<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://uoforever.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tamashii</id>
	<title>Ultima Online Forever Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://uoforever.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tamashii"/>
	<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php/Special:Contributions/Tamashii"/>
	<updated>2026-10-23T00:34:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.0</generator>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=502</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=502"/>
		<updated>2014-09-21T11:36:14Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Changed input fields to text-align center.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: center;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s Loyalty: &amp;lt;/span&amp;gt;&amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: center;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: center;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Animal Lore Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: center;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot; style=\&amp;quot;font-weight: bold;\&amp;quot;&amp;gt;&amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both; font-weight: bold;\&amp;quot;&amp;gt;Resulting Success Rate:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=501</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=501"/>
		<updated>2014-09-21T11:34:50Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s Loyalty: &amp;lt;/span&amp;gt;&amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Animal Lore Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot; style=\&amp;quot;font-weight: bold;\&amp;quot;&amp;gt;&amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both; font-weight: bold;\&amp;quot;&amp;gt;Resulting Success Rate:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; text-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=500</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=500"/>
		<updated>2014-09-21T11:33:01Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s Loyalty: &amp;lt;/span&amp;gt;&amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Animal Lore Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot; style=\&amp;quot;font-weight: bold;\&amp;quot;&amp;gt;&amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both; font-weight: bold;\&amp;quot;&amp;gt;Resulting Success Rate:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right; fext-align: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=499</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=499"/>
		<updated>2014-09-21T11:31:33Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Changed font-weight for better readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s Loyalty: &amp;lt;/span&amp;gt;&amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Animal Lore Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot; style=\&amp;quot;font-weight: bold;\&amp;quot;&amp;gt;&amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both; font-weight: bold;\&amp;quot;&amp;gt;Resulting Success Rate:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=498</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=498"/>
		<updated>2014-09-21T11:27:23Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Reduced with to 220px&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot; style=&amp;quot;width: 220px; border: 2px solid black; padding: 5px; background-color: #DDDDDD; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=497</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=497"/>
		<updated>2014-09-21T11:26:35Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot; style=\&amp;quot;font-weight: bold; position: relative;\&amp;quot;&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s Loyalty: &amp;lt;/span&amp;gt;&amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Animal Lore Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Resulting Success Rate:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br style=\&amp;quot;clear: both;\&amp;quot;/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=496</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=496"/>
		<updated>2014-09-21T11:23:07Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot; style=\&amp;quot;font-weight: bold; position: relative;\&amp;quot;&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Pet\&#039;s Loyalty: &amp;lt;/span&amp;gt;&amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Taming Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Your Animal Lore Skill:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;span style=\&amp;quot;clear: both;\&amp;quot;&amp;gt;Resulting Success Rate:&amp;lt;/span&amp;gt; &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=495</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=495"/>
		<updated>2014-09-21T11:19:55Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot; style=\&amp;quot;font-weight: bold; position: relative;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;float: right;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=494</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=494"/>
		<updated>2014-09-21T11:15:39Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot; style=\&amp;quot;font-weight: bold; position: relative;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;left: 50px;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;left: 50px;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;left: 50px;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;left: 50px;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot; style=\&amp;quot;left: 50px;\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=493</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=493"/>
		<updated>2014-09-21T11:13:33Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Adding CSS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot; style=\&amp;quot;font-weight: bold;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=492</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=492"/>
		<updated>2014-09-21T11:12:09Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Removed CSS -&amp;gt; Styling the elements inline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=491</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=491"/>
		<updated>2014-09-21T11:10:30Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot; style=&amp;quot;width: 250px; border: 2px solid black; padding: 5px; background-color: #DDDDDD; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=490</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=490"/>
		<updated>2014-09-21T11:09:44Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot; style=&amp;quot;width: 250px; border: 2px solid black; padding: 5px; background-color: #CCCCCC; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=489</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=489"/>
		<updated>2014-09-21T11:08:40Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot; style=&amp;quot;width: 250px; border: 2px solid black; padding: 5 px; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=488</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=488"/>
		<updated>2014-09-21T11:08:04Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Adding css to the Template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot; style=&amp;quot;width: 250px; border: 2px solid black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=487</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=487"/>
		<updated>2014-09-20T14:02:19Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
div#pet-controll-calculator form {&lt;br /&gt;
   border: 3px solid black;&lt;br /&gt;
}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=486</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=486"/>
		<updated>2014-09-20T13:50:28Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
#pet-controll-calculator form {&lt;br /&gt;
   border: 3px solid black;&lt;br /&gt;
}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=485</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.css&amp;diff=485"/>
		<updated>2014-09-20T13:49:48Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Adding CSS for the Skill Calculators.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
#pet-controll-calculator PetControllCalc {&lt;br /&gt;
   border: 3px solid black;&lt;br /&gt;
}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=484</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=484"/>
		<updated>2014-09-20T13:49:19Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Removed the CSS -&amp;gt; have to put it in Common.css&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=483</id>
		<title>Template:PetControllCalculator</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Template:PetControllCalculator&amp;diff=483"/>
		<updated>2014-09-20T13:48:31Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Adding CSS to the calculator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;style type=&amp;quot;text/css&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
#pet-controll-calculator PetControllCalc {&lt;br /&gt;
   border: 3px solid black;&lt;br /&gt;
}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;/style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;pet-controll-calculator&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Controlling_Pets&amp;diff=482</id>
		<title>Controlling Pets</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Controlling_Pets&amp;diff=482"/>
		<updated>2014-09-20T13:31:51Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Added passage for Transfering Pets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When controlling a pet, every time a command is issued, a check for the ability to controll is made. The success or failure of these checks has an influence on the level of happieness or also called loyalty of the pet. Loyalty decreases over time with 10% of the maxLoyalty level per hour. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The chance to controll a pet is calculated with an algorithm like this:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
    Chance = 700, Bonus = 0 // This is the base chance and base bonus &lt;br /&gt;
    Bonus = (((Taming * 4 + Lore) / 5) * 10) - (minSkillToTame * 10) // Taming and Lore are weighted &lt;br /&gt;
    If Bonus is &amp;lt;= 0 then Bonus = Bonus * 14 // If we are below the taming requirement it gets much harder &lt;br /&gt;
    Else Bonus = Bonus * 6 // If we are above the taming requirement we get a moderate bonus &lt;br /&gt;
    Chance = Chance + Bonus // Chance is modified by the bonus &lt;br /&gt;
    If Chance &amp;gt;= 0 and &amp;lt; 200 then Chance = 200 // IF we can controll, there is a minimum chance of 20% - loyalty pentalties (see below) &lt;br /&gt;
    If Chance &amp;gt; 990 then Chance = 990 // We cannot get higher than 99%&lt;br /&gt;
    // The next two lines will be implemented with a comming patch - at the moment only the first line applies without restriction&lt;br /&gt;
    If (minSkillToTame &amp;lt; 100) then  Chance = Chance - (maxLoyalty - petLoyalty) * 10 // where loyalty is a value from 0 to 100&lt;br /&gt;
    If (minSkillToTame &amp;gt;= 100) then  Chance = Chance - (maxLoyalty - petLoyalty) * 5 // where loyalty is a value from 0 to 100 &lt;br /&gt;
    Chance / 10 would give now the chance to controll in percent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Loyalty Gains and Decreases====&lt;br /&gt;
:Every bad command (= command that did not work) reduces pet loyalty (-1 point), every good command (command that worked) increases (loyalty +1).&lt;br /&gt;
:Once at every hour, pet loyalty is reduced by 10% of the max loyalty. This applies to all moveables at the same time - meaning if you fed your pet to &amp;quot;Wonderfully Happy&amp;quot; (= max) and the update happens 5 seconds later it will be reduced.&lt;br /&gt;
&lt;br /&gt;
:Feeding a pet has a chance of 50% to raise the pet&#039;s loyalty level (loyalty +10) - &amp;quot;You pet looks happier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Putting a pet in stable will restore it to full loyalty - this is a very good option for an unhappy pet.&lt;br /&gt;
&lt;br /&gt;
:A pet that reaches a loyalty of &amp;lt;= 0 will become untame and go wild again. It is trivial to retame the pet for a previous owner, but significantly harder to retame by a new one (see [[Animal Taming]] for details).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Pets and Bonding====&lt;br /&gt;
:If the owner of the pet posesses the minimum [[Animal Taming]] skill as real skill (use &#039;show real&#039; option on the skill sheet to check), the pet will bond after a period of 7 days when fed with correct food the first time. Subsequent feeding within these 7 days will show a timer with the time left to bond. Correct food can be determined by using [[Animal Lore]] on the pet.&lt;br /&gt;
:Bonded Animals can be resurrected with bandages using both a [[Veterinary]] skill and an [[Animal Lore]] skill of 80+. They also recall with the owner, when commanded to follow before the recall.&lt;br /&gt;
:Putting pets in stables, after the bonding timer started, is a great way to ensure they survive the 7 day period of bonding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Transfering Pets====&lt;br /&gt;
:Pets can only be transfered, when the target player of the transfer is able to command the pet. Transfering a pet will open a trade window, which both parties have to accept. Transfering a freshly tamed animal may take a few minutes when the pet in question was engaged in combat before or during the taming process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Pet Commands====&lt;br /&gt;
In generall all pets in range can be commanded with the &#039;all&#039; keyword. This can be substituted by the exact name of the pet. Should there be more than none with the same name, only the first pet will respond (e.g. &#039;a horse&#039;).&lt;br /&gt;
&lt;br /&gt;
* (all/name) come ... commands the pet(s) to come and follow&lt;br /&gt;
&lt;br /&gt;
* (name) drop ... command the pet to drop everything it holds&lt;br /&gt;
&lt;br /&gt;
* (all/name) follow ... command the pet(s) to follow a target (shows target pointer)&lt;br /&gt;
&lt;br /&gt;
* (all/name) follow me ... command the pet(s) to follow you&lt;br /&gt;
&lt;br /&gt;
* (name) friend ... commands the pet to accept moving commands from a third person (person must be able to controll the pet)&lt;br /&gt;
&lt;br /&gt;
* (all/name) guard [me] ... commands the pet(s) to guard you&lt;br /&gt;
&lt;br /&gt;
* (all/name) kill ... command the pet(s) to attack a target (shows target pointer)&lt;br /&gt;
&lt;br /&gt;
* (name) release ... releases the pet into the wild - pet goes untame (will show confirmation window)&lt;br /&gt;
&lt;br /&gt;
* (all/name) stay ... commands the pet(s) to stay at their current location&lt;br /&gt;
&lt;br /&gt;
* (all/name) stop ... commands the pet(s) to stop their current activity (guarding, following, fighting, waiting, etc.)&lt;br /&gt;
&lt;br /&gt;
* (name) transfer ... designates a new owner of the pet (will open a trade window) the previous owner loses command&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Pet Controll Calculator====&lt;br /&gt;
{{PetControllCalculator}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Related Skills ===&lt;br /&gt;
[[Animal Lore]]&lt;br /&gt;
&lt;br /&gt;
[[Animal Taming]]&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=481</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=481"/>
		<updated>2014-09-20T13:24:18Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Removed Test Message.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=480</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=480"/>
		<updated>2014-09-20T12:12:27Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=479</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=479"/>
		<updated>2014-09-20T12:11:04Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = parseFloat(document.PetControllCalc.myTaming.value);&lt;br /&gt;
   var myLore = parseFloat(document.PetControllCalc.myLore.value);&lt;br /&gt;
   var petLoyalty = parseFloat(document.PetControllCalc.petLoyalty.value);&lt;br /&gt;
   var minSkillToTame = parseFloat(document.PetControllCalc.minTaming.value);&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Bonus - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Min Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=478</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=478"/>
		<updated>2014-09-20T12:08:28Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Bonus = ((((myTaming * 4) + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Bonus - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Min Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=477</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=477"/>
		<updated>2014-09-20T12:05:30Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Bonus - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Min Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=476</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=476"/>
		<updated>2014-09-20T12:04:17Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=475</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=475"/>
		<updated>2014-09-20T12:03:41Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   alert(minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=474</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=474"/>
		<updated>2014-09-20T12:02:54Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: debugging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=473</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=473"/>
		<updated>2014-09-20T12:00:19Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: debugging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Bonus - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   alert(&amp;quot;Debug: After Min Chance - Chance: &amp;quot;+Chance + &amp;quot;Bonus: &amp;quot;+Bonus + &amp;quot;myTaming: &amp;quot;+myTaming+ &amp;quot;myLore: &amp;quot;+myLore + &amp;quot;petLoyalty: &amp;quot;+petLoyalty + &amp;quot;minSkillToTame: &amp;quot;+minSkillToTame);&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=472</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=472"/>
		<updated>2014-09-20T11:52:56Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: bugfix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
&lt;br /&gt;
   minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
&lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
&lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=471</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=471"/>
		<updated>2014-09-20T11:49:13Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Bugfix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
&lt;br /&gt;
   minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
&lt;br /&gt;
   if (Chance &amp;gt;= 0 &amp;amp;&amp;amp; Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
&lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=470</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=470"/>
		<updated>2014-09-20T11:47:57Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
&lt;br /&gt;
   minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
&lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
 /*&lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=469</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=469"/>
		<updated>2014-09-20T11:47:24Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
&lt;br /&gt;
   minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
 /*&lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=468</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=468"/>
		<updated>2014-09-20T11:46:51Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Debugging function calculatePetControllSuccess()&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
 /*&lt;br /&gt;
   minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;; */&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=467</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=467"/>
		<updated>2014-09-20T11:44:14Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Added calculation function.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   var Chance = 700;&lt;br /&gt;
   var Bonus = 0;&lt;br /&gt;
   var myTaming = document.PetControllCalc.myTaming.value;&lt;br /&gt;
   var myLore = document.PetControllCalc.myLore.value;&lt;br /&gt;
   var petLoyalty = document.PetControllCalc.petLoyalty.value;&lt;br /&gt;
   var Success = 0;&lt;br /&gt;
   var maxLoyalty = 100;&lt;br /&gt;
 &lt;br /&gt;
   minSkillToTame = document.PetControllCalc.minTaming.value;&lt;br /&gt;
   &lt;br /&gt;
   Bonus = (((myTaming * 4 + myLore) / 5) * 10) - (minSkillToTame * 10);&lt;br /&gt;
   if (Bonus &amp;lt;= 0) {&lt;br /&gt;
      Bonus = Bonus * 14;&lt;br /&gt;
   } else {&lt;br /&gt;
      Bonus = Bonus * 6;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   Chance = Chance + Bonus;&lt;br /&gt;
   &lt;br /&gt;
   if (Chance &amp;gt;= 0 and Chance &amp;lt; 200) {&lt;br /&gt;
      Chance = 200;&lt;br /&gt;
   } else if (Chance &amp;gt; 990) {&lt;br /&gt;
      Chance = 990;&lt;br /&gt;
   }&lt;br /&gt;
   &lt;br /&gt;
   if (minSkillToTame &amp;lt; 100) {&lt;br /&gt;
	  Chance = Chance - (maxLoyalty - petLoyalty) * 10;&lt;br /&gt;
   } else {&lt;br /&gt;
      Chance = Chance - (maxLoyalty - petLoyalty) * 5;&lt;br /&gt;
   }&lt;br /&gt;
   Success = Chance / 10;&lt;br /&gt;
   if (Success &amp;lt; 0) Success = 0;&lt;br /&gt;
   document.PetControllCalc.successRate.value = Success + &amp;quot; %&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=466</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=466"/>
		<updated>2014-09-20T11:40:55Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   alert(&amp;quot;this is a test!&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;petLoyalty\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=465</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=465"/>
		<updated>2014-09-20T11:26:05Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;function calculatePetControllSuccess() {&lt;br /&gt;
   alert(&amp;quot;this is a test!&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&amp;lt;br/&amp;gt;Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=464</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=464"/>
		<updated>2014-09-20T11:24:30Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt; Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=463</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=463"/>
		<updated>2014-09-20T11:21:48Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=462</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=462"/>
		<updated>2014-09-20T11:19:56Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form&amp;gt;&amp;lt;/form&amp;gt; Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=461</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=461"/>
		<updated>2014-09-20T11:17:19Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is a Test!&amp;lt;/b&amp;gt;&amp;lt;form&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=460</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=460"/>
		<updated>2014-09-20T11:16:20Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Changed from jquery to traditional JavaScript (still debugging)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form&amp;gt;&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=459</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=459"/>
		<updated>2014-09-20T11:15:02Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;$(&#039;#pet-controll-calculator&#039;).html(&#039;&amp;lt;form&amp;gt;&amp;lt;/form&amp;gt;&#039;);&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=458</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=458"/>
		<updated>2014-09-20T11:13:58Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;$(&#039;#pet-controll-calculator&#039;).html(&#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&amp;lt;/form&amp;gt;&#039;);&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=457</id>
		<title>MediaWiki:PetControll.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:PetControll.js&amp;diff=457"/>
		<updated>2014-09-20T11:12:29Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Debugging HTML output.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;$(&#039;#pet-controll-calculator&#039;).html(&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&amp;lt;/form&amp;gt;&#039;);&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=456</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=456"/>
		<updated>2014-09-20T11:11:43Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Reverting to initial version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Any JavaScript here will be loaded for all users on every page load. */&lt;br /&gt;
importScript(&#039;MediaWiki:PetControll.js&#039;);&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=455</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=455"/>
		<updated>2014-09-20T11:08:23Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Escaping all &amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Any JavaScript here will be loaded for all users on every page load. */&lt;br /&gt;
importScript(&#039;MediaWiki:PetControll.js&#039;);&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=\&amp;quot;PetControllCalc\&amp;quot; action=\&amp;quot;\&amp;quot;&amp;gt;&lt;br /&gt;
Pet\&#039;s min. Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
Pet\&#039;s Loyalty: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;minTaming\&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
Your Taming Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myTaming&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
Your Animal Lore Skill: &amp;lt;input type=\&amp;quot;text\&amp;quot; name=\&amp;quot;myLore\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;input type=\&amp;quot;button\&amp;quot; value=\&amp;quot;Calculate Success\&amp;quot; onclick=\&amp;quot;calculatePetControllSuccess()\&amp;quot;&amp;gt;&lt;br /&gt;
Resulting Success Rate: &amp;lt;input type=\&amp;quot;text\&amp;quot; disabled name=\&amp;quot;successRate\&amp;quot; size=\&amp;quot;3\&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=454</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=454"/>
		<updated>2014-09-20T11:05:11Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Replaced test with actual formular.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Any JavaScript here will be loaded for all users on every page load. */&lt;br /&gt;
importScript(&#039;MediaWiki:PetControll.js&#039;);&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;form name=&amp;quot;PetControllCalc&amp;quot; action=&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
Pet\&#039;s min. Taming Skill: &amp;lt;input type=&amp;quot;text&amp;quot; name=&amp;quot;minTaming&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
Pet\&#039;s Loyalty: &amp;lt;input type=&amp;quot;text&amp;quot; name=&amp;quot;minTaming&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
Your Taming Skill: &amp;lt;input type=&amp;quot;text&amp;quot; name=&amp;quot;myTaming&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
Your Animal Lore Skill: &amp;lt;input type=&amp;quot;text&amp;quot; name=&amp;quot;myLore&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;input type=&amp;quot;button&amp;quot; value=&amp;quot;Calculate Success&amp;quot; onclick=&amp;quot;calculatePetControllSuccess()&amp;quot;&amp;gt;&lt;br /&gt;
Resulting Success Rate: &amp;lt;input type=&amp;quot;text&amp;quot; disabled name=&amp;quot;successRate&amp;quot; size=&amp;quot;3&amp;quot;&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/form&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=453</id>
		<title>MediaWiki:Common.js</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=MediaWiki:Common.js&amp;diff=453"/>
		<updated>2014-09-20T11:04:09Z</updated>

		<summary type="html">&lt;p&gt;Tamashii: Added other method as jquery seems to do nothing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Any JavaScript here will be loaded for all users on every page load. */&lt;br /&gt;
importScript(&#039;MediaWiki:PetControll.js&#039;);&lt;br /&gt;
&lt;br /&gt;
(function () {&lt;br /&gt;
 &lt;br /&gt;
  var myElement = document.getElementById(&#039;pet-controll-calculator&#039;);&lt;br /&gt;
  myElement.innerHTML = &#039;&amp;lt;b&amp;gt;This is some Test!&amp;lt;/b&amp;gt;&#039;;&lt;br /&gt;
 &lt;br /&gt;
}());&lt;/div&gt;</summary>
		<author><name>Tamashii</name></author>
	</entry>
</feed>