MediaWiki:PetControll.js
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function calculatePetControllSuccess() { var Chance = 700; var Bonus = 0; var myTaming = parseFloat(document.PetControllCalc.myTaming.value); var myLore = parseFloat(document.PetControllCalc.myLore.value); var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value); var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value); var Success = 0; var maxLoyalty = 100; Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10); if (Bonus <= 0) { Bonus = Bonus * 14; } else { Bonus = Bonus * 6; } Chance = Chance + Bonus; if (Chance >= 0 && Chance < 200) { Chance = 200; } else if (Chance > 990) { Chance = 990; } if (minSkillToTame < 100) { Chance = Chance - (maxLoyalty - petLoyalty) * 10; } else { Chance = Chance - (maxLoyalty - petLoyalty) * 5; } Success = Chance / 10; if (Success < 0) Success = 0; document.PetControllCalc.successRate.value = Success + " %"; } (function () { var myElement = document.getElementById('pet-controll-calculator'); myElement.innerHTML = '<form name=\"PetControllCalc\" action=\"\" style=\"font-weight: bold; position: relative;\">Pet\'s min. Taming Skill: <input type=\"text\" name=\"minTaming\" size=\"3\" style=\"left: 50px;\"> <br/>Pet\'s Loyalty: <input type=\"text\" name=\"petLoyalty\" size=\"3\" style=\"left: 50px;\"> <br/>Your Taming Skill: <input type=\"text\" name=\"myTaming\" size=\"3\" style=\"left: 50px;\"> <br/> Your Animal Lore Skill: <input type=\"text\" name=\"myLore\" size=\"3\" style=\"left: 50px;\"> <br/> <input type=\"button\" value=\"Calculate Success\" onclick=\"calculatePetControllSuccess()\"><br/>Resulting Success Rate: <input type=\"text\" disabled name=\"successRate\" size=\"3\" style=\"left: 50px;\"> <br/></form>'; }());