Strength: Difference between revisions
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(→Strength: --Created & Initial Writeup. Also added page to describe "stones") |
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Strength is the most vital of the statistics: determining how many hit points your character has as well as how many [[stones]] your character may carry. | Strength is the most vital of the statistics: determining how many hit points your character has as well as how many [[stones]] your character may carry. | ||
Max Hit Points is determined by this formula: | Max Hit Points is determined by this formula:<br><br> | ||
Amount of stones your character may carry without losing stamina is determined by this formula: | '''(Strength/2) + 50'''<br><br> | ||
''' | |||
40+(Strength*3.5)''' | Amount of stones your character may carry without losing stamina is determined by this formula:<br><br> | ||
'''40+(Strength*3.5)'''<br><br><br> |
Revision as of 01:24, 18 September 2014
Strength is the most vital of the statistics: determining how many hit points your character has as well as how many stones your character may carry.
Max Hit Points is determined by this formula:
(Strength/2) + 50
Amount of stones your character may carry without losing stamina is determined by this formula:
40+(Strength*3.5)