Stable

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Description

Stables are locations in towns and cities where a character may "store" a mount or other pet while not needed.

Creatures may be placed in the stables by saying the word "stable" near a stable master. You may then target the pet you wish to store. Pack animals may not be stabled when loaded, and dead bonded creatures must first be resurrected.

Using the "claim" term allows you to retrieve as many pets as your control slots allow, though it is usually more practical to specify exactly which pet you wish to retrieve (for example, "claim Keith").

You may also say "claim list" (or request a pet you do not own, eg "claim asdf") to be shown a list of pets you currently have in the stable, from which you may select the desired pet.

Stable Slots

Each pet requires one stable slot, regardless of how many control slots they use. A typical (non-tamer) character has two available stable slots. Tamers, however, have a increased amount of stable slots based upon their combined taming abilities. The sum of the character's skills in Animal Taming, Veterinary, and Animal Lore determines the amount of additional stable slots according the following table:

Below 160.0: 2 pets may be stabled. 160.1 - 199.9: 3 pets may be stabled. 200.0 - 239.9: 4 pets may be stabled. 240.0 and up: 5 pets may be stabled.

Additionally, "bonus" stabling slots are added for each of the three taming skills that reach 100.0, 110.0, and 120.0. These "bonus slots" are cumulative.

For example, a person that has all three skills at 80.0 would have 5 stable slots. A person that had 100.0 Animal Lore and Animal Taming and Veterinary at 70.0 would have a total of six stable slots (five for having 240.0+ skill and one bonus slot for having Animal Lore at 100.00)

Use of the stable is a key factor in "bonding" a pet to an owner.