Bounty System

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An example of a bounty offering.

Description

The Bounty System allows players to place a bounty on wanted Murderers. The Murderer has the choice to pay this bounty or faces temporary stat and skill loss.

How it Works

If you die as a red character, your body can be cut and head can be taken. From there, any player in possession of the head has a few options of what to do with it.

  1. The player can keep the head as a trophy and it will decay and become useless after 10 hours. Decayed heads turn green.
  2. The player can double click the head and send a Bounty Offer to the red character. The red character can accept, counter, or decline the offer. The maximum Bounty a player can offer is 25,000 gold. If the red character declines the offer, they will receive stat loss.
  3. The player can take the head to and turn it into a Guard by dropping it onto the Guard. Once initiated, the red character will be notified via a System Message and has 4 minutes to purchase their head back at the cost of 35,000 gold. The red character purchases their head back by saying the phrase "I wish to buy my head".

Usage

  • Double-click the head of the criminal to bring up the negotiation gump.
  • Enter the amount and a message and press okay.
  • The criminal will be notified (A pop up gump will appear on their screen)
  • The criminal can negotiate a lower price and enter a message.
  • If there is no negotiation, the head can be turned into the guards.
  • If the head is turned in, the criminal will take a 40% stat/skill loss based on their counts.

No Cut Zones

PK's can avoid having their head cut in certain areas of the map:

The Bloody Fields

Orc Dungeon

Orc Fort Region

Notes

  • To see how many kills a criminal has, you can check your local Bounty Board.
  • You can view your total murder counts by saying "I must consider my sins"
  • Each murder a criminal has equals 30 minutes of stat/skill loss.
  • One murder for a criminal will decay every 24 Hours.
  • If you are Player Killed you will have an option to give a murder count.
  • Severed heads will rot (turn green) after 10 hours, making them useless to turn in.
  • Stat/Skill loss percentage is 40%.
  • There is a maximum stat loss of 48 hours.
  • Stat loss is only implemented on a player when their severed head is dropped onto one of the bounty collectors.