Alchemy
Description
Alchemy is a skill used to create Potions by grinding Reagents. It is more convenient than Magery because Potions use none of your Mana and require only that you have one free hand and plenty of Reagents. The Potions you can create can be used for good (cure, heal, temporarily increase stats), or bad (explosions, poisons), or useful effects (refresh, nightsight). Gardeners use potions to tend to their plants.
Basic necessities of Alchemy are Reagents (the ingredients for your Potions), mortars to grinds the ingredients, and a means to carry your Potions. You can carry Potions in either an empty bottle (1 potion only) or an empty keg (up to 100 of the same potion, but it must be poured into a bottle for usage). You can obtain an empty bottle from a NPC Alchemists or create your own by using tools from a GM alchemist with glassblowing skills, and kegs can be made only by players that have Carpentry and Tinkering skills. If you do not have an empty bottle available you will get a message telling you so when you try to make a potion.
By double clicking the mortar you get to the Alchemy Menu where you can select the potion you want to make, view the success chance, ingredients needed, and minimal alchemist skill to attempt making the potion. If you have below the level needed, it will tell you that you’re not skilled enough to try. After you make the potion you can transfer it from the bottle to keg by dropping the full bottle on the empty keg. You can continue making that potion and it will go directly into that same keg. Should you forget which keg has what, you can find out how full a keg is, and what color liquid is in it, simply by single clicking it. As stated above, you can only have one type of potion in a keg. You can also find out what kind of potion is in your keg by using the Taste Identification skill. To move a potion from the keg to a bottle, simply make sure you have at least one empty bottle and double click the keg.
Potion Recipes
Potion | Min Skill | Ingredients |
---|---|---|
0.0
|
||
25.0
|
||
15.0
|
||
35.0
|
||
0.0
|
||
0.0
|
| |
15.0
|
| |
55.0
|
| |
25.0
|
||
45.0
|
||
0.0
|
||
15.0
|
||
55.0
|
||
90.0
|
||
0.0
|
| |
25.0
|
| |
65.0
|
| |
5.0
|
||
35.0
|
||
65.0
|
Recommended Training
Skill | What to Craft |
---|---|
0.0 | Buy from NPC |
25.0 | Poison |
56.0 | Greater Agility |
65.0 | Greater Strength |
75.0 | Greater Heal |
85.0 | Greater Explosion |
98.0 | Greater Poison or Deadly Poison |
Glassblowing
Glassblowing is also available to GM Alchemists, the glass blower is an Alchemist at the Provisioner in West Britain - Britain's Premier Provisioners and Fish Shoppe. Purchase the book called "Crafting Glass with Glassblowing" and a blow pipe then gather some Sand to start creating empty bottles and decorations from glass! Sand can be mined by double clicking a shovel and selecting a sand tile(such as a beach or desert), you must be Grandmaster Mining(100 skill) in order to read this book.
Overdrive Notes
Potion Recipes
Following potions are available in addition to what is listed above ONLY on Overdrive Server:
Potion | Min Skill | Ingredients |
---|---|---|
75.1
|
| |
65.1
|
||
89.1
|
| |
50.1
|
||
75.1
|
Explosion Potions
On Overdrive, explosion potions have no cap on the number of explosions you can throw, you can chain react explosions, and you can pick up and load armed explosions into containers. Loaded potions can then be detonated in a variety of ways including chopping a body or using the all drop command on a pack horse/llama.