Inscription

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Inscription is a skill where you use scribe's tools to create spell scrolls, rune books, and BOD books. You will require the reagents to cast the spell along with a blank scroll in order to create them. Scrolls can then be added into Spell Books to create Full Spell Books for players.

If you do not have the resources to get to 50 by creating recalls, then you can go to a provisioner NPC and buy their little purple books. Right something in the book and close it. Now use inscription skill on them and target the other book. You should be able to gain until 50 by copying the book back and fourth.

Magery - Inscription Bonus - When a player has both GM Magery and GM Inscription, they will have enhanced Magical Reflection, Protection, and Reactive Armor spells.


Magic Reflection: 15 circles of reflect instead of 8

Protection: 75% ignore disrupt chance instead of 25%

Reactive Armor: increase in amount of hits taken before becoming null


Only Skill Scrolls are available for this skill.


Training Method

0-50 Train from NPC

40 – 50 High 4th level scrolls or low 5th level scrolls. Recall scrolls are good as players will buy these.

50 – 60 Scribe high 5th level. Mark scrolls are good because again players will buy these.

60 – 70 High 6th level and low 7th level. Gate travel scrolls are good as players will buy these.

70 – 80 7th and low 8th level spells. These scrolls will sell to NPC vendors for around 200 a piece.

80 – 100 Energy Vortex scrolls. These are sellable in bulk to players.