MediaWiki:PetControll.js: Difference between revisions
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var myElement = document.getElementById('pet-controll-calculator'); | var myElement = document.getElementById('pet-controll-calculator'); | ||
myElement.innerHTML = '<form name=\"PetControllCalc\" action=\"\" style=\"font-weight: bold; position: relative;\">Pet\'s min. Taming Skill: <input type=\"text\" name=\"minTaming\" size=\"3\" style=\"float: right;\"> <br/>Pet\'s Loyalty: <input type=\"text\" name=\"petLoyalty\" size=\"3\" style=\"float: right;\"> <br/>Your Taming Skill: <input type=\"text\" name=\"myTaming\" size=\"3\" style=\"float: right;\"> <br/> Your Animal Lore Skill: <input type=\"text\" name=\"myLore\" size=\"3\" style=\"float: right;\"> <br/> <input type=\"button\" value=\"Calculate Success\" onclick=\"calculatePetControllSuccess()\"><br/>Resulting Success Rate: <input type=\"text\" disabled name=\"successRate\" size=\"3\" style=\"float: right;\"> <br/></form>'; | myElement.innerHTML = '<form name=\"PetControllCalc\" action=\"\" style=\"font-weight: bold; position: relative;\"><span style=\"clear: both;\">Pet\'s min. Taming Skill:</span> <input type=\"text\" name=\"minTaming\" size=\"3\" style=\"float: right;\"> <br/><span style=\"clear: both;\">Pet\'s Loyalty: </span><input type=\"text\" name=\"petLoyalty\" size=\"3\" style=\"float: right;\"> <br/><span style=\"clear: both;\">Your Taming Skill:</span> <input type=\"text\" name=\"myTaming\" size=\"3\" style=\"float: right;\"> <br/> <span style=\"clear: both;\">Your Animal Lore Skill:</span> <input type=\"text\" name=\"myLore\" size=\"3\" style=\"float: right;\"> <br/> <input type=\"button\" value=\"Calculate Success\" onclick=\"calculatePetControllSuccess()\"><br/><span style=\"clear: both;\">Resulting Success Rate:</span> <input type=\"text\" disabled name=\"successRate\" size=\"3\" style=\"float: right;\"> <br/></form>'; | ||
}()); | }()); | ||
Revision as of 06:23, 21 September 2014
function calculatePetControllSuccess() {
var Chance = 700;
var Bonus = 0;
var myTaming = parseFloat(document.PetControllCalc.myTaming.value);
var myLore = parseFloat(document.PetControllCalc.myLore.value);
var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);
var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);
var Success = 0;
var maxLoyalty = 100;
Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);
if (Bonus <= 0) {
Bonus = Bonus * 14;
} else {
Bonus = Bonus * 6;
}
Chance = Chance + Bonus;
if (Chance >= 0 && Chance < 200) {
Chance = 200;
} else if (Chance > 990) {
Chance = 990;
}
if (minSkillToTame < 100) {
Chance = Chance - (maxLoyalty - petLoyalty) * 10;
} else {
Chance = Chance - (maxLoyalty - petLoyalty) * 5;
}
Success = Chance / 10;
if (Success < 0) Success = 0;
document.PetControllCalc.successRate.value = Success + " %";
}
(function () {
var myElement = document.getElementById('pet-controll-calculator');
myElement.innerHTML = '<form name=\"PetControllCalc\" action=\"\" style=\"font-weight: bold; position: relative;\"><span style=\"clear: both;\">Pet\'s min. Taming Skill:</span> <input type=\"text\" name=\"minTaming\" size=\"3\" style=\"float: right;\"> <br/><span style=\"clear: both;\">Pet\'s Loyalty: </span><input type=\"text\" name=\"petLoyalty\" size=\"3\" style=\"float: right;\"> <br/><span style=\"clear: both;\">Your Taming Skill:</span> <input type=\"text\" name=\"myTaming\" size=\"3\" style=\"float: right;\"> <br/> <span style=\"clear: both;\">Your Animal Lore Skill:</span> <input type=\"text\" name=\"myLore\" size=\"3\" style=\"float: right;\"> <br/> <input type=\"button\" value=\"Calculate Success\" onclick=\"calculatePetControllSuccess()\"><br/><span style=\"clear: both;\">Resulting Success Rate:</span> <input type=\"text\" disabled name=\"successRate\" size=\"3\" style=\"float: right;\"> <br/></form>';
}());