Meta Talismans
Description
The Meta Talisman is an item obtained by completing a quest line. It's a wearable object that transforms from a stone during it's quest line. The Meta Talisman gives Warrior and Archer style players special abilities as their talisman levels. Talismans level up as you kill creatures and the abilities of your talisman become stronger.
Talismans
There are three total talismans. Each one has a special abilities and all bonuses apply to creatures only (Player Vs Monster). None of these can be equipped by bards or tamers and you may only equip one at a time.
Idol of the Magi
Spells cast by the player are increased in potency with advancement. Bonus decreases with armor rating and distance from attacker.
- Dispersion - Spell damage can be dispersed to nearby enemies.
- Focus - A chance for increased damage.
- Shadow Disciple - Mana shield at a scaled rate.
- Vivify - Chance to enhance summons, both skills and stats (not including Energy Vortexes or Blade Spirits).
Phylactery of Resilience
Damage from spells and melee are reduced with advancement. The protection is scaled upward by armor rating and distance.
- Leech - This ability allows the player to sap small amounts of health from nearby creature when damaged.
- Quench - Chance to resist fire breath.
- Recoil - The damage done to a player has the chance to reflect back on the attacker instead of causing damage.
- Remedy - Chance to resist poison.
Totem of the Berserker
Damage output is increased with advancement. Bonus decreases with armor rating and distance from attacker
- Double Strike - When invoked the berserker will double swing on the creature
- Infected Wounds - When using a poisoned weapon, if an attack successfully poisons a creature the poison will be incurable (this does not apply to pets)
- Phase Shift - Upon attacking a creature the berserker has the chance to do a teleporting attack to all creatures nearby. The hiding and stealth skills are taken into account when performing this attack. It also uses stamina for each leap.
- Tread - The berserker can trample an enemy either on foot or while mounted. Full stamina is required and the weight of the character is taken into account.