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Strength: Difference between revisions

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Jeffe (talk | contribs)
→Strength: --Created & Initial Writeup. Also added page to describe "stones"
 
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Strength is the most vital of the statistics: determining how many hit points your character has as well as how many [[stones]] your character may carry.
Strength is the most vital of the statistics: determining how many hit points your character has as well as how many [[stones]] your character may carry.


Max Hit Points is determined by this formula:
Max Hit Points is determined by this formula:<br><br>
'''
(Strength/2) + 50'''


Amount of stones your character may carry without losing stamina is determined by this formula:
'''(Strength/2) + 50'''<br><br>
'''
 
40+(Strength*3.5)'''
Amount of stones your character may carry without losing stamina is determined by this formula:<br><br>
 
'''40+(Strength*3.5)'''<br><br><br>

Revision as of 02:24, 18 September 2014


Strength is the most vital of the statistics: determining how many hit points your character has as well as how many stones your character may carry.

Max Hit Points is determined by this formula:

(Strength/2) + 50

Amount of stones your character may carry without losing stamina is determined by this formula:

40+(Strength*3.5)