Bounty System
From Ultima Online Forever Wiki
Description
The Bounty System allows players to place a bounty on wanted Murderers. The Murderer has the choice to pay this bounty or faces temporary stat and skill loss.
How it Works
If you die as a red character, your body can be cut and head can be taken by any player. From there, the player in possession of the head has a few options of what to do with it.
- The player can keep the head as a trophy and it will decay and become useless after 10 hours. Decayed heads turn green.
- The player can double click the head and send a Bounty Offer to the red character to purchase their head back. The red character can accept, counter, or decline the offer. The maximum Bounty a player can offer is 25,000 gold. If the red character declines the offer, they will receive stat loss. Red characters can also initiate a bounty offer by saying the phrase "I wish to buy my head" to see if any players are in possession of one of their heads.
- The player can take the head to and turn it into a Guard by dropping it onto the Guard. Once initiated, the red character will be notified via a System Message and has 4 minutes to purchase their head back at the cost of 35,000 gold. The red character purchases their head back by saying the phrase "I wish to buy my head". If you choose to not purchase your head back or you miss the 4 minute window to purchase your head, you will receive stat loss.
Usage
- Double-click the head of the criminal to bring up the negotiation gump.
- Enter the amount and a message and press okay.
- The criminal will be notified (A pop up gump will appear on their screen)
- The criminal can negotiate a lower price and enter a message.
- If there is no negotiation, the head can be turned into the guards.
- If the head is turned in, the criminal will take a 40% stat/skill loss based on their counts.
No Cut Zones
PK's can avoid having their head cut in certain areas of the map:
The Bloody Fields
Orc Dungeon
Orc Fort Region
Notes
- To see how many kills a criminal has, you can check your local Bounty Board.
- You can view your total murder counts by saying "I must consider my sins"
- Each murder a criminal has equals 30 minutes of stat/skill loss.
- One murder for a criminal will decay every 24 Hours.
- If you are Player Killed you will have an option to give a murder count.
- Severed heads will rot (turn green) after 10 hours, making them useless to turn in.
- Stat/Skill loss percentage is 40%.
- There is a maximum stat loss of 48 hours.
- Stat loss is only implemented on a player when their severed head is dropped onto one of the bounty collectors.