Toggle menu
278
2.4K
503
11.4K
Ultima Online Forever Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Stable: Difference between revisions

From Ultima Online Forever Wiki
No edit summary
Ctlemon83 (talk | contribs)
 
(10 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[Category:Shops]]
__TOC__
__TOC__
== Locations ==
[[Britain]](x4), [[Buccaneer's Den]], [[Minoc]], [[Moonglow]], [[Ocllo]], [[Serpent's Hold]](x2), [[Skara Brae]], [[Trinsic]](x2), [[Vesper]]
==Description==
==Description==
[[Stable]]s are locations in towns and cities where a character may "store" a mount or other pet while not needed.
[[Stable]]s are locations in towns and cities where a character may "store" a mount or other pet while not needed.


Creatures may be placed in the stables by saying the word "stable" near a stable master. You may then target the pet you wish to store. [[Pack animals]] may not be stabled when loaded, and dead bonded creatures must first be [[resurrect]]ed.
Creatures may be placed in the stables by saying the word "stable" near a stable master. You may then target the pet you wish to store. [[Pack animals]] may not be stabled when loaded, and dead bonded creatures must first be resurrected.
 
It costs 150 gold per real life week to stable a pet and there is no cap on those fees, even if you are absent from the game for an extended length of time. If you see a very high stable fee, either the pet has been stabled for a long time, it has a fee that was never paid from being [[Protecting_Your_Pets#Trapped_Pet_Fees|trapped]] in the past (even with a previous owner), or you have dismissed the pet at some point using the [[Protecting_Your_Pets#Follower_Menu|Follower Menu]].


Using the "claim" term allows you to retrieve as many pets as your control slots allow, though it is usually more practical to specify exactly which pet you wish to retrieve (for example, "claim Keith").
Using the "claim" term allows you to retrieve as many pets as your control slots allow, though it is usually more practical to specify exactly which pet you wish to retrieve (for example, "claim Keith").
Line 10: Line 15:


==Stable Slots==
==Stable Slots==
Each pet requires one stable slot, regardless of how many control slots they use. A typical (non-tamer) character has two available stable slots. Tamers, however, have a increased amount of stable slots based upon their combined taming abilities. The sum of the character's skills in [[Animal Taming]], [[Veterinary]], and [[Animal Lore]] determines the amount of additional stable slots according the following table:
Each pet requires one stable slot, regardless of how many control slots they use. A typical (non-tamer) character has two available stable slots. Tamers, however, have a increased amount of stable slots based upon their combined taming abilities. The sum of the character's skills in [[Animal Taming]], [[Animal Lore]], and [[Veterinary]] determines the amount of additional stable slots according the following tables:
 
===Base Stable Slots===
{| border="1"
|-
| align="center" style="background-color:#000; color:#FFF;" | '''Combined Skill Amount'''
| align="center" style="background-color:#000; color:#FFF;" | '''Base Stable Slots'''
| align="center" style="background-color:#000; color:#FFF;" | '''Skills Applied'''
|-
| align="center" | 0-159.9
| align="center" | 2
| [[Animal Taming]], [[Animal Lore]], and [[Veterinary]]
|-
| align="center" | 160.0-199.9
| align="center" | 3
| [[Animal Taming]], [[Animal Lore]], and [[Veterinary]]
|-
| align="center" | 200-239.9
| align="center" | 4
| [[Animal Taming]], [[Animal Lore]], and [[Veterinary]]
|-
| align="center" | 240+
| align="center" | 5
| [[Animal Taming]], [[Animal Lore]], and [[Veterinary]]
|}
 
===Bonus Stable Slots===
Additionally, "bonus" stabling slots are added for each of the three taming skills([[Animal Taming]], [[Animal Lore]], and [[Veterinary]]) that reach 100.0, 110.0, and 120.0. These "bonus slots" are cumulative, meaning each skill that reaches one of these milestones gets one more additional stable slot.
 
{| border="1"
|-
| align="center" style="background-color:#000; color:#FFF;" | '''Highest Skill Amount'''
| align="center" style="background-color:#000; color:#FFF;" | '''Bonus Stable Slots'''
| align="center" style="background-color:#000; color:#FFF;" | '''Skills Applied'''
|-
| align="center" | 100.0
| align="center" | +1
| [[Animal Taming]], [[Animal Lore]], and [[Veterinary]]
|-
| align="center" | 110.0
| align="center" | +1
| [[Animal Taming]] and [[Animal Lore]]
|-
| align="center" | 120.0
| align="center" | +1
| [[Animal Taming]] and [[Animal Lore]]
|}
 
For example, a person that has all three skills at 80.0 would have 5 stable slots. A person that had 100.0 Animal Lore and Animal Taming and Veterinary at 70.0 would have a total of 6 stable slots (5 for having 240.0+ skill and one bonus slot for having Animal Lore at 100.00).
 
===Notes===
* The maximum Stable Slots currently achievable with 120 [[Animal Taming]], 120 [[Animal Lore]], and 100 [[Veterinary]] is 12. 5 Base slots for 240+ Combined Skill, +3 for 120 [[Animal Taming]], +3 for 120 [[Animal Lore]], and +1 for 100 [[Veterinary]].
* Use of the stable is a key factor in [[Controlling_Pets#Bonding|Bonding a pet]] to an owner.


Below 160.0: 2 pets may be stabled.
== Merchandise ==
160.1 - 199.9: 3 pets may be stabled.
*Cat
200.0 - 239.9: 4 pets may be stabled.
*Dog
240.0 and up: 5 pets may be stabled.
*Horse
*Ridable Llama
*Pack Horse
*Pack Llama
*Rabbit


Additionally, "bonus" stabling slots are added for each of the three taming skills that reach 100.0, 110.0, and 120.0. These "bonus slots" are cumulative.
== Training ==
[[Animal Lore]], [[Animal Taming]], [[Tactics]], [[Veterinary]], [[Wrestling]]


For example, a person that has all three skills at 80.0 would have 5 stable slots. A person that had 100.0 Animal Lore and Animal Taming and Veterinary at 70.0 would have a total of six stable slots (five for having 240.0+ skill and one bonus slot for having Animal Lore at 100.00)
=Contributors=
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:
* Sift


Use of the stable is a key factor in "bonding" a pet to an owner.
==See Also==
[[Category:Shops]]
*[[Animal Taming]]
*[[Animal Lore]]
*[[Controlling Pets]]
*[[Pets]]
*[[Veterinary]]
*[[Tameables]]

Latest revision as of 17:13, 29 April 2026

Locations

Britain(x4), Buccaneer's Den, Minoc, Moonglow, Ocllo, Serpent's Hold(x2), Skara Brae, Trinsic(x2), Vesper

Description

Stables are locations in towns and cities where a character may "store" a mount or other pet while not needed.

Creatures may be placed in the stables by saying the word "stable" near a stable master. You may then target the pet you wish to store. Pack animals may not be stabled when loaded, and dead bonded creatures must first be resurrected.

It costs 150 gold per real life week to stable a pet and there is no cap on those fees, even if you are absent from the game for an extended length of time. If you see a very high stable fee, either the pet has been stabled for a long time, it has a fee that was never paid from being trapped in the past (even with a previous owner), or you have dismissed the pet at some point using the Follower Menu.

Using the "claim" term allows you to retrieve as many pets as your control slots allow, though it is usually more practical to specify exactly which pet you wish to retrieve (for example, "claim Keith").

You may also say "claim list" (or request a pet you do not own, eg "claim asdf") to be shown a list of pets you currently have in the stable, from which you may select the desired pet.

Stable Slots

Each pet requires one stable slot, regardless of how many control slots they use. A typical (non-tamer) character has two available stable slots. Tamers, however, have a increased amount of stable slots based upon their combined taming abilities. The sum of the character's skills in Animal Taming, Animal Lore, and Veterinary determines the amount of additional stable slots according the following tables:

Base Stable Slots

Combined Skill Amount Base Stable Slots Skills Applied
0-159.9 2 Animal Taming, Animal Lore, and Veterinary
160.0-199.9 3 Animal Taming, Animal Lore, and Veterinary
200-239.9 4 Animal Taming, Animal Lore, and Veterinary
240+ 5 Animal Taming, Animal Lore, and Veterinary

Bonus Stable Slots

Additionally, "bonus" stabling slots are added for each of the three taming skills(Animal Taming, Animal Lore, and Veterinary) that reach 100.0, 110.0, and 120.0. These "bonus slots" are cumulative, meaning each skill that reaches one of these milestones gets one more additional stable slot.

Highest Skill Amount Bonus Stable Slots Skills Applied
100.0 +1 Animal Taming, Animal Lore, and Veterinary
110.0 +1 Animal Taming and Animal Lore
120.0 +1 Animal Taming and Animal Lore

For example, a person that has all three skills at 80.0 would have 5 stable slots. A person that had 100.0 Animal Lore and Animal Taming and Veterinary at 70.0 would have a total of 6 stable slots (5 for having 240.0+ skill and one bonus slot for having Animal Lore at 100.00).

Notes

Merchandise

  • Cat
  • Dog
  • Horse
  • Ridable Llama
  • Pack Horse
  • Pack Llama
  • Rabbit

Training

Animal Lore, Animal Taming, Tactics, Veterinary, Wrestling

Contributors

The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:

  • Sift

See Also