Fencing: Difference between revisions

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==Weapons==
==Weapons==
===One Handed===
===One Handed===
:Assassins Dagger
:Dagger
:Dagger
:Kryss
:Kryss
:Lance
:War Fork
:War Fork
===Two Handed===
===Two Handed===
:Ceremonial Spear
:Gnarled Spear
:Pitchfork
:Pitchfork
:Savage Spear
:Short Spear
:Short Spear
:Spear
:Spear

Latest revision as of 00:49, 5 February 2023

Description

Fencing is a skill that allows the wielder to use Spears and some Sword style weapons. High Dexterity and Strength is recommended for Fencer to swing faster and harder. It is coupled well with Anatomy and Tactics for damage bonuses. One handed fencing weapons can be poisoned for maximum damage in place of a Spear.

Special Move

Spears have a passive chance to strike a Paralyzing Blow on a target, locking them in place for a short period of time. Anatomy is factored into your chance to hit a Paralyzing Blow: (Anatomy / 100) * (Paralyzing Blow Base Chance). The maintainers of this archive are unable to provide an accurate value for the base chance. If you are determined enough, you may discover the details of the original base chance but know that the Game Masters have the ability to adjust this value as they see fit.

Weapons

One Handed

Assassins Dagger
Dagger
Kryss
Lance
War Fork

Two Handed

Ceremonial Spear
Gnarled Spear
Pitchfork
Savage Spear
Short Spear
Spear

How to Train

0-25.0: Buy from an NPC
25-100: Attacking Targets

Notes

Attacking targets in a dungeon will take advantage of the Dungeon skill boost.
You can use a Dagger on a friend or alternate character in heavy armor to level quickly.

See Also