Weapon Modifiers: Difference between revisions
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Slayer type information can be found [[Slayer_Types|here]] | |||
Revision as of 10:37, 9 February 2017
Slayer type information can be found here
Weapon Damage Modifiers
Damage Modifier | Bonus |
---|---|
Exceptional | +4 (can stack on top of below modifiers) |
Ruin | +1 |
Might | +3 |
Force | +5 |
Power | +7 |
Vanquishing | +9 |
Weapon Accuracy Modifiers
Accuracy Modifier | Bonus | Skill Increased |
---|---|---|
Accurate | +5 | Tactics / Archery |
Surpassingly Accurate | +10 | Tactics / Archery |
Eminently Accurately | +15 | Tactics / Archery |
Exceedingly Accurate | +20 | Tactics / Archery |
Supremely Accurate | +25 | Tactics / Archery |
Note: Tactics is gained for melee weapons. Archery weapons gain additional Archery skill... ie.. Supremely Accurrate bow gives +25 Archery Skill. Although it is an 'Accuracy" modifier, it really only improves accuracy on Archery weapons. When Tactics is increased for melee weapons, it actually increases damage.
Weapon Durability Modifiers
- Durable
- Substantial
- Massive
- Fortified
- Indestructible
Weapon Metal Colors
- Iron
- Dull Copper
- Shadow
- Copper
- Bronze
- Gold
- Apapite
- Verite
- Valorite
Metal types/colors for player made weapons only affects the durability of the weapon. It does not increase damage or accuracy. The only exception to this is weapons made with a Runic Hammer, which adds durability, damage, and accuracy modifiers based upon the color of the Runic Hammer.