Controlling Pets
From Ultima Online Forever Wiki
This is a first draft of the page!
The chance to controll a pet is calculated with an algorithm like this:
Chance = 700, Bonus = 0 // This is the base chance and base bonus Bonus = (((Taming * 4 + Lore) / 5) * 10) - (minSkillToTame * 10) // Taming and Lore are weighted If Bonus is <= 0 then Bonus = Bonus * 14 // If we are below the taming requirement it gets much harder Else Bonus = Bonus * 6 // If we are above the taming requirement we get a moderate bonus Chance = Chance + Bonus // Chance is modified by the bonus If Chance >= 0 and < 200 then Chance = 200 // IF we can controll, there is a minimum chance of 20% - loyality pentalties (see below) If Chance > 990 then Chance = 990 // We cannot get higher than 99% Chance = Chance - (maxLoyality - petLoyality) * 10 // where loyality is a value from 0 to 100 Chance / 10 would give now the chance to controll in percent.
Loyality gains and decreases:
- Every bad command reduces pet loyality 1 point, every good command increases loyalty +1.
- Once at every hour, pet loyality is reduced by 10% of the max loyality. This applies to all moveables at the same time - meaning if you fed your pet to wonderfully happy and the update happens 5 seconds later it will be reduced.
(I'll try to get a JavaScript applet in that calculates the controll chances.)