

See Also