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	<updated>2026-10-22T23:52:23Z</updated>
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		<id>https://uoforever.com/wiki/index.php?title=Slayer_Types&amp;diff=10390</id>
		<title>Slayer Types</title>
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		<updated>2026-10-20T15:57:07Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Water Dissipation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player_vs_Monster]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Slayer Weapons==&lt;br /&gt;
Slayer Weapons are both player crafted in the [[Britain_Crafting_Area|Britain Crafting Area]] and found from chests and monster loot. They do extra damage to their indicated [[Slayer_Types#Slayer_Group|Slayer Group]], in addition to the [[Weapon Modifiers]] and exceptional crafting bonuses from player made items. Melee, ranged, spellbooks, and even musical instruments can have Slayer Types applied to them.&lt;br /&gt;
&lt;br /&gt;
Slayer Weapons are grouped into two different categories: Super Slayers and Lesser Slayers. Super Slayers are weapons that do double damage against a whole category of Monsters where Lesser Slayers do double damage against a more specific group of Monsters under a Super Slayer group. Lesser slayers will do slightly more damage to their indicated monster type than Super Slayers.&lt;br /&gt;
&lt;br /&gt;
You will know that a Slayer Weapon is working by the dark star graphic that appears on the Slayer Type that the Slayer Weapon is designed against:&lt;br /&gt;
‎[[Image:SlayerTypeSlayerWeaponIndicator.png|frame|left|A Valiant image captured by Khan showing the dark star a Psychedelic Drake as they land a blow!]]&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Slayer Armor==&lt;br /&gt;
[[Slayer_Armor|Slayer Armor]] will reduce hit and spell damage by 50% as well as grant 75% spell poison resist chance. The chance of getting this bonus is scaled by the number of slayer pieces you have for that particular foe (e.g. if you have 2 pieces out of 6, then you only have a 33% chance of getting this 50% damage reduction). When you are hit by the corresponding slayer monster, a flash/sound occurs on your character, similar to using a slayer weapon. More information can be found in the [[Slayer_Armor|Slayer Armor page]].&lt;br /&gt;
&lt;br /&gt;
You will know that your Slayer Armor is working by the silver circle that appears on your character whenever you are hit by the Slayer Type that the Slayer Armor is designed to protect against:&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Image:SlayerTypeSlayerArmorIndicator.png|frame|left|A Valiant image captured by Khan showing the silver circle on his character when taking a mighty blow from a Psychedelic Drake.]]&lt;br /&gt;
&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Slayer Groups==&lt;br /&gt;
Each Slayer Type has an associated Slayer Group which also has an Opposing Group. Historically, you would find the Slayer Types Opposing Groups Slayer Weapons when hunting those Slayer Group Monsters. For example, if you wanted to find &amp;quot;Silver&amp;quot; weapons, you would hunt Orcish Leaders, Ogre Lords, Evil Mage Lords, etc... because these are &amp;quot;Humanoid&amp;quot; Slayer Groups that would, in theory, have weapons ready for fighting their opposing group &amp;quot;Undead&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Humanoid==&lt;br /&gt;
* Humanoids are creatures that are living, bipedal, and have human-like features. &lt;br /&gt;
* Humanoid&#039;s Opposing Group is the &amp;quot;Undead&amp;quot; Group where historically these Slayer Weapons can be found, such as Bone Knights, Lich, Lich Lords, etc...&lt;br /&gt;
&lt;br /&gt;
===Repond===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Repond&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arctic Ogre Lord, Ogre, Ogre Lord&lt;br /&gt;
&lt;br /&gt;
Brigands, Non-Player Humans&lt;br /&gt;
&lt;br /&gt;
Cyclops, Titan&lt;br /&gt;
&lt;br /&gt;
Ettin&lt;br /&gt;
&lt;br /&gt;
Evil Mage, Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
Frost Troll, Troll&lt;br /&gt;
&lt;br /&gt;
Meer Captain, Meer Eternal, Meer Mage, Meer Warrior&lt;br /&gt;
&lt;br /&gt;
Orc, Orc Bomber, Orc Brute, Orc Captain, Orcish Lord, Orcish Mage, Orcish Mine Overseer, Orc Leader, Orc Mine Bomber, Orc Miner&lt;br /&gt;
&lt;br /&gt;
Ratman, Ratman Archer, Ratman Mage&lt;br /&gt;
&lt;br /&gt;
Savage Rider, Savage Shaman, Savage&lt;br /&gt;
&lt;br /&gt;
Troglodyte&lt;br /&gt;
&lt;br /&gt;
Lummox Mage (Portal), Lummox War Hero (Portal), Lummox Warrior (Portal)&lt;br /&gt;
&lt;br /&gt;
Minotaur War Hero (Portal), Minotaur Warrior (Portal)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ogre Trashing===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ogre Trashing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arctic Ogre Lord, Ogre,  Ogre Lord&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Orc Slaying===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Slaying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc, Orc Bomber, Orc Brute, Orc Captain, Orcish Lord, Orcish Mage, Orcish Mine Overseer, Orc Leader, Orc Mine Bomber, Orc Miner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Troll Slaughter===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Troll Slaughter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll, Troll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
* Undead are creatures that have been brought back from the dead. &lt;br /&gt;
* Undead&#039;s Opposing Group is the &amp;quot;Humanoid&amp;quot; Group where historically these Slayer Weapons can be found, such as Orcs, Ogres, Trolls, etc...&lt;br /&gt;
===Silver===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silver&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Lich, Lich, Lich Lord&lt;br /&gt;
&lt;br /&gt;
Bogle&lt;br /&gt;
&lt;br /&gt;
Bone Knight, Bone Mage, Skeleton, Skeletal Knight, Skeletal Mage&lt;br /&gt;
&lt;br /&gt;
Darknight Creeper&lt;br /&gt;
&lt;br /&gt;
Flesh Golem&lt;br /&gt;
&lt;br /&gt;
Ghoul, Rotting Corpse, Zombie&lt;br /&gt;
&lt;br /&gt;
Gore Fiend&lt;br /&gt;
&lt;br /&gt;
Hell Steed, Skeletal Mount&lt;br /&gt;
&lt;br /&gt;
Lady Of The Snow&lt;br /&gt;
&lt;br /&gt;
Liche Khan (boss)&lt;br /&gt;
&lt;br /&gt;
Locke Cole (boss)&lt;br /&gt;
&lt;br /&gt;
Mummy, Pestilent Bandage&lt;br /&gt;
&lt;br /&gt;
Revenant, Revenant Lion&lt;br /&gt;
&lt;br /&gt;
Shadow Knight&lt;br /&gt;
&lt;br /&gt;
Shade, Spectre, Wraith&lt;br /&gt;
&lt;br /&gt;
Werewolf&lt;br /&gt;
&lt;br /&gt;
Dream Wraith (Portal), Maddening Horror (Portal), Undead War Dog (Portal)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fey==&lt;br /&gt;
* Fey are creatures that of Sylvan decent which always have Positive Karma. &lt;br /&gt;
* Fey&#039;s Opposing Group is the &amp;quot;Abyss&amp;quot; Group where historically these Slayer Weapons can be found, such as Balrons, Deamons, Gargoyles, etc...&lt;br /&gt;
===Fey===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fey&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centaur&lt;br /&gt;
&lt;br /&gt;
CuSidhe&lt;br /&gt;
&lt;br /&gt;
Ethereal Warrior&lt;br /&gt;
&lt;br /&gt;
Kirin&lt;br /&gt;
&lt;br /&gt;
Lord Oaks&lt;br /&gt;
&lt;br /&gt;
Pixie&lt;br /&gt;
&lt;br /&gt;
Phoenix Matriarch&lt;br /&gt;
&lt;br /&gt;
Silvani&lt;br /&gt;
&lt;br /&gt;
Treefellow&lt;br /&gt;
&lt;br /&gt;
Unicorn&lt;br /&gt;
&lt;br /&gt;
Wisp&lt;br /&gt;
&lt;br /&gt;
ML Dryad&lt;br /&gt;
&lt;br /&gt;
Satyr&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elemental==&lt;br /&gt;
* Elementals are creatures created from various elements that can be found within Sosaria. &lt;br /&gt;
* Elemental&#039;s Opposing Group is the &amp;quot;Abyss&amp;quot; Group where historically these Slayer Weapons can be found, such as Balrons, Deamons, Gargoyles, etc...&lt;br /&gt;
===Elemental Ban===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elemental Ban&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acid Elemental, Toxic Elemental, Poison Elemental, Greater Poison Elemental&lt;br /&gt;
&lt;br /&gt;
Agapite Elemental, Bronze Elemental, Copper Elemental, Dull Copper Elemental, Golden Elemental, &lt;br /&gt;
&lt;br /&gt;
Iron Elemental, Shadow Iron Elemental, Valorite Elemental, Verite Elemental, Magnetite Elemental&lt;br /&gt;
&lt;br /&gt;
Air Elemental,  Summoned Air Elemental&lt;br /&gt;
&lt;br /&gt;
Blood Elemental, Greater Blood Elemental, Blood Vortex&lt;br /&gt;
&lt;br /&gt;
Crystal Elemental, Crystal Vortex&lt;br /&gt;
&lt;br /&gt;
Earth Elemental, Summoned Earth Elemental, Deep Earth Elemental&lt;br /&gt;
&lt;br /&gt;
Efreet&lt;br /&gt;
&lt;br /&gt;
Fire Elemental, Summoned Fire Elemental, Magma Elemental, Pyroclastic Elemental&lt;br /&gt;
&lt;br /&gt;
Ice Elemental, Snow Elemental&lt;br /&gt;
&lt;br /&gt;
Kaze Kemono, RaiJu&lt;br /&gt;
&lt;br /&gt;
Sand Vortex&lt;br /&gt;
&lt;br /&gt;
Water Elemental, Summoned Water Elemental, Deep Water Elemental&lt;br /&gt;
|}&lt;br /&gt;
===Blood Drinking===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blood Drinking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blood Elemental,  Greater Blood Elemental, Blood Vortex, Succubus&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earth Shatter===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Earth Shatter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Agapite Elemental, Bronze Elemental, Copper Elemental, Dull Copper Elemental, Golden Elemental, &lt;br /&gt;
&lt;br /&gt;
Iron Elemental, Shadow Iron Elemental, Valorite Elemental, Verite Elemental, Magnetite Elemental&lt;br /&gt;
&lt;br /&gt;
Crystal Vortex&lt;br /&gt;
&lt;br /&gt;
Earth Elemental, Summoned Earth Elemental, Deep Earth Elemental&lt;br /&gt;
&lt;br /&gt;
Greater Blood Elemental&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elemental Health===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elemental Health&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poison Elemental, Greater Poison Elemental&lt;br /&gt;
|}&lt;br /&gt;
===Flame Dousing===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flame Dousing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Elemental, Summoned Fire Elemental, Magma Elemental, Pyroclastic Elemental&lt;br /&gt;
|}&lt;br /&gt;
===Summer Wind===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summer Wind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snow Elemental, Ice Elemental&lt;br /&gt;
|}&lt;br /&gt;
===Vacuum===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vacuum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Air Elemental, Summoned Air Elemental&lt;br /&gt;
|}&lt;br /&gt;
===Water Dissipation===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Water Dissipation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Water Elemental, Summoned Water Elemental, Deep Water Elemental, Kraken, Urchin, Isopod, Leviathan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abyss==&lt;br /&gt;
* Little is known where Abyss are creatures are from, however many speculate they reside from an evil plane as they are always Negative Karma. &lt;br /&gt;
* Abyss&#039; Opposing Group is both &amp;quot;Elemental&amp;quot; and &amp;quot;Fey&amp;quot; Groups where historically these Slayer Weapons can be found, such as Blood Elementals, Pyroclastic Elementals, Unicorns, Wisps, etc...&lt;br /&gt;
===Exorcism===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Exorcism&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Abysmal Horror&lt;br /&gt;
&lt;br /&gt;
Arch Demon (boss),&lt;br /&gt;
&lt;br /&gt;
Balron, &lt;br /&gt;
&lt;br /&gt;
Bone Daemon&lt;br /&gt;
&lt;br /&gt;
Chaos Daemon, Arcane Daemon&lt;br /&gt;
&lt;br /&gt;
Daemon, Summoned Daemon, Ice Fiend, &lt;br /&gt;
&lt;br /&gt;
Demon Knight, Shadow Knights&lt;br /&gt;
&lt;br /&gt;
Devourer&lt;br /&gt;
&lt;br /&gt;
Gargoyle, Stone Gargoyle, Burning Gargoyle, Fire Gargoyle, Flaming Gargoyle, Enslaved Gargoyle, Gargoyle Destroyer, Gargoyle Enforcer, Scorching Gargoyle, Smoldering Gargoyle&lt;br /&gt;
&lt;br /&gt;
Gibberling&lt;br /&gt;
&lt;br /&gt;
Horde Minion&lt;br /&gt;
&lt;br /&gt;
Imp, Nether Imp, Burning Imp&lt;br /&gt;
&lt;br /&gt;
Impaler&lt;br /&gt;
&lt;br /&gt;
Ravager&lt;br /&gt;
&lt;br /&gt;
Succubus&lt;br /&gt;
&lt;br /&gt;
Devourer (Portal), Abysmal Horror (Portal), Dark Father (Portal)&lt;br /&gt;
&lt;br /&gt;
Moloch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Balron Damnation===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron Damnation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arch Demon (boss), Balron&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daemon Dismissal===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daemon Dismissal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Abysmal Horror&lt;br /&gt;
&lt;br /&gt;
Balron&lt;br /&gt;
&lt;br /&gt;
Bone Daemon&lt;br /&gt;
&lt;br /&gt;
Chaos Daemon, Arcane Daemon&lt;br /&gt;
&lt;br /&gt;
Daemon, Summoned Daemon, Ice Fiend&lt;br /&gt;
&lt;br /&gt;
Demon Knight&lt;br /&gt;
&lt;br /&gt;
Devourer&lt;br /&gt;
&lt;br /&gt;
Gibberling&lt;br /&gt;
&lt;br /&gt;
Horde Minion&lt;br /&gt;
&lt;br /&gt;
Imp&lt;br /&gt;
&lt;br /&gt;
Impaler&lt;br /&gt;
&lt;br /&gt;
Ravager&lt;br /&gt;
&lt;br /&gt;
Moloch&lt;br /&gt;
|}&lt;br /&gt;
===Gargoyles Foe===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gargoyles Foe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Gargoyle, Gargoyle, Stone Gargoyle, Enslaved Gargoyle, Gargoyle Destroyer, Gargoyle Enforcer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Arachnid==&lt;br /&gt;
* Arachnid are spider-like creatures which were first discovered during the opening of the Lost Lands. &lt;br /&gt;
* Arachnid&#039;s Opposing Group is the &amp;quot;Reptilian&amp;quot; Group where historically these Slayer Weapons can be found, such as Ancient Wyrms, Dragons, Ophidians, etc...&lt;br /&gt;
===Arachnid Doom===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arachnid Doom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Abnormal Dread Spider, Dread Spider,  Frost Spider,  Giant Black Widow, Giant Spider, Gilbarta, Mephitis (boss)&lt;br /&gt;
&lt;br /&gt;
Scorpion&lt;br /&gt;
&lt;br /&gt;
Terathan Avenger, Terathan Drone, Terathan Matriarch, Terathan Warrior&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Scorpions Bane===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scorpions Bane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scorpion&lt;br /&gt;
|}&lt;br /&gt;
===Spiders Death===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spiders Death&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Spider, Frost Spider, Giant Black Widow, Giant Spider, Mephitis, Abnormal Dread Spider&lt;br /&gt;
|}&lt;br /&gt;
===Terathan===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Terathan&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Terathan Avenger, Terathan Drone, Terathan Matriarch, Terathan Warrior&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reptilian==&lt;br /&gt;
* Reptilians are creatures of lizard or serpent descent. &lt;br /&gt;
* Reptilian&#039;s Opposing Group is the &amp;quot;Arachnid&amp;quot; Group where historically these Slayer Weapons can be found, such as Dread Spiders, Terathan Avengers, Terathan Matriarch, etc...&lt;br /&gt;
===Reptilian Death===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reptilian Death&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Super Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Akor (Boss), Ancient Wyrm, Shadow Wyrm, White Wyrm&lt;br /&gt;
&lt;br /&gt;
Deep Sea Serpent, Sea Serpent&lt;br /&gt;
&lt;br /&gt;
Greater Dragon, Elder Dragon, Dragon, &lt;br /&gt;
&lt;br /&gt;
Dragon (Portal), Ancient Wyrm (Portal), Shadow Wyrm (Portal)&lt;br /&gt;
&lt;br /&gt;
Bahamut (boss)&lt;br /&gt;
&lt;br /&gt;
Drake, Pathaleo Drake&lt;br /&gt;
&lt;br /&gt;
Fafnir (boss)&lt;br /&gt;
&lt;br /&gt;
Giant Ice Worm, Ice Serpent, Giant Serpent, Lava Serpent, Silver Serpent&lt;br /&gt;
&lt;br /&gt;
Hiryu, Lesser Hiryu&lt;br /&gt;
&lt;br /&gt;
Ice Snake, Lava Snake, Snake&lt;br /&gt;
&lt;br /&gt;
Juka Lord, Juka Mage, Juka Warrior&lt;br /&gt;
&lt;br /&gt;
Lizardman&lt;br /&gt;
&lt;br /&gt;
Ophidian Archmage, Ophidian Knight, Ophidian Mage, Ophidian Matriarch, Ophidian Warrior&lt;br /&gt;
&lt;br /&gt;
Reptalon&lt;br /&gt;
&lt;br /&gt;
Serado&lt;br /&gt;
&lt;br /&gt;
Serpentine Dragon&lt;br /&gt;
&lt;br /&gt;
Skeletal Dragon&lt;br /&gt;
&lt;br /&gt;
Swamp Dragon&lt;br /&gt;
&lt;br /&gt;
Wyvern&lt;br /&gt;
&lt;br /&gt;
Yamandon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragon Slaying===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Slaying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Akor (boss), Ancient Wyrm, Shadow Wyrm, White Wyrm&lt;br /&gt;
&lt;br /&gt;
Dragon (Portal), Ancient Wyrm (Portal), Shadow Wyrm (Portal)&lt;br /&gt;
&lt;br /&gt;
Bahamut&lt;br /&gt;
&lt;br /&gt;
Fafnir (boss)&lt;br /&gt;
&lt;br /&gt;
Greater Dragon, Elder Dragon, Dragon&lt;br /&gt;
&lt;br /&gt;
Drake, Pathaleo Drake&lt;br /&gt;
&lt;br /&gt;
Hiryu, Lesser Hiryu&lt;br /&gt;
&lt;br /&gt;
Reptalon&lt;br /&gt;
&lt;br /&gt;
Serpentine Dragon&lt;br /&gt;
&lt;br /&gt;
Skeletal Dragon&lt;br /&gt;
&lt;br /&gt;
Swamp Dragon&lt;br /&gt;
&lt;br /&gt;
Wyvern&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lizardman Slaughter===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lizardman Slaughter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lizardman&lt;br /&gt;
|}&lt;br /&gt;
===Ophidian===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ophidian&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ophidian Archmage, Ophidian Knight, Ophidian Mage, Ophidian Matriarch, Ophidian Warrior&lt;br /&gt;
|}&lt;br /&gt;
===Snakes Bane===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Name&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Slayer Type&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Effective Against&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snakes Bane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lesser Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deep Sea Serpent, Sea Serpent&lt;br /&gt;
&lt;br /&gt;
Giant Ice Worm, Giant Serpent, Ice Serpent, Lava Serpent, Silver Serpent&lt;br /&gt;
&lt;br /&gt;
Ice Snake, Lava Snake, Snake&lt;br /&gt;
&lt;br /&gt;
Serado&lt;br /&gt;
&lt;br /&gt;
Yamandon&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10389</id>
		<title>Meta Talismans</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10389"/>
		<updated>2026-10-12T02:30:53Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Tips, Tricks, and Templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]][[Category:Talismans]]&lt;br /&gt;
[[image:talisman_phase_shift.gif|thumb|300px|An example of Phase Shift ability (Click to see)]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The meta talisman is a wearable item obtained by either: completing a [[#Quest_Line|quest line]] which begins at a mysterious Ancient Statue of Power near Valor Shrine ([[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi]], [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience]], [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker]], [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman]], [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms]], or [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]), completing a [[Idol_of_Forbidden_Magic#Questline|quest line]] which involves gathering crystals from cemeteries ([[Meta_Talismans#Idol_of_Forbidden_Magic | Idol of Forbidden Magic]]), or by purchase from the gold sink vendors ([[Meta_Talismans#Shadow_of_the_Rogue| Shadow of the Rogue]] or [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]]). The meta talisman gives PvM and crafting players special abilities as their talisman levels. Each talisman has a passive property and active abilities that are obtainable through relics. The talisman levels up as you kill creatures and the [[#Relics_and_Abilities|abilities]] of your talisman become stronger.&lt;br /&gt;
&lt;br /&gt;
With these bonuses come some limitations:&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]], [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 in any bard skills (e.g. music, provocation, peacemaking, discordance).&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 taming.&lt;br /&gt;
* The talisman skills and bonuses are not applicable against other players or pets.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses, except for the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cool down before the skills or bonuses become active. To avoid this cool down, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank (or your backpack, if available).&lt;br /&gt;
* DO NOT train your meta talismans or meta relics unattended. (Source: https://uoforever.com/rules/) This does not apply to the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a Meta Talisman has been deactivated, either by becoming recently un-equipped or being involved in PVP. There is a 15 minute cooldown before this Talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training Meta Talismans==&lt;br /&gt;
The [[Meta_Talismans#Description|Meta Talismans]] grow in power as you use them, much like any skill in Ultima Online. They are level based with experience points required for each level in order to progress to the new bonuses for the new level. This experience is gained passively by having an activated talisman equipped on your [[Paperdoll]] and doing damage to valid animals or monsters. This damage is converted into experience and applied to the current level each time damage is done to the creature. Each talisman has a different bonus for each level, as well as, specific rules/restrictions on experience gain so be sure to refer to the specific talismans below!&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_talisman_experience.PNG|500px|Phylactery of Resilience Meta Talisman]]&lt;br /&gt;
&lt;br /&gt;
Meta Talismans also have [[#Relics_and_Abilities|abilities]] that can be applied and also grow in power as you use them. Relics have levels which require experience, however the way experience is gained is specific to the Relic which can be by activating the relic or doing something while a Relic is activated. Levels and experience are tracked individually for each applied Relic and once the experience for that Relic Level&#039;s Maximum has been reached the Relic will gain additional bonuses. Relics do not have standard experience requirements per level, each Relic will have a different number of experience required before it will reach the next level. Currently the highest level for any Relic is 10.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* There is a maximum experience amount per creature that can be awarded to a given talisman. The bigger the creature, the greater the experience!&lt;br /&gt;
* There are [[Consumable_Perks#Perks|Consumable Perks]] that can be used to increase experience gain while leveling.&lt;br /&gt;
* During special events where double experience is given, the [[Consumable_Perks#Perks|Consumable Perks]] bonus is additive, which means that using Perks during these times will set your bonus to triple experience for the duration of the perk.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* You can not gain relic XP if you have not cast a spell or melee attacked a mob within the last 3 minutes (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cooldown before the skills or bonuses become active. To avoid this cooldown, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank. &lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a meta talisman has been deactivated, either by becoming recently un-equipped or being involved in PvP. There is a 15 minute cooldown before this talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or Monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each talisman has a maximum of four active relic slots. Active relic slots become available at talisman levels: 1, 4, 7, 10. The aesthetic slots are usable at any time.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently 4-7 unique relics for each type of talisman which are detailed further below. Each relic has up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To add a relic to your talisman, double click the relic and then select your talisman. Be sure to stand in a safe place while doing this as relics can be stolen!&lt;br /&gt;
&lt;br /&gt;
You are now able to swap your active relics. Double click your equipped talisman and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available, you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind that if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your talisman&#039;s relics drop for you. You may need to frequent the buying-selling channel in the UOF Discord or search in-game vendors to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The known relic qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 11 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta talisman relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Fragments===&lt;br /&gt;
:&#039;&#039;&#039;Small Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::Small Relic Fragments can be used to build Relics of [[Meta_Talismans#Relic_Qualities|Crumbling Relic Quality]]. Small Relic Fragments will have a specific Relic they originally belong to and start with 1 point in their Relic Fragment System. These Small Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Talismans#Relic_Qualities|Relic Qualities]]. &lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicQualitiesSmallFragment.PNG|An Imbueologist Relic Small Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::There are other Relic Fragments can be purchased from the Gold Sink Vendor that can be used with the [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]]. Relic Fragments will have a specific Relic they originally belong to and start with 0 points in their Relic Fragment System. These Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Pets#Relic_Qualities|Relic Qualities]]. Each Relic Fragment may have a different total amounts to reach before they can be applied to a [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]] and you can read more about the relic totals in their respective sections.&lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicNecrosisRelicFragment.PNG|A Necrosis Relic Fragment and Brood Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15.&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my talisman before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Craft Relics&#039;&#039;&#039;&lt;br /&gt;
::[[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] will have a chance to drop [[Meta_Talismans#Relic_Fragments|small relic fragments]] for the [[Antique_of_the_Artisan|Artifact of the Artisan]]. The character turning in the [[Bulk_Order_Deed|Bulk Order Deed]] must have the [[Antique_of_the_Artisan|Artifact of the Artisan]] equipped to have a chance at [[Meta_Talismans#Relic_Fragments|small relic fragments]]. The chance of getting a [[Meta_Talismans#Relic_Fragments|small relic fragment]] from [[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] is about 1%.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Fragments|Small relic fragments]] can be combined with additional [[Meta_Talismans#Relic_Fragments|small relic fragments]] to create a [[Meta_Talismans#Relic_Fragments|crumbling relic]]. Each fragment is worth one point and a total of 12 need to be combined to make the [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] and other relics can also be added to a [[Meta_Talismans#Relic_Fragments|small relic fragment]] to create a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] are equivalent to one point, [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] are equivalent to 1 point, and [[Meta_Talismans#Relic_Qualities|Flawed Relics]] are worth 10 points. [[Meta_Talismans#Relic_Qualities|Perfect Relics]] cannot be combined with small relic fragments.&lt;br /&gt;
&lt;br /&gt;
::When [[Meta_Talismans#Relic_Fragments|small relic fragments]] are combined, the final [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] that is created will match the fragment which you double clicked. For example, if you double click [[Antique_of_the_Artisan#Recycler|a small Recycler Relic fragment]] and target 11 [[Antique_of_the_Artisan#Imbueologist|small Imbueologist Relic fragments]], the resulting [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] will be a [[Antique_of_the_Artisan#Recycler|Recycler Relic]] type.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Activatable Relics==&lt;br /&gt;
===Activatable Macro Commands===&lt;br /&gt;
While most Relics are passively used, meaning that you do not have control over when a relic will proc, some relics (such as the [[Meta_Talismans#Relics_5|Artifact of the Marksman Relics]]) are now having the ability to be manually activated with a newly added &amp;quot;Relic Ability Macro&amp;quot;. Here is an overview on how to add these new macro commands to your client:&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:Activeabilities.png| Click on options on your paper doll and click the Macros tab. Create a new macro and then set it up like this (using whatever hotkey you want)&lt;br /&gt;
File:Artifact_of_the_Marksman_Activate_Abilities_By_Slot_1_Ability_3_Macro.png| Here is the example scenario for the following instructions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that when using the ForeverOnline (default) client, the action in the macro dropdown menu is called &amp;quot;Enhanced Abilities by Slot&amp;quot;. In the older Forever client, it will say &amp;quot;Active Abilities by Slot&amp;quot;. &#039;Slot 1&#039; is just the talisman itself so make sure you always choose Slot 1. The ability number depends on where the relic is in the order from top to bottom on the talisman. As you can see in the screenshot, Concussive Blast is the fourth relic down.&lt;br /&gt;
But, it&#039;s the third relic that has an active ability so I&#039;ve chosen &#039;Ability 3&#039; in the second dropdown menu above. The game doesn&#039;t count Reclamation because that has a passive ability and doesn&#039;t need to be activated to work. So because I chose &#039;Ability 3&#039; for this macro, the macro is going to look for the third active relic and use that one. If my relics were in a different order, such as concussive blast, reclamation, knee strike, then volley and I want the macro to activate concussive blast, I&#039;d choose &#039;Ability 1&#039; because it is the first active relic in the list. If I wanted a macro/hotkey for volley in that scenario, I&#039;d choose &#039;Ability 3&#039;. Even though volley would be fourth down in the list, it&#039;s only the third active relic so it needs to be &#039;Ability 3&#039;.&lt;br /&gt;
&lt;br /&gt;
===Activatable Menu Bar===&lt;br /&gt;
There is also a menu bar for activatable relics which will fill up for you to click on when your meta talisman detects a relic with an activatable ability. In this example you will see the [[Meta_Talismans#Relics|Vivify Relic]] which is an activatable relic that needs to choose a valid summoned pet in order to be used.&lt;br /&gt;
* If you can&#039;t find your abilities menu, you can find it in your client options, Combat-Spells, Then &amp;quot;Reset the Abilities Menu Position&amp;quot; button at the bottom.&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:MetaTalismanRelicActivatableMenu.PNG| The Activatable Relic Menu showing the Activatable Relic &amp;quot;Vivify&amp;quot; which is a clickable button that will bring up a crosshair to use on a summoned pet.&lt;br /&gt;
File:MetaTalismanRelicVivifyActivatable.PNG| The Vivify Relic in use with the Activatable Menu.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aesthetic Relics==&lt;br /&gt;
As mentioned there are currently four different aesthetic relics that apply to your Meta Talismans or [[Meta Pets]]. Pets require to be either a max evolution dragon (after feeding it fruit), at least a level 6 spider, or at least a level 6 steed.&lt;br /&gt;
&lt;br /&gt;
Aesthetic relic activation percentage is essentially an average of all aesthetics currently applied and online. The average percentage of having all four online is 10%. This means 10% of your kills will result in one of the four activating, they can not double activate on the same kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionGIF.gif|&#039;&#039;&#039;Ascension Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:BloodyExplosionGIF.gif|&#039;&#039;&#039;Bloody Explosion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:ChickenDinnerGIF.gif|&#039;&#039;&#039;Chicken Dinner Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:CombustionGIF.gif|&#039;&#039;&#039;Combustion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below you will see how to obtain each of the four relics. Ascension is on the donation vendor Nadine. Bloody Explosion is gained as a reward from doing monster contracts for Heracles. Chicken Dinner is on the gold sink vendor Sasha. Combustion is a drop from defeating the Warden boss in [[Asylum]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionVendo.PNG|&#039;&#039;&#039;Ascension Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Donation Coins)&lt;br /&gt;
File:BloodyExploVendo.PNG|&#039;&#039;&#039;Bloody Explosion Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Contracts)&lt;br /&gt;
File:ChickenDinnerVendor.PNG|&#039;&#039;&#039;Chicken Dinner Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Gold Sink)&lt;br /&gt;
File:CombustionBoss.PNG|&#039;&#039;&#039;Combustion Relic Boss&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Warden Boss Drop)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quest Line==&lt;br /&gt;
Be forewarned, the quest to obtain a Meta Talisman is not for the impatient, frugal or faint of heart! To begin the multi-part quest you must travel just west of the Valor Shrine where the Forgotten Warrior statue awaits:&lt;br /&gt;
&lt;br /&gt;
[[File:Talisman_statue.png]]&lt;br /&gt;
&lt;br /&gt;
In order to begin a questline with the Forgotten Warrior statue, you will need to stand on the tile by the foot of the statue and speak any words to it:&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineSpeakToTheStone.PNG]]&lt;br /&gt;
&lt;br /&gt;
You can then select one of the quests listed in this popup menu:&lt;br /&gt;
# [[Meta_Talismans#The Art of War|The Art of War]]&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
# [[Antique_of_the_Artisan#Questline|Lessons of the Past]]&lt;br /&gt;
## [[Antique_of_the_Artisan| Antique of the Artisan (Crafter Tali)]]&lt;br /&gt;
&lt;br /&gt;
===The Art of War===&lt;br /&gt;
The Art of War is a test of valor in which you must prove your worth as a true warrior. You must first sacrifice your most powerful weapons, then slay 100 evil creatures and finally fearlessly enter the Arch Demon&#039;s Lair. To track your progress, the Forgotten Warrior has given you a stone in which to empower with your deeds of valor.&lt;br /&gt;
# &#039;&#039;&#039;Surrender Your Weapons:&#039;&#039;&#039; You are given a dull stone that must be empowered with vanquishing weapons. This stone absorbs a vanquishing weapon&#039;s power by double clicking this stone and targeting the weapon. The stone can only be charged with true instruments of war... daggers, cleavers, knives, and pitchforks cannot power it. Once 30 vanquishing weapons have been absorbed by the stone, you must return to the Forgotten Warrior statue and present your empowered stone.&lt;br /&gt;
:: &#039;&#039;&#039;Overdrive Only: The dull stone accepts force, power, and vanquishing weapons valued at 1, 2, and 3 points, respectively. You must fill it with 90 points using any combination of those three modifiers. For example, you could empower the dull stone with 20 vanquishing weapons (60 points), 10 power weapons (20 points), and 10 force weapons (10 points) to achieve the required 90 points.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Slay Evil Creatures:&#039;&#039;&#039; The Forgotten Warrior witness your stone and tell you to prove yourself by slaying 100 &amp;quot;evil&amp;quot; creatures. Creatures of this stature include dragons, drakes, daemons, ogre lords, lich lords, deep earth elementals, orc mine overseers, paragon liches etc. The level of &amp;quot;evilness&amp;quot; is determined by the monster&#039;s health points which must be 400 or higher. Some deep earth elementals, for example, will be just below the required level of &amp;quot;evil&amp;quot; because they have less than 400 health points. Once you&#039;ve killed those creatures and the stone is filled, return to the statue and speak again.&lt;br /&gt;
# &#039;&#039;&#039;Enter the Arch Demon&#039;s Lair:&#039;&#039;&#039; Now you have to visit the [[Dungeon_Bosses#Arch_Demon|Arch Demon]]&#039;s lair! He is located in Wrong on level 3. &#039;&#039;&#039;YOU DO NOT NEED TO FIGHT THE ARCH DEMON!&#039;&#039;&#039; In the center of the room you will find a small red statue. Double click that to collect the Arch Demon&#039;s blood. Be cautious however, if the Arch Demon is around, you will have a hard time getting to the statue! If you want to take on the boss himself, it is recommended that you familiarize yourself with his attack mechanics first.&lt;br /&gt;
# &#039;&#039;&#039;Choose Your Path:&#039;&#039;&#039; With the Arch Demon&#039;s blood in your bag, double click your stone and select the blood to purify the stone. Now you can speak once more to the statue with your purified stone and you will be able to choose one of the four talismans:&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
* You may complete the quest multiple times on one character but you will only be able to wield one talisman at a time.&lt;br /&gt;
* When killing these evil creatures, you need to the source of damage that obtains looting rights in order for the kill to count. You cannot use summons(such as energy vortex or bladed spirits) or pets/hirelings.&lt;br /&gt;
&lt;br /&gt;
===Lessons of the Past===&lt;br /&gt;
[[File:AntiqueOfTheArtisanLessensOfThePastQuest.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
Lessons of the Past is a test of valor in which you must prove your dedication to the arts as a mythical craftsman. You must first consult with the Spirits of the Great Professions of the past to gain their knowledge and then gain their extraordinary powers into your skilled hands. You must then sacrifice corresponding resources to the tools enchanted by these great spirits. Only after all the Spirits of the Great Professions are sated will the Forgotten Warrior provide you with a Talisman of Power.&lt;br /&gt;
# &#039;&#039;&#039;Spirits of Great Profession:&#039;&#039;&#039; The statue will tell you to visit the Spirits of the Great Professions of the past, which will imbue your stone into a tool. Each spirit is in a location famous for its trade skills, the first is the blacksmith located at the [[Britain Crafting Area]]. These spirits will only be visible to you if you are on that part of the questline, no one else will see these spirits. You will need to absorb their knowledge into your stone by double clicking the stone and selecting the spirit.&lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvil.PNG|265px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmith.PNG|335px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithCapturedMessage.PNG|275px]]&lt;br /&gt;
# &#039;&#039;&#039;Sacrifices to the Tool:&#039;&#039;&#039; The spirits will require a sacrifice of the type of resources commonly used in their great profession. The first is ingots to the blacksmithing profession, which you will have to provide all the ingots requested to the tool by double clicking the tool and selecting a pile of ingots from your bags or from the bank box. &lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvilFilled.PNG]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithSacrificedIngotsMessage.PNG|310px]]&lt;br /&gt;
# &#039;&#039;&#039;Repetition, Consistency, Success:&#039;&#039;&#039; Once this is fulfilled you will need to show your dedication to the Forgotten Warrior and they will appoint your another Spirit of the Great Profession to track down and sacrifice the corresponding resources to the tool used by the Spirit of the Great Profession. Once all 8 spirits have been pacified with the ritual the Forgotten Warrior will offer you the [[Antique_of_the_Artisan|Antique of the Artisan Talisman of Power]].&lt;br /&gt;
## [[File:AntiqueOfTheArtisanLessensOfThePastQuestOfferingTalismanOfPower.PNG|335px]]&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
* When looking for the spirits, they will be found inside a building related to their profession. They will only be visible to you(and others on the same step) and invulnerable, so check for yellow names!&lt;br /&gt;
* When sacrificing resources, you can place the resources in the bank and then use the tool to target the stack in your open bank.&lt;br /&gt;
&lt;br /&gt;
===Abandoning a Questline===&lt;br /&gt;
You can abandon a previously empty or partially completed questline by using the context menu and selecting the &amp;quot;Abandon Quest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestlineDropdown.PNG]]&lt;br /&gt;
&lt;br /&gt;
After the context menu option has been selected you will see a prompt that will require you to type &amp;quot;I Agree&amp;quot; into the field then select &amp;quot;Continue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestline.PNG]]&lt;br /&gt;
&lt;br /&gt;
==Arms Lore==&lt;br /&gt;
The wielder of any active talisman with 100 [[Arms_Lore|Arms Lore]] and 100 weapon skill receives an increased Minimum Hit Chance. You will only get this increase if you are wielding a weapon relevant to your chosen weapon skill. For example, against a creature with 100 wrestling, a normal warrior with 100 Swordsmanship wielding a katana has a 50% chance to hit the creature. With the talisman and 100 Arms Lore, this increases to 63%. Note, however, that this does not raise your Hit Chance by a flat amount it just raises it to 63% if you are currently below that, such as when you are fighting monsters with 70+ wrestling. If you intend to kill only lowly ogres and ettins, you can probably skip Arms Lore. If however you want to take on bigger monsters, consider fitting this into your template.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width: 500px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | Monster&#039;s Weapon Skill &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance without Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance with Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Increased Hit Rate From Arms Lore&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 75% || 75% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 68.10% || 68.10% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 62.50% || 63% || 0.80%&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 57.70% || 63% || 9.10%&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 53.60% || 63% || 17.50%&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 50.00% || 63% || 26.00%&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 46.88% || 63% || 34.39%&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 44.10% || 63% || 42.86%&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 41.66% || 63% || 51.22%&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
UO Overdrive Note: The Reforged expansion (https://uooverdrive.com/overdrive-reforged-expansion/) on UO Overdrive made hit chance (accuracy) a flat 75% so Arms Lore no longer has any effect on hit chance when used with a talisman on UO Overdrive.&lt;br /&gt;
&lt;br /&gt;
== Idol of the Magi == &lt;br /&gt;
[[File:magetali.png|right]] &lt;br /&gt;
&lt;br /&gt;
The Idol of the Magi provides a spell damage bonus and mana cost reduction for offensive spells. The relics also provide more ways to reduce mana costs, boost damage, and use summons to tank through the active use of vivify to heal and return mana to your summons. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Idol of the Magi increases offensive spell damage as the talisman levels at 10% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Bonus Spell Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mana Reduction====&lt;br /&gt;
Idol of the Magi offers a few ways to reduce mana cost which is calculated by the talisman level, number of relics applied, and Spirit Speak:&lt;br /&gt;
* ([[Spirit Speak|Spirit Speak Skill]]/4)% e.g.: 25% mana reduction at 100 Spirit Speak, 12.5% at 50.&lt;br /&gt;
* (Talisman Level)% e.g.: 1% at level 1, 10% at level 10. &lt;br /&gt;
* Bonus 10% reduction when four relics are enabled. &lt;br /&gt;
* These bonuses are all additive, meaning if you have [[Spirit Speak|GM Spirit Speak]], a level 10 Talisman, and four relics enabled, your spell&#039;s cost will be reduced from 45% (mana costs are rounded up to the next whole number!)&lt;br /&gt;
* It is also worth noting the Transcendence relic reduces the base cost of spells by (relic level), which these percentage reductions then apply to.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
While leveling, your talisman experience gains are reduced if you are wearing armor. The penalty is 1.6% per AR. There is however no range penalty for meta mages. You can therefore stand at a safe distance while firing your lightning bolts at those big ugly creatures!&lt;br /&gt;
&lt;br /&gt;
=== Spirit Speak ===&lt;br /&gt;
Spirit Speak reduces the cost of spells. With the talisman at level 10 with four relics applied an energy bolt will cost as little as 10 mana with 100 Spirit Speak, 14 mana with 50 Spirit Speak, and 16 mana with 0 Spirit Speak.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Idol of the Magi has 5 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. &lt;br /&gt;
&lt;br /&gt;
====Dispersion====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Greater than 10%&lt;br /&gt;
&lt;br /&gt;
Dispersion provides a chance for spell damage to be dispersed to nearby enemies. There is a 10% chance for an offensive spell to damage level-dependent number of creatures within a 3 tile radius. At level one, the damage can disperse onto one additional creature and the cool down is 60 seconds. At level ten, the damage can spread to up to ten additional creatures and the cool down is 45 seconds. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Additional Creatures&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 95%&lt;br /&gt;
&lt;br /&gt;
Focus provides a chance for increased spell damage. Spell damage can do (Focus Level / 20)% additional damage to the target creature. For example, at level 1, this would be 5% (1/20)% additional damage. An offensive spell that hits for 100 will therefore generate an additional 5 damage, shown as a separate damage number. In the same scenario, at level 10, focus can generate an additional 50 spell damage. The Focus relic cooldown begins with a base of 35 seconds and falls 2 seconds per relic level for a total of 15 seconds at Level 10. The chance of activation is 95% after the cooldown expires.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Disciple====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Very Low&lt;br /&gt;
&lt;br /&gt;
Shadow Disciple provides a chance to return some mana and temporarily lower the resist of creatures that are casted upon. Mana recovery is calculated by: (damage * (10.0 + (Level * 2.0)) / 100.0). The resist of the target is modified by: resist * (1.0 - (((Level * 2) + 10.0) / 100.0)). The Cooldown starts at 1 minute and reduces 2 seconds per level. It has a 100% chance to trigger.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Recovery&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Target New Resist&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Transcendence====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 100 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 seconds&lt;br /&gt;
&lt;br /&gt;
When this relic is [[Meta_Talismans#Activatable_Relics|activated]], your character will go into a trance, be covered in a blue aura, and be able to cast hostile spells(such as Lightning) in a frenzy for up to 10 seconds. This is similar to how the Quicksilver relic works where instead of increasing the attack speed, this relic will increase the casting speed! The casting time for a spell becomes 1/(relic Level +1) of its original casting time. So for level 1, your casting time is 1/2 or a 50% increase in casting speed and at level 9 it would be 1/10 or a 90% increase. The secondary effect for the speed up in casting is the reduce cost in mana so that these spells which each Level of this relic provides a relic level amount reduction in the spells cost. A level 10 relic would make a lightning strike 1 mana for instance. If you enter into PVP(Player vs Player) combat during this trance, the relic will deactivate. You cannot target a player while the under the the effects of Transcendence. Experience is gained through damage done while under the effects of Transcendence.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;New Casting Time&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Casting Speed Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Cost Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,639&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 303% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,951&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,479&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 588% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 714% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,082&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,236&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 833% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,515&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,910&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1111% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Vivify====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 8 minutes&lt;br /&gt;
&lt;br /&gt;
This [[Meta_Talismans#Activatable_Relics|Activatable Relic]] is used to buff a summoned creature that you can control(such as a daemon or elemental but not Energy Vortexes or Bladed Spirits). The cooldown for this relic is 30 seconds. The ability has a channeling time, which means the summoned creature needs to stay within 3 tiles of the targeted location that the spell began before the Vivify buff can be applied. If the target stays within the location until the end of the animation, then the following buffs will be applied:&lt;br /&gt;
* Increase in skills and stats equal to Relic level * 6.66% .&lt;br /&gt;
* Armor increased by relic Level * 4.44%.&lt;br /&gt;
* Duration that the summon will stay active is increased to eight minutes.&lt;br /&gt;
* The chance to dispel a summoned creature will be reduced, which will be the Normal Dispel Chance / (Relic Level + 1). Higher levels means lower chances to dispel this vivified target.&lt;br /&gt;
* Vivified targets will be dyed a random metallic color, unless your meta talisman has been dyed. Dyed meta talismans will apply their colors to vivified targets.&lt;br /&gt;
* If the target is already vivified, the target&#039;s health, mana, and stamina will be restored by a set amount, repeatedly for a short duration. This also applies to non-vivified summons!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The target will receive a buff relative to the level of the Relic, the higher the level, the better the buffs.&lt;br /&gt;
* Only while the target is vivified will relic XP be granted after killing a sufficiently difficult monster of which there will need to be a minimum amount of 1 damage done by that summoned creature.&lt;br /&gt;
* Vivify XP gains will also include the damage from the vivify owner. As long as the vivify summon has dealt 1 damage to a target, the vivify XP gained will be calculated as if all damage from the vivify owner is from the vivify summon.&lt;br /&gt;
* If you enter into PVP(Player vs Player) combat, Vivify will deactivate.&lt;br /&gt;
* Mages using vivified summons can now benefit from unlocking a sixth follower slot. See [[Tameables#Follower_Slots | Follower Slots]] for details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Skills and Stats&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Armor&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dispel Chance Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6.66%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.44%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,294&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8.88%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,133&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19.98%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17.76%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,421&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33.3%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22.2%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,469&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75,614&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46.62%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31.08%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91,768&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53.28%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35.52%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 108,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 59.94%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 126,827&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66.6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44.4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
When completing the initial quest line, you may want to consider switching your character to a warrior or tank mage to complete killing the 100 evil creatures. Alternatively, make use of slayer spell books to kill the evil creatures as a pure mage but note that this can be somewhat laborious as you cannot use summons to help you.&lt;br /&gt;
&lt;br /&gt;
You should make best use of all things that improve leveling efficiency:&lt;br /&gt;
* Don&#039;t wear any or very minimal armor. Leather bought from NPCs with slayer properties applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Level up Spirit Speak to 100 for spell cost reduction. &lt;br /&gt;
* Use slayer spell books to increase spell damage and therefore experience gains &#039;&#039;but&#039;&#039; be aware that at higher levels when you start dishing out some serious damage and killing monsters quickly, you may be better off using weaker spells or dropping the slayer spell book to eek out the maximum possible experience per monsters. Note: Unlike normal spell books, crafted slayer spell books can be stolen, unless a bless deed is used on them.&lt;br /&gt;
* Apply the Shadow Disciple relic first as it provides both increased damage and returns mana.&lt;br /&gt;
* Kill the biggest creatures you can find. If you are struggling, ask a friendly tamer or bard if you can follow them around and cast spells on the creatures they are killing.&lt;br /&gt;
&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Magery, Evaluating Intelligence, Healing, Anatomy, Spirit Speak, Meditation, Resisting Spells - This provides defensive wresting through Evaluating Intelligence and Anatomy, allows bandages to be used to heal and therefore save mana and Spirit Speak to conserve mana. Resisting Spells is useful to mitigate interruptions from poisons and paralyze spells.&lt;br /&gt;
* Magery, Evaluating Intelligence, Spirit Speak, Wrestling, Inscription, Meditation, Resisting Spells - Inscription lets you craft your own slayer spell books and number of spells that can be reflected with the Magic Reflection spell.&lt;br /&gt;
&lt;br /&gt;
==Phylactery of Resilience==&lt;br /&gt;
[[File:defencetali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Phylactery of Resilience, also known as the defense talisman, offers increased survivability in combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Reduced Damage====&lt;br /&gt;
The Phylactery of Resilience offers increased protection from melee and magical damage from creatures. There are ten levels of the talisman and on average you gain 5% damage reduction per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Protection&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The amount you gain is penalized by wearing too little armor. To ensure maximum experience gains, keep your armor at or above 80. The amount of experience gained is also affected by distance from the creature. The penalty is 20% for each tile beyond 1.5. Stay close, be well armored and crush those evil creatures!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Phylactery of Resilience has 5 relics available to reduce incoming damage from fire breath and poison damage, as well as, provide retaliation attacks such as reflected damage, stuns, and even the ability to steal hit points from nearby creatures. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Leech provides the ability for the player to sap small amounts of health from nearby creatures when damaged. The amount per creature is capped at the skill level and is a random value from 1 to relic level. The chance to activate and cool down are affected by gaining levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range of Health Sapped&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quench====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Quench provides a chance to resist fire breath. Once triggered it provides protection against fire breath for a period of time determined by the relic level. The duration lasts for (Level * 5) seconds. The cooldown decreases by 90 - (Level * 2).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recoil====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Recoil provides a chance for melee damage done to a player to reflect back on the attacking creature. When it activates, it returns 2x base damage to the creature. There is a 25% chance to turn an opponent&#039;s attack onto him. At level 1 it starts with a 30 second cooldown. With each level the cooldown reduces by 1 second, resulting in a 20 second cooldown at level 10.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Remedy====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Remedy provides a chance to resist poison from a melee hit, such as a scorpion&#039;s sting, for a period of time determined by the relic level. There is a 25% chance to become immune to poison for (Level * 4) seconds. The cooldown decreases by 90 - (Level * 3).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 273&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,032&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,344&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,680&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 69 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,039&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,419&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,818&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shield Bash====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Shield Bash does a mighty stunning bash to your enemy. Factoring in your skill in parry and your relic level at level 10 it provides a 3x modifier in damage based of your weapon. Including the damage it also stuns your target for 5 seconds. The cooldown decreases by 30 - (Level * 1).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
The defense talisman is the most casual to level, sitting comfortably between the fast, furious zerker and the laborious, cautious meta mage. While you may need to pay slightly less attention to your health bar than the other talismans, you can&#039;t completely disengage. Keep the following things in mind:&lt;br /&gt;
* Keep your armor at or above 80 at all times. Regularly check armor damage as you will be taking some big blows from the level of creature you will be fighting. A character with blacksmith will come in handy for repairs or you will need to stock up on repair deeds.&lt;br /&gt;
* Strongly consider including [[Parrying]] in your template to protect your armor and provide extra damage mitigation. This is particularly useful at lower levels.&lt;br /&gt;
* Consider using a swamp dragon for even more damage mitigation.&lt;br /&gt;
* If you can afford it, consider adding some [[Slayer_Armor|slayer properties]] to your armor.&lt;br /&gt;
* Quench and Remedy are best applied early on as they provide excellent protection and can take quite some time to level up.&lt;br /&gt;
&lt;br /&gt;
A classic template is:&lt;br /&gt;
* Weapon Skill, Parrying, Healing, Anatomy, Resisting Spells, Tactics and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Arms Lore to increase your hit chance (Using runebooks loaded with recalls to travel around).&lt;br /&gt;
&lt;br /&gt;
==Totem of the Berserker==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Totem of the Berserker, also known as the zerker, provides increase offensive bonuses in combat. While typically used with melee weapons, this damage bonus can be applied to archery, however it is recommended to use [[Meta_Talismans#Artifact_of_the_Marksman|Artifact of the Marksman]] to get the most out of ranged combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Increased Damage====&lt;br /&gt;
Totem of the Berserker provides a damage bonus of 5% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Totem of the Berserker has 5 relics available to increase offensive bonuses in combat. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Double Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
On a successful swing this relic may activate which the berserker will double swing on the creature. It does an instant swing following a normal swing provided you are within 5 tiles and starts with a 25% chance to activate with a 30 second cooldown. The damage is recalculated for the second strike so the damage number will almost certainly differ. Leveling this ability lowers the cooldown and increases the chance of activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Infected Wounds====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
When this relic activates on a hit, the target becomes infected with a special debuff that increases the damage that the target takes from this Relic. When a target has the Infected Wounds debuff active, it will begin to take damage every 0.5 seconds for 3 seconds which the damage will increase as the target loses hit points. The damage calculation per 0.5 seconds is based on relic level and the current missing hit points, which is the lowest value of either 10% of the targets missing health or the Infected Wounds relic level * 4 in damage. AKA Damage Calculation = Smaller of (10% of missing health or Level * 4).&lt;br /&gt;
&lt;br /&gt;
[[File:Totem_Of_The_Berserker_Infected_Wounds_Estimated_Damage_Table.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 820&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,476&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,031&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 49 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,041&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,118&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,257&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 43 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,455&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phase Shift====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
Upon attacking a creature at range the berserker teleport attacks to the targeted creature. The cooldown starts at 60 seconds but has a guaranteed activation on attack. The target must reside on a tile that can be walked on and more than 7 tiles away. Phase Shift teleports to a single target. Each level lowers the cooldown. 100 [[Hiding]] and [[Stealth]] will provide 50% bonus damage when phase shifting while hidden.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Primal Scream====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5 seconds&lt;br /&gt;
&lt;br /&gt;
You can activate a scream every 30 seconds that will provide yourself with a buff to both your Dexterity and Stamina of the Primal Scream relic level times 40 for a total of 5 seconds. This will increase your swing speed as Dexterity and current Stamina are a factor in determining how fast a weapon swings in your hands! Experience is gained while fighting under the effects of Primal Scream instead of by activation counts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dexterity and Stamina Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tread====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
The berserker can trample an enemy either on foot or while mounted. Full stamina is required and the [[Strength]] of the character is taken into account where 120 [[Strength]] is considered full strength and will provide maximum damage for your level. At level 10 the ability can provide up to a maximum of 300 damage. It has 100% chance to activate if the ability is available and the berserker&#039;s stamina is full.&lt;br /&gt;
&lt;br /&gt;
A special ability for Tread will be unlocked upon reaching level 11. Once clicked to activate it, the next time the berserker runs through a non-player target, the target will be stunned for about five seconds. The ability has a 15 second cooldown between uses and neither the duration nor cooldown change as the level increases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Maximum Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Buy refresh potions, lots and lots of refresh potions.&lt;br /&gt;
&lt;br /&gt;
The zerker talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to quickly progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage, and in keeping with your title, a berserker should wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[Parry]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Primal Scream is a good choice for a first relic to start out with, it gives a great damage boost which levels the talisman faster and is an [[Meta_Talismans#Activatable_Relics|Activatable Relic]] so there are no wasted procs, plus it&#039;s fun!&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a zerker but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Lumberjacking for even more damage if you opt for Swordsmanship.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
&lt;br /&gt;
== Shadow of the Rogue ==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Shadow Of The Rogue talisman is a take on the classic RPG rogue class. The talisman and relics level in the same manner of the existing talismans. The talisman and relics are available on the gold sink vendor for 1,000,000 gp for the talisman and 100K gold per crumbling relic or 800K gold per flawed relic. This talisman does not require the completion the talisman quest in order to begin using these benefits or applying relics.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
* Knives and Daggers get a Level * 20% bonus to knife weapons (i.e. 200% at Level 10)&lt;br /&gt;
* Crossbows get a Level * 13% (i.e. 130% bonus at Level 10)&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Knife Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Crossbow Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 140%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 104%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 117%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Running Stealth====&lt;br /&gt;
The wearer gains the ability to run while stealth to a distance of 5 * level tiles (i.e. 50 tiles at Level 10)&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
There were some past changes to the Shadow of the Rogue talisman as indicated in the following patch notes:&lt;br /&gt;
* [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
&lt;br /&gt;
Additional new updates have been made to the Rogue Talisman, including the addition of three new relics:&lt;br /&gt;
* [https://www.uoforum.com/threads/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes.110323/#post-792921/ Server update 8.8.4.1 - Rogue talisman changes and additions, lots of bug fixes!]&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
The talisman and relics level in the same manner of the existing talismans.&lt;br /&gt;
&lt;br /&gt;
====Permanent Experience Method====&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Relics can be purchased directly from the gold sink vendor for 100K gold per crumbling relic or 800K gold per flawed relic and the relics are leveled through damage when activated or by the activation itself.&lt;br /&gt;
&lt;br /&gt;
==== Disembowel ====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Bleed attack that does 10 ticks of relic level damage every 30 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage per 10 Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Elude====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Damage absorption of relic level * 2% every 30 seconds that lasts up to 20 seconds per activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Absorption&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ruthless====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This is a passive relic that gives relic level * 2% bonus damage to poisoned targets. This is always on and does not give trigger notifications.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,902&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,957&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,379&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,164&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,472&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29,029&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,821&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Dance====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Area effect attack that hits up to 4 nearby creatures with bonus damage based on relic level&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowdance.gif|Shadow Dance at level 10.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Smoke Bomb====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Being inside the effected area will periodically make your character invisible&lt;br /&gt;
&lt;br /&gt;
Tick rate = 2.5 - (0.15 * level) seconds&lt;br /&gt;
&lt;br /&gt;
[[File:Smokebomb.gif|Smoke Bomb in use.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Tick Rate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.35 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.20 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.05 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.90 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.75 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.60 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.45 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.30 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.15 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 second&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Sneak Attack====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you an additional 5 * Level% damage when you attack an opponent from hidden&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finesse====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you a stacking buff which reduces your swing speed. Maximum stacks are the same as the level of this relic. The buff is attached to the weapon you&#039;re using, if you switch it then you will lose all stacks.&lt;br /&gt;
&lt;br /&gt;
Formula is now speed / (1 + (Stacks * 0.3)&lt;br /&gt;
&lt;br /&gt;
[[File:Finesse.gif|Finesse after gaining 10 stacks with a dagger.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,836&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,928&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,631&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,785&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,381&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,367&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The rogue talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage and zerker, wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[parrying]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a Rogue but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Fencing or Swords, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Archery to have more attack versatility&lt;br /&gt;
&lt;br /&gt;
==Artifact of the Marksman==&lt;br /&gt;
[[File:AOM Symbol.png|right]]&lt;br /&gt;
&lt;br /&gt;
Artifact of the Marksman Talisman is an archery focused talisman which provides multiple options to suit your playstyle by providing area of effect (AOE) and crowd control (CC) options. It also increases single target damage by amplifying damage output and attack speed. The talisman is received as a reward for completing the [[Meta_Talismans#The_Art_of_War|Art of War Questline]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Artifact of the Marksman increases damage as the talisman levels levels by 5% per level when using [[Archery|Archery based weapons]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Archery Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Decrease Arrows Destroyed====&lt;br /&gt;
Artifact of the Talisman lowers the chance of arrows being destroyed while auto attacking to 5% for hits and misses. Normally, arrows would be destroyed 25% of the time when it hits a target and 40% of the time when you miss.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
There are no restrictions to leveling with this talisman. Armor and distance are not a factor when attempting to train this talisman!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Artifact of the Marksman has 7 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. All relics can be purchased directly from the Unique Wares gold sink vendor.&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
*Current relic color is a placeholder and will be changed.&lt;br /&gt;
*Certain mobs will be immune to CC (crowd control) effects such as champs or higher level paragons. &lt;br /&gt;
&lt;br /&gt;
====Concussive Blast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Applies a silence to the target that lasts 2 seconds per relic level which is 20 seconds at max level. The silence applies a debuff which prevents spell casting and also interrupts their current spell channeling at the time of the concussive blast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Silence Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunters Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Provides a buff which greatly increases the attack speed for 5 seconds. You will receive 40 dex/stam per level. The buff will automatically be removed during PvP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex/Stam Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,093&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,967&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,986&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,126&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,721&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,157&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,676&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,274&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Knee Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive &amp;amp; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Cooldown:&#039;&#039;&#039; 3 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Passively debuffs your target, lowering their movement speed while auto attacking every 3 seconds and applies Knee Strike charges. Knee Strike&#039;s active ability consumes your Knee Strike charges and applies an even more powerful slow on your next attack. The amplified slow increases, depending on the number of charges you have with 10 being the max. Each charge will reduce move speed by 1/4.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Piercing Shot====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 8 seconds&lt;br /&gt;
&lt;br /&gt;
Fire an arrow towards the selected target which pierces through all mobs for 14 tiles dealing Level * 3 damage. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,918&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,316&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,438&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,803&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,191&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,184&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pinning Lob====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Pushes the first mob that the arrow collides into back 3 tiles. If the mob collides with an obstacle or another mob, it will stun the mob for 1 second per level. If it is pushed into a mob, the mob it collides with will also be stunned for the same duration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Stun Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,366&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,158&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,719&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,402&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,092&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reclamation====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Reclamation is a passive relic which automatically picks arrows up as they are being shot or from active relic abilities. It picks arrows up within the relic’s level +1 tiles of your character. So, at level 1 it will pick up arrows within 2 tiles and at level 10 it will pick up arrows within 11 tiles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,755&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,313&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,410&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61,179&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72,573&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84,551&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Volley====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Your player will begin shooting massive amount arrows into the air at a target location every second for 10 seconds. Volley will be interrupted if you move or do not have enough arrows. Damage dealt 3 * Level and will be modified by arrow type modifiers. The archer must be dismounted to use Volley.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The marksman talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Unlike some of the other talismans, there is no xp penalty when firing at range and no xp penalty related to how much armor you are wearing.&lt;br /&gt;
* Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken. However, an archer should be able to stay out of harm&#039;s way when it comes to melee attacks from mobs.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a marksman but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
*Concussive Blast and Hunter&#039;s Focus are the two most recommended relics to start with. Concussive Blast silences a mob from casting spells so it allows the marksman to take on more powerful mobs earlier, which means more xp gained and faster leveling overall. Hunter&#039;s Focus adds a dexterity buff which translates to faster shooting and also can help the talisman level faster. Both are great choices for the marksman&#039;s first relic.&lt;br /&gt;
*Reclamation is a much more effective alternative to using the scavenger agent in Razor because it does not conflict with other actions, puts arrows back into your backpack faster, and does not conflict with rough terrain. To level reclamation quickly, use the volley relic against a paragon version of an ettin, ogre, or troll. If you can activate a relic xp perk or 2x bonus code at the same time, even better.&lt;br /&gt;
&lt;br /&gt;
==Idol of Forbidden Magic==&lt;br /&gt;
[[File:World_first_necromancer_mambamancer.png|thumb|Idol of Forbidden Magic talisman is achieved from collecting and combining 350 Forbidden Knowledge Crystals fragments into 7 complete Forbidden Knowledge Crystals to create the Forbidden Knowledge Stones which is then presented to a necromancer.]]&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] is one of the most recently discovered meta talismans which can empower the Sosarian with the ability to perform necromantic rituals to reanimate the corpses of recently slain creatures. The focus of this talisman to allow the practice of necromancy to supplement your current playstyle, as this is the most versatile talisman with the least amount of restrictions. The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] does not restrict you from the animal taming or barding skills, and allows for the Arms Lore Hit Chance baseline. It is a summoner, in which you raise a small, but powerful, army that is under your control. These summons use [[Pets#Control_Slots|Pet Control Slots]], much like summoned daemons or Energy Vortexes, however [[Idol_of_Forbidden_Magic#Summoning_Rituals|there are some key differences in how they function]] when compared to normal summons or pets/hirelings. Unlike the other meta talisman&#039;s questline, there is a [[Idol_of_Forbidden_Magic#Questline|unique way to obtain this talisman]] that involves spending time in the graveyards near the various cities of Britannia and hunting for fragments of this forbidden knowledge.&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_Forbidden_Magic_Activatable_Powers.PNG|All the currently known activatable abilities for the Idol of Forbidden Magic]]&lt;br /&gt;
&lt;br /&gt;
[[File:Essentia_Tap_relic.gif|Essentia Tap converts damage that the necromancer using the Idol of Forbidden Magic does into health that is applied to the summons.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]]:&lt;br /&gt;
* [https://www.uoforum.com/threads/necromancer-talisman.110113/ Read about the story in the forums:Necromancer Talisman]&lt;br /&gt;
* [https://www.youtube.com/watch?v=7WkzgwTgCb8 Be sure to check out the official Ultima Online Forever YouTube] &lt;br /&gt;
* [[Idol_of_Forbidden_Magic|Read about obtaining the talisman, summoning rituals, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_forbidden_magic_thumbnail_video.jpg|500px|link=https://www.youtube.com/watch?v=7WkzgwTgCb8]]&lt;br /&gt;
&lt;br /&gt;
==Antique of the Artisan==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsOverview.PNG|thumb|Antique of the Artisan overview from the Talisman scroll. You can see 7 relics, 4 active, 3 suspended.]]&lt;br /&gt;
&lt;br /&gt;
The [[Antique_of_the_Artisan|Antique of the Artisan]] is a Meta Talisman designed around the various crafting and trade skills available in Ultima Online. The Talisman gives the ability to craft hundreds of new rare items with the use of [[Antique_of_the_Artisan#Mythic_Crafting|Mythic Crafting Recipes]]. [[Antique_of_the_Artisan#Relics|Relics]] allow for ways to affect your crafts though various ways such as Empowering them to do more damage, reduce resource costs, better chances at exceptional/slayer properties, and NPC Vendor side-deals like offering bulk sale offers or giving up to a 95% discount on the sale.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Antique_of_the_Artisan|Antique of the Artisan]]:&lt;br /&gt;
* [https://www.youtube.com/watch?v=c3qZmTBMD34 Be sure to check out the official Ultima Online Forever Youtube] &lt;br /&gt;
* [[Antique_of_the_Artisan|Read about obtaining the talisman, mythic crafting, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanVideoPreview.PNG|500px|link=https://www.youtube.com/watch?v=c3qZmTBMD34]]&lt;br /&gt;
&lt;br /&gt;
== Idol of Endless Forms == &lt;br /&gt;
The Idol of Endless Forms is a polymorph-based Meta Talisman that allows players to transform into a wide variety of creatures, each with its own independent skill progression and stat growth. As forms level up over time, they unlock powerful form-defining abilities, rewarding dedicated players who master the unique strengths of each transformation. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Polymorph Forms====&lt;br /&gt;
The Idol of Endless Forms has the following progression forms. Each form has its own set of skills, which will be reflected in the player&#039;s skills when polymorphed. Each form can be leveled independently, gaining xp and even changing stats as it rolls over, similar to how meta pets roll over. Roll overs are optional and can be rejected by the player, as with meta pet rollovers.&lt;br /&gt;
&lt;br /&gt;
To take on a form, cast the polymorph spell and select from the forms available to you based on your talisman level.&lt;br /&gt;
&lt;br /&gt;
====Forms====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Allowed Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A fast, aggressive melee form built for pressure and mobility. Excels at sustained damage and supporting allies with Inspirational Howl.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A poison-centric predator that wears targets down over time. Strong single-target pressure with poison and acid-based damage.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A durable front-line bruiser focused on mitigation and staying power. Crystallize provides a defensive window for surviving heavy bursts.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A spell-focused form designed to scale through intelligence and casting mastery. Deathly Touch amplifies spell damage and rewards sustained offensive casting.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A heavy melee brawler with explosive strength windows. Troll Rage enables short bursts of extreme physical threat.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A hybrid caster form with strong area pressure. Dragon Fire delivers reliable line damage and forces positioning mistakes.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A toxic caster/bruiser that controls space with damage-over-time. Excrete Toxins punishes anyone lingering too close.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A volatile mage form with powerful area disruption. Tempest of the Ancients creates chaos and repeated impact damage through storm effects.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A high-end destructive form combining durability with brutal spell output. Chaotic Maelstrom delivers repeated AoE pressure over time.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The pinnacle form. High power and high presence, featuring Inferno of Ages for delayed, devastating area annihilation.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stats per Form (Min/Max)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Str&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Dex&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Int&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Max Stat Points&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/240&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20/300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280/460&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150/380&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/260&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 620&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 170/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90/340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 640&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 680&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300/700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base Skills&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 1&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 2&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 3&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 4&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 5&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 6&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parry - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shapeshifter Talons====&lt;br /&gt;
[[File:Shapeshifter_Talons.png|200px|thumb|right]]&lt;br /&gt;
Shapeshift talons are claws that allow the shapeshifter to do melee damage while in form and also can have slayer properties so the shapeshifter can do increased damage to specific monster types. The talons can accept slayer deeds if the talons are exceptional and have at least two magic properties or, if crafted in the [[Britain Crafting Area]], they have a chance at having a slayer property upon creation.&lt;br /&gt;
&lt;br /&gt;
To craft the talons, the craftsman must have at least 80 blacksmithing skill and learn the recipe, which can drop as loot from [[Champion Spawns]]. It is recommended to have at least GM blacksmithing, if not higher, for a better success chance. The claws can only be equipped while in one of the talisman forms. They are spell-channeling and the wearer can drink potions without unequipping them.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need only magery so they can cast polymorph on themselves to take on the many forms available.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Idol of Endless Forms has seven relics available and you can enable up to four at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
====Blood of the Cheetah====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Occasionally grants a massive Dexterity buff. Triggers on auto-attacks&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex Boost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 440&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 480&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Breath of the Drake====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Spellcasts have a chance to trigger a fireball impact. Leaves burning ground that deals damage over time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws of the Bear====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Chance to perform a cleave attack&lt;br /&gt;
Damages enemies in a cone in front of the player&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fang of the Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Auto-attacks heal for 15% × relic level of damage dealt. There is a 15 second cooldown and the chance to heal from this ability after cooldown is not 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Percentage Healed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 165%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 195%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 210%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 225%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heart of the Beast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Each form gains a unique active ability:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Ability&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inspirational Howl&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nearby allies gain +STR (4 × relic level)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acid Spit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Launches acid that digests enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Crystallize&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Temporarily hardens skin, reducing incoming damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deathly Touch&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Increases spell damage by 5% × relic level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Troll Rage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Briefly grants a massive Strength increase&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Fire&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Breathes fire in a line, damaging all targets hit&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Excrete Toxins&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases toxins damaging nearby enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tempest of the Ancients&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summons a tornado that hurls boulders at enemies&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chaotic Maelstrom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases unstable energy causing periodic AoE damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inferno of Ages&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | After a short delay, massive fireballs rain into a targeted area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mind of the Lich====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Temporarily grants extreme casting speed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,190&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,668&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,857&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23,919&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,235&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,749&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77,659&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97,075&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,102&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 143,840&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 171,384&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Will of the Balron====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Chance for spells to deal massively increased damage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Chance of Proc&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,729&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,221&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,284&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,971&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,331&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,409&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 92.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,247&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,883&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,355&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.697&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47,943&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57,124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lute of Lost Harmonies == &lt;br /&gt;
&lt;br /&gt;
The Lute of Lost Harmonies uses a musical instrument to launch ranged musical note attacks, afflicting targets with Resonant Vulnerability to amplify incoming damage. As the talisman levels, bards unlock a suite of powerful song-based abilities including area healing, mana restoration, AoE silencing, and offensive burst, making it an exceptional support choice for group PvM while remaining capable as a solo build. Relics for this talisman do not drop as loot. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
The Lute of Lost Harmonies has a passive effect that allows the user to launch a ranged musical note attack when a wearable instrument is equipped. On hit, the target is afflicted with Resonant Vulnerability. While affected, the target takes increased damage from the bard. Duration and potency scale with talisman level.&lt;br /&gt;
====Bard Songs====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Starter Fanfare: Provoked enemies take +20% damage from all sources for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rising Resolve: Target takes +20% increased spell damage from all casters&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hero’s March: Allied attacks grant +4 Dexterity per hit (up to +20 Dex)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard’s Wrath: Target takes +20% increased damage from physical attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Battle Anthem Finale: Target takes +20% increased damage from all damage sources&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. Damage that awards experience for this talisman is done by equipping a wearable lute or harp, going into war mode, and attacking the target. Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics skill level. The speed of attack increases as the talisman levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wearable Instruments====&lt;br /&gt;
Carpenters can craft the wearable lutes and harps once they have learned the recipe (which has a chance of dropping from [[Champion_Spawns#Champion_Spawn_Rewards|Champion Spawns]]). Wearable instruments can have slayer properties if crafted in the [[Britain Crafting Area]]. Wearable instruments can break if their durability fails but they can be repaired by a carpenter or using a carpentry repair deed. Crafters need at least 60 carpentry and 75 musicianship to craft a wearable instrument with 100% success chance.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics and Anatomy skill levels.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Lute of Lost Harmonies has 6 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic. &lt;br /&gt;
&lt;br /&gt;
====Cacophony Burst====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
An explosive AoE silence. After a 1s delay, the bard lets out a discordant blast that silences enemies in a 5-tile radius for 1.5s. Ticks once per second, equal to the relic level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Seconds Active&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Harmonic Melody====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A radiant healing aura that heals all friendly players in range for 2 hp times relic level per tick. Ticks once per second. Number of ticks is relic level + 1. Ability has a 90 second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Amount Healed per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Soul Chorus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A meditative pulse of mana that restores 2 mana times relic level per tick to nearby allies. Ticks once per second. Number of ticks is relic level + 1. Ability has a five second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Restored per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 339,501&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Violent Crescendo====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A chaotic offensive rhythm that hits 1 enemy in range and splashes to enemies nearby every second. Damage scales with relic level (2 times level). Ticks once per second relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dmg to Target per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ember Echoes====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic occasionally triggers a fiery AoE around the bard on auto attack which deals fire damage to enemies in a 3 tile radius. Proc chance scales with relic level. Visual flame burst + relic XP gain on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,325&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,057&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,214&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19,932&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,333&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38,529&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,624&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,715&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80,895&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99,251&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 142,819&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rage of the Crowd====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic empowers damage against provoked enemies. Targets under Provocation take bonus damage. Bonus scales from 13% to 37% depending on relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54,585&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 124,418&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 228,884&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 371,658&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 555,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 784,628&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,060,315&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,385,425&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,762,207&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,192,774&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,679,119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,223,135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,826,625&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Provoking high level monsters against each other while alternating between attacking each monster equally is a very effective way to gain talisman experience. Monsters like ogre lords and ogre mages are excellent options for this method, especially if they are paragon or seasonal varieties.&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Anatomy, Discordance, Healing, Hiding, Musicianship, Provocation, Tactics – This is a pure bard template where all damage is done via provoking mobs onto each other, damage from the wearable instrument, and damage from relics.&lt;br /&gt;
* Magery, Discordance, Evaluating Intelligence, Meditation, Musicianship, Provocation, Tactics – This is a mage bard template where damage is done via magic spells, provoking mobs onto each other, damage from the wearable instrument, and damage from relics. It is important to note that talisman experience is gained by attacking with the wearable instrument which cannot be equipped at the same time as a spell book. This template might be more effective if implemented after the talisman is already leveled.&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* AncientAlien#1933&lt;br /&gt;
* based haze#0610&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Klap#3049&lt;br /&gt;
* Sift#9219&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tricky#1574&lt;br /&gt;
* A Flying Gopher&lt;br /&gt;
* Stalli&lt;br /&gt;
* Ironarm&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10388</id>
		<title>Ageless Houses</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10388"/>
		<updated>2026-10-12T02:29:11Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* How to Get One */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Description=&lt;br /&gt;
Ageless houses in Ultima Online Forever are permanent special properties that never decay or collapse over time, unlike standard player-built houses which go through decay stages and fall into In Danger Of Collapsing (IDOC) status.&lt;br /&gt;
&lt;br /&gt;
=How to Get One=&lt;br /&gt;
Ageless houses can be purchased from the UO Forever shop for real dollars or they can be won via in-game raffles that are offered infrequently for gold or donation coins. Most are not tradable but there are a few over the years that were able to be sold by owners to other players.&lt;br /&gt;
&lt;br /&gt;
See [[Ageless_Houses#Current_Details_and_Purchasing|Current Details and Purchasing]] to purchase an ageless house from the UO Forever shop.&lt;br /&gt;
&lt;br /&gt;
=Key Features=&lt;br /&gt;
&lt;br /&gt;
* No Decay: Unlike regular homes that require refreshing via signs, doors, or teleporters every 4 weeks, ageless houses remain intact permanently.&lt;br /&gt;
* Plot Size: Ageless properties feature large 30x30 plots and some are available with two 30x30 plots.&lt;br /&gt;
* Most ageless properties are located off the main world map (sort of like its own instance) but some special raffle ones (or very old ones) can be found in locations on the map.&lt;br /&gt;
* For ageless houses off the main map, owners can make a request to staff to have an entrance placed on the main map in a location of their choosing, provided it is not located too close to a town or dungeon.&lt;br /&gt;
* Trading and Demolition Rules:&lt;br /&gt;
** Most ageless/event/island properties are non-tradable and non-demolishable (tied directly to accounts or raffles), while others (like specific mountain or world-placed variants) can be traded.&lt;br /&gt;
** They cannot be freely torn down for a standard plot-cost refund the way custom houses can.&lt;br /&gt;
* Upgrades &amp;amp; Amenities: Higher-tier ageless plots support outdoor lockdown upgrades, special vendor/stable additions, or multi-plot configurations through the Ultima Online Forever Shop or special in-game raffles.&lt;br /&gt;
&lt;br /&gt;
=Current Details and Purchasing=&lt;br /&gt;
For the most updated rules, features, plot options, and how to purchase, visit [https://uoforever.com/cave-island-buy/|UOF Ageless Shop].&lt;br /&gt;
To buy add-ons for an ageless house, visit [https://uoforever.com/house-add-ons/|Ageless Add-On Shop]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10387</id>
		<title>Ageless Houses</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10387"/>
		<updated>2026-10-12T02:28:00Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Description=&lt;br /&gt;
Ageless houses in Ultima Online Forever are permanent special properties that never decay or collapse over time, unlike standard player-built houses which go through decay stages and fall into In Danger Of Collapsing (IDOC) status.&lt;br /&gt;
&lt;br /&gt;
=How to Get One=&lt;br /&gt;
Ageless houses can be purchased from the UO Forever shop for real dollars or they can be won via in-game raffles that are offered infrequently for gold or donation coins. Most are not tradable but there are a few over the years that were able to be sold by owners to other players.&lt;br /&gt;
&lt;br /&gt;
=Key Features=&lt;br /&gt;
&lt;br /&gt;
* No Decay: Unlike regular homes that require refreshing via signs, doors, or teleporters every 4 weeks, ageless houses remain intact permanently.&lt;br /&gt;
* Plot Size: Ageless properties feature large 30x30 plots and some are available with two 30x30 plots.&lt;br /&gt;
* Most ageless properties are located off the main world map (sort of like its own instance) but some special raffle ones (or very old ones) can be found in locations on the map.&lt;br /&gt;
* For ageless houses off the main map, owners can make a request to staff to have an entrance placed on the main map in a location of their choosing, provided it is not located too close to a town or dungeon.&lt;br /&gt;
* Trading and Demolition Rules:&lt;br /&gt;
** Most ageless/event/island properties are non-tradable and non-demolishable (tied directly to accounts or raffles), while others (like specific mountain or world-placed variants) can be traded.&lt;br /&gt;
** They cannot be freely torn down for a standard plot-cost refund the way custom houses can.&lt;br /&gt;
* Upgrades &amp;amp; Amenities: Higher-tier ageless plots support outdoor lockdown upgrades, special vendor/stable additions, or multi-plot configurations through the Ultima Online Forever Shop or special in-game raffles.&lt;br /&gt;
&lt;br /&gt;
=Current Details and Purchasing=&lt;br /&gt;
For the most updated rules, features, plot options, and how to purchase, visit [https://uoforever.com/cave-island-buy/|UOF Ageless Shop].&lt;br /&gt;
To buy add-ons for an ageless house, visit [https://uoforever.com/house-add-ons/|Ageless Add-On Shop]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10386</id>
		<title>Ageless Houses</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10386"/>
		<updated>2026-10-12T02:24:54Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Key Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Description=&lt;br /&gt;
Ageless houses in Ultima Online Forever are permanent special properties that never decay or collapse over time, unlike standard player-built houses which go through decay stages and fall into In Danger Of Collapsing (IDOC) status.&lt;br /&gt;
&lt;br /&gt;
=Key Features=&lt;br /&gt;
&lt;br /&gt;
* No Decay: Unlike regular homes that require refreshing via signs, doors, or teleporters every 4 weeks, ageless houses remain intact permanently.&lt;br /&gt;
* Plot Size: Ageless properties feature large 30x30 plots and some are available with two 30x30 plots.&lt;br /&gt;
* Most ageless properties are located off the main world map (sort of like its own instance) but some special raffle ones (or very old ones) can be found in locations on the map.&lt;br /&gt;
* For ageless houses off the main map, owners can make a request to staff to have an entrance placed on the main map in a location of their choosing, provided it is not located too close to a town or dungeon.&lt;br /&gt;
* Trading and Demolition Rules:&lt;br /&gt;
** Most ageless/event/island properties are non-tradable and non-demolishable (tied directly to accounts or raffles), while others (like specific mountain or world-placed variants) can be traded.&lt;br /&gt;
** They cannot be freely torn down for a standard plot-cost refund the way custom houses can.&lt;br /&gt;
* Upgrades &amp;amp; Amenities: Higher-tier ageless plots support outdoor lockdown upgrades, special vendor/stable additions, or multi-plot configurations through the Ultima Online Forever Shop or special in-game raffles.&lt;br /&gt;
&lt;br /&gt;
=Current Details and Purchasing=&lt;br /&gt;
For the most updated rules, features, plot options, and how to purchase, visit [https://uoforever.com/cave-island-buy/|UOF Ageless Shop].&lt;br /&gt;
To buy add-ons for an ageless house, visit [https://uoforever.com/house-add-ons/|Ageless Add-On Shop]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=House_Instance_Clearer&amp;diff=10385</id>
		<title>House Instance Clearer</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=House_Instance_Clearer&amp;diff=10385"/>
		<updated>2026-10-12T02:23:30Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]][[Category:Housing]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
The House Instance Clearer items were added with the below patch notes. This system gives the ability to [[Ageless Houses|ageless house]] owners to gain more control over who does and doesn&#039;t have access to their house. As relationships in game are ever changing so might the ongoing access to a players instance home. This will help make it alot easier for those owners to manage their house access.&lt;br /&gt;
&lt;br /&gt;
The House Instance Clearer tool is a one-time use item.&lt;br /&gt;
&lt;br /&gt;
==Patch Notes==&lt;br /&gt;
* [https://uoforever.com/2024/05/25/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes// 8.8.4.1 Patch Notes]&lt;br /&gt;
&lt;br /&gt;
=Using the Clearer=&lt;br /&gt;
The House Instance Person Clearer will remove all people (other than the user) from a house instance including offline people. This would be best utilized for players you no longer want to have access to your Instance House. Players that might have logged off characters inside, hidden, or visually present. This will eject those individuals. &lt;br /&gt;
&lt;br /&gt;
[[File:PersonClearer.png|Used to remove everyone except user from Instance House.]]&lt;br /&gt;
&lt;br /&gt;
The House Instance Rune Clearer will remove all runes linked to a house instance. This would be best utilized if over time several players might have been shared marked runes to your Instanced Home and will help to blanket remove all runes. That way the players you no longer want to have runes will have their runes removed and will no longer have access. &lt;br /&gt;
&lt;br /&gt;
[[File:RuneClearer.png|Used to clear all marked runes to Instance House.]]&lt;br /&gt;
&lt;br /&gt;
In the presented scenarios above, it likely would be best to use both so that once ejected you would also wipe their rune or vice versa. That way you can make sure your home remains safe and only those players you want to have access can be inside.&lt;br /&gt;
&lt;br /&gt;
=Located=&lt;br /&gt;
The House Instance Clearer items will be purchasable with [[Donation_Coin|2500 Donation Coins]] from .insert vendor. located in front of the [[Britain|West Britain Bank]].&lt;br /&gt;
&lt;br /&gt;
.insert picture.&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=House_Instance_Clearer&amp;diff=10384</id>
		<title>House Instance Clearer</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=House_Instance_Clearer&amp;diff=10384"/>
		<updated>2026-10-12T02:23:20Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]][[Category:Housing]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
The House Instance Clearer items were added with the below patch notes. This system gives the ability to [[Ageless Houses|Ageless House]] owners to gain more control over who does and doesn&#039;t have access to their house. As relationships in game are ever changing so might the ongoing access to a players instance home. This will help make it alot easier for those owners to manage their house access.&lt;br /&gt;
&lt;br /&gt;
The House Instance Clearer tool is a one-time use item.&lt;br /&gt;
&lt;br /&gt;
==Patch Notes==&lt;br /&gt;
* [https://uoforever.com/2024/05/25/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes// 8.8.4.1 Patch Notes]&lt;br /&gt;
&lt;br /&gt;
=Using the Clearer=&lt;br /&gt;
The House Instance Person Clearer will remove all people (other than the user) from a house instance including offline people. This would be best utilized for players you no longer want to have access to your Instance House. Players that might have logged off characters inside, hidden, or visually present. This will eject those individuals. &lt;br /&gt;
&lt;br /&gt;
[[File:PersonClearer.png|Used to remove everyone except user from Instance House.]]&lt;br /&gt;
&lt;br /&gt;
The House Instance Rune Clearer will remove all runes linked to a house instance. This would be best utilized if over time several players might have been shared marked runes to your Instanced Home and will help to blanket remove all runes. That way the players you no longer want to have runes will have their runes removed and will no longer have access. &lt;br /&gt;
&lt;br /&gt;
[[File:RuneClearer.png|Used to clear all marked runes to Instance House.]]&lt;br /&gt;
&lt;br /&gt;
In the presented scenarios above, it likely would be best to use both so that once ejected you would also wipe their rune or vice versa. That way you can make sure your home remains safe and only those players you want to have access can be inside.&lt;br /&gt;
&lt;br /&gt;
=Located=&lt;br /&gt;
The House Instance Clearer items will be purchasable with [[Donation_Coin|2500 Donation Coins]] from .insert vendor. located in front of the [[Britain|West Britain Bank]].&lt;br /&gt;
&lt;br /&gt;
.insert picture.&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=House_Instance_Clearer&amp;diff=10383</id>
		<title>House Instance Clearer</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=House_Instance_Clearer&amp;diff=10383"/>
		<updated>2026-10-12T02:22:52Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]][[Category:Housing]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
The House Instance Clearer items were added with the below patch notes. This system gives the ability to [[Ageless House]] owners to gain more control over who does and doesn&#039;t have access to their house. As relationships in game are ever changing so might the ongoing access to a players instance home. This will help make it alot easier for those owners to manage their house access.&lt;br /&gt;
&lt;br /&gt;
The House Instance Clearer tool is a one-time use item.&lt;br /&gt;
&lt;br /&gt;
==Patch Notes==&lt;br /&gt;
* [https://uoforever.com/2024/05/25/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes// 8.8.4.1 Patch Notes]&lt;br /&gt;
&lt;br /&gt;
=Using the Clearer=&lt;br /&gt;
The House Instance Person Clearer will remove all people (other than the user) from a house instance including offline people. This would be best utilized for players you no longer want to have access to your Instance House. Players that might have logged off characters inside, hidden, or visually present. This will eject those individuals. &lt;br /&gt;
&lt;br /&gt;
[[File:PersonClearer.png|Used to remove everyone except user from Instance House.]]&lt;br /&gt;
&lt;br /&gt;
The House Instance Rune Clearer will remove all runes linked to a house instance. This would be best utilized if over time several players might have been shared marked runes to your Instanced Home and will help to blanket remove all runes. That way the players you no longer want to have runes will have their runes removed and will no longer have access. &lt;br /&gt;
&lt;br /&gt;
[[File:RuneClearer.png|Used to clear all marked runes to Instance House.]]&lt;br /&gt;
&lt;br /&gt;
In the presented scenarios above, it likely would be best to use both so that once ejected you would also wipe their rune or vice versa. That way you can make sure your home remains safe and only those players you want to have access can be inside.&lt;br /&gt;
&lt;br /&gt;
=Located=&lt;br /&gt;
The House Instance Clearer items will be purchasable with [[Donation_Coin|2500 Donation Coins]] from .insert vendor. located in front of the [[Britain|West Britain Bank]].&lt;br /&gt;
&lt;br /&gt;
.insert picture.&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Main_Page&amp;diff=10382</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Main_Page&amp;diff=10382"/>
		<updated>2026-10-12T02:21:55Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Unique Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:UOF-Classic-Logo-Gold.png|center|700px|link=http://www.uoforever.com/wiki]]&lt;br /&gt;
&lt;br /&gt;
==Welcome to the UO Forever Wiki!==&lt;br /&gt;
====Quickstart====&lt;br /&gt;
[[File:DownloadandPlay.png|left|100px|link=http://www.uoforever.com/download/]]Click that download &amp;amp; play button! Follow the installation instructions [[Download_%26_Installation|here]]. Create an account by entering your desired username and a password. There is no registration process. Your account is now created!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have forgotten your password, the new area to automatically &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;reset your password&amp;lt;/span&amp;gt; is https://portal.uoforever.com/forgotpassword.php&lt;br /&gt;
&lt;br /&gt;
If you receive the message &amp;quot;Your account credentials are invalid.  Check your user ID and password and try again.&amp;quot; Someone may already have used that account name - choose another!&lt;br /&gt;
&lt;br /&gt;
You are allowed &#039;&#039;three&#039;&#039; accounts per IP.  Using more than three accounts may result in termination of one or all of your accounts.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;hiddentable&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;22%&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid #333333; padding: .5em 1em; background-color: #333333;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===New Player Information===&lt;br /&gt;
*[[:Category:Guides|Guides]]&lt;br /&gt;
**[[Accounts|Creating an Account]]&lt;br /&gt;
**[[New Player Guide]]&lt;br /&gt;
**[[Staying Safe in Sosaria]]&lt;br /&gt;
***[[How to Prepare Yourself and Survive a PK Attack|Surviving a PK Attack]]&lt;br /&gt;
**[[Flagging]]&lt;br /&gt;
**[[Thief Protection Guide]]&lt;br /&gt;
*[[:Category:Items|Items]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
*[[Stats|Stats]]&lt;br /&gt;
*[[Bestiary]]&lt;br /&gt;
*[[Templates]]&lt;br /&gt;
*[[World Map]]&lt;br /&gt;
**[[:Category:Atlas|Towns]]&lt;br /&gt;
**[[:Category:Dungeons|Dungeons]]&lt;br /&gt;
*[[Donation_Coin|Donation Coins]]&lt;br /&gt;
**[[Starter Pack|Starter Packs]]&lt;br /&gt;
*[[Custom Housing]]&lt;br /&gt;
**[[House Decay]]&lt;br /&gt;
**[[Gardening]]&lt;br /&gt;
*[[Server Commands]]&lt;br /&gt;
*[[Text commands]]&lt;br /&gt;
&lt;br /&gt;
===Downloads &amp;amp; Files===&lt;br /&gt;
*[[Download &amp;amp; Installation|UOF Launcher]]&lt;br /&gt;
*[[Migrating to ForeverOnline Client]]&lt;br /&gt;
*[[Razor]]&lt;br /&gt;
*[[UOSteam]]&lt;br /&gt;
*[[Sallos]]&lt;br /&gt;
*[[UO Automap]]&lt;br /&gt;
&lt;br /&gt;
===[[User Interface]]===&lt;br /&gt;
*[[Paperdoll]]&lt;br /&gt;
*[[Options]]&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
*[[Status]]&lt;br /&gt;
*[[Party]]&lt;br /&gt;
*[[Journal]]&lt;br /&gt;
*[[Backpack]]&lt;br /&gt;
&lt;br /&gt;
===Help &amp;amp; Support===&lt;br /&gt;
*[https://www.uoforever.com/rules.php Terms of Use(Rules)]&lt;br /&gt;
**[[Captcha|Captcha System]]&lt;br /&gt;
*[http://www.uoforum.com Forums]&lt;br /&gt;
*[[Discord]]&lt;br /&gt;
*[[Companions]]&lt;br /&gt;
*[[Young Player Status]]&lt;br /&gt;
*[[Server Advertising]]&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;22%&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 1px solid #333333; padding: .5em 1em; background-color: #333333;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Unique Features===&lt;br /&gt;
*[[Achievements System]]&lt;br /&gt;
*[[Bounty System]]&lt;br /&gt;
*[[Community Island]]&lt;br /&gt;
**[[Bomberman]]&lt;br /&gt;
**[[Jousting]]&lt;br /&gt;
**[[Community Auction]]&lt;br /&gt;
*[[Consumable Perks]]&lt;br /&gt;
*[[Crafting]]&lt;br /&gt;
** [[Smeltery]]&lt;br /&gt;
** [[Slayer Deeds]]&lt;br /&gt;
** [[Swamp Dragon Armor]]&lt;br /&gt;
** [[Legendary Crafting - Starting Out]]&lt;br /&gt;
*[[:Category:Containers|Containers]]&lt;br /&gt;
** [[Skull_Storage_Shelf|Champ Skull Storage Shelf]]&lt;br /&gt;
** [[Deed_Storage_Shelf|Deed Storage Shelf]]&lt;br /&gt;
** [[Gem_storage_box|Gem Storage Box]]&lt;br /&gt;
** [[Identifying_Sorting_Crate|Identifying Sorting Crate]]&lt;br /&gt;
** [[Power_Scroll_Bookshelf|Power Scroll Bookshelf]]&lt;br /&gt;
** [[Relic_Storage_Shelf|Relic Storage Shelf]]&lt;br /&gt;
** [[Slayer_Spellbook_Storage_Bookshelf|Slayer Spellbook Storage Bookshelf]]&lt;br /&gt;
** [[Weapon_Locker|Weapon Locker]]&lt;br /&gt;
*[[:Category:Housing|Housing]]&lt;br /&gt;
** [[Ageless Houses]]&lt;br /&gt;
** [[Butler]]&lt;br /&gt;
** [[Housing_Butler_Increase_Deed|Housing Butler Increase Deed]]&lt;br /&gt;
** [[House Instance Clearer]]&lt;br /&gt;
** [[Player_Vendors#Selling_Goods_with_Long_Term_Vendor_Contract|Long Term Vendor]]&lt;br /&gt;
*[[Holiday Festivals]]&lt;br /&gt;
*[[:Category:Items|Items]]&lt;br /&gt;
** [[Bank_Storage_Increase_Deed|Bank Storage Increase Deed]]&lt;br /&gt;
** [[Container_Engraving_Tool|Container Engraving Tool]]&lt;br /&gt;
*[[Layering]]&lt;br /&gt;
*[[Mailbox]]&lt;br /&gt;
*[[Meta Pets]]&lt;br /&gt;
*[[Meta Talismans]]&lt;br /&gt;
** [[Antique of the Artisan]]&lt;br /&gt;
** [[Meta_Talismans#Artifact_of_the_Marksman|Artifact of the Marksman]]&lt;br /&gt;
** [[Meta_Talismans#Idol of Endless Forms|Idol of Endless Forms]]&lt;br /&gt;
** [[Idol of Forbidden Magic]]&lt;br /&gt;
** [[Meta_Talismans#Idol_of_the_Magi|Idol of the Magi]]&lt;br /&gt;
** [[Meta_Talismans#Lute of Lost Harmonies|Lute of Lost Harmonies]]&lt;br /&gt;
** [[Meta_Talismans#Phylactery_of_Resilience|Phylactery of Resilience]]&lt;br /&gt;
** [[Meta_Talismans#Shadow_of_the_Rogue|Shadow of the Rogue]]&lt;br /&gt;
** [[Meta_Talismans#Totem_of_the_Berserker|Totem of the Berserker]]&lt;br /&gt;
*[[Monster Contracts]]&lt;br /&gt;
*[[Naval Warfare Reborn]]&lt;br /&gt;
*[[:Category:Rares|Rares]]&lt;br /&gt;
*[[Skill Scroll]]&lt;br /&gt;
*[[Titles and Hues Guide|Titles]]&amp;lt;br&amp;gt;&lt;br /&gt;
*Custom Dungeons&lt;br /&gt;
** [[Ankh]]&lt;br /&gt;
** [[Asylum]]&lt;br /&gt;
** [[Booty Island Dungeon]]&lt;br /&gt;
** [[Exodus]]&lt;br /&gt;
** [[Grinch&#039;s Grotto]]&lt;br /&gt;
** [[Mesozoic Lands]]&lt;br /&gt;
** [[Montor]]&lt;br /&gt;
** [[The Grotto]]&lt;br /&gt;
* Custom Lands&lt;br /&gt;
** [[Booty Island]]&lt;br /&gt;
&lt;br /&gt;
===Overdrive===&lt;br /&gt;
*[[Alloys (Overdrive)]]&lt;br /&gt;
*[[Donations (Overdrive)]]&lt;br /&gt;
*[[Ores (Overdrive)]]&lt;br /&gt;
*[[Overdrive]]&lt;br /&gt;
*[[Prestige Mastery Gear (Overdrive)]]&lt;br /&gt;
*[[PvP (Overdrive)]]&lt;br /&gt;
*[[Tameables (Overdrive)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;22%&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px solid #333333; padding: .5em 1em; background-color: #333333;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Player vs Monster===&lt;br /&gt;
*[[Champion Spawns]]&lt;br /&gt;
*[[Dungeon Bosses]]&lt;br /&gt;
*[[Dungeon Cloth]]&lt;br /&gt;
*[[Meta Pets]]&lt;br /&gt;
**[[Protecting Your Pets]]&lt;br /&gt;
*[[Living Environments]]&lt;br /&gt;
*[[Meta Talismans]]&lt;br /&gt;
*[[Monster of the Week]]&lt;br /&gt;
*[[Paragons]]&lt;br /&gt;
*[[Random Dungeon Adventure]]&lt;br /&gt;
*[[Rares]]&lt;br /&gt;
*[[Seasonal Monsters]]&lt;br /&gt;
*[[Slayer Types]]&lt;br /&gt;
*[[Slayer Armor]]&lt;br /&gt;
*[[Tameables]]&lt;br /&gt;
*[[Treasure Map]]&lt;br /&gt;
*[[Living_Environments#Wayward Journeys|Wayward Journeys]]&lt;br /&gt;
&lt;br /&gt;
===Player vs Player===&lt;br /&gt;
*[[Bounty System]]&lt;br /&gt;
*[[Event Templates]]&lt;br /&gt;
*[[Forever Clash]]&lt;br /&gt;
*[[Militias]]&lt;br /&gt;
*[[Player Killing]]&lt;br /&gt;
*[[PvP Intro]]&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
*[[Capture The Flag]]&lt;br /&gt;
*[[Invasions]]&lt;br /&gt;
*[[Raffles]]&lt;br /&gt;
*[[Zombie Land]]&lt;br /&gt;
*5 Year Anniversary&lt;br /&gt;
** [[5YearAnniversaryBritishBlackthorn | Richard Garriot &amp;amp; Starr Long Q&amp;amp;A]]&lt;br /&gt;
** [[AMA_5Year | Ask Us Anything]]&lt;br /&gt;
&lt;br /&gt;
===Ships &amp;amp; Sea===&lt;br /&gt;
*[[Cannons]]&lt;br /&gt;
*[[Cannon Balls]]&lt;br /&gt;
*[[Galleons]]&lt;br /&gt;
*[[Ships]]&lt;br /&gt;
*[[Ship Commands]]&lt;br /&gt;
*[[Ship Repair Kit]]&lt;br /&gt;
*[[Ship Upgrades]]&lt;br /&gt;
*[[Whirlpool]]s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wiki Updates / Corrections ====&lt;br /&gt;
If you notice any mistakes or missing information on the Wiki, please join us on the UO Forever forums or #wiki-requests Discord channel.&lt;br /&gt;
&lt;br /&gt;
[[Category:UO Forever]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10381</id>
		<title>Ageless Houses</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Ageless_Houses&amp;diff=10381"/>
		<updated>2026-10-12T02:21:11Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: Created page with &amp;quot;=Description= Ageless houses in Ultima Online Forever are permanent special properties that never decay or collapse over time, unlike standard player-built houses which go through decay stages and fall into In Danger Of Collapsing (IDOC) status.  =Key Features=  * No Decay: Unlike regular homes that require refreshing via signs, doors, or teleporters every 4 weeks, ageless houses remain intact permanently. * Plot Size: Ageless properties feature large 30x30 plots and som...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Description=&lt;br /&gt;
Ageless houses in Ultima Online Forever are permanent special properties that never decay or collapse over time, unlike standard player-built houses which go through decay stages and fall into In Danger Of Collapsing (IDOC) status.&lt;br /&gt;
&lt;br /&gt;
=Key Features=&lt;br /&gt;
&lt;br /&gt;
* No Decay: Unlike regular homes that require refreshing via signs, doors, or teleporters every 4 weeks, ageless houses remain intact permanently.&lt;br /&gt;
* Plot Size: Ageless properties feature large 30x30 plots and some are available with two 30x30 plots.&lt;br /&gt;
* Most ageless properties are located off the main world map (sort of like its own instance) but some special raffle ones (or very old ones) can be found in locations on the map.&lt;br /&gt;
* Trading and Demolition Rules:&lt;br /&gt;
** Most ageless/event/island properties are non-tradable and non-demolishable (tied directly to accounts or raffles), while others (like specific mountain or world-placed variants) can be traded.&lt;br /&gt;
** They cannot be freely torn down for a standard plot-cost refund the way custom houses can.&lt;br /&gt;
* Upgrades &amp;amp; Amenities: Higher-tier ageless plots support outdoor lockdown upgrades, special vendor/stable additions, or multi-plot configurations through the Ultima Online Forever Shop or special in-game raffles.&lt;br /&gt;
&lt;br /&gt;
=Current Details and Purchasing=&lt;br /&gt;
For the most updated rules, features, plot options, and how to purchase, visit [https://uoforever.com/cave-island-buy/|UOF Ageless Shop].&lt;br /&gt;
To buy add-ons for an ageless house, visit [https://uoforever.com/house-add-ons/|Ageless Add-On Shop]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Blacksmithing&amp;diff=10380</id>
		<title>Blacksmithing</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Blacksmithing&amp;diff=10380"/>
		<updated>2026-10-12T02:00:42Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Flag_blacksmithy.gif|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
== Description ==&lt;br /&gt;
The skill of Blacksmithy involves: smelting metal&amp;amp;nbsp;Items&amp;amp;nbsp;and ores;&amp;amp;nbsp;Crafting&amp;amp;nbsp;arms and armaments; enhancing certain metal&amp;amp;nbsp;Items; and repairing applicable&amp;amp;nbsp;Items.&lt;br /&gt;
&lt;br /&gt;
There is a special collection of [[Bulk Order Deed]]s available for Smiths to fill out. Returning these provides special mining tools and other&amp;amp;nbsp;Items&amp;amp;nbsp;as rewards. For the Smith in training, these can help speed the time it takes to acquire more [[ingots]] - For advanced players,&amp;amp;nbsp;Power Scrolls&amp;amp;nbsp;and [[Runic Hammer]]s may be earned.&lt;br /&gt;
&lt;br /&gt;
In the Blacksmith menu a player can choose to use different types of ore. The stronger the ore the more durability a weapon has, or the more AR (armor rating) the created armor will carry. For example a simple dexer suit in Iron provides 34 AR but a valorite version of that same armor gives 51AR.&lt;br /&gt;
&lt;br /&gt;
Blacksmiths can also make &amp;quot;repair deeds&amp;quot; by using a smith tool at a forge - selecting repair, and clicking a blank scroll. Once a player obtains GM they may &amp;quot;mark&amp;quot; any exceptional crafted item created with his/her name. Lady/Lord titles are included in the mark. [[Britain Crafting Area]] will also have a chance to create [[Slayer Types]] weapons. See the [[Slayer Types]] wiki for more details.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
[[Power Scrolls]] and [[Skill Scroll]]s are available for this skill.&lt;br /&gt;
&lt;br /&gt;
==Smelting==&lt;br /&gt;
The process for smelting ores and recycling metal&amp;amp;nbsp;Items&amp;amp;nbsp;into their constituent ingots differs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Stand near a forge.&lt;br /&gt;
:Double-click the ore pile you wish to smelt into ingots.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metal&amp;amp;nbsp;Items&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The manual, or old school, method of smelting, or recycling, metal&amp;amp;nbsp;Items&amp;amp;nbsp;into their constituent ingots involves:&lt;br /&gt;
&lt;br /&gt;
:Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
:A menu will appear.&lt;br /&gt;
:Select the Smelt Item button in the lower left-hand corner.&lt;br /&gt;
:Target the item you wish to melt into ingots. (If smelting self-crafted&amp;amp;nbsp;Items, will yield half of ingots used to create the item.)&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
To create an item using the Blacksmithy skill:&lt;br /&gt;
:Stand near a forge and anvil (either, alone is insufficient).&lt;br /&gt;
:Double-click a smith’s hammer, tongs, or sledgehammer that is located in your backpack.&lt;br /&gt;
:A menu will appear displaying the different categories of&amp;amp;nbsp;Items&amp;amp;nbsp;you can craft.&lt;br /&gt;
:Select a category and click on the button next to the item you wish to craft.&lt;br /&gt;
&lt;br /&gt;
If successful, the crafted item will appear in your backpack. If successful and lucky, the crafted item will be exceptional. A Blacksmith can opt to include his or her maker’s mark on such exceptional&amp;amp;nbsp;Items. The&amp;amp;nbsp;Crafting menu contains a toggle in the lower right-hand corner to turn the maker’s mark option on or off.&lt;br /&gt;
&lt;br /&gt;
==Ingot Types==&lt;br /&gt;
Special Ingots can be used when crafting, however you must meet the following minimum skill levels in order to craft with these [[Ingots]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Ingot&lt;br /&gt;
! Appearance&lt;br /&gt;
! Mine/Crafting Skill Required&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| [[file:Ingots.png]]&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Dull Copper&lt;br /&gt;
| [[file:Ingots_(Dull_Copper).png]]&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Shadow&lt;br /&gt;
| [[file:Ingots_(Shadow_Iron).png]]&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Copper&lt;br /&gt;
| [[file:Ingots_(Copper).png]]&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| [[file:Ingots_(Bronze).png]]&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Golden&lt;br /&gt;
| [[file:Ingots_(Golden).png]]&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Agapite&lt;br /&gt;
| [[file:Ingots_(Agapite).png]]&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Verite&lt;br /&gt;
| [[file:Ingots_(Verite).png]]&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Valorite&lt;br /&gt;
| [[file:Ingots_(Valorite).png]]&lt;br /&gt;
| 99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Recommended Leveling ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! What to Craft&lt;br /&gt;
|-&lt;br /&gt;
| 40.0 - 45.0&lt;br /&gt;
| Mace&lt;br /&gt;
|-&lt;br /&gt;
| 45.0 - 50.0&lt;br /&gt;
| Maul&lt;br /&gt;
|-&lt;br /&gt;
| 50.0 - 55.0&lt;br /&gt;
| Cutlass&lt;br /&gt;
|-&lt;br /&gt;
| 55.0 - 59.5&lt;br /&gt;
| Longsword or Katana&lt;br /&gt;
|-&lt;br /&gt;
| 59.5 - 95.6&lt;br /&gt;
| Short Spear&lt;br /&gt;
|-&lt;br /&gt;
| 95.6 - 106.4&lt;br /&gt;
| Platemail Gorget&lt;br /&gt;
|-&lt;br /&gt;
| 106.4 - 108.9&lt;br /&gt;
| Platemail Gloves&lt;br /&gt;
|-&lt;br /&gt;
| 108.9 - 116.3&lt;br /&gt;
| Platemail Arms&lt;br /&gt;
|-&lt;br /&gt;
| 116.3 - 118.8&lt;br /&gt;
| Platemail Legs&lt;br /&gt;
|-&lt;br /&gt;
| 118.8 - 120.0&lt;br /&gt;
| Platemail Tunics&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Alternate Leveling Method==&lt;br /&gt;
The below method is determined to be the best route to obtain GM Blacksmith as far as lowest cost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! What to Craft&lt;br /&gt;
|-&lt;br /&gt;
| 0 – 50&lt;br /&gt;
| Train from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 50 – 72&lt;br /&gt;
| Kryss/Cutlass with Short Spear for variety&lt;br /&gt;
|-&lt;br /&gt;
| 72 – 90&lt;br /&gt;
| Short Spears with the odd gorget for variety&lt;br /&gt;
|-&lt;br /&gt;
| 90 – 100&lt;br /&gt;
| Making Plate gorgets with Arms for variety&lt;br /&gt;
|-&lt;br /&gt;
| 100 - 120&lt;br /&gt;
| Skill Scrolls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mythical Crafting==&lt;br /&gt;
&lt;br /&gt;
Mythical crafting requires the Antique of the Artisan talisman. Read more about mythical crafting here: [[Antique_of_the_Artisan#Mythical_Crafting|Mythical Crafting]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
:Crafting Weapons at the [[Britain_Crafting_Area|Britain Crafting Area]] will grant a chance to craft a [[Slayer_Types|Slayer]] or [[Slayer_Types|Super Slayer]] weapon.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Carpentry]]&lt;br /&gt;
*[[Ingots]]&lt;br /&gt;
*[[Mining]]&lt;br /&gt;
*[[Tinkering]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Tailoring&amp;diff=10379</id>
		<title>Tailoring</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Tailoring&amp;diff=10379"/>
		<updated>2026-10-12T02:00:10Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TailoringFlag.gif|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Tailoring]] skill allows players to create Clothing, Leather armors and even bone armors. In the [[Naval Warfare Reborn]] expansion, a few items were added to the [[tailoring]] skill to upgrade [[Ships]] as well as materials to use with ships. &lt;br /&gt;
&lt;br /&gt;
There is a special collection of [[Bulk Order Deed]]s available for Tailors to fill out. Returning these provides specially colored cloth and other items as rewards. For higher level players, [[Power Scrolls]] and [[Runic Sewing Kits]] may be earned.&lt;br /&gt;
&lt;br /&gt;
[[Power Scrolls]] and [[Skill Scroll]]s are available for this skill.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
By double clicking the Sewing Kit you get to the [[Tailoring]] menu where you can select the clothing or armor you want to make, view the success chance, ingredients needed, and minimal tailoring skill to attempt making the item. If you have below the level needed, it will tell you that you’re not skilled enough to try. After you make clothing it can be cut up with scissors or dyed with a dye tub.&lt;br /&gt;
&lt;br /&gt;
==How to Train==&lt;br /&gt;
Cloth or bolts of cloth can be purchased from the tailor shops in large quantities.&lt;br /&gt;
&lt;br /&gt;
Cutting up your clothes will save you a bit of cloth and trips to the Tailor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Training Tailoring&lt;br /&gt;
|-&lt;br /&gt;
| 0-50&lt;br /&gt;
| Purchase from NPC&lt;br /&gt;
|-&lt;br /&gt;
| 45-55&lt;br /&gt;
| Cloaks&lt;br /&gt;
|-&lt;br /&gt;
| 55-75&lt;br /&gt;
| Robes&lt;br /&gt;
|-&lt;br /&gt;
| 75-99.6&lt;br /&gt;
| Oil Cloths&lt;br /&gt;
|-&lt;br /&gt;
| 99.6-100&lt;br /&gt;
| Studded Tunics &lt;br /&gt;
|-&lt;br /&gt;
| 100-120&lt;br /&gt;
| [[Skill Scroll]]s or Studded Tunics &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Leather Types==&lt;br /&gt;
There are 4 types of leathers that can be collected from various monsters or animals which can be used at different skill levels in order to create armor and footwear with additional bonuses:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Found&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Leather&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Most animals, [[Tameables#Taming_Charts|Cows]], [[Tameables#Taming_Charts|Bulls]], [[Tameables#Taming_Charts|Deer]] and [[Tameables#Taming_Charts|Great Hart]] are great for these hides.&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spined Leather&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centaurs, Giant Serpents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Leather&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Tameables#Taming_Charts|Drakes]], Wyverns, Sea Serpents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbed Leather&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Toughest Monsters such as [[Tameables#Taming_Charts|Dragons]], Greater Dragons, and Ancient Wyrms&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mythical Crafting==&lt;br /&gt;
&lt;br /&gt;
Mythical crafting requires the Antique of the Artisan talisman. Read more about mythical crafting here: [[Antique_of_the_Artisan#Mythical_Crafting|Mythical Crafting]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Skills]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Animal_Lore&amp;diff=10378</id>
		<title>Animal Lore</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Animal_Lore&amp;diff=10378"/>
		<updated>2026-10-01T20:18:20Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Loyalty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Flag_animal_lore.gif|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
[[Animal Lore]] is a knowledge skill similar to [[Anatomy]], on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding [[Veterinary]] and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with [[Bandages]] ([[Veterinary]] skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies solely on the skill in [[Animal Taming]].&lt;br /&gt;
&lt;br /&gt;
==Animals and Monsters==&lt;br /&gt;
This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a Gump with detailed info on [[Stats]], [[Skills]] as well as loyalty.&lt;br /&gt;
&lt;br /&gt;
[[File:AnimalLoreP1.jpg]] [[File:AnimalLoreP2.jpg]] [[File:AnimalLoreP3.jpg]]&lt;br /&gt;
&lt;br /&gt;
The chance to succeed is (skill / 120) * 100 in percent. Wild animals and monsters can only be used when the players skill is 110 or higher. There is no difficulty rating on different animals or monsters.&lt;br /&gt;
&lt;br /&gt;
=== Support for [[Veterinary]] ===&lt;br /&gt;
[[Animal Lore]] adds to the points healed with skill/5. It also enables curing at skill 60 and resurrecting bonded tames at skill 80 given, that the [[Veterinary]] skill is at least at the same level.&lt;br /&gt;
&lt;br /&gt;
=== Controlling Pets ===&lt;br /&gt;
Whenever a command is issued to a tamed pet, a check is made to determine if the command succeeds or fails. The chance for success are determined by the taming difficulty, the skill in [[Animal Taming]], the skill in [[Animal Lore]] as well as the current loyalty of the pet. Basically both [[Animal Taming]] and [[Animal Lore]] are taken into the equation and the ratio is 4 parts [[Animal Taming]] and 1 part [[Animal Lore]].&lt;br /&gt;
&lt;br /&gt;
For further details, please have a look at [[Controlling Pets]].&lt;br /&gt;
&lt;br /&gt;
===Loyalty===&lt;br /&gt;
Pets will lose Loyalty Rating over time as they become unhappy, or fail to respond to a command. Loyalty lost over time is lost one level at a time, on the hour. If a creature&#039;s Loyalty Rating drops too low, it will become &amp;quot;wild&amp;quot; meaning it will no longer have the status of &amp;quot;(tame)&amp;quot;. This [[Protecting_Your_Pets|may have further consequences for being a bad owner and failing to maintain a creature&#039;s happiness!]] Using the Animal Lore skill on any creature, you can check the Loyalty Rating which is a measurement of the current happiness of the creature. &amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;Here is a listing from Highest to Lowest Rating:&lt;br /&gt;
* Wonderfully Happy&lt;br /&gt;
* Extremely Happy&lt;br /&gt;
* Very Happy&lt;br /&gt;
* Rather Happy&lt;br /&gt;
* Happy&lt;br /&gt;
* Content&lt;br /&gt;
* Content, I Suppose&lt;br /&gt;
* Unhappy&lt;br /&gt;
* Rather Unhappy&lt;br /&gt;
* Extremely Unhappy&lt;br /&gt;
* Confused&lt;br /&gt;
&lt;br /&gt;
==Recommended Training==&lt;br /&gt;
:From 0 - 120 you may Heal, Cure or Resurrect Pets with bandages &lt;br /&gt;
:Use [[Animal Lore]] directly on pets or creatures&lt;br /&gt;
:Tame Pets&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Controlling_Pets|Controlling Pets]]&lt;br /&gt;
* [[Pets]]&lt;br /&gt;
* [[Protecting_Your_Pets|Protecting Your Pets]]&lt;br /&gt;
* [[Stable|Stables]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Veterinary]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Animal_Lore&amp;diff=10377</id>
		<title>Animal Lore</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Animal_Lore&amp;diff=10377"/>
		<updated>2026-10-01T20:17:19Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Controlling Pets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Flag_animal_lore.gif|thumb]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
[[Animal Lore]] is a knowledge skill similar to [[Anatomy]], on the subject of animals and monsters in general. It has 3 main uses, which are: getting information on animals and monsters, aiding [[Veterinary]] and controlling tamed pets. The skill can be trained directly by using it on a tame creature or indirectly by taming a creature or healing it with [[Bandages]] ([[Veterinary]] skill). It is possible to gain skill by targeting a single creature over and over. The success of taming a pet is in no way influenced by the skill as this relies solely on the skill in [[Animal Taming]].&lt;br /&gt;
&lt;br /&gt;
==Animals and Monsters==&lt;br /&gt;
This is the only active use of the skill. Using the skill and targeting a tamed animal will get you a Gump with detailed info on [[Stats]], [[Skills]] as well as loyalty.&lt;br /&gt;
&lt;br /&gt;
[[File:AnimalLoreP1.jpg]] [[File:AnimalLoreP2.jpg]] [[File:AnimalLoreP3.jpg]]&lt;br /&gt;
&lt;br /&gt;
The chance to succeed is (skill / 120) * 100 in percent. Wild animals and monsters can only be used when the players skill is 110 or higher. There is no difficulty rating on different animals or monsters.&lt;br /&gt;
&lt;br /&gt;
=== Support for [[Veterinary]] ===&lt;br /&gt;
[[Animal Lore]] adds to the points healed with skill/5. It also enables curing at skill 60 and resurrecting bonded tames at skill 80 given, that the [[Veterinary]] skill is at least at the same level.&lt;br /&gt;
&lt;br /&gt;
=== Controlling Pets ===&lt;br /&gt;
Whenever a command is issued to a tamed pet, a check is made to determine if the command succeeds or fails. The chance for success are determined by the taming difficulty, the skill in [[Animal Taming]], the skill in [[Animal Lore]] as well as the current loyalty of the pet. Basically both [[Animal Taming]] and [[Animal Lore]] are taken into the equation and the ratio is 4 parts [[Animal Taming]] and 1 part [[Animal Lore]].&lt;br /&gt;
&lt;br /&gt;
For further details, please have a look at [[Controlling Pets]].&lt;br /&gt;
&lt;br /&gt;
===Loyalty===&lt;br /&gt;
Pets will lose Loyalty Rating over time as they become unhappy, or fail to respond to a command. If a creatures Loyalty Rating drops too low, it will become &amp;quot;wild&amp;quot; meaning it will no longer have the status of &amp;quot;(tame)&amp;quot;. This [[Protecting_Your_Pets|may have further consequences for being a bad owner and failing to maintain a creature&#039;s happiness!]] Using the Animal Lore skill on any creature, you can check the Loyalty Rating which is a measurement of the current happiness of the creature. &amp;lt;/br&amp;gt;&amp;lt;/br&amp;gt;Here is a listing from Highest to Lowest Rating:&lt;br /&gt;
* Wonderfully Happy&lt;br /&gt;
* Extremely Happy&lt;br /&gt;
* Very Happy&lt;br /&gt;
* Rather Happy&lt;br /&gt;
* Happy&lt;br /&gt;
* Content&lt;br /&gt;
* Content, I Suppose&lt;br /&gt;
* Unhappy&lt;br /&gt;
* Rather Unhappy&lt;br /&gt;
* Extremely Unhappy&lt;br /&gt;
* Confused&lt;br /&gt;
&lt;br /&gt;
==Recommended Training==&lt;br /&gt;
:From 0 - 120 you may Heal, Cure or Resurrect Pets with bandages &lt;br /&gt;
:Use [[Animal Lore]] directly on pets or creatures&lt;br /&gt;
:Tame Pets&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Animal Taming]]&lt;br /&gt;
* [[Controlling_Pets|Controlling Pets]]&lt;br /&gt;
* [[Pets]]&lt;br /&gt;
* [[Protecting_Your_Pets|Protecting Your Pets]]&lt;br /&gt;
* [[Stable|Stables]]&lt;br /&gt;
* [[Tameables]]&lt;br /&gt;
* [[Veterinary]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10376</id>
		<title>Meta Talismans</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10376"/>
		<updated>2026-09-09T22:09:12Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Polymorph Forms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]][[Category:Talismans]]&lt;br /&gt;
[[image:talisman_phase_shift.gif|thumb|300px|An example of Phase Shift ability (Click to see)]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The meta talisman is a wearable item obtained by either: completing a [[#Quest_Line|quest line]] which begins at a mysterious Ancient Statue of Power near Valor Shrine ([[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi]], [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience]], [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker]], [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman]], [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms]], or [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]), completing a [[Idol_of_Forbidden_Magic#Questline|quest line]] which involves gathering crystals from cemeteries ([[Meta_Talismans#Idol_of_Forbidden_Magic | Idol of Forbidden Magic]]), or by purchase from the gold sink vendors ([[Meta_Talismans#Shadow_of_the_Rogue| Shadow of the Rogue]] or [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]]). The meta talisman gives PvM and crafting players special abilities as their talisman levels. Each talisman has a passive property and active abilities that are obtainable through relics. The talisman levels up as you kill creatures and the [[#Relics_and_Abilities|abilities]] of your talisman become stronger.&lt;br /&gt;
&lt;br /&gt;
With these bonuses come some limitations:&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]], [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 in any bard skills (e.g. music, provocation, peacemaking, discordance).&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 taming.&lt;br /&gt;
* The talisman skills and bonuses are not applicable against other players or pets.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses, except for the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cool down before the skills or bonuses become active. To avoid this cool down, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank (or your backpack, if available).&lt;br /&gt;
* DO NOT train your meta talismans or meta relics unattended. (Source: https://uoforever.com/rules/) This does not apply to the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a Meta Talisman has been deactivated, either by becoming recently un-equipped or being involved in PVP. There is a 15 minute cooldown before this Talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training Meta Talismans==&lt;br /&gt;
The [[Meta_Talismans#Description|Meta Talismans]] grow in power as you use them, much like any skill in Ultima Online. They are level based with experience points required for each level in order to progress to the new bonuses for the new level. This experience is gained passively by having an activated talisman equipped on your [[Paperdoll]] and doing damage to valid animals or monsters. This damage is converted into experience and applied to the current level each time damage is done to the creature. Each talisman has a different bonus for each level, as well as, specific rules/restrictions on experience gain so be sure to refer to the specific talismans below!&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_talisman_experience.PNG|500px|Phylactery of Resilience Meta Talisman]]&lt;br /&gt;
&lt;br /&gt;
Meta Talismans also have [[#Relics_and_Abilities|abilities]] that can be applied and also grow in power as you use them. Relics have levels which require experience, however the way experience is gained is specific to the Relic which can be by activating the relic or doing something while a Relic is activated. Levels and experience are tracked individually for each applied Relic and once the experience for that Relic Level&#039;s Maximum has been reached the Relic will gain additional bonuses. Relics do not have standard experience requirements per level, each Relic will have a different number of experience required before it will reach the next level. Currently the highest level for any Relic is 10.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* There is a maximum experience amount per creature that can be awarded to a given talisman. The bigger the creature, the greater the experience!&lt;br /&gt;
* There are [[Consumable_Perks#Perks|Consumable Perks]] that can be used to increase experience gain while leveling.&lt;br /&gt;
* During special events where double experience is given, the [[Consumable_Perks#Perks|Consumable Perks]] bonus is additive, which means that using Perks during these times will set your bonus to triple experience for the duration of the perk.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* You can not gain relic XP if you have not cast a spell or melee attacked a mob within the last 3 minutes (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cooldown before the skills or bonuses become active. To avoid this cooldown, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank. &lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a meta talisman has been deactivated, either by becoming recently un-equipped or being involved in PvP. There is a 15 minute cooldown before this talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or Monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each talisman has a maximum of four active relic slots. Active relic slots become available at talisman levels: 1, 4, 7, 10. The aesthetic slots are usable at any time.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently 4-7 unique relics for each type of talisman which are detailed further below. Each relic has up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To add a relic to your talisman, double click the relic and then select your talisman. Be sure to stand in a safe place while doing this as relics can be stolen!&lt;br /&gt;
&lt;br /&gt;
You are now able to swap your active relics. Double click your equipped talisman and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available, you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind that if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your talisman&#039;s relics drop for you. You may need to frequent the buying-selling channel in the UOF Discord or search in-game vendors to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The known relic qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 11 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta talisman relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Fragments===&lt;br /&gt;
:&#039;&#039;&#039;Small Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::Small Relic Fragments can be used to build Relics of [[Meta_Talismans#Relic_Qualities|Crumbling Relic Quality]]. Small Relic Fragments will have a specific Relic they originally belong to and start with 1 point in their Relic Fragment System. These Small Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Talismans#Relic_Qualities|Relic Qualities]]. &lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicQualitiesSmallFragment.PNG|An Imbueologist Relic Small Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::There are other Relic Fragments can be purchased from the Gold Sink Vendor that can be used with the [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]]. Relic Fragments will have a specific Relic they originally belong to and start with 0 points in their Relic Fragment System. These Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Pets#Relic_Qualities|Relic Qualities]]. Each Relic Fragment may have a different total amounts to reach before they can be applied to a [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]] and you can read more about the relic totals in their respective sections.&lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicNecrosisRelicFragment.PNG|A Necrosis Relic Fragment and Brood Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15.&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my talisman before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Craft Relics&#039;&#039;&#039;&lt;br /&gt;
::[[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] will have a chance to drop [[Meta_Talismans#Relic_Fragments|small relic fragments]] for the [[Antique_of_the_Artisan|Artifact of the Artisan]]. The character turning in the [[Bulk_Order_Deed|Bulk Order Deed]] must have the [[Antique_of_the_Artisan|Artifact of the Artisan]] equipped to have a chance at [[Meta_Talismans#Relic_Fragments|small relic fragments]]. The chance of getting a [[Meta_Talismans#Relic_Fragments|small relic fragment]] from [[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] is about 1%.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Fragments|Small relic fragments]] can be combined with additional [[Meta_Talismans#Relic_Fragments|small relic fragments]] to create a [[Meta_Talismans#Relic_Fragments|crumbling relic]]. Each fragment is worth one point and a total of 12 need to be combined to make the [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] and other relics can also be added to a [[Meta_Talismans#Relic_Fragments|small relic fragment]] to create a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] are equivalent to one point, [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] are equivalent to 1 point, and [[Meta_Talismans#Relic_Qualities|Flawed Relics]] are worth 10 points. [[Meta_Talismans#Relic_Qualities|Perfect Relics]] cannot be combined with small relic fragments.&lt;br /&gt;
&lt;br /&gt;
::When [[Meta_Talismans#Relic_Fragments|small relic fragments]] are combined, the final [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] that is created will match the fragment which you double clicked. For example, if you double click [[Antique_of_the_Artisan#Recycler|a small Recycler Relic fragment]] and target 11 [[Antique_of_the_Artisan#Imbueologist|small Imbueologist Relic fragments]], the resulting [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] will be a [[Antique_of_the_Artisan#Recycler|Recycler Relic]] type.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Activatable Relics==&lt;br /&gt;
===Activatable Macro Commands===&lt;br /&gt;
While most Relics are passively used, meaning that you do not have control over when a relic will proc, some relics (such as the [[Meta_Talismans#Relics_5|Artifact of the Marksman Relics]]) are now having the ability to be manually activated with a newly added &amp;quot;Relic Ability Macro&amp;quot;. Here is an overview on how to add these new macro commands to your client:&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:Activeabilities.png| Click on options on your paper doll and click the Macros tab. Create a new macro and then set it up like this (using whatever hotkey you want)&lt;br /&gt;
File:Artifact_of_the_Marksman_Activate_Abilities_By_Slot_1_Ability_3_Macro.png| Here is the example scenario for the following instructions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that when using the ForeverOnline (default) client, the action in the macro dropdown menu is called &amp;quot;Enhanced Abilities by Slot&amp;quot;. In the older Forever client, it will say &amp;quot;Active Abilities by Slot&amp;quot;. &#039;Slot 1&#039; is just the talisman itself so make sure you always choose Slot 1. The ability number depends on where the relic is in the order from top to bottom on the talisman. As you can see in the screenshot, Concussive Blast is the fourth relic down.&lt;br /&gt;
But, it&#039;s the third relic that has an active ability so I&#039;ve chosen &#039;Ability 3&#039; in the second dropdown menu above. The game doesn&#039;t count Reclamation because that has a passive ability and doesn&#039;t need to be activated to work. So because I chose &#039;Ability 3&#039; for this macro, the macro is going to look for the third active relic and use that one. If my relics were in a different order, such as concussive blast, reclamation, knee strike, then volley and I want the macro to activate concussive blast, I&#039;d choose &#039;Ability 1&#039; because it is the first active relic in the list. If I wanted a macro/hotkey for volley in that scenario, I&#039;d choose &#039;Ability 3&#039;. Even though volley would be fourth down in the list, it&#039;s only the third active relic so it needs to be &#039;Ability 3&#039;.&lt;br /&gt;
&lt;br /&gt;
===Activatable Menu Bar===&lt;br /&gt;
There is also a menu bar for activatable relics which will fill up for you to click on when your meta talisman detects a relic with an activatable ability. In this example you will see the [[Meta_Talismans#Relics|Vivify Relic]] which is an activatable relic that needs to choose a valid summoned pet in order to be used.&lt;br /&gt;
* If you can&#039;t find your abilities menu, you can find it in your client options, Combat-Spells, Then &amp;quot;Reset the Abilities Menu Position&amp;quot; button at the bottom.&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:MetaTalismanRelicActivatableMenu.PNG| The Activatable Relic Menu showing the Activatable Relic &amp;quot;Vivify&amp;quot; which is a clickable button that will bring up a crosshair to use on a summoned pet.&lt;br /&gt;
File:MetaTalismanRelicVivifyActivatable.PNG| The Vivify Relic in use with the Activatable Menu.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aesthetic Relics==&lt;br /&gt;
As mentioned there are currently four different aesthetic relics that apply to your Meta Talismans or [[Meta Pets]]. Pets require to be either a max evolution dragon (after feeding it fruit), at least a level 6 spider, or at least a level 6 steed.&lt;br /&gt;
&lt;br /&gt;
Aesthetic relic activation percentage is essentially an average of all aesthetics currently applied and online. The average percentage of having all four online is 10%. This means 10% of your kills will result in one of the four activating, they can not double activate on the same kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionGIF.gif|&#039;&#039;&#039;Ascension Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:BloodyExplosionGIF.gif|&#039;&#039;&#039;Bloody Explosion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:ChickenDinnerGIF.gif|&#039;&#039;&#039;Chicken Dinner Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:CombustionGIF.gif|&#039;&#039;&#039;Combustion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below you will see how to obtain each of the four relics. Ascension is on the donation vendor Nadine. Bloody Explosion is gained as a reward from doing monster contracts for Heracles. Chicken Dinner is on the gold sink vendor Sasha. Combustion is a drop from defeating the Warden boss in [[Asylum]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionVendo.PNG|&#039;&#039;&#039;Ascension Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Donation Coins)&lt;br /&gt;
File:BloodyExploVendo.PNG|&#039;&#039;&#039;Bloody Explosion Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Contracts)&lt;br /&gt;
File:ChickenDinnerVendor.PNG|&#039;&#039;&#039;Chicken Dinner Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Gold Sink)&lt;br /&gt;
File:CombustionBoss.PNG|&#039;&#039;&#039;Combustion Relic Boss&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Warden Boss Drop)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quest Line==&lt;br /&gt;
Be forewarned, the quest to obtain a Meta Talisman is not for the impatient, frugal or faint of heart! To begin the multi-part quest you must travel just west of the Valor Shrine where the Forgotten Warrior statue awaits:&lt;br /&gt;
&lt;br /&gt;
[[File:Talisman_statue.png]]&lt;br /&gt;
&lt;br /&gt;
In order to begin a questline with the Forgotten Warrior statue, you will need to stand on the tile by the foot of the statue and speak any words to it:&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineSpeakToTheStone.PNG]]&lt;br /&gt;
&lt;br /&gt;
You can then select one of the quests listed in this popup menu:&lt;br /&gt;
# [[Meta_Talismans#The Art of War|The Art of War]]&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
# [[Antique_of_the_Artisan#Questline|Lessons of the Past]]&lt;br /&gt;
## [[Antique_of_the_Artisan| Antique of the Artisan (Crafter Tali)]]&lt;br /&gt;
&lt;br /&gt;
===The Art of War===&lt;br /&gt;
The Art of War is a test of valor in which you must prove your worth as a true warrior. You must first sacrifice your most powerful weapons, then slay 100 evil creatures and finally fearlessly enter the Arch Demon&#039;s Lair. To track your progress, the Forgotten Warrior has given you a stone in which to empower with your deeds of valor.&lt;br /&gt;
# &#039;&#039;&#039;Surrender Your Weapons:&#039;&#039;&#039; You are given a dull stone that must be empowered with vanquishing weapons. This stone absorbs a vanquishing weapon&#039;s power by double clicking this stone and targeting the weapon. The stone can only be charged with true instruments of war... daggers, cleavers, knives, and pitchforks cannot power it. Once 30 vanquishing weapons have been absorbed by the stone, you must return to the Forgotten Warrior statue and present your empowered stone.&lt;br /&gt;
:: &#039;&#039;&#039;Overdrive Only: The dull stone accepts force, power, and vanquishing weapons valued at 1, 2, and 3 points, respectively. You must fill it with 90 points using any combination of those three modifiers. For example, you could empower the dull stone with 20 vanquishing weapons (60 points), 10 power weapons (20 points), and 10 force weapons (10 points) to achieve the required 90 points.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Slay Evil Creatures:&#039;&#039;&#039; The Forgotten Warrior witness your stone and tell you to prove yourself by slaying 100 &amp;quot;evil&amp;quot; creatures. Creatures of this stature include dragons, drakes, daemons, ogre lords, lich lords, deep earth elementals, orc mine overseers, paragon liches etc. The level of &amp;quot;evilness&amp;quot; is determined by the monster&#039;s health points which must be 400 or higher. Some deep earth elementals, for example, will be just below the required level of &amp;quot;evil&amp;quot; because they have less than 400 health points. Once you&#039;ve killed those creatures and the stone is filled, return to the statue and speak again.&lt;br /&gt;
# &#039;&#039;&#039;Enter the Arch Demon&#039;s Lair:&#039;&#039;&#039; Now you have to visit the [[Dungeon_Bosses#Arch_Demon|Arch Demon]]&#039;s lair! He is located in Wrong on level 3. &#039;&#039;&#039;YOU DO NOT NEED TO FIGHT THE ARCH DEMON!&#039;&#039;&#039; In the center of the room you will find a small red statue. Double click that to collect the Arch Demon&#039;s blood. Be cautious however, if the Arch Demon is around, you will have a hard time getting to the statue! If you want to take on the boss himself, it is recommended that you familiarize yourself with his attack mechanics first.&lt;br /&gt;
# &#039;&#039;&#039;Choose Your Path:&#039;&#039;&#039; With the Arch Demon&#039;s blood in your bag, double click your stone and select the blood to purify the stone. Now you can speak once more to the statue with your purified stone and you will be able to choose one of the four talismans:&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
* You may complete the quest multiple times on one character but you will only be able to wield one talisman at a time.&lt;br /&gt;
* When killing these evil creatures, you need to the source of damage that obtains looting rights in order for the kill to count. You cannot use summons(such as energy vortex or bladed spirits) or pets/hirelings.&lt;br /&gt;
&lt;br /&gt;
===Lessons of the Past===&lt;br /&gt;
[[File:AntiqueOfTheArtisanLessensOfThePastQuest.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
Lessons of the Past is a test of valor in which you must prove your dedication to the arts as a mythical craftsman. You must first consult with the Spirits of the Great Professions of the past to gain their knowledge and then gain their extraordinary powers into your skilled hands. You must then sacrifice corresponding resources to the tools enchanted by these great spirits. Only after all the Spirits of the Great Professions are sated will the Forgotten Warrior provide you with a Talisman of Power.&lt;br /&gt;
# &#039;&#039;&#039;Spirits of Great Profession:&#039;&#039;&#039; The statue will tell you to visit the Spirits of the Great Professions of the past, which will imbue your stone into a tool. Each spirit is in a location famous for its trade skills, the first is the blacksmith located at the [[Britain Crafting Area]]. These spirits will only be visible to you if you are on that part of the questline, no one else will see these spirits. You will need to absorb their knowledge into your stone by double clicking the stone and selecting the spirit.&lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvil.PNG|265px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmith.PNG|335px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithCapturedMessage.PNG|275px]]&lt;br /&gt;
# &#039;&#039;&#039;Sacrifices to the Tool:&#039;&#039;&#039; The spirits will require a sacrifice of the type of resources commonly used in their great profession. The first is ingots to the blacksmithing profession, which you will have to provide all the ingots requested to the tool by double clicking the tool and selecting a pile of ingots from your bags or from the bank box. &lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvilFilled.PNG]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithSacrificedIngotsMessage.PNG|310px]]&lt;br /&gt;
# &#039;&#039;&#039;Repetition, Consistency, Success:&#039;&#039;&#039; Once this is fulfilled you will need to show your dedication to the Forgotten Warrior and they will appoint your another Spirit of the Great Profession to track down and sacrifice the corresponding resources to the tool used by the Spirit of the Great Profession. Once all 8 spirits have been pacified with the ritual the Forgotten Warrior will offer you the [[Antique_of_the_Artisan|Antique of the Artisan Talisman of Power]].&lt;br /&gt;
## [[File:AntiqueOfTheArtisanLessensOfThePastQuestOfferingTalismanOfPower.PNG|335px]]&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
* When looking for the spirits, they will be found inside a building related to their profession. They will only be visible to you(and others on the same step) and invulnerable, so check for yellow names!&lt;br /&gt;
* When sacrificing resources, you can place the resources in the bank and then use the tool to target the stack in your open bank.&lt;br /&gt;
&lt;br /&gt;
===Abandoning a Questline===&lt;br /&gt;
You can abandon a previously empty or partially completed questline by using the context menu and selecting the &amp;quot;Abandon Quest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestlineDropdown.PNG]]&lt;br /&gt;
&lt;br /&gt;
After the context menu option has been selected you will see a prompt that will require you to type &amp;quot;I Agree&amp;quot; into the field then select &amp;quot;Continue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestline.PNG]]&lt;br /&gt;
&lt;br /&gt;
==Arms Lore==&lt;br /&gt;
The wielder of any active talisman with 100 [[Arms_Lore|Arms Lore]] and 100 weapon skill receives an increased Minimum Hit Chance. You will only get this increase if you are wielding a weapon relevant to your chosen weapon skill. For example, against a creature with 100 wrestling, a normal warrior with 100 Swordsmanship wielding a katana has a 50% chance to hit the creature. With the talisman and 100 Arms Lore, this increases to 63%. Note, however, that this does not raise your Hit Chance by a flat amount it just raises it to 63% if you are currently below that, such as when you are fighting monsters with 70+ wrestling. If you intend to kill only lowly ogres and ettins, you can probably skip Arms Lore. If however you want to take on bigger monsters, consider fitting this into your template.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width: 500px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | Monster&#039;s Weapon Skill &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance without Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance with Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Increased Hit Rate From Arms Lore&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 75% || 75% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 68.10% || 68.10% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 62.50% || 63% || 0.80%&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 57.70% || 63% || 9.10%&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 53.60% || 63% || 17.50%&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 50.00% || 63% || 26.00%&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 46.88% || 63% || 34.39%&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 44.10% || 63% || 42.86%&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 41.66% || 63% || 51.22%&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
UO Overdrive Note: The Reforged expansion (https://uooverdrive.com/overdrive-reforged-expansion/) on UO Overdrive made hit chance (accuracy) a flat 75% so Arms Lore no longer has any effect on hit chance when used with a talisman on UO Overdrive.&lt;br /&gt;
&lt;br /&gt;
== Idol of the Magi == &lt;br /&gt;
[[File:magetali.png|right]] &lt;br /&gt;
&lt;br /&gt;
The Idol of the Magi provides a spell damage bonus and mana cost reduction for offensive spells. The relics also provide more ways to reduce mana costs, boost damage, and use summons to tank through the active use of vivify to heal and return mana to your summons. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Idol of the Magi increases offensive spell damage as the talisman levels at 10% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Bonus Spell Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mana Reduction====&lt;br /&gt;
Idol of the Magi offers a few ways to reduce mana cost which is calculated by the talisman level, number of relics applied, and Spirit Speak:&lt;br /&gt;
* ([[Spirit Speak|Spirit Speak Skill]]/4)% e.g.: 25% mana reduction at 100 Spirit Speak, 12.5% at 50.&lt;br /&gt;
* (Talisman Level)% e.g.: 1% at level 1, 10% at level 10. &lt;br /&gt;
* Bonus 10% reduction when four relics are enabled. &lt;br /&gt;
* These bonuses are all additive, meaning if you have [[Spirit Speak|GM Spirit Speak]], a level 10 Talisman, and four relics enabled, your spell&#039;s cost will be reduced from 45% (mana costs are rounded up to the next whole number!)&lt;br /&gt;
* It is also worth noting the Transcendence relic reduces the base cost of spells by (relic level), which these percentage reductions then apply to.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
While leveling, your talisman experience gains are reduced if you are wearing armor. The penalty is 1.6% per AR. There is however no range penalty for meta mages. You can therefore stand at a safe distance while firing your lightning bolts at those big ugly creatures!&lt;br /&gt;
&lt;br /&gt;
=== Spirit Speak ===&lt;br /&gt;
Spirit Speak reduces the cost of spells. With the talisman at level 10 with four relics applied an energy bolt will cost as little as 10 mana with 100 Spirit Speak, 14 mana with 50 Spirit Speak, and 16 mana with 0 Spirit Speak.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Idol of the Magi has 5 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. &lt;br /&gt;
&lt;br /&gt;
====Dispersion====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Greater than 10%&lt;br /&gt;
&lt;br /&gt;
Dispersion provides a chance for spell damage to be dispersed to nearby enemies. There is a 10% chance for an offensive spell to damage level-dependent number of creatures within a 3 tile radius. At level one, the damage can disperse onto one additional creature and the cool down is 60 seconds. At level ten, the damage can spread to up to ten additional creatures and the cool down is 45 seconds. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Additional Creatures&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 95%&lt;br /&gt;
&lt;br /&gt;
Focus provides a chance for increased spell damage. Spell damage can do (Focus Level / 20)% additional damage to the target creature. For example, at level 1, this would be 5% (1/20)% additional damage. An offensive spell that hits for 100 will therefore generate an additional 5 damage, shown as a separate damage number. In the same scenario, at level 10, focus can generate an additional 50 spell damage. The Focus relic cooldown begins with a base of 35 seconds and falls 2 seconds per relic level for a total of 15 seconds at Level 10. The chance of activation is 95% after the cooldown expires.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Disciple====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Very Low&lt;br /&gt;
&lt;br /&gt;
Shadow Disciple provides a chance to return some mana and temporarily lower the resist of creatures that are casted upon. Mana recovery is calculated by: (damage * (10.0 + (Level * 2.0)) / 100.0). The resist of the target is modified by: resist * (1.0 - (((Level * 2) + 10.0) / 100.0)). The Cooldown starts at 1 minute and reduces 2 seconds per level. It has a 100% chance to trigger.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Recovery&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Target New Resist&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Transcendence====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 100 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 seconds&lt;br /&gt;
&lt;br /&gt;
When this relic is [[Meta_Talismans#Activatable_Relics|activated]], your character will go into a trance, be covered in a blue aura, and be able to cast hostile spells(such as Lightning) in a frenzy for up to 10 seconds. This is similar to how the Quicksilver relic works where instead of increasing the attack speed, this relic will increase the casting speed! The casting time for a spell becomes 1/(relic Level +1) of its original casting time. So for level 1, your casting time is 1/2 or a 50% increase in casting speed and at level 9 it would be 1/10 or a 90% increase. The secondary effect for the speed up in casting is the reduce cost in mana so that these spells which each Level of this relic provides a relic level amount reduction in the spells cost. A level 10 relic would make a lightning strike 1 mana for instance. If you enter into PVP(Player vs Player) combat during this trance, the relic will deactivate. You cannot target a player while the under the the effects of Transcendence. Experience is gained through damage done while under the effects of Transcendence.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;New Casting Time&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Casting Speed Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Cost Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,639&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 303% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,951&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,479&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 588% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 714% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,082&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,236&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 833% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,515&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,910&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1111% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Vivify====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 8 minutes&lt;br /&gt;
&lt;br /&gt;
This [[Meta_Talismans#Activatable_Relics|Activatable Relic]] is used to buff a summoned creature that you can control(such as a daemon or elemental but not Energy Vortexes or Bladed Spirits). The cooldown for this relic is 30 seconds. The ability has a channeling time, which means the summoned creature needs to stay within 3 tiles of the targeted location that the spell began before the Vivify buff can be applied. If the target stays within the location until the end of the animation, then the following buffs will be applied:&lt;br /&gt;
* Increase in skills and stats equal to Relic level * 6.66% .&lt;br /&gt;
* Armor increased by relic Level * 4.44%.&lt;br /&gt;
* Duration that the summon will stay active is increased to eight minutes.&lt;br /&gt;
* The chance to dispel a summoned creature will be reduced, which will be the Normal Dispel Chance / (Relic Level + 1). Higher levels means lower chances to dispel this vivified target.&lt;br /&gt;
* Vivified targets will be dyed a random metallic color, unless your meta talisman has been dyed. Dyed meta talismans will apply their colors to vivified targets.&lt;br /&gt;
* If the target is already vivified, the target&#039;s health, mana, and stamina will be restored by a set amount, repeatedly for a short duration. This also applies to non-vivified summons!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The target will receive a buff relative to the level of the Relic, the higher the level, the better the buffs.&lt;br /&gt;
* Only while the target is vivified will relic XP be granted after killing a sufficiently difficult monster of which there will need to be a minimum amount of 1 damage done by that summoned creature.&lt;br /&gt;
* Vivify XP gains will also include the damage from the vivify owner. As long as the vivify summon has dealt 1 damage to a target, the vivify XP gained will be calculated as if all damage from the vivify owner is from the vivify summon.&lt;br /&gt;
* If you enter into PVP(Player vs Player) combat, Vivify will deactivate.&lt;br /&gt;
* Mages using vivified summons can now benefit from unlocking a sixth follower slot. See [[Tameables#Follower_Slots | Follower Slots]] for details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Skills and Stats&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Armor&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dispel Chance Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6.66%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.44%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,294&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8.88%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,133&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19.98%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17.76%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,421&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33.3%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22.2%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,469&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75,614&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46.62%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31.08%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91,768&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53.28%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35.52%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 108,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 59.94%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 126,827&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66.6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44.4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
When completing the initial quest line, you may want to consider switching your character to a warrior or tank mage to complete killing the 100 evil creatures. Alternatively, make use of slayer spell books to kill the evil creatures as a pure mage but note that this can be somewhat laborious as you cannot use summons to help you.&lt;br /&gt;
&lt;br /&gt;
You should make best use of all things that improve leveling efficiency:&lt;br /&gt;
* Don&#039;t wear any or very minimal armor. Leather bought from NPCs with slayer properties applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Level up Spirit Speak to 100 for spell cost reduction. &lt;br /&gt;
* Use slayer spell books to increase spell damage and therefore experience gains &#039;&#039;but&#039;&#039; be aware that at higher levels when you start dishing out some serious damage and killing monsters quickly, you may be better off using weaker spells or dropping the slayer spell book to eek out the maximum possible experience per monsters. Note: Unlike normal spell books, crafted slayer spell books can be stolen, unless a bless deed is used on them.&lt;br /&gt;
* Apply the Shadow Disciple relic first as it provides both increased damage and returns mana.&lt;br /&gt;
* Kill the biggest creatures you can find. If you are struggling, ask a friendly tamer or bard if you can follow them around and cast spells on the creatures they are killing.&lt;br /&gt;
&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Magery, Evaluating Intelligence, Healing, Anatomy, Spirit Speak, Meditation, Resisting Spells - This provides defensive wresting through Evaluating Intelligence and Anatomy, allows bandages to be used to heal and therefore save mana and Spirit Speak to conserve mana. Resisting Spells is useful to mitigate interruptions from poisons and paralyze spells.&lt;br /&gt;
* Magery, Evaluating Intelligence, Spirit Speak, Wrestling, Inscription, Meditation, Resisting Spells - Inscription lets you craft your own slayer spell books and number of spells that can be reflected with the Magic Reflection spell.&lt;br /&gt;
&lt;br /&gt;
==Phylactery of Resilience==&lt;br /&gt;
[[File:defencetali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Phylactery of Resilience, also known as the defense talisman, offers increased survivability in combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Reduced Damage====&lt;br /&gt;
The Phylactery of Resilience offers increased protection from melee and magical damage from creatures. There are ten levels of the talisman and on average you gain 5% damage reduction per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Protection&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The amount you gain is penalized by wearing too little armor. To ensure maximum experience gains, keep your armor at or above 80. The amount of experience gained is also affected by distance from the creature. The penalty is 20% for each tile beyond 1.5. Stay close, be well armored and crush those evil creatures!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Phylactery of Resilience has 5 relics available to reduce incoming damage from fire breath and poison damage, as well as, provide retaliation attacks such as reflected damage, stuns, and even the ability to steal hit points from nearby creatures. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Leech provides the ability for the player to sap small amounts of health from nearby creatures when damaged. The amount per creature is capped at the skill level and is a random value from 1 to relic level. The chance to activate and cool down are affected by gaining levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range of Health Sapped&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quench====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Quench provides a chance to resist fire breath. Once triggered it provides protection against fire breath for a period of time determined by the relic level. The duration lasts for (Level * 5) seconds. The cooldown decreases by 90 - (Level * 2).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recoil====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Recoil provides a chance for melee damage done to a player to reflect back on the attacking creature. When it activates, it returns 2x base damage to the creature. There is a 25% chance to turn an opponent&#039;s attack onto him. At level 1 it starts with a 30 second cooldown. With each level the cooldown reduces by 1 second, resulting in a 20 second cooldown at level 10.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Remedy====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Remedy provides a chance to resist poison from a melee hit, such as a scorpion&#039;s sting, for a period of time determined by the relic level. There is a 25% chance to become immune to poison for (Level * 4) seconds. The cooldown decreases by 90 - (Level * 3).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 273&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,032&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,344&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,680&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 69 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,039&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,419&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,818&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shield Bash====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Shield Bash does a mighty stunning bash to your enemy. Factoring in your skill in parry and your relic level at level 10 it provides a 3x modifier in damage based of your weapon. Including the damage it also stuns your target for 5 seconds. The cooldown decreases by 30 - (Level * 1).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
The defense talisman is the most casual to level, sitting comfortably between the fast, furious zerker and the laborious, cautious meta mage. While you may need to pay slightly less attention to your health bar than the other talismans, you can&#039;t completely disengage. Keep the following things in mind:&lt;br /&gt;
* Keep your armor at or above 80 at all times. Regularly check armor damage as you will be taking some big blows from the level of creature you will be fighting. A character with blacksmith will come in handy for repairs or you will need to stock up on repair deeds.&lt;br /&gt;
* Strongly consider including [[Parrying]] in your template to protect your armor and provide extra damage mitigation. This is particularly useful at lower levels.&lt;br /&gt;
* Consider using a swamp dragon for even more damage mitigation.&lt;br /&gt;
* If you can afford it, consider adding some [[Slayer_Armor|slayer properties]] to your armor.&lt;br /&gt;
* Quench and Remedy are best applied early on as they provide excellent protection and can take quite some time to level up.&lt;br /&gt;
&lt;br /&gt;
A classic template is:&lt;br /&gt;
* Weapon Skill, Parrying, Healing, Anatomy, Resisting Spells, Tactics and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Arms Lore to increase your hit chance (Using runebooks loaded with recalls to travel around).&lt;br /&gt;
&lt;br /&gt;
==Totem of the Berserker==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Totem of the Berserker, also known as the zerker, provides increase offensive bonuses in combat. While typically used with melee weapons, this damage bonus can be applied to archery, however it is recommended to use [[Meta_Talismans#Artifact_of_the_Marksman|Artifact of the Marksman]] to get the most out of ranged combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Increased Damage====&lt;br /&gt;
Totem of the Berserker provides a damage bonus of 5% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Totem of the Berserker has 5 relics available to increase offensive bonuses in combat. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Double Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
On a successful swing this relic may activate which the berserker will double swing on the creature. It does an instant swing following a normal swing provided you are within 5 tiles and starts with a 25% chance to activate with a 30 second cooldown. The damage is recalculated for the second strike so the damage number will almost certainly differ. Leveling this ability lowers the cooldown and increases the chance of activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Infected Wounds====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
When this relic activates on a hit, the target becomes infected with a special debuff that increases the damage that the target takes from this Relic. When a target has the Infected Wounds debuff active, it will begin to take damage every 0.5 seconds for 3 seconds which the damage will increase as the target loses hit points. The damage calculation per 0.5 seconds is based on relic level and the current missing hit points, which is the lowest value of either 10% of the targets missing health or the Infected Wounds relic level * 4 in damage. AKA Damage Calculation = Smaller of (10% of missing health or Level * 4).&lt;br /&gt;
&lt;br /&gt;
[[File:Totem_Of_The_Berserker_Infected_Wounds_Estimated_Damage_Table.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 820&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,476&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,031&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 49 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,041&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,118&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,257&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 43 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,455&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phase Shift====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
Upon attacking a creature at range the berserker teleport attacks to the targeted creature. The cooldown starts at 60 seconds but has a guaranteed activation on attack. The target must reside on a tile that can be walked on and more than 7 tiles away. Phase Shift teleports to a single target. Each level lowers the cooldown. 100 [[Hiding]] and [[Stealth]] will provide 50% bonus damage when phase shifting while hidden.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Primal Scream====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5 seconds&lt;br /&gt;
&lt;br /&gt;
You can activate a scream every 30 seconds that will provide yourself with a buff to both your Dexterity and Stamina of the Primal Scream relic level times 40 for a total of 5 seconds. This will increase your swing speed as Dexterity and current Stamina are a factor in determining how fast a weapon swings in your hands! Experience is gained while fighting under the effects of Primal Scream instead of by activation counts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dexterity and Stamina Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tread====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
The berserker can trample an enemy either on foot or while mounted. Full stamina is required and the [[Strength]] of the character is taken into account where 120 [[Strength]] is considered full strength and will provide maximum damage for your level. At level 10 the ability can provide up to a maximum of 300 damage. It has 100% chance to activate if the ability is available and the berserker&#039;s stamina is full.&lt;br /&gt;
&lt;br /&gt;
A special ability for Tread will be unlocked upon reaching level 11. Once clicked to activate it, the next time the berserker runs through a non-player target, the target will be stunned for about five seconds. The ability has a 15 second cooldown between uses and neither the duration nor cooldown change as the level increases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Maximum Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Buy refresh potions, lots and lots of refresh potions.&lt;br /&gt;
&lt;br /&gt;
The zerker talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to quickly progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage, and in keeping with your title, a berserker should wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[Parry]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Primal Scream is a good choice for a first relic to start out with, it gives a great damage boost which levels the talisman faster and is an [[Meta_Talismans#Activatable_Relics|Activatable Relic]] so there are no wasted procs, plus it&#039;s fun!&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a zerker but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Lumberjacking for even more damage if you opt for Swordsmanship.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
&lt;br /&gt;
== Shadow of the Rogue ==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Shadow Of The Rogue talisman is a take on the classic RPG rogue class. The talisman and relics level in the same manner of the existing talismans. The talisman and relics are available on the gold sink vendor for 1,000,000 gp for the talisman and 100K gold per crumbling relic or 800K gold per flawed relic. This talisman does not require the completion the talisman quest in order to begin using these benefits or applying relics.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
* Knives and Daggers get a Level * 20% bonus to knife weapons (i.e. 200% at Level 10)&lt;br /&gt;
* Crossbows get a Level * 13% (i.e. 130% bonus at Level 10)&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Knife Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Crossbow Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 140%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 104%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 117%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Running Stealth====&lt;br /&gt;
The wearer gains the ability to run while stealth to a distance of 5 * level tiles (i.e. 50 tiles at Level 10)&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
There were some past changes to the Shadow of the Rogue talisman as indicated in the following patch notes:&lt;br /&gt;
* [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
&lt;br /&gt;
Additional new updates have been made to the Rogue Talisman, including the addition of three new relics:&lt;br /&gt;
* [https://www.uoforum.com/threads/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes.110323/#post-792921/ Server update 8.8.4.1 - Rogue talisman changes and additions, lots of bug fixes!]&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
The talisman and relics level in the same manner of the existing talismans.&lt;br /&gt;
&lt;br /&gt;
====Permanent Experience Method====&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Relics can be purchased directly from the gold sink vendor for 100K gold per crumbling relic or 800K gold per flawed relic and the relics are leveled through damage when activated or by the activation itself.&lt;br /&gt;
&lt;br /&gt;
==== Disembowel ====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Bleed attack that does 10 ticks of relic level damage every 30 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage per 10 Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Elude====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Damage absorption of relic level * 2% every 30 seconds that lasts up to 20 seconds per activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Absorption&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ruthless====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This is a passive relic that gives relic level * 2% bonus damage to poisoned targets. This is always on and does not give trigger notifications.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,902&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,957&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,379&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,164&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,472&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29,029&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,821&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Dance====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Area effect attack that hits up to 4 nearby creatures with bonus damage based on relic level&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowdance.gif|Shadow Dance at level 10.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Smoke Bomb====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Being inside the effected area will periodically make your character invisible&lt;br /&gt;
&lt;br /&gt;
Tick rate = 2.5 - (0.15 * level) seconds&lt;br /&gt;
&lt;br /&gt;
[[File:Smokebomb.gif|Smoke Bomb in use.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Tick Rate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.35 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.20 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.05 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.90 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.75 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.60 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.45 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.30 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.15 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 second&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Sneak Attack====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you an additional 5 * Level% damage when you attack an opponent from hidden&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finesse====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you a stacking buff which reduces your swing speed. Maximum stacks are the same as the level of this relic. The buff is attached to the weapon you&#039;re using, if you switch it then you will lose all stacks.&lt;br /&gt;
&lt;br /&gt;
Formula is now speed / (1 + (Stacks * 0.3)&lt;br /&gt;
&lt;br /&gt;
[[File:Finesse.gif|Finesse after gaining 10 stacks with a dagger.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,836&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,928&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,631&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,785&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,381&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,367&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The rogue talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage and zerker, wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[parrying]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a Rogue but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
* The weapon skill should ideally be Fencing (with daggers), Swords (with knives) or Archery (with regular crossbows) to benefit from the increased damage.&lt;br /&gt;
&lt;br /&gt;
==Artifact of the Marksman==&lt;br /&gt;
[[File:AOM Symbol.png|right]]&lt;br /&gt;
&lt;br /&gt;
Artifact of the Marksman Talisman is an archery focused talisman which provides multiple options to suit your playstyle by providing area of effect (AOE) and crowd control (CC) options. It also increases single target damage by amplifying damage output and attack speed. The talisman is received as a reward for completing the [[Meta_Talismans#The_Art_of_War|Art of War Questline]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Artifact of the Marksman increases damage as the talisman levels levels by 5% per level when using [[Archery|Archery based weapons]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Archery Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Decrease Arrows Destroyed====&lt;br /&gt;
Artifact of the Talisman lowers the chance of arrows being destroyed while auto attacking to 5% for hits and misses. Normally, arrows would be destroyed 25% of the time when it hits a target and 40% of the time when you miss.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
There are no restrictions to leveling with this talisman. Armor and distance are not a factor when attempting to train this talisman!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Artifact of the Marksman has 7 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. All relics can be purchased directly from the Unique Wares gold sink vendor.&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
*Current relic color is a placeholder and will be changed.&lt;br /&gt;
*Certain mobs will be immune to CC (crowd control) effects such as champs or higher level paragons. &lt;br /&gt;
&lt;br /&gt;
====Concussive Blast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Applies a silence to the target that lasts 2 seconds per relic level which is 20 seconds at max level. The silence applies a debuff which prevents spell casting and also interrupts their current spell channeling at the time of the concussive blast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Silence Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunters Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Provides a buff which greatly increases the attack speed for 5 seconds. You will receive 40 dex/stam per level. The buff will automatically be removed during PvP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex/Stam Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,093&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,967&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,986&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,126&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,721&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,157&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,676&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,274&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Knee Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive &amp;amp; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Cooldown:&#039;&#039;&#039; 3 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Passively debuffs your target, lowering their movement speed while auto attacking every 3 seconds and applies Knee Strike charges. Knee Strike&#039;s active ability consumes your Knee Strike charges and applies an even more powerful slow on your next attack. The amplified slow increases, depending on the number of charges you have with 10 being the max. Each charge will reduce move speed by 1/4.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Piercing Shot====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 8 seconds&lt;br /&gt;
&lt;br /&gt;
Fire an arrow towards the selected target which pierces through all mobs for 14 tiles dealing Level * 3 damage. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,918&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,316&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,438&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,803&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,191&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,184&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pinning Lob====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Pushes the first mob that the arrow collides into back 3 tiles. If the mob collides with an obstacle or another mob, it will stun the mob for 1 second per level. If it is pushed into a mob, the mob it collides with will also be stunned for the same duration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Stun Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,366&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,158&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,719&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,402&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,092&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reclamation====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Reclamation is a passive relic which automatically picks arrows up as they are being shot or from active relic abilities. It picks arrows up within the relic’s level +1 tiles of your character. So, at level 1 it will pick up arrows within 2 tiles and at level 10 it will pick up arrows within 11 tiles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,755&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,313&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,410&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61,179&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72,573&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84,551&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Volley====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Your player will begin shooting massive amount arrows into the air at a target location every second for 10 seconds. Volley will be interrupted if you move or do not have enough arrows. Damage dealt 3 * Level and will be modified by arrow type modifiers. The archer must be dismounted to use Volley.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The marksman talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Unlike some of the other talismans, there is no xp penalty when firing at range and no xp penalty related to how much armor you are wearing.&lt;br /&gt;
* Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken. However, an archer should be able to stay out of harm&#039;s way when it comes to melee attacks from mobs.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a marksman but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
*Concussive Blast and Hunter&#039;s Focus are the two most recommended relics to start with. Concussive Blast silences a mob from casting spells so it allows the marksman to take on more powerful mobs earlier, which means more xp gained and faster leveling overall. Hunter&#039;s Focus adds a dexterity buff which translates to faster shooting and also can help the talisman level faster. Both are great choices for the marksman&#039;s first relic.&lt;br /&gt;
*Reclamation is a much more effective alternative to using the scavenger agent in Razor because it does not conflict with other actions, puts arrows back into your backpack faster, and does not conflict with rough terrain. To level reclamation quickly, use the volley relic against a paragon version of an ettin, ogre, or troll. If you can activate a relic xp perk or 2x bonus code at the same time, even better.&lt;br /&gt;
&lt;br /&gt;
==Idol of Forbidden Magic==&lt;br /&gt;
[[File:World_first_necromancer_mambamancer.png|thumb|Idol of Forbidden Magic talisman is achieved from collecting and combining 350 Forbidden Knowledge Crystals fragments into 7 complete Forbidden Knowledge Crystals to create the Forbidden Knowledge Stones which is then presented to a necromancer.]]&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] is one of the most recently discovered meta talismans which can empower the Sosarian with the ability to perform necromantic rituals to reanimate the corpses of recently slain creatures. The focus of this talisman to allow the practice of necromancy to supplement your current playstyle, as this is the most versatile talisman with the least amount of restrictions. The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] does not restrict you from the animal taming or barding skills, and allows for the Arms Lore Hit Chance baseline. It is a summoner, in which you raise a small, but powerful, army that is under your control. These summons use [[Pets#Control_Slots|Pet Control Slots]], much like summoned daemons or Energy Vortexes, however [[Idol_of_Forbidden_Magic#Summoning_Rituals|there are some key differences in how they function]] when compared to normal summons or pets/hirelings. Unlike the other meta talisman&#039;s questline, there is a [[Idol_of_Forbidden_Magic#Questline|unique way to obtain this talisman]] that involves spending time in the graveyards near the various cities of Britannia and hunting for fragments of this forbidden knowledge.&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_Forbidden_Magic_Activatable_Powers.PNG|All the currently known activatable abilities for the Idol of Forbidden Magic]]&lt;br /&gt;
&lt;br /&gt;
[[File:Essentia_Tap_relic.gif|Essentia Tap converts damage that the necromancer using the Idol of Forbidden Magic does into health that is applied to the summons.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]]:&lt;br /&gt;
* [https://www.uoforum.com/threads/necromancer-talisman.110113/ Read about the story in the forums:Necromancer Talisman]&lt;br /&gt;
* [https://www.youtube.com/watch?v=7WkzgwTgCb8 Be sure to check out the official Ultima Online Forever YouTube] &lt;br /&gt;
* [[Idol_of_Forbidden_Magic|Read about obtaining the talisman, summoning rituals, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_forbidden_magic_thumbnail_video.jpg|500px|link=https://www.youtube.com/watch?v=7WkzgwTgCb8]]&lt;br /&gt;
&lt;br /&gt;
==Antique of the Artisan==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsOverview.PNG|thumb|Antique of the Artisan overview from the Talisman scroll. You can see 7 relics, 4 active, 3 suspended.]]&lt;br /&gt;
&lt;br /&gt;
The [[Antique_of_the_Artisan|Antique of the Artisan]] is a Meta Talisman designed around the various crafting and trade skills available in Ultima Online. The Talisman gives the ability to craft hundreds of new rare items with the use of [[Antique_of_the_Artisan#Mythic_Crafting|Mythic Crafting Recipes]]. [[Antique_of_the_Artisan#Relics|Relics]] allow for ways to affect your crafts though various ways such as Empowering them to do more damage, reduce resource costs, better chances at exceptional/slayer properties, and NPC Vendor side-deals like offering bulk sale offers or giving up to a 95% discount on the sale.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Antique_of_the_Artisan|Antique of the Artisan]]:&lt;br /&gt;
* [https://www.youtube.com/watch?v=c3qZmTBMD34 Be sure to check out the official Ultima Online Forever Youtube] &lt;br /&gt;
* [[Antique_of_the_Artisan|Read about obtaining the talisman, mythic crafting, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanVideoPreview.PNG|500px|link=https://www.youtube.com/watch?v=c3qZmTBMD34]]&lt;br /&gt;
&lt;br /&gt;
== Idol of Endless Forms == &lt;br /&gt;
The Idol of Endless Forms is a polymorph-based Meta Talisman that allows players to transform into a wide variety of creatures, each with its own independent skill progression and stat growth. As forms level up over time, they unlock powerful form-defining abilities, rewarding dedicated players who master the unique strengths of each transformation. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Polymorph Forms====&lt;br /&gt;
The Idol of Endless Forms has the following progression forms. Each form has its own set of skills, which will be reflected in the player&#039;s skills when polymorphed. Each form can be leveled independently, gaining xp and even changing stats as it rolls over, similar to how meta pets roll over. Roll overs are optional and can be rejected by the player, as with meta pet rollovers.&lt;br /&gt;
&lt;br /&gt;
To take on a form, cast the polymorph spell and select from the forms available to you based on your talisman level.&lt;br /&gt;
&lt;br /&gt;
====Forms====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Allowed Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A fast, aggressive melee form built for pressure and mobility. Excels at sustained damage and supporting allies with Inspirational Howl.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A poison-centric predator that wears targets down over time. Strong single-target pressure with poison and acid-based damage.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A durable front-line bruiser focused on mitigation and staying power. Crystallize provides a defensive window for surviving heavy bursts.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A spell-focused form designed to scale through intelligence and casting mastery. Deathly Touch amplifies spell damage and rewards sustained offensive casting.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A heavy melee brawler with explosive strength windows. Troll Rage enables short bursts of extreme physical threat.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A hybrid caster form with strong area pressure. Dragon Fire delivers reliable line damage and forces positioning mistakes.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A toxic caster/bruiser that controls space with damage-over-time. Excrete Toxins punishes anyone lingering too close.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A volatile mage form with powerful area disruption. Tempest of the Ancients creates chaos and repeated impact damage through storm effects.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A high-end destructive form combining durability with brutal spell output. Chaotic Maelstrom delivers repeated AoE pressure over time.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The pinnacle form. High power and high presence, featuring Inferno of Ages for delayed, devastating area annihilation.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stats per Form (Min/Max)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Str&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Dex&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Int&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Max Stat Points&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/240&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20/300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280/460&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150/380&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/260&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 620&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 170/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90/340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 640&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 680&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300/700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base Skills&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 1&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 2&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 3&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 4&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 5&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 6&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parry - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shapeshifter Talons====&lt;br /&gt;
[[File:Shapeshifter_Talons.png|200px|thumb|right]]&lt;br /&gt;
Shapeshift talons are claws that allow the shapeshifter to do melee damage while in form and also can have slayer properties so the shapeshifter can do increased damage to specific monster types. The talons can accept slayer deeds if the talons are exceptional and have at least two magic properties or, if crafted in the [[Britain Crafting Area]], they have a chance at having a slayer property upon creation.&lt;br /&gt;
&lt;br /&gt;
To craft the talons, the craftsman must have at least 80 blacksmithing skill and learn the recipe, which can drop as loot from [[Champion Spawns]]. It is recommended to have at least GM blacksmithing, if not higher, for a better success chance. The claws can only be equipped while in one of the talisman forms. They are spell-channeling and the wearer can drink potions without unequipping them.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need only magery so they can cast polymorph on themselves to take on the many forms available.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Idol of Endless Forms has seven relics available and you can enable up to four at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
====Blood of the Cheetah====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Occasionally grants a massive Dexterity buff. Triggers on auto-attacks&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex Boost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 440&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 480&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Breath of the Drake====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Spellcasts have a chance to trigger a fireball impact. Leaves burning ground that deals damage over time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws of the Bear====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Chance to perform a cleave attack&lt;br /&gt;
Damages enemies in a cone in front of the player&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fang of the Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Auto-attacks heal for 15% × relic level of damage dealt. There is a 15 second cooldown and the chance to heal from this ability after cooldown is not 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Percentage Healed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 165%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 195%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 210%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 225%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heart of the Beast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Each form gains a unique active ability:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Ability&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inspirational Howl&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nearby allies gain +STR (4 × relic level)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acid Spit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Launches acid that digests enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Crystallize&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Temporarily hardens skin, reducing incoming damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deathly Touch&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Increases spell damage by 5% × relic level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Troll Rage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Briefly grants a massive Strength increase&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Fire&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Breathes fire in a line, damaging all targets hit&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Excrete Toxins&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases toxins damaging nearby enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tempest of the Ancients&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summons a tornado that hurls boulders at enemies&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chaotic Maelstrom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases unstable energy causing periodic AoE damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inferno of Ages&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | After a short delay, massive fireballs rain into a targeted area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mind of the Lich====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Temporarily grants extreme casting speed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,190&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,668&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,857&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23,919&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,235&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,749&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77,659&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97,075&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,102&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 143,840&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 171,384&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Will of the Balron====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Chance for spells to deal massively increased damage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Chance of Proc&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,729&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,221&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,284&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,971&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,331&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,409&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 92.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,247&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,883&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,355&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.697&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47,943&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57,124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lute of Lost Harmonies == &lt;br /&gt;
&lt;br /&gt;
The Lute of Lost Harmonies uses a musical instrument to launch ranged musical note attacks, afflicting targets with Resonant Vulnerability to amplify incoming damage. As the talisman levels, bards unlock a suite of powerful song-based abilities including area healing, mana restoration, AoE silencing, and offensive burst, making it an exceptional support choice for group PvM while remaining capable as a solo build. Relics for this talisman do not drop as loot. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
The Lute of Lost Harmonies has a passive effect that allows the user to launch a ranged musical note attack when a wearable instrument is equipped. On hit, the target is afflicted with Resonant Vulnerability. While affected, the target takes increased damage from the bard. Duration and potency scale with talisman level.&lt;br /&gt;
====Bard Songs====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Starter Fanfare: Provoked enemies take +20% damage from all sources for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rising Resolve: Target takes +20% increased spell damage from all casters&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hero’s March: Allied attacks grant +4 Dexterity per hit (up to +20 Dex)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard’s Wrath: Target takes +20% increased damage from physical attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Battle Anthem Finale: Target takes +20% increased damage from all damage sources&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. Damage that awards experience for this talisman is done by equipping a wearable lute or harp, going into war mode, and attacking the target. Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics skill level. The speed of attack increases as the talisman levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wearable Instruments====&lt;br /&gt;
Carpenters can craft the wearable lutes and harps once they have learned the recipe (which has a chance of dropping from [[Champion_Spawns#Champion_Spawn_Rewards|Champion Spawns]]). Wearable instruments can have slayer properties if crafted in the [[Britain Crafting Area]]. Wearable instruments can break if their durability fails but they can be repaired by a carpenter or using a carpentry repair deed. Crafters need at least 60 carpentry and 75 musicianship to craft a wearable instrument with 100% success chance.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics and Anatomy skill levels.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Lute of Lost Harmonies has 6 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic. &lt;br /&gt;
&lt;br /&gt;
====Cacophony Burst====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
An explosive AoE silence. After a 1s delay, the bard lets out a discordant blast that silences enemies in a 5-tile radius for 1.5s. Ticks once per second, equal to the relic level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Seconds Active&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Harmonic Melody====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A radiant healing aura that heals all friendly players in range for 2 hp times relic level per tick. Ticks once per second. Number of ticks is relic level + 1. Ability has a 90 second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Amount Healed per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Soul Chorus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A meditative pulse of mana that restores 2 mana times relic level per tick to nearby allies. Ticks once per second. Number of ticks is relic level + 1. Ability has a five second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Restored per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 339,501&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Violent Crescendo====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A chaotic offensive rhythm that hits 1 enemy in range and splashes to enemies nearby every second. Damage scales with relic level (2 times level). Ticks once per second relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dmg to Target per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ember Echoes====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic occasionally triggers a fiery AoE around the bard on auto attack which deals fire damage to enemies in a 3 tile radius. Proc chance scales with relic level. Visual flame burst + relic XP gain on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,325&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,057&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,214&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19,932&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,333&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38,529&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,624&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,715&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80,895&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99,251&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 142,819&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rage of the Crowd====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic empowers damage against provoked enemies. Targets under Provocation take bonus damage. Bonus scales from 13% to 37% depending on relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54,585&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 124,418&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 228,884&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 371,658&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 555,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 784,628&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,060,315&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,385,425&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,762,207&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,192,774&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,679,119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,223,135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,826,625&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Provoking high level monsters against each other while alternating between attacking each monster equally is a very effective way to gain talisman experience. Monsters like ogre lords and ogre mages are excellent options for this method, especially if they are paragon or seasonal varieties.&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Anatomy, Discordance, Healing, Hiding, Musicianship, Provocation, Tactics – This is a pure bard template where all damage is done via provoking mobs onto each other, damage from the wearable instrument, and damage from relics.&lt;br /&gt;
* Magery, Discordance, Evaluating Intelligence, Meditation, Musicianship, Provocation, Tactics – This is a mage bard template where damage is done via magic spells, provoking mobs onto each other, damage from the wearable instrument, and damage from relics. It is important to note that talisman experience is gained by attacking with the wearable instrument which cannot be equipped at the same time as a spell book. This template might be more effective if implemented after the talisman is already leveled.&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* AncientAlien#1933&lt;br /&gt;
* based haze#0610&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Klap#3049&lt;br /&gt;
* Sift#9219&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tricky#1574&lt;br /&gt;
* A Flying Gopher&lt;br /&gt;
* Stalli&lt;br /&gt;
* Ironarm&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10375</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10375"/>
		<updated>2026-09-07T02:05:18Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Seasonal Dungeon Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
==Arachnids==&lt;br /&gt;
* Abnormal Dread Spider&lt;br /&gt;
* Dread Spider&lt;br /&gt;
* Frost Spider&lt;br /&gt;
* Terathan Avenger&lt;br /&gt;
* Terathan Matriarch&lt;br /&gt;
* Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
==Drakes, Dragons, and Wyrms==&lt;br /&gt;
* Ancient Wyrm&lt;br /&gt;
* Dragon&lt;br /&gt;
* Drake&lt;br /&gt;
* Elder Dragon&lt;br /&gt;
* Shadow Wyrm&lt;br /&gt;
* White Wyrm&lt;br /&gt;
* Wyvern&lt;br /&gt;
&lt;br /&gt;
==Elementals==&lt;br /&gt;
* Air Elemental&lt;br /&gt;
* Deep Water Elemental&lt;br /&gt;
* Earth Elemental&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
* Greater Blood Elemental&lt;br /&gt;
* Pyroclastic Elemental&lt;br /&gt;
* Water Elemental&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
* Arcane Demon&lt;br /&gt;
* Balron&lt;br /&gt;
* Daemon&lt;br /&gt;
* Fire Gargoyles&lt;br /&gt;
* Gargoyle Enforcer&lt;br /&gt;
* Gargoyle&lt;br /&gt;
* Ice Fiend&lt;br /&gt;
* Succubus&lt;br /&gt;
&lt;br /&gt;
==Giants==&lt;br /&gt;
* Arctic Ogre Lord&lt;br /&gt;
* Cyclops&lt;br /&gt;
* Ogre Lord&lt;br /&gt;
* Ogre Mage&lt;br /&gt;
* Titan&lt;br /&gt;
&lt;br /&gt;
==Human==&lt;br /&gt;
* Evil Mage&lt;br /&gt;
* Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
==Ophidians==&lt;br /&gt;
* Ophidian Knight&lt;br /&gt;
* Ophidian Mage&lt;br /&gt;
* Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
* Ancient Lich&lt;br /&gt;
* Asylum Vampire&lt;br /&gt;
* Lich&lt;br /&gt;
* Lich Lord&lt;br /&gt;
* Mummy&lt;br /&gt;
* Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
==Seasonal Dungeon Monsters==&lt;br /&gt;
* Summer Seasonal (currently inactive)&lt;br /&gt;
** Giant Magic Shroom Beetle&lt;br /&gt;
** Meadow Dragons&lt;br /&gt;
** Meadow Drake&lt;br /&gt;
** Crystal Golem&lt;br /&gt;
** Internal Organ Golem&lt;br /&gt;
** Pyroclastic Demon&lt;br /&gt;
** Rainbow Marble Elemental&lt;br /&gt;
** Vile Blood Golem&lt;br /&gt;
** Water Golem&lt;br /&gt;
** A Powerful Mushroom&lt;br /&gt;
** Demonic Toads&lt;br /&gt;
** Infernal Daemon&lt;br /&gt;
** Lord of Pain&lt;br /&gt;
** Magic Shroom Beetle&lt;br /&gt;
** Magical Mushroom&lt;br /&gt;
** Majestic Mushroom&lt;br /&gt;
** Jelly Ogre Lord&lt;br /&gt;
** Evil Magus&lt;br /&gt;
* Fall Seasonal (currently &#039;&#039;&#039;ACTIVE&#039;&#039;&#039;)&lt;br /&gt;
** Abnormal Tarantula Hunt&lt;br /&gt;
** Bloody Terathan Warrior Hunt&lt;br /&gt;
** Crystal Devourer&lt;br /&gt;
** Fall Demon Knights Hunt&lt;br /&gt;
** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
** Fall Lizard Mage Hunt&lt;br /&gt;
** Fire Daemon&lt;br /&gt;
** Killer Dread Spider Hunt&lt;br /&gt;
** Tainted Ophidian Warrior&lt;br /&gt;
** Tainted Ophidian Apprentice Mage&lt;br /&gt;
** Tainted Ophidian Knight Hunt&lt;br /&gt;
** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
** Unholy Specimen&lt;br /&gt;
** Vampiric Bat Hunt&lt;br /&gt;
** Void Titan Hunt&lt;br /&gt;
* Winter Seasonal (currently inactive)&lt;br /&gt;
* Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10374</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10374"/>
		<updated>2026-09-07T02:04:35Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Seasonal Dungeon Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
==Arachnids==&lt;br /&gt;
* Abnormal Dread Spider&lt;br /&gt;
* Dread Spider&lt;br /&gt;
* Frost Spider&lt;br /&gt;
* Terathan Avenger&lt;br /&gt;
* Terathan Matriarch&lt;br /&gt;
* Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
==Drakes, Dragons, and Wyrms==&lt;br /&gt;
* Ancient Wyrm&lt;br /&gt;
* Dragon&lt;br /&gt;
* Drake&lt;br /&gt;
* Elder Dragon&lt;br /&gt;
* Shadow Wyrm&lt;br /&gt;
* White Wyrm&lt;br /&gt;
* Wyvern&lt;br /&gt;
&lt;br /&gt;
==Elementals==&lt;br /&gt;
* Air Elemental&lt;br /&gt;
* Deep Water Elemental&lt;br /&gt;
* Earth Elemental&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
* Greater Blood Elemental&lt;br /&gt;
* Pyroclastic Elemental&lt;br /&gt;
* Water Elemental&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
* Arcane Demon&lt;br /&gt;
* Balron&lt;br /&gt;
* Daemon&lt;br /&gt;
* Fire Gargoyles&lt;br /&gt;
* Gargoyle Enforcer&lt;br /&gt;
* Gargoyle&lt;br /&gt;
* Ice Fiend&lt;br /&gt;
* Succubus&lt;br /&gt;
&lt;br /&gt;
==Giants==&lt;br /&gt;
* Arctic Ogre Lord&lt;br /&gt;
* Cyclops&lt;br /&gt;
* Ogre Lord&lt;br /&gt;
* Ogre Mage&lt;br /&gt;
* Titan&lt;br /&gt;
&lt;br /&gt;
==Human==&lt;br /&gt;
* Evil Mage&lt;br /&gt;
* Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
==Ophidians==&lt;br /&gt;
* Ophidian Knight&lt;br /&gt;
* Ophidian Mage&lt;br /&gt;
* Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
* Ancient Lich&lt;br /&gt;
* Asylum Vampire&lt;br /&gt;
* Lich&lt;br /&gt;
* Lich Lord&lt;br /&gt;
* Mummy&lt;br /&gt;
* Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
==Seasonal Dungeon Monsters==&lt;br /&gt;
* Summer Seasonal (currently inactive)&lt;br /&gt;
** Giant Magic Shroom Beetle&lt;br /&gt;
** Meadow Dragons&lt;br /&gt;
** Meadow Drake&lt;br /&gt;
** Crystal Golem&lt;br /&gt;
** Internal Organ Golem&lt;br /&gt;
** Pyroclastic Demon&lt;br /&gt;
** Rainbow Marble Elemental&lt;br /&gt;
** Vile Blood Golem&lt;br /&gt;
** Water Golem&lt;br /&gt;
** A Powerful Mushroom&lt;br /&gt;
** Demonic Toads&lt;br /&gt;
** Infernal Daemon&lt;br /&gt;
** Lord of Pain&lt;br /&gt;
** Magic Shroom Beetle&lt;br /&gt;
** Magical Mushroom&lt;br /&gt;
** Majestic Mushroom&lt;br /&gt;
** Jelly Ogre Lord&lt;br /&gt;
** Evil Magus&lt;br /&gt;
* Fall Seasonal (currently &#039;&#039;&#039;ACTIVE&#039;&#039;&#039;)&lt;br /&gt;
** Abnormal Tarantula Hunt&lt;br /&gt;
** Bloody Terathan Warrior Hunt&lt;br /&gt;
** Crystal Devourer&lt;br /&gt;
** Fire Daemon&lt;br /&gt;
** Fall Demon Knights Hunt&lt;br /&gt;
** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
** Fall Lizard Mage Hunt&lt;br /&gt;
** Killer Dread Spider Hunt&lt;br /&gt;
** Tainted Ophidian Warrior&lt;br /&gt;
** Tainted Ophidian Apprentice Mage&lt;br /&gt;
** Tainted Ophidian Knight Hunt&lt;br /&gt;
** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
** Unholy Specimen&lt;br /&gt;
** Vampiric Bat Hunt&lt;br /&gt;
** Void Titan Hunt&lt;br /&gt;
* Winter Seasonal (currently inactive)&lt;br /&gt;
* Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10373</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10373"/>
		<updated>2026-09-07T02:03:55Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Arachnids */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
==Arachnids==&lt;br /&gt;
* Abnormal Dread Spider&lt;br /&gt;
* Dread Spider&lt;br /&gt;
* Frost Spider&lt;br /&gt;
* Terathan Avenger&lt;br /&gt;
* Terathan Matriarch&lt;br /&gt;
* Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
==Drakes, Dragons, and Wyrms==&lt;br /&gt;
* Ancient Wyrm&lt;br /&gt;
* Dragon&lt;br /&gt;
* Drake&lt;br /&gt;
* Elder Dragon&lt;br /&gt;
* Shadow Wyrm&lt;br /&gt;
* White Wyrm&lt;br /&gt;
* Wyvern&lt;br /&gt;
&lt;br /&gt;
==Elementals==&lt;br /&gt;
* Air Elemental&lt;br /&gt;
* Deep Water Elemental&lt;br /&gt;
* Earth Elemental&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
* Greater Blood Elemental&lt;br /&gt;
* Pyroclastic Elemental&lt;br /&gt;
* Water Elemental&lt;br /&gt;
&lt;br /&gt;
==Exorcism==&lt;br /&gt;
* Arcane Demon&lt;br /&gt;
* Balron&lt;br /&gt;
* Daemon&lt;br /&gt;
* Fire Gargoyles&lt;br /&gt;
* Gargoyle Enforcer&lt;br /&gt;
* Gargoyle&lt;br /&gt;
* Ice Fiend&lt;br /&gt;
* Succubus&lt;br /&gt;
&lt;br /&gt;
==Giants==&lt;br /&gt;
* Arctic Ogre Lord&lt;br /&gt;
* Cyclops&lt;br /&gt;
* Ogre Lord&lt;br /&gt;
* Ogre Mage&lt;br /&gt;
* Titan&lt;br /&gt;
&lt;br /&gt;
==Human==&lt;br /&gt;
* Evil Mage&lt;br /&gt;
* Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
==Ophidians==&lt;br /&gt;
* Ophidian Knight&lt;br /&gt;
* Ophidian Mage&lt;br /&gt;
* Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
==Undead==&lt;br /&gt;
* Ancient Lich&lt;br /&gt;
* Asylum Vampire&lt;br /&gt;
* Lich&lt;br /&gt;
* Lich Lord&lt;br /&gt;
* Mummy&lt;br /&gt;
* Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
==Seasonal Dungeon Monsters==&lt;br /&gt;
* Summer Seasonal (currently inactive)&lt;br /&gt;
** Giant Magic Shroom Beetle&lt;br /&gt;
** Meadow Dragons&lt;br /&gt;
** Meadow Drake&lt;br /&gt;
** Crystal Golem&lt;br /&gt;
** Internal Organ Golem&lt;br /&gt;
** Pyroclastic Demon&lt;br /&gt;
** Rainbow Marble Elemental&lt;br /&gt;
** Vile Blood Golem&lt;br /&gt;
** Water Golem&lt;br /&gt;
** A Powerful Mushroom&lt;br /&gt;
** Demonic Toads&lt;br /&gt;
** Infernal Daemon&lt;br /&gt;
** Lord of Pain&lt;br /&gt;
** Magic Shroom Beetle&lt;br /&gt;
** Magical Mushroom&lt;br /&gt;
** Majestic Mushroom&lt;br /&gt;
** Jelly Ogre Lord&lt;br /&gt;
** Evil Magus&lt;br /&gt;
* Fall Seasonal (currently ACTIVE)&lt;br /&gt;
** Abnormal Tarantula Hunt&lt;br /&gt;
** Bloody Terathan Warrior Hunt&lt;br /&gt;
** Crystal Devourer&lt;br /&gt;
** Fire Daemon&lt;br /&gt;
** Fall Demon Knights Hunt&lt;br /&gt;
** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
** Fall Lizard Mage Hunt&lt;br /&gt;
** Killer Dread Spider Hunt&lt;br /&gt;
** Tainted Ophidian Warrior&lt;br /&gt;
** Tainted Ophidian Apprentice Mage&lt;br /&gt;
** Tainted Ophidian Knight Hunt&lt;br /&gt;
** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
** Unholy Specimen&lt;br /&gt;
** Vampiric Bat Hunt&lt;br /&gt;
** Void Titan Hunt&lt;br /&gt;
* Winter Seasonal (currently inactive)&lt;br /&gt;
* Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10372</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10372"/>
		<updated>2026-09-07T02:02:20Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Contract Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
==Arachnids==&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Dungeon Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently ACTIVE)&lt;br /&gt;
*** Abnormal Tarantula Hunt&lt;br /&gt;
*** Bloody Terathan Warrior Hunt&lt;br /&gt;
*** Crystal Devourer&lt;br /&gt;
*** Fire Daemon&lt;br /&gt;
*** Fall Demon Knights Hunt&lt;br /&gt;
*** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
*** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
*** Fall Lizard Mage Hunt&lt;br /&gt;
*** Killer Dread Spider Hunt&lt;br /&gt;
*** Tainted Ophidian Warrior&lt;br /&gt;
*** Tainted Ophidian Apprentice Mage&lt;br /&gt;
*** Tainted Ophidian Knight Hunt&lt;br /&gt;
*** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
*** Unholy Specimen&lt;br /&gt;
*** Vampiric Bat Hunt&lt;br /&gt;
*** Void Titan Hunt&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10371</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10371"/>
		<updated>2026-09-07T02:02:12Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Contract Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
== Arachnids&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Dungeon Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently ACTIVE)&lt;br /&gt;
*** Abnormal Tarantula Hunt&lt;br /&gt;
*** Bloody Terathan Warrior Hunt&lt;br /&gt;
*** Crystal Devourer&lt;br /&gt;
*** Fire Daemon&lt;br /&gt;
*** Fall Demon Knights Hunt&lt;br /&gt;
*** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
*** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
*** Fall Lizard Mage Hunt&lt;br /&gt;
*** Killer Dread Spider Hunt&lt;br /&gt;
*** Tainted Ophidian Warrior&lt;br /&gt;
*** Tainted Ophidian Apprentice Mage&lt;br /&gt;
*** Tainted Ophidian Knight Hunt&lt;br /&gt;
*** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
*** Unholy Specimen&lt;br /&gt;
*** Vampiric Bat Hunt&lt;br /&gt;
*** Void Titan Hunt&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10370</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10370"/>
		<updated>2026-09-07T02:01:09Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Contract Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
* Arachnids&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Dungeon Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently ACTIVE)&lt;br /&gt;
*** Abnormal Tarantula Hunt&lt;br /&gt;
*** Bloody Terathan Warrior Hunt&lt;br /&gt;
*** Crystal Devourer&lt;br /&gt;
*** Fire Daemon&lt;br /&gt;
*** Fall Demon Knights Hunt&lt;br /&gt;
*** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
*** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
*** Fall Lizard Mage Hunt&lt;br /&gt;
*** Killer Dread Spider Hunt&lt;br /&gt;
*** Tainted Ophidian Warrior&lt;br /&gt;
*** Tainted Ophidian Apprentice Mage&lt;br /&gt;
*** Tainted Ophidian Knight Hunt&lt;br /&gt;
*** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
*** Unholy Specimen&lt;br /&gt;
*** Vampiric Bat Hunt&lt;br /&gt;
*** Void Titan Hunt&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10369</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10369"/>
		<updated>2026-09-07T02:00:49Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Contract Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
* Arachnids&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Dungeon Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently inactive)&lt;br /&gt;
*** Abnormal Tarantula Hunt&lt;br /&gt;
*** Bloody Terathan Warrior Hunt&lt;br /&gt;
*** Crystal Devourer&lt;br /&gt;
*** Fire Daemon&lt;br /&gt;
*** Fall Demon Knights Hunt&lt;br /&gt;
*** Fall Dungeon Ice Fiend Hunt&lt;br /&gt;
*** Fall Dungeon Lizardmen Hunt&lt;br /&gt;
*** Fall Lizard Mage Hunt&lt;br /&gt;
*** Killer Dread Spider Hunt&lt;br /&gt;
*** Tainted Ophidian Warrior&lt;br /&gt;
*** Tainted Ophidian Apprentice Mage&lt;br /&gt;
*** Tainted Ophidian Knight Hunt&lt;br /&gt;
*** Tainted Ophidian Matriarch Hunt&lt;br /&gt;
*** Unholy Specimen&lt;br /&gt;
*** Vampiric Bat Hunt&lt;br /&gt;
*** Void Titan Hunt&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10368</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10368"/>
		<updated>2026-09-06T20:55:50Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
* Arachnids&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Dungeon Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently inactive)&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Paragons&amp;diff=10367</id>
		<title>Paragons</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Paragons&amp;diff=10367"/>
		<updated>2026-09-04T22:32:47Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Chests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player vs Monster]]&lt;br /&gt;
[[image:Paragon_monster.png|thumb|300px|An example of a paragon monster.]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
It would seem that all inhabitants of Sosaria share a common virtuous goal of valor on the battlefield, and for a very small number of them, they have been chosen to become a paragon for their cause. When you come across a paragoned creature, they will appear noticeably more powerful than the creature of their type. You will be able to recognize them by their Blood Red(Hue 1157) color and the &amp;quot;paragon&amp;quot; title in their names.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
You may also notice that these paragon creatures stand out with new abilities and mannerisms such as:&lt;br /&gt;
* Have the health of 5 of their type&lt;br /&gt;
* Faster Health Regeneration&lt;br /&gt;
* Greater Resistances and Armor&lt;br /&gt;
* Hit Harder with melee, spells, fire breath and damaging auras(such as fire or life draining)&lt;br /&gt;
* Any skills they use will also be much greater, which can mean harder to hit, they can do more magic damage, or if they can poison, the [[Poisoning#Types_of_Poison|Poison Level]] can be greater than normal&lt;br /&gt;
* Move faster and will begin attacking at farther ranges&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Defeating a paragon in battle will have greater rewards than that of a normal creature. Paragons always carry much more gold and have a chance to drop a paragon chest. The fame and karma received from slaying paragons is always much greater as well, which can be either positive or negative depending on the creatures notoriety.&lt;br /&gt;
&lt;br /&gt;
===Chests===&lt;br /&gt;
Paragon have a chance to drop chests of loot, which scales with the difficulty of the paragoned creature. The chests must be lockpicked with the [[Lockpicking|Lockpicking skill]] and come trapped which can be removed with the [[Remove_Trap|Remove Trap skill]] or simply cast telekinesis on the chest to trigger the trap from a safe distance of five or more steps away. Paragon chests always contain one [[Treasure Map|Treasure Map]] and this map will always be one level higher than the level of [[Treasure Map|Treasure Map]] that the creature would normally drop.&lt;br /&gt;
&lt;br /&gt;
Here is a list of the common items found in a Paragon Chest:&lt;br /&gt;
* Gold&lt;br /&gt;
* Gems &lt;br /&gt;
* Scrolls&lt;br /&gt;
* [[Reagents]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Treasure Map|Treasure Maps]]&lt;br /&gt;
* [[Consumable Perks]] - Small chance to drop&lt;br /&gt;
* [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] or [[Meta_Pets#Relic_Qualities|Crumbling Relics]] - very small chance to drop&lt;br /&gt;
&lt;br /&gt;
==Chest Styles==&lt;br /&gt;
Paragon chests come in all of the metal ore colored hues as well as Evil Mage(Hue 1109), Ice White(Hue 1150), and natural hue(Hue 0). They always contain the name of the creature that dropped the chest. There are 2 forms of these chests, one is a the normal metal chest while the other is a &amp;quot;gold trimmed&amp;quot; metal chest which can leave the outlines of the colored chests a lighter hue. When a [[Holiday_Monsters|Corrupted Holiday Spirit]] becomes a paragon, there is a chance that a [[Holiday_Monsters#Rewards|Corrupted Holiday Spirit Chest]] can drop and the name and hue will be unique to that particular [[Holiday_Monsters#Corrupted_Holidays|Spirits Holiday]].&lt;br /&gt;
&lt;br /&gt;
[[image:Paragon_chest_hues.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Hues&#039;&#039;&#039;&lt;br /&gt;
* Natural(Hue 0)&lt;br /&gt;
* Ice White(Hue 1150)&lt;br /&gt;
* Evil Mage(Hue 1109)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metal Ore Hues&#039;&#039;&#039;&lt;br /&gt;
* Dull Copper(Hue 2419)&lt;br /&gt;
* Shadow Iron(Hue 2406)&lt;br /&gt;
* Copper(Hue 2413)&lt;br /&gt;
* Copper Bronze(Hue 2418)&lt;br /&gt;
* Golden Yellows(2213)&lt;br /&gt;
* Agapite(Hue 2425)&lt;br /&gt;
* Verite(Hue2207)&lt;br /&gt;
* Valorite(Hue 2219)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corrupted Holiday Spirit Hues&#039;&#039;&#039;&lt;br /&gt;
* Red(Hue 37)&lt;br /&gt;
* Holiday Green(Hue 1272)&lt;br /&gt;
* Neon Pink(Hue 1166)&lt;br /&gt;
* Metallic Mint(Hue 2655)&lt;br /&gt;
* Pumpkin Spice(Hue 1358)&lt;br /&gt;
* Hocus Pocus(Hue 1378)&lt;br /&gt;
* Cyan(Hue 88)&lt;br /&gt;
* Light Yellow(Hue 1169)&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Antique_of_the_Artisan&amp;diff=10366</id>
		<title>Antique of the Artisan</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Antique_of_the_Artisan&amp;diff=10366"/>
		<updated>2026-09-04T22:29:02Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Relics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]][[Category:Talismans]][[Category:Crafting]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsOverview.PNG|thumb|Antique of the Artisan overview from the Talisman scroll. You can see 7 relics, 4 active, 3 suspended.]]&lt;br /&gt;
&lt;br /&gt;
The Antique of the Artisan is a Meta Talisman designed around the various crafting and trade skills available in Ultima Online. The Talisman gives the ability to craft hundreds of new rare items with the use of [[Antique_of_the_Artisan#Mythic_Crafting|Mythic Crafting Recipes]]. Relics allow for ways to affect your crafts though various ways such as Empowering them to do more damage, reduce resource costs, better chances at exceptional/slayer properties, and NPC Vendor side-deals like offering bulk sale offers or giving up to a 95% discount on the sale.&lt;br /&gt;
&lt;br /&gt;
For more information on the Antique of the Artisan, be sure to check out the official Ultima Online Forever Youtube video:&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanVideoPreview.PNG|250px|link=https://www.youtube.com/watch?v=c3qZmTBMD34]]&lt;br /&gt;
&lt;br /&gt;
===Activatable Abilities===&lt;br /&gt;
Antique of the Artisan uses Activatable Abilities, so you may want to [[Meta_Talismans#Activatable_Relics|review how to activate relics and what the activatable menu bar is]].&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
==Questline==&lt;br /&gt;
&lt;br /&gt;
Be forewarned, the quest to obtain a Meta Talisman is not for the impatient, frugal or faint of heart! To begin the multi-part quest you must travel just west of the Valor Shrine where the Forgotten Warrior statue awaits:&lt;br /&gt;
&lt;br /&gt;
[[File:Talisman_statue.png]]&lt;br /&gt;
&lt;br /&gt;
In order to begin a questline with the Forgotten Warrior statue, you will need to stand on the tile by the foot of the statue and speak any words to it:&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineSpeakToTheStone.PNG]]&lt;br /&gt;
&lt;br /&gt;
===Lessons of the Past===&lt;br /&gt;
[[File:AntiqueOfTheArtisanLessensOfThePastQuest.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
Lessons of the Past is a test of Valor in which you must prove your dedication to the arts as a Mythical Craftsman. You must first consult with the Spirits of Great professions of the Past to gain their knowledge and then gain their extraordinary powers into your skilled hands. You must then sacrifice corresponding resources to the tools enchanted by these great Spirits. Only after all the Spirits of the Great Professions are sated, will the Forgotten Warrior provide you with a Talisman of Power.&lt;br /&gt;
# &#039;&#039;&#039;Spirits of Great Profession:&#039;&#039;&#039; The statue will tell you to visit the spirits of great professions of the past, which will imbue your stone into a tool. Each Spirit is in a location famous for its trade skills, the first is the blacksmith located at the [[Britain_Crafting_Area|Britain Crafting Area]]. These spirits will only be visible to you if you are on that part of the questline, no one else will see these spirits. You will need to absorb their knowledge into your stone by double clicking the stone and selecting the Spirit.&lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvil.PNG|265px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmith.PNG|335px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithCapturedMessage.PNG|275px]]&lt;br /&gt;
# &#039;&#039;&#039;Sacrifices to the Tool:&#039;&#039;&#039; The spirits will require a sacrifice of the type of resources commonly used in their great profession. The first is ingots to the blacksmithing profession, which you will have to provide all the ingots requested to the tool by double clicking the tool and selecting a pile of ingots from your bags or from the bank box. &lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvilFilled.PNG]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithSacrificedIngotsMessage.PNG|310px]]&lt;br /&gt;
# &#039;&#039;&#039;Repetition, Consistency, Success:&#039;&#039;&#039; Once this is fulfilled you will need to show your dedication to the Forgotten Warrior and they will send you to another Spirit of Great Profession to track down and sacrifice the corresponding resources to the tool used by the Spirit of the Great Profession. Once all 8 Great professions have been pacified with the ritual the Forgotten Warrior will offer you the [[Antique_of_the_Artisan|Antique of the Artisan Talisman of Power]].&lt;br /&gt;
## [[File:AntiqueOfTheArtisanLessensOfThePastQuestOfferingTalismanOfPower.PNG|335px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Steps for the Lessons of the Past Quest (contains spoilers or puzzle solutions)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*25,000 Iron Ingots for the Spirit at the Hammer and Anvil in Britain (1428, 1546)&lt;br /&gt;
*50,000 Logs or Boards for the Spirit at The Sturdy Bow in Yew (563, 976)&lt;br /&gt;
*40,000 Cloth for the Spirit at The Adventurer&#039;s Needle in Jhelom (South Island) (1458, 4008)&lt;br /&gt;
*25,000 Iron for the Spirit at Gears and Gadgets in Minoc (2472, 458)&lt;br /&gt;
*5,000 Bottles for the Spirit at Moonglow&#039;s Finest Alchemy in Moonglow (4451, 1096)&lt;br /&gt;
*10,000 Scrolls for the Spirit at Encyclopaedia Magicka in Moonglow (4547, 872)&lt;br /&gt;
*5,000 Leather or Hides for the Spirit at Trinsic&#039;s Fine Skins in Trinsic (1997, 2864)&lt;br /&gt;
*50,000 Logs for the Spirit at Builder&#039;s Delight in Skara Brae (633, 2168)&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
* When looking for the Spirits, they will be found inside a building related to their profession. They will only be visible to you(and others on the same step) and invulnerable, so check for yellow names!&lt;br /&gt;
* When sacrificing resources, you can place the resources in the bank and then use the tool to target the stack in your open bank.&lt;br /&gt;
&lt;br /&gt;
===Abandoning a Questline===&lt;br /&gt;
You can abandon a previously empty or partially completed questline by using the [[Context_Menus|context menu]] and selecting the &amp;quot;Abandon Quest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestlineDropdown.PNG]]&lt;br /&gt;
&lt;br /&gt;
After the context menu option has been selected you will see a prompt that will require you to type &amp;quot;I Agree&amp;quot; into the field then select &amp;quot;Continue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestline.PNG]]&lt;br /&gt;
&lt;br /&gt;
==Mythical Crafting==&lt;br /&gt;
Antique of the Artisan unlocks Mythical Crafting which allows you to create new rare items. Mythical Crafting requires Mythical Crafting Recipes which can be obtained as loot on [[Champion_Spawns|Champion Bosses]]. Recipes can also be obtained at a 100% rate from a Level 7 Treasure Map chest. Once you have a Mythical Crafting Recipe, you can double click it with the character you wish to be able to craft this recipe, which will consume the scroll. Depending on which recipe you use, the Mythical Crafting Recipes will show up in their corresponding crafting menu area. For example a &amp;quot;royal cloak&amp;quot; will show in the &amp;quot;Tailoring Menu&amp;quot; under the &amp;quot;Shirts&amp;quot; Category. At the first level, you can attempt one Mythical Craft every 72 hours, decreasing by 320 minutes each level until, at talisman level 10, you can attempt a Mythical craft every 24 hours.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanMythicCraftingTailoringMenuWithCooldown.PNG|250px|Some Antique of the Artisan Mythical Crafting recipes shown in the Tailoring Menu, which is accessed by your average sewing kit. The recipes are shown in red, and a message highlighted in purple shows that these recipes are not able to be crafted yet as they are on a cooldown from a previously crafted Mythical Item.]]&lt;br /&gt;
&lt;br /&gt;
===Blacksmithing Mythical Crafts===&lt;br /&gt;
====Armor====&lt;br /&gt;
=====Chainmail=====&lt;br /&gt;
[[Armor#Chainmail|Chainmail armor]] is a lighter metal armor that is generally used as lower [[Dexterity]] loss substitutes for [[Armor#Platemail|Platemail armor]] sections in a suits of armor. [[Armor#Chainmail|Chainmail armor]] has only 3 major covering locations; Head([[Layering|Helm Layer]]), Legs([[Layering|Pants Layer]]), and Torso([[Layering|InnerTorso Layer]]). Wearing a full suit of [[Armor#Chainmail|Chainmail armor]] would leave the Neck([[Layering|Neck Layer]]), Hands([[Layering|Gloves Layer]]), and Arms([[Layering|Arms Layer]]) exposed resulting in receiving 100% of the damage from an attack to these locations and it is recommended to replace these sections with [[Armor#Platemail|Platemail armor]] to maximize protection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Chainmail Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chain Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Chain_Skirt.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Chain Leggings&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Chain_Leggings.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Chain Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Chain_Tunic.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Knights Chain Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Knights_Chain_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Knights Chain Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Knights_Chain_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Platemail =====&lt;br /&gt;
[[Armor#Platemail|Platemail armor]] is the heaviest metal armor which comes with the most  [[Dexterity]] loss when wielding [[Armor#Platemail|Platemail armor]] sections in suits of armor. [[Armor#Platemail|Platemail armor]] has 6 major covering locations; Head([[Layering|Helm Layer]]), Gorget([[Layering|Neck Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Platemail|Platemail armor]] would leave nothing exposed resulting in receiving a reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Platemail Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Gorget&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Gorget.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Neck]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britannian Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britannian Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britannian Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centurion Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Centurion_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centurion Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Centurion_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centurion Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Centurion_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Gorget&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Gorget.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Neck]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Loincloth Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Loincloth_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Minoc Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Minoc_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Minoc Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Minoc_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renegade Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Renegade_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Squires Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Squires_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warriors Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Warriors_Plate_arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Helmets=====&lt;br /&gt;
There are a variety of [[Armor#Helmets|Helmets]] for your Head([[Layering|Helm Layer]]) armor needs. Generally these are low or no [[Dexterity]] loss and come in many styles to suit your needs!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Helmets Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Helmet.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate Horned Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Plate_Horned_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate Horned Visage Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Plate_Horned_Visage_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Shields=====&lt;br /&gt;
[[Armor#Shields|Shields]] are equippable armor that has a percentage block chance and the Armor Value (AR) is based on the users [[Parrying|Parrying Skill]]. You cannot use the [[Meditation|Meditation Skill]] while your shield is equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Shields Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Jeweled Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Jeweled_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Knight Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Knight_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Heater Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Heater_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Weapons====&lt;br /&gt;
=====Fencing=====&lt;br /&gt;
[[Weapons#Fencing|Fencing weapons]] use the [[Fencing|Fencing skill]], they can be one-handed or two-handed and some can have [[Poisoning#Weapons|poisons applied with the Poisoning skill]]. Two-handed weapons can perform a [[Fencing#Special_Move|Paralyzing Blow]] which will stun your target in place for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Fencing Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Stealable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassins Dagger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Assassins_Dagger.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d5+2 (5-17)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Lance.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d18 (2-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ceremonial Spear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ceremonial_Spear.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+8 (12-40)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gnarled Spear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gnarled_Spear.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d20 (2-40)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Savage Spear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Savage_Spear.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d15+3 (6-48)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Macing=====&lt;br /&gt;
[[Weapons#Macing|Macing weapons]] use the [[Macing|Macing skill]], they can be one-handed or two-handed and can not be poisoned with the [[Poisoning|Poisoning skill]]. Two-handed weapons can perform a [[Macing#Special_Move|Crushing Blow]] which will deal double damage to your target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Macing Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Stealable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Battle Mace&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Battle_Mace.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6d5+2 (8-32)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Massive War Mace&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Massive_War_Mace.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7d6+5 (12-49)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Morning Star&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Morning_Star.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d6+5 (10-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Hammer Pick&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Hammer_Pick.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d10+5 (8-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Scepter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Scepter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d6+5 (10-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scepter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Scepter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6d6+5 (11-41)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | War Hammer Pick&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_War_Hammer_Pick.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d10+3 (7-43)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | War Mallet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_War_Mallet.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8d4+3 (11-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | War Scepter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_War_Scepter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+5 (9-37)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Swordsmanship=====&lt;br /&gt;
[[Weapons#Swordsmanship|Swordsmanship weapons]] use the [[Swordsmanship|Swordsmanship skill]], they can be one-handed or two-handed and some can have [[Poisoning#Weapons|poisons applied with the Poisoning skill]]. Two-handed weapons can perform a [[Swordsmanship#Special_Move|Concussion Blow]] which will reduce your targets [[Intelligence|Intelligence(and thus Mana)]] for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:300px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Swordsmanship Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Stealable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acute Claymore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Acute_Claymore.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d10+7 (9-27)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Azul Short Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Azul_Short_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d7+2 (6-30)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bone Harvester&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Bone_Harvester.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1d26+2 (3-28)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britanian Longsword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Longsword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d18+3 (5-39)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Buccaneers Sabre&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Buccaneers_Sabre.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d14 (3-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Captains Sabre&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Captains_Sabre.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d12+2 (3-38)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carving Knife&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Carving_knife.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d7 (2-14)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fancy Long Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fancy_Long_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d17+1 (3-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fancy Short Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fancy_Short_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d10+3 (6-33)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fancy Viking Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fancy_Viking_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d10+2 (6-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fine Long Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fine_Long_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d17+1 (3-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Great_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+4 (8-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Claymore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Claymore.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d17+10 (12-44)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Serrated Great Blade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Serrated_Great_Blade.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d12+5 (8-41)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Short Broad Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Short_Broad_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d7+2 (6-30)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sickle Blade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sickle_Blade.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d14+3 (5-31)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Claymore Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Claymore_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d9+3 (7-39)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Crimson Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Crimson_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d8+2 (7-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dual Blade War Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dual_Blade_War_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d8+2 (7-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioners Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Executioners_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d21+5 (7-47)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Falcon Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Falcon_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d20+3 (5-43)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gemini Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gemini_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d12+2 (6-38)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Heroes Edge Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Heroes_Edge_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d11+4 (8-48)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No-Dachi&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_No-dachi.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d9+2 (5-29)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6d5+3 (9-33)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reapers Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Reapers_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d21+3 (5-45)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Executioners Scythe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Executioners_Scythe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d15+3 (6-48)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d16+12 (14-44)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scythe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Scythe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d23+3 (5-49)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Serrated Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Serrated_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d23+1 (3-47)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skull Splitter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skull_Splitter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d6+5 (10-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spiked Battle Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Spiked_Battle_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8d5+5 (13-45)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Twin Blade Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Twin_Blade_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+4 (8-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warriors Pick&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Warriors_Pick.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d11+3 (6-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tailoring Mythical Crafts===&lt;br /&gt;
====Armor====&lt;br /&gt;
=====Leather Armor=====&lt;br /&gt;
[[Armor#Leather_Armor|Leather armor]] is a lightest armor that can be worn and as with all [[Tailoring|Tailoring]] crafted armor, will have no [[Dexterity]] loss. [[Armor#Leather_Armor|Leather armor]] has 6 major covering locations; Head([[Layering|Helm Layer]]), Gorget([[Layering|Neck Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Leather_Armor|Leather armor]] would leave nothing exposed resulting in receiving a reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Leather Armor Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Bone&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Fur Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Arms.png|100px]]&amp;lt;br&amp;gt;[[File:Artifact_of_the_Artisan_Female_Fur_Arms_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Fur Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Pants.png|100px]]&amp;lt;br&amp;gt;[[File:Artifact_of_the_Artisan_Female_Fur_Pants_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fur Leather Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Fur_Leather_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fur Leather Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Fur_Leather_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fur Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Fur_Leather_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Studded Leather Armor=====&lt;br /&gt;
[[Armor#Studded_Leather_Armor|Studded Leather armor]] is a slightly heavier [[Armor#Leather_Armor|Leather armor]] however, as with all [[Tailoring|Tailoring]] crafted armor, will have no [[Dexterity]] loss. [[Armor#Studded_Leather_Armor|Studded Leather armor]] has 6 major covering locations; Head([[Layering|Helm Layer]]), Gorget([[Layering|Neck Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Studded_Leather_Armor|Studded Leather armor]] would leave nothing exposed resulting in receiving a reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Studded Leather Armor Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Bone&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_theArtisan_Barbarian_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Invalid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Studded Hide Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Studded Hide Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Bone Armor=====&lt;br /&gt;
[[Armor#Bone_Armor|Bone Armor]] is the heaviest [[Armor#Leather_Armor|Leather armor]] however, as with all [[Tailoring|Tailoring]] crafted armor, will have no [[Dexterity]] loss. [[Armor#Bone_Armor|Bone Armor]] has 5 major covering locations; Head([[Layering|Helm Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Bone_Armor|Bone Armor]] would leave the Gorget([[Layering|Neck Layer]]) exposed, resulting in 100% damage to this area. It is recommended to supplement this with a [[Armor#Studded_Leather_Armor|Studded Leather Gorget]] to receive the full reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Bone Armor Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Bone&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Skeletal Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Bone_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Skeletal Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Bone_Suit.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Bracers&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Bracers.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Hands&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Hands.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demon Bone Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Demon_Bone_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Bone Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Horned_Bone_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skull Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skull_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
=====Footwear=====&lt;br /&gt;
[[Tailoring#Footwear|Footwear]] is the category for your feet and requires the use of the [[Tailoring|Tailoring skill]] to craft, some are dyable and some are not. All [[Tailoring#Footwear|Footwear]] requires Leather, and not Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Footwear Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cavalier Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Cavalier_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cuffed Shoes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Cuffed_Shoes.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Cuffed_Shoes_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | High Heeled Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_High_Heeled_Boots.png|100px]][[File:Artifact_of_the_Artisan_Craftable_High_Heeled_Boots_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Laced Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Laced_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tattered Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Tattered_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Hats=====&lt;br /&gt;
[[Tailoring#Hats|Hats]] are the craftables for your head and requires the use of the [[Tailoring|Tailoring skill]] to craft, all of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Hats Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | calico jack hat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Calico_Jack_Hat.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Calico_Jack_Hat_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Nemes.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Witches Hat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Witches_Hat.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Miscellaneous=====&lt;br /&gt;
[[Tailoring#Miscellaneous|Miscellaneous]] is the section for outerwear such as aprons, sashes, and gloves and requires the use of the [[Tailoring|Tailoring skill]] to craft. All of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:300px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Miscellaneous Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silk Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Silk_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Pants=====&lt;br /&gt;
[[Tailoring#Pants|Pants]] is the section for leg coverings such as kilts, skirts, and pants and requires the use of the [[Tailoring|Tailoring skill]] to craft. All of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Pants Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Belted Kilt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Belted_Kilt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Belted_Kilt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Belted Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Belted_Skirt.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flowy Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Flowy_Skirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Flowy_Skirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silk Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Silk_Skirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Silk_Skirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Barbarian_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Beggar_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | High Waist Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_High_Waist_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pocketed Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Pocketed_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sturdy Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sturdy_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Shirts=====&lt;br /&gt;
[[Tailoring#Shirts|Shirts]] are for covering your torso either under or on top of other coverings which can be things such as shirts, robes, cloaks and dresses and requires the use of the [[Tailoring|Tailoring skill]] to craft. All of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Shirts Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Cloak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Cloak.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Royal_Cloak_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Cloak]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Cape&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Barbarian_Cape.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Barbarian_Cape_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Cloak]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Belted Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Belted_Tunic.png|100px]][[File:BeltedTunicF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Button Vest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Button_Vest.png|100px]][[File:ButtonVestF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colorful Female Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Colorful_Female_Tunic.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Colorful_Female_Tunic_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Jester Suit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Jester_Suit.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Jester_Suit_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | High Collar Doublet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_High_Collar_Doublet.png|100px]][[File:Artifact_of_the_Artisan_Craftable_High_Collar_Doublet_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Open Vest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Open_Vest.png|100px]][[File:OpenVestF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Tunic.png|100px]][[File:RoyalTunicF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sultry Tank&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sultry_Tank.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sultry_Tank_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrapped Tank&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Wrapped_Tank.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Wrapped_Tank_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Alchemist_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Alchemist_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ceremonial Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ceremonial_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Ceremonial_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Clerics Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Clerics_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Clerics_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Druids Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Druids_Robe.png|100px]][[File:DruidsRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elemental Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Elemental_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Elemental_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enchantress Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Enchantress_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Enchantress_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Fancy Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Fancy_Robe.png|100px]][[File:FemaleFancyRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Mage Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Mage_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Mage_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Night Gown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Night_Gown.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Night_Gown_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Summoners Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Summoners_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Summoners_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Friars Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Friars_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Friars_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frock Coat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Frock_Coat.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Frock_Coat_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goddess Dress&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Goddess_Dress.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Goddess_Dress_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gold Trim Dress&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gold_Trim_Dress.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Gold_Trim_Dress_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gothic Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gothic_Robe.png|100px]][[File:GothicRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magisters Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Magisters_Robe.png|100px]][[File:MagistersRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Maidens Dress&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Maidens_Dress.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Maidens_Dress_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Monks Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Monks_Robe.png|100px]][[File:MonksRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Night Gown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:NightGown.png|100px]][[File:NightGownF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Womans Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Womans_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Noble_Womans_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Robe.png|100px]][[File:NobelRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pirate Coat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Pirate_Coat.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Pirate_Coat_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Priestess Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Priestess_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Priestess_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Scholar_Robe.png|100px]][[File:ScholarRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silk Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Silk_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Silk_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sisters Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sisters_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sisters_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sorceress Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sorceress_robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sorceress_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spell Caster Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Spell_Caster_Robe.png|100px]][[File:SpellCasterRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sultry Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sultry_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sultry_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summoners Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Summoners_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Summoners_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tattered Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Tattered_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Tattered_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vampire Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Vampire_Robe.png|100px]][[File:VampireRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wizard Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Wizard_Robe.png|100px]][[File:WizardRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Barbarian_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Barbarian_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Beggar_Shirt.png|100px]][[File:BeggarShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blouse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Blouse.png|100px]][[File:BlouseF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dignitaries Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dignitaries_Shirt.png|100px]][[File:DignitariesShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Tattered Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Tattered_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Tattered_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Jesters Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Jesters_Tunic.png|100px]][[File:JestersTunicF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kimono Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Kimono_Shirt.png|100px]][[File:KimonoShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Laced Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Laced_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Laced_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Woman Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Woman_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Noble_Woman_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Shirt.png|100px]][[File:NobleShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bulk Order Deeds==&lt;br /&gt;
When you turn in a filled [[Bulk_Order_Deed|Bulk Order Deed(BOD)]] to the appropriate NPC, you have a chance to receive extra rewards if you have an active and equipped Artifact of the Artisan. Currently any BOD turned in with the talisman equipped will have a chance to receive a [[Meta_Talismans#Relic_Fragments|Small Relic Fragment]] for the [[Antique_of_the_Artisan#Recycler|Recycler]], [[Antique_of_the_Artisan#Empowerer|Empowerer]], [[Antique_of_the_Artisan#Frugality|Frugality]], [[Antique_of_the_Artisan#Imbueologist|Imbueologist]], or [[Antique_of_the_Artisan#Perfectionist|Perfectionist]] relics. Depending on which type of BOD is turned in while wearing the Artifact of the Artisan, you will have a high chance at either Mythical Thread for [[Tailoring BOD Rewards]] or Mythical Resin for [[Blacksmithing BOD Rewards]].&lt;br /&gt;
&lt;br /&gt;
==Leveling==&lt;br /&gt;
Antique of the Artisan has a unique leveling method which grants you experience through crafting. You will only gain experience from crafting the same item 25 times, after which you must change to crafting a different item or wait one hour before gaining experience again on the previously crafted item. Generally speaking, you should do all your regular crafting in the [[Britain_Crafting_Area|Britain Crafting Area]], but this is especially important for leveling your Antique of the Artisan Talisman and its relics due to the 20% reduction of resource use when crafting there. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Relics==&lt;br /&gt;
There are currently 7 relics available for the Antique of the Artisan, most of which are passive and with some that are [[Meta_Talismans#Activatable_Relics|activatable]]. Each talisman has a maximum of four active relic slots and you get relic slots at levels: 1, 4, 7, 10. &lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsInBag.PNG|All 7 of the Antique of the Artisan relics in a backpack.]]&lt;br /&gt;
&lt;br /&gt;
===The Art of the Deal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Art of the Deal provides a massive discount off your total purchase only after a purchase has been completed. The chance that this procs is (Relic Level * 0.5)% and it is currently set to give you a 95% discount on the total of the sale. As you can imagine, this can be a significant way to make some profit but before you get too excited, know the chances of procing are quite low. Art of the Deal gains relic experience based on activation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=500px class=&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealProcBefore.png|250px|The sale just before the Art of the Deal Relic Proc for the Antique of the Artisan Talisman.&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealProcAfter.png|330px|The sale just after the Art of the Deal Relic Proc for the Antique of the Artisan Talisman. You can see here that a large percentage of the cost has been removed!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to receive Crumbling Relics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In order to receive [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relics]], you must attend a seminar located North East of the East Britain Bank. You need to be wearing the Antique of the Artisan Talisman in order to be recognized as someone that can take proper advantage of such deals. If you are identified properly by the man behind the podium, you will be asked to take a seat and listen to the presentation. After some time passes and enough advice is given, a prompt will appear with an offer to purchase the [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relic]] for 200,000 gp. You can continue to receive offers leaving and then attending the seminar again, however please note that [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relics]] cannot be combined with any other relics but themselves. This means you CAN NOT use them for [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]] like the Carapace Relic which accepts other crumbling relics for points. However, you can still use the [[Slayer_Armor#Transmutation_Cube|Transmutation Cube]] to combine them into [[Meta_Talismans#Relic_Qualities|Art of the Deal Flawed Relics]] to gain maximum levels beyond level 6.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=500px class=&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealSeminarLocation.png|250px|The location of the Seminar where an Art of the Deal crumbling relic can be obtained. This is North East of the East Britain Bank and you will need to have an equipped Antique of the Artisan Talisman in order to receive this message.&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealNotWearingTalisman.png|250px|If you fail to equip an Antique of the Artisan Talisman when attending the seminar North East of the East Britain Bank, the man behind the podium will inform you that you are not prepared to take advantage of this presentation. You will need to equip your Antique of the Artisan Talisman in order to receive offers for Art oft he Deal Crumbling Relics.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanArtOfTheDealRelicOffer.png|500px|An offer for the Art of the Deal Crumbling Relic, which is part of the Antique of the Artisan Meta Talisman. In order to receive this you will need to wear the Talisman while attending a seminar to the North East of the East Britain Bank.]]&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Requires a minimum of 2500 gp purchase to trigger the relic.&lt;br /&gt;
* When activated will reduce the purchase price of a vendor to only 5% of the total price, though you need to promise to pay them later!&lt;br /&gt;
* Chance to activate is 0.5% * Level&lt;br /&gt;
* XP is gained by activating&lt;br /&gt;
* Requires 50* Level ^ 2.6 XP to gain a level.&lt;br /&gt;
* [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relics]] cannot be combined with any other relics but themselves. This means you CAN NOT use them for [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]] like the Carapace Relic which accepts other crumbling relics for points.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 151&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 656&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 879&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,392&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,681&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,990&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Empowerer===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active/Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Cooldown:&#039;&#039;&#039; 1 second&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Cooldown:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
Empowerer is both a passive and activatable relic that first stores an Empower Charge (shown on your active ability bar for each exceptional quality weapon you craft) and then allows to apply your Empower Charges to any non-blessed wearable armor or clothing. You can currently stack 1000 Empowerment charges. Empowered items amplify any player-vs-monster (PvM) damage dealt by the wearer for 1 second for every charge applied so they’re a valuable tool for player-vs-monster(PVM) combat! This bonus includes all forms of damage from melee/ranged to [[Magery]] and even [[Tameables|pets]]! Damage amplification increases as the Empowerer relic levels, you can currently gain the benefits of up to 5 Empowered Items at one time. You know that the Empowered effect is applied to the damage by the orange animation that appears on the target you are attacking.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Grants an active ability to empower a wearable piece of clothing or armor.&lt;br /&gt;
* Empowering an item will grant Level% damage increase against an enemy. For example, a meta crafter with Empowerer at level 10 will be able to empower clothing or armor with 10% damage increase. Five items can be worn that are empowered at a time. This will increase all types of damage you&#039;re responsible for against any non-player characters.&lt;br /&gt;
* Cannot be used on blessed items&lt;br /&gt;
* Gain charges on this ability by crafting exceptional items, maximum charges are capped at 1000 charges.&lt;br /&gt;
* XP is gained by applying charges.&lt;br /&gt;
* Requires 15000 * Level ^ 1.4 XP to gain a level&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
[[File:AntiqueOfTheArtisanEmpowermentProc.png|330px|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Increase Per Worn Item&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39,585&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 69,833&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 104,466&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 142,774&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 184,291&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 228,680&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 275,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 325,110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 376,783&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Empowerer Charge Deeds====&lt;br /&gt;
An empowerer charge deed allows the user to apply empowerer charges to a piece of armor or clothing without needing the Antique of the Artisan talisman or Empowerer relic. It is crafted using the Inscription skill, which must be 100 or higher.&lt;br /&gt;
&lt;br /&gt;
Materials Required:&lt;br /&gt;
* Empower Charge Deed Recipe&lt;br /&gt;
* 2 Skill Scrolls&lt;br /&gt;
* 40 Blank Scrolls&lt;br /&gt;
&lt;br /&gt;
Once the deed is created, the empowerer simply targets the deed instead of a piece of clothing or armor to charge the deed.&lt;br /&gt;
===Frugality===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Frugality relic provided a permanent decrease to the resources required for crafting. This bonus increases as Frugality levels and you gain relic experience based on the amount of material saved while crafting. So you’ll definitely want to level Frugality in the [[Britain_Crafting_Area|Britain Crafting Area]]. Frugality can stack with other areas or items which provide a resource reduction benefit. For example, if your Frugality relic provides 5% material reduction and you were crafting in [[Britain_Crafting_Area|Britain Crafting Area]], your total may reduction would be 25%!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Reduce required resources by 0.5 * Level% (5% at max level)&lt;br /&gt;
* XP is gained by saving resources. This stakc with the Britain Craft Area and Recycler resource reductions.&lt;br /&gt;
* Requires 30000 * Level ^ 1.4 XP to gain a level&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Require Resource Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,170&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 139,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 208,932&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 285,548&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 368,581&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 457,360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 551,375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 650,221&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 753,566&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Imbueologist===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Imbuelogist relic increases the chance of making slayer items in [[Britain_Crafting_Area|Britain Crafting Area]]. Your chances to craft a slayer increases as the Imbueologist relic levels and you gain experience by successfully crafting slayer items.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Increases chance to imbue an item with Slayer by 5% * Level&lt;br /&gt;
* XP is gained by crafting a slayer.&lt;br /&gt;
* The bonus only increases current slayer chance. So if the chance of a slayer is 2%, with 120 skill, the increase will end in a total of 3.0% chance. &lt;br /&gt;
* Natural Slayer Chance can be different depending on which skill and what your skill level is when crafting in the [[Britain_Crafting_Area|Britain Crafting Area]], generally it is 1% at 100 skill and 2% at 120 skill.&lt;br /&gt;
* Requires 3000 * Level ^ 1.4 XP to gain a level.&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Percent to calculate current slayer increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus example applied to 120 skill&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,639&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,655&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,964&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,518&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,245&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.70%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18,379&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.80%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21,674&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,118&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overstock===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Overstock relic provides a chance to get some free resources from most vendors you are purchasing from. When you complete a transaction, an offer will appear to accept the vendor’s overstocked items. Vendors have their applicable overstock item such as scribes offer blank scrolls, bowyer offers bolts or shafts, weaver offer cloth and so on. The chance for Overstock to proc is based on the relic’s level and you gain relic experience by accepting offers. The amount of overstock items is based on the total gold amount purchased from the vendor, so the more you buy, the more overstock items will be offered.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanOverstockProc.png|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* When activated, a vendor will offer you extra supplies which depend on the type of vendor. While be shown as a menu after purchasing from a vendor.&lt;br /&gt;
* XP is gained by activating the relic with purchases that would return 1 item based on the spent ratio. Example: If you buy 2 bolts of cloth at 200gp, overstock has the ability to activate and return 1 cloth. Every item will have different ratios to figure out and create a return of 1 item, it is based on total gold spent to return 1 item. &lt;br /&gt;
* Chance to activate is 2.5% * Level&lt;br /&gt;
* Requires 40 * Level ^ 2.6 XP to gain a level.&lt;br /&gt;
* Can be obtained from after the activation has triggered, which generate an offer for a 200,000 gp purchase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Overstock Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 243&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 696&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,470&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,627&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,219&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,914&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,109&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,924&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Perfectionist relic increases the chance of making exceptional items. Your chances to successfully craft an exceptional item increases by (Relic Level * 2) and gains experience through the process of by completing [[Bulk_Order_Deed| Bulk Order Deeds]].&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Increases the odds crafting an exceptional item by 2% * Level.&lt;br /&gt;
* XP is gained by turning in a BOD. XP scales with the difficulty of the BOD.&lt;br /&gt;
* Like Imbueologist it only increases current chance. An 80% exceptional chance increased by 20% will be 96% chance to craft an exceptional item.&lt;br /&gt;
* Requires 7000 * Level ^ 1.4 XP to gain a level.&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Exceptional Chance&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Example Exceptional Chance with 80% Natural Exceptional Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81.6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 83.2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84.8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,751&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86.4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66,628&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86,002&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 89.6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 106,717&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91.2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 128,654&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 92.8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 151,718&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 94.4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175,832&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 96%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recycler===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Recycler relic provides a (0.5 * Relic Level) chance your craft consumes 20% less materials when crafting. Its similar to Frugality, but it provides a much greater bonus and these material reduction bonuses stack so it’s possible to get some amazing material savings. For example, if you have a maxed out Frugality relic and you’re crafting in [[Britain_Crafting_Area|Britain Crafting Area]] and your Recycler relic activates, that would combine to make a 45% material savings!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Has a 0.5% * Level (5% at max level) percent chance to reduce the cost of resources by an additional 20%&lt;br /&gt;
* Requires 50 * Level ^ 2.6 XP to gain a level&lt;br /&gt;
* Will gain 1 XP per activation.&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;20% Less Materials Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 303&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 870&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,283&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,274&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,875&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,143&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,136&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19,905&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips, Tricks, and Templates==&lt;br /&gt;
&lt;br /&gt;
If you have leveled this talisman, please post some tips and tricks in the #wiki-requests channel in Discord so we can add them to this section!&lt;br /&gt;
&lt;br /&gt;
A common template for this talisman is a pure crafter:&lt;br /&gt;
* 120 Blacksmithing, 120 Tinkering, 120 Carpentry, 120 Tailoring, 120 Fletching, 120 Inscription&lt;br /&gt;
** Since Inscription is often used in pvp, you could leave that off your crafter and replace it with 100 magery and 20 meditation for utility. The same goes for alchemy.&lt;br /&gt;
** Magery and Music could also be used on the crafter if you want to craft music instruments or the pentagram house add-on.&lt;br /&gt;
&lt;br /&gt;
As with the [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]], this talisman does not have the restrictions against barding or taming skills, however, there isn&#039;t a desirable template with crafting and taming/barding.&lt;br /&gt;
&lt;br /&gt;
The Antique of the Artisan is the only talisman that is allowed to be leveled afk and can also be used in a house.&lt;br /&gt;
&lt;br /&gt;
Like the other talismans, the [[Meta_Talismans#Arms_Lore|Arms Lore]] Minimum Hit Chance baseline does apply to the Antique of the Artisan but it is not likely that a crafter would have need for it.&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Colin#1767&lt;br /&gt;
* Gashbert#3197&lt;br /&gt;
* Khan#6354&lt;br /&gt;
* Mage Jimmy&lt;br /&gt;
* Sift#9219&lt;br /&gt;
* Silentnox#1996&lt;br /&gt;
* Teto#1619&lt;br /&gt;
* Wawape#7545&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10365</id>
		<title>Meta Pets</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10365"/>
		<updated>2026-09-02T20:46:27Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Stages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:dragon_egg.png|frame|A Dragon Egg]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Meta pets are special bonded pets which become stronger as they gain levels by killing creatures. There are currently six [[Meta Pets|Meta Pet]] types: Dragon, Steed (mammalian and reptilian), Spider, Crab, and Mantis. &lt;br /&gt;
&lt;br /&gt;
Meta pets can learn abilities from [[Meta_Pets#Meta_Relics|Meta Relics]] which, in the case of meta steeds and dragons, can be obtained from [[Random Dungeon Adventure|Random Dungeon Adventures]], invasion rewards and monster of the week drops. Meta dragons and spiders can hold a total of four meta relics at once. Meta steeds can only hold three relics - a small trade-off for being able to also mount the beastly creature! More information can be found in [[Meta_Pets#Meta_Relics|Meta Relics]].&lt;br /&gt;
&lt;br /&gt;
Each relic ability has different effects, cool downs, and application rates. The abilities will only work against untamed creatures and they will not be usable against players or other tamed creatures. Meta relics can be applied with a meta stone, purchased either from the gold sink vendor or from [shop using donation coins.&lt;br /&gt;
&lt;br /&gt;
[[image:MetaStone3.PNG|Meta Stone]]&lt;br /&gt;
&lt;br /&gt;
Meta pets level up by killing creatures. All damage done to a creature is saved and then given out to damaging meta pets upon the target&#039;s death. Experience cannot be gained while in a house. A creature cannot give total experience greater than its maximum hit points. This means that you cannot farm the same creature for an indefinite amount of time. The owner of the meta pet must be in the general vicinity of the pet for it to gain experience. If a meta pet dies, it will lose experience equal to the amount of remaining hit points on the creature it was fighting, capped at the minimum xp required for its current level. If the meta pet is transferred to another player, all experience progress on the current level will be lost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Meta pet owners will be required to meet the taming requirement of the next pet level for the pet to evolve to that level. Example: 120 taming is required to evolve a level 6 dragon to level 7. A level 7 dragon can be evolved by a 120 tamer and later (after several rollovers) transferred to a 115 tamer, though a fresh level 7 will struggle to listen.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Protecting Your Pet===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Warning:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Meta pets are very attractive targets for pet trappers who will try to lure your pets to their house to trap it. Depending on the level of your pet, you will need to pay a fee to regain access to the pet. For more information please see the [[Protecting Your Pets]] page.&lt;br /&gt;
&lt;br /&gt;
==Meta Stone==&lt;br /&gt;
[[File:metastonegump.png|right|100px]] The Meta Stone is an item purchased from the [[Wearables Vendor]] or the [[Unique Wares Vendor]]. At time of writing, it cost 3 million gold pieces from the vendor. It is used to apply Meta Relics to your Meta Pet, as well as view it&#039;s level progress of Relic Skills making it an essential part of Meta Pet trainer&#039;s toolkit.&lt;br /&gt;
&lt;br /&gt;
The Meta Stone will also display the taming requirement of the Meta Pet. This taming requirement can drop 0.5 every time the Meta Pet XP &amp;quot;rolls over&amp;quot; at max level. For example, a fresh Level 7 Meta Dragon will have a taming requirement of 120. If you gain another 2 million XP on the Meta Dragon, its XP will roll over and the taming requirement will be reduced by 0.5. After 8 roll overs, the taming requirement will no longer reduce. The lowest taming requirement for a Level 7 Meta Dragon is therefore 116.&lt;br /&gt;
&lt;br /&gt;
==Meta Relics==&lt;br /&gt;
Meta Relics are add-ons for Meta Pets. Relics are dropped as rare loot by a variety of bosses around the world. They are one-time use only - once applied to a meta pet, the relic is gone forever but lives on as a skill for the meta pet. Meta Relics can never be removed, however they can be disabled. If a Meta Relic is disabled, all progress in that Relic&#039;s skill will remain saved, and the Relic will be shown in the &amp;quot;Disabled Relics&amp;quot; area. Returning the Relic to the Meta Pet can be done by clicking the minus sign again, and all of the previous skill will return to the Meta Pet.&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_Pet_Relic_Removal.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Meta_Talismans#Aesthetic_Relics|Aesthetic Relics]] can now be applied to pets as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each meta pet has a maximum of four relic slots and aesthetic relic slots. The aesthetic slots are usable at any time and you get relic slots at levels: 2, 4, 6, and 7.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently four or five unique relics for each type of meta pet which are detailed further below. Most relics have up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To swap your active relics, double click your meta stone and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your pet&#039;s relics drop for you. You may need to frequent the [http://www.uoforum.com/forums/buying.14/ Buying] and [http://www.uoforum.com/forums/selling.15/ Selling] forums to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The Known Relic Qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 10 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on the relic fragment system.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta Talisman Relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the Maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25th, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6th, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26th, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5th, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15 (not currently available).&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my meta pet before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics (spider, archery, rogue) cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Meta Pet and Talisman Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Meta Dragon==&lt;br /&gt;
Meta Dragons are the highest single DPS Meta Pet but will require more attention for healing.&lt;br /&gt;
&lt;br /&gt;
===How To Obtain===&lt;br /&gt;
Meta dragons can be obtained by killing the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]] in a [[Random_Dungeon_Adventure|Random Dungeon Adventure]] or by killing [[Dungeon_Bosses#Akor|Akor]] one of the [[Dungeon_Bosses|Dungeon Bosses]]. Once you&#039;ve killed the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]], he has a chance to drop a dragon egg. After killing [[Dungeon_Bosses#Akor|Akor]] there is a chance an egg will drop and if it drops, it will appear on the ground under the top level of the temple. The dragon egg comes in a variety of hues and determines the color of the meta dragon that it hatches. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for reptilian.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Dragon requires 3 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
Meta Dragons are hued based on the hue of the Dragon Egg obtained from the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]]. The following hues are possible drops:&lt;br /&gt;
*1109, 1154, 1173, 2655, 2963, 1155, 1284, 971, 972, 691, 742, 811, 900&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total off four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Molten Breath====&lt;br /&gt;
:Chance to breath fire in a line at your current combatant. All creatures within this line will take moderate damage. When the line of fire hits its target, a small explosion takes place and damage all enemies within a small radius of the impact location.&lt;br /&gt;
&lt;br /&gt;
====Noxious Blood====&lt;br /&gt;
:A poisonous explosion of your pets blood will take place on a small chance whenever it is damaged. All creatures within the vicinity of your pet will be poisoned.&lt;br /&gt;
&lt;br /&gt;
====Quicksilver====&lt;br /&gt;
:Your pet gains a burst of speed while attacking, greatly increasing his dexterity and returning all of his stamina. This lasts for a very short time.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once every 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
&lt;br /&gt;
Some suggested creatures to hunt have been listed with each level. Depending on your relics and character skills, you may be able to take on bigger and nastier creatures. [[Provocation]] is particularly useful to allow your pet to chip away at big monsters while their tear each other apart.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 1284)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling: &#039;&#039;&#039;This is when your Meta-Dragon is at his weakest. He cannot yet cast spells but applies lesser poison on hit. This pet looks like a snake.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You are best off levelling on lowly forest creatures and weaker opponents such as ettins and ogres.&lt;br /&gt;
| [[image:dragon_hatchling.png|Dragon Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling (Phase 2): &#039;&#039;&#039;Your dragon is still quite weak but has doubled in strength and gained his first relic ability slot. He will now use normal poison while attacking. This pet looks like a larger snake. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You can now step up to some tougher monsters such as ettin and ogre paragons, mummies, efreets and dull copper elementals. Stay close and keep your pet healed up.&lt;br /&gt;
| [[image:dragon_hatchling2.png|Dragon Hatchling (Phase 2)]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Youngling: &#039;&#039;&#039;Your pet has once again become stronger. He still does not know any magic but can now use greater poison when it strikes. He has grown legs and looks like a komodo dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You should now able to to tackle daemons and dragons. &lt;br /&gt;
| [[image:dragon_youngling.png|Dragon Youngling ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Whelpling: &#039;&#039;&#039;Your dragon has finally gained magic but at the cost of poisoning on hit. His AI has changed from melee to mage. He has also gained the ability to breath fire and a second relic ability slot is gained at this level. Your pet is finally starting to look like a dragon and takes on the form of a swamp dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Titans, dragons and daemons will continue to give good experience but you can now also mix in heavier hitters like Ogre Lords.&lt;br /&gt;
| [[image:dragon_whelp.png|Dragon Whelpling]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Young Dragon: &#039;&#039;&#039;Your dragon has gained in size, skills and strength. He has taken on the form of a young dragon.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Keep on those titans, dragons and daemons. Balrons, Ogre Lord Paragons, Shadow Wryms and Vampires should be manageable now.&lt;br /&gt;
| [[image:youngdragon.png|Young Dragon]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mature Dragon: &#039;&#039;&#039;Your dragon has once again gained in strength and unlocked a third relic ability slot. He is now a larger form of dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Much the same as level 5 but you may want to explore even harder hitters like ancient wyrms if you have provocation.&lt;br /&gt;
| [[image:dragon.png|Mature Dragon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Elder Dragon: &#039;&#039;&#039;Your pet has achieved even higher strength. It has gained its fourth and final relic ability slot. In rare cases, the Elder Dragon may take the form of a mongbat [[File:mongbat_1284.png|15px|mongbat]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Keep on chipping away with those big creatures. Paragons should now be easier to handle and you should be able to tackle some big monsters without provocation.&lt;br /&gt;
| [[image:elder_dragon.png|Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Evolved Elder Dragon: &#039;&#039;&#039;Your pet has entered its final form. It has altered its physical form to epic proportions. All skills, abilities, and strength remain the same once you have achieved this form. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:DragonFruit.PNG|Dragon Fruit]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to accumulate 4,500 dragon fruit. This is done by killing monsters that have 400 or more HP and using a level 7 Elder Dragon that has two or more [[Meta_Pets#Meta_Stone|rollovers]]. The dragon does not need to do all of the damage to the mob to get dragon fruit. Dragon fruit could drop even if the meta dragon only hits the mob once. &#039;&#039;&#039;Once your dragon reaches this form it will no longer create dragon fruit.&#039;&#039;&#039;&lt;br /&gt;
| [[image:7.5DragonEvo.png|Evolved Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|*Fruit*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Spider==&lt;br /&gt;
Meta spiders are the tankiest meta pet while still delivering good damage.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Unlike other meta pets, the meta spider is purchased from the Unique Wares Vendor near West Britain bank:&lt;br /&gt;
&lt;br /&gt;
[[image:uniquewares_spider.png|Unique Wares Vendor]]&lt;br /&gt;
&lt;br /&gt;
It can be purchased at a cost of 10 million gold. Each relic will cost 50,000 gold and must be strengthened with [[Power Scrolls]] or relics as described in [[Meta_Talismans#Relic Fragments|Relic Fragment System]].​ This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Instincts===&lt;br /&gt;
The meta spider can now awaken a set of Instincts using a Broodmother’s Instinct (dropped by the [[Dungeon_Bosses#Broodmother|Broodmother - info coming soon]], among other sources). Once awakened, choose one of four battle stances. Switch them any time to match the fight:&lt;br /&gt;
* Venomous — poison bites and venom globs that leave toxic puddles.&lt;br /&gt;
* Carapace — strikes back with homing venom when your spider is hit.&lt;br /&gt;
* Digesting — every bite shortens your spider’s other ability cooldowns.&lt;br /&gt;
* Mending — steadily regenerates health and heals from its bites.&lt;br /&gt;
Every stance scales with your spider’s evolution stage, so they grow stronger as your spider does.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta spider requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* 1935, 2727, 1938, 1461, 1366, 1955, 1920, 2949, 1175&lt;br /&gt;
&lt;br /&gt;
[[File:spiderhue.jpg|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total of four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller spiders to fight alongside your pet. As it levels, the number of summoned spiders increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the spider&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Dessicate====&lt;br /&gt;
:Similar to Bloody Talons for meta dragon and meta steed but it does not have a fixed amount of damage. Every tick varies; this can be lower than talons, but also much higher. It also heals the spider for 50% of the damage dealt. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Necrosis====&lt;br /&gt;
:Provides a similar effect to meta dragon&#039;s Molten relic except the damage is a circular range. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Hatchling: &#039;&#039;&#039;Doesn&#039;t look much like a spider? Don&#039;t tell it that!&lt;br /&gt;
! [[image:spider_hatchling.png|Spider Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spiderling: &#039;&#039;&#039;That&#039;s a spider!  Although small, he can eat a lot, including his first relic!&lt;br /&gt;
! [[image:spiderling.png|Spiderling]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Nymphal Instar: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:nymphal_instar.png|Nymphal Instar ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Pupae: &#039;&#039;&#039;Your meta spider gains in power... And demands a second relic.&lt;br /&gt;
! [[image:spider_pupae.png|Spider Pupae]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Molting Spider: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:molting_spider.png|Molting Spider]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mature Spider: &#039;&#039;&#039;Your meta spider gains in power... And demands a third relic.&lt;br /&gt;
! [[image:mature_spider.png|Mature Spider]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Ancient Spider: &#039;&#039;&#039;Your meta spider gains in power... You do not want to be caught in a dark room with this. A fourth relic can now be applied. In rare cases, the Ancient Spider may take the form of a wolf spider as seen at Level 2.&lt;br /&gt;
! [[image:ancient_spider.png|Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Evolved Ancient Spider: &#039;&#039;&#039;This is the final form of the meta spider... Beware that which stalks in the darkness and is forever hungry... &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:SpiderMolter.PNG|150px|Spider Molter]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to acquire and fill a Spider Molter. You must feed this item powerscrolls up to 750 points to then upgrade your spiders physical image.&lt;br /&gt;
The Points are as follows:&lt;br /&gt;
&lt;br /&gt;
105 = 1, 110 = 2, 115 = 3, 120 = 4&lt;br /&gt;
! [[image:7.5SpiderEvo.PNG|Evolved Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|*Molter*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Crab==&lt;br /&gt;
Meta Crabs are high DPS Meta Pets that are frequently used with other Meta Pets as they have low Follower Slots and has the [[Tameables#Pack_Instinct|pack instinct]] trait. It is not uncommon for a tamer to have 5 level 6 Meta Crabs.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
The meta crab egg is gained from defeating the Shipwrecked [[Random_Dungeon_Adventure|RDA]] boss. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Crab requires 1 Follower Slot from levels 1-6. At Level 7 it requires 3 Follower Slots.&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* Adventurers are still collecting these ancient secrets&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You may apply up to two relics between levels 2 and 6. At level 7 four relics will be allowed to be applied.&lt;br /&gt;
&lt;br /&gt;
The meta crab will be a mountable pet for levels 5 &amp;amp; 6 and loses the ability to be mounted at level 7.&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller crabs to fight alongside your pet. As it levels the number of summoned crabs increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the crab&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Cloud Burst====&lt;br /&gt;
:Similar to bloody talons for Meta Dragon but is an AOE based damage over time to those mobs afflicted by the relic. Relic triggers from having received damage to the crab.&lt;br /&gt;
&lt;br /&gt;
====Tidal Wave====&lt;br /&gt;
:Sends out a wave to damage a target if it hits a single target it bounces back to the meta crab and heal it. If there are several targets available it will bounce to additional targets after hitting the first.&lt;br /&gt;
&lt;br /&gt;
====Calming Tide====&lt;br /&gt;
:Provides a mana returning wave that is sent to the meta crab owner once that placer drops below their max available mana.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Enter the crab attack, it is cute isn&#039;t it?  This hatchling can cast simple magic spells and apply lesser poison the enemy on hit. If you feed it Poisoning Skill scrolls it gains a chance to do normal poison at 100 skill, but most of the time will lesser poison. &lt;br /&gt;
! [[image:Lvl1X.PNG|Crab]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Holy crab cakes! You can now attach the first relic! This hatchling loses the ability to cast spells but gains stronger poison on hit. It will only be able to do normal poison even if poisoning scrolls are added.&lt;br /&gt;
! [[image:Lvl2X.PNG|Crab]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Youngling: &#039;&#039;&#039;Your meta crab gains in power... Now has the ability to apply deadly poison on hit.&lt;br /&gt;
! [[image:Lvl3X.PNG|Crab ]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Malleable Crab: &#039;&#039;&#039;Your meta crab gains in power... While losing the ability to poison on hit, the crab can now cast magic spells again.&lt;br /&gt;
! [[image:Lvl4X.PNG|Crab]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Hardened Crab: &#039;&#039;&#039;Your meta crab gains in power... And demands a second relic.&lt;br /&gt;
&lt;br /&gt;
Crab can be mounted now.&lt;br /&gt;
! [[image:Lvl5X.PNG|Hardened Crab]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Rock Crab: &#039;&#039;&#039;Your meta crab gains in power... &lt;br /&gt;
&lt;br /&gt;
Crab is still able to be mounted.&lt;br /&gt;
! [[image:Lvl6X.PNG|Rock Crab]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Giant Crab: &#039;&#039;&#039;Your meta crab gains in power... This makes you think twice before swimming out into the ocean. All four relics can now be applied. In rare cases, the Giant Crab may take on one of two forms besides the default giant crab and one form is much more rare.&lt;br /&gt;
&lt;br /&gt;
To gain the level 7 form it must be fed crab cakes at level 6 and the owner must also be 120 taming. This will allow it to evolve into its level 7 form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your Crab loses the ability to be mounted.&lt;br /&gt;
! [[image:Lvl7X.PNG|Giant Crab]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Mantis==&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Meta Mantis can be obtained through defeating the boss of the [[Mesozoic Lands]]. The boss has a small percent chance to drop an Insect Egg. While the level 6 Mantis may show 110 in the Meta stone to control, the molting level requires 120 [[Animal Taming]] skill to get to the 6th form. There are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit! This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Mantis requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
A Meta Mantis takes its first relic at level 2, a second relic at level 4, a third relic at level 6 and a fourth relic at level 7.&lt;br /&gt;
&lt;br /&gt;
The Mantis has a special ability that applies to all of its relics, each physical attack that the Meta Mantis takes from enemies will decrease all enabled relic&#039;s Current Cooldowns by 2 seconds.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the Mantis&#039; armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Counter Attack====&lt;br /&gt;
:Periodically retaliates when the mantis is attacked by a combatant. &lt;br /&gt;
&lt;br /&gt;
====Magmatic Blast====&lt;br /&gt;
:Throws a projectile at the target leaving lava on the ground providing AOE damage.&lt;br /&gt;
&lt;br /&gt;
====Mantis Strike====&lt;br /&gt;
:Occasional empowered attack with amplified damage.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Small):&#039;&#039;&#039; A new life begins... This larva is hungry but cant eat anything much bigger than itself, it usually enjoys small woodland animals but is rumored to grow very fast if it can ever catch a citizen off-guard! The island of [[Magincia]] is a great hunting ground for your new hungry friend.&lt;br /&gt;
! [[image:Mantis stage1.JPG|Mantis]]&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Large):&#039;&#039;&#039; Your friend is looking quite well fed, in fact they are now large enough to apply its first Relic! However to get to the next stage in its lifecycle, it will require much more food... they say that orcs are its favorite food and that the [[Orc_Mines|Orc Mines]] are a great place to find them.&lt;br /&gt;
! [[image:Mantis stage2.JPG|Mantis]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Shrimp:&#039;&#039;&#039; The first molt has finally happened, and your little buddy has sprouted legs and raptorial claws! It will need to find bigger prey than orcs in order to molt again...&lt;br /&gt;
! [[image:Mantis stage3.JPG|Mantis]]&lt;br /&gt;
|85&lt;br /&gt;
|75k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Nymph:&#039;&#039;&#039; A second molt has made this mantis a formidable foe, as well as, has created room for a second Relic! The new form is quite deadly with relics and can take on even larger prey!&lt;br /&gt;
! [[image:Mantis stage4.JPG|Mantis]]&lt;br /&gt;
|90&lt;br /&gt;
|250k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis:&#039;&#039;&#039; Your Mantis grows quite large as it swells with prey! This naturally makes the Mantis an easier target and will require much more food to molt and grow its protective chitinous plates.&lt;br /&gt;
! [[image:Mantis stage5.JPG|Mantis]]&lt;br /&gt;
|100&lt;br /&gt;
|750k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Armored Mantis:&#039;&#039;&#039; The Mantis has molted for the final time into a form with tough chitin and deadly spikes. Along with these new defenses, there is room for a third Relic!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Tempered Armor Mantis:&#039;&#039;&#039; The Mantis has been in battle long enough that its chitinous plates have been worked like tempered iron, and in doing so has created room for a fourth and final Relic! While there may not be a change in its appearance this form is much stronger than the last... however there are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rare Forms:&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;[[&lt;br /&gt;
File:Mantis.png|frameless|&amp;lt;span style=&amp;quot;color: grey;&amp;quot;&amp;gt;The mini mantis form, credit to Brock LS for the pic!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Meta Steeds==&lt;br /&gt;
Meta Steeds are ridable Meta Pets. Currently selections are the mammal and reptile version. These meta pets also have the [[Tameables#Pack_Instinct|pack instinct]] traits for equine and reptilian, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Firebreath damage was added to meta steeds in December 2018. Damage is calculated as level x 2.&lt;br /&gt;
&lt;br /&gt;
====How to Obtain====&lt;br /&gt;
Meta Steed eggs can be obtained using crystal fragments obtained during [[Invasions|Invasion]] events. The menu for [[Invasions|Invasion]] rewards can be accessed by typing the [rewards [[Server_Commands|command]]. [[File:invasionsMenuSteed.png|thumb|200px|Invasion reward menu]]&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Steeds requires 2 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following may not be a definitive list as new hues are added regularly.&lt;br /&gt;
* From Invasion Rewards: 2500 (Newspaper) &amp;amp; 2503 (Ember).&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4 and 6 for a total off three relics on a Level 6 pet.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once ever 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Paralytic Venom====&lt;br /&gt;
:Your pet has a chance to temporarily reduce a creature&#039;s dexterity and intelligence. Caps at 80% dex and int reduction. Duration scales with relic level.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
====Mammal====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2503)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Kitty: &#039;&#039;&#039;A cute little kitty cat.  I hope it bites!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal1.png|Kitty]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dog: &#039;&#039;&#039;Your best friend. It will be by your side, and devour your enemies for you and accepts its first relic has a treat.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal2.png|Dog]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Horse: &#039;&#039;&#039;Your meta is now a ridable steed!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal3.png|Horse]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mythical Beast: &#039;&#039;&#039;Your meta gains in power... And craves a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal4.png|Mythical Beast]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Skeletal Steed: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal5.png|Skeletal Steed]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;War Horse: &#039;&#039;&#039;This is the final form of your mammal meta steed. This majestic creature can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal6.png|War Horse]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reptile====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2963)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Frog: &#039;&#039;&#039;A newly hatched frog.  I hope it can eat more than flies!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile1.png|Frog]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Giant Toad: &#039;&#039;&#039;Now we&#039;re talking.  Big toad means it can kill bigger enemies and make use of its first relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile2.png|Giant Toad]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Raptor: &#039;&#039;&#039;Your meta has evolved so you can now ride it!  Watch out for the claws!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile3.png|Raptor]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptilian Pupa: &#039;&#039;&#039;Your meta gains in power... And is hungry for a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile4.png|Reptilian Pupa]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Hiryu: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile5.png|Hiryu]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptalon: &#039;&#039;&#039;This is the final form of your reptile meta steed. This powerful ally can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile6.png|Reptalon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* kamster#8704&lt;br /&gt;
* SonicBoom#5267&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tackos#7492&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Brock LS&lt;br /&gt;
* Ahjuna&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10364</id>
		<title>Meta Talismans</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10364"/>
		<updated>2026-09-02T20:45:01Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Totem of the Berserker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]][[Category:Talismans]]&lt;br /&gt;
[[image:talisman_phase_shift.gif|thumb|300px|An example of Phase Shift ability (Click to see)]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The meta talisman is a wearable item obtained by either: completing a [[#Quest_Line|quest line]] which begins at a mysterious Ancient Statue of Power near Valor Shrine ([[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi]], [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience]], [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker]], [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman]], [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms]], or [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]), completing a [[Idol_of_Forbidden_Magic#Questline|quest line]] which involves gathering crystals from cemeteries ([[Meta_Talismans#Idol_of_Forbidden_Magic | Idol of Forbidden Magic]]), or by purchase from the gold sink vendors ([[Meta_Talismans#Shadow_of_the_Rogue| Shadow of the Rogue]] or [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]]). The meta talisman gives PvM and crafting players special abilities as their talisman levels. Each talisman has a passive property and active abilities that are obtainable through relics. The talisman levels up as you kill creatures and the [[#Relics_and_Abilities|abilities]] of your talisman become stronger.&lt;br /&gt;
&lt;br /&gt;
With these bonuses come some limitations:&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]], [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 in any bard skills (e.g. music, provocation, peacemaking, discordance).&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 taming.&lt;br /&gt;
* The talisman skills and bonuses are not applicable against other players or pets.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses, except for the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cool down before the skills or bonuses become active. To avoid this cool down, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank (or your backpack, if available).&lt;br /&gt;
* DO NOT train your meta talismans or meta relics unattended. (Source: https://uoforever.com/rules/) This does not apply to the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a Meta Talisman has been deactivated, either by becoming recently un-equipped or being involved in PVP. There is a 15 minute cooldown before this Talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training Meta Talismans==&lt;br /&gt;
The [[Meta_Talismans#Description|Meta Talismans]] grow in power as you use them, much like any skill in Ultima Online. They are level based with experience points required for each level in order to progress to the new bonuses for the new level. This experience is gained passively by having an activated talisman equipped on your [[Paperdoll]] and doing damage to valid animals or monsters. This damage is converted into experience and applied to the current level each time damage is done to the creature. Each talisman has a different bonus for each level, as well as, specific rules/restrictions on experience gain so be sure to refer to the specific talismans below!&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_talisman_experience.PNG|500px|Phylactery of Resilience Meta Talisman]]&lt;br /&gt;
&lt;br /&gt;
Meta Talismans also have [[#Relics_and_Abilities|abilities]] that can be applied and also grow in power as you use them. Relics have levels which require experience, however the way experience is gained is specific to the Relic which can be by activating the relic or doing something while a Relic is activated. Levels and experience are tracked individually for each applied Relic and once the experience for that Relic Level&#039;s Maximum has been reached the Relic will gain additional bonuses. Relics do not have standard experience requirements per level, each Relic will have a different number of experience required before it will reach the next level. Currently the highest level for any Relic is 10.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* There is a maximum experience amount per creature that can be awarded to a given talisman. The bigger the creature, the greater the experience!&lt;br /&gt;
* There are [[Consumable_Perks#Perks|Consumable Perks]] that can be used to increase experience gain while leveling.&lt;br /&gt;
* During special events where double experience is given, the [[Consumable_Perks#Perks|Consumable Perks]] bonus is additive, which means that using Perks during these times will set your bonus to triple experience for the duration of the perk.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* You can not gain relic XP if you have not cast a spell or melee attacked a mob within the last 3 minutes (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cooldown before the skills or bonuses become active. To avoid this cooldown, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank. &lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a meta talisman has been deactivated, either by becoming recently un-equipped or being involved in PvP. There is a 15 minute cooldown before this talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or Monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each talisman has a maximum of four active relic slots. Active relic slots become available at talisman levels: 1, 4, 7, 10. The aesthetic slots are usable at any time.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently 4-7 unique relics for each type of talisman which are detailed further below. Each relic has up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To add a relic to your talisman, double click the relic and then select your talisman. Be sure to stand in a safe place while doing this as relics can be stolen!&lt;br /&gt;
&lt;br /&gt;
You are now able to swap your active relics. Double click your equipped talisman and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available, you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind that if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your talisman&#039;s relics drop for you. You may need to frequent the buying-selling channel in the UOF Discord or search in-game vendors to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The known relic qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 11 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta talisman relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Fragments===&lt;br /&gt;
:&#039;&#039;&#039;Small Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::Small Relic Fragments can be used to build Relics of [[Meta_Talismans#Relic_Qualities|Crumbling Relic Quality]]. Small Relic Fragments will have a specific Relic they originally belong to and start with 1 point in their Relic Fragment System. These Small Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Talismans#Relic_Qualities|Relic Qualities]]. &lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicQualitiesSmallFragment.PNG|An Imbueologist Relic Small Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::There are other Relic Fragments can be purchased from the Gold Sink Vendor that can be used with the [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]]. Relic Fragments will have a specific Relic they originally belong to and start with 0 points in their Relic Fragment System. These Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Pets#Relic_Qualities|Relic Qualities]]. Each Relic Fragment may have a different total amounts to reach before they can be applied to a [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]] and you can read more about the relic totals in their respective sections.&lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicNecrosisRelicFragment.PNG|A Necrosis Relic Fragment and Brood Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15.&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my talisman before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Craft Relics&#039;&#039;&#039;&lt;br /&gt;
::[[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] will have a chance to drop [[Meta_Talismans#Relic_Fragments|small relic fragments]] for the [[Antique_of_the_Artisan|Artifact of the Artisan]]. The character turning in the [[Bulk_Order_Deed|Bulk Order Deed]] must have the [[Antique_of_the_Artisan|Artifact of the Artisan]] equipped to have a chance at [[Meta_Talismans#Relic_Fragments|small relic fragments]]. The chance of getting a [[Meta_Talismans#Relic_Fragments|small relic fragment]] from [[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] is about 1%.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Fragments|Small relic fragments]] can be combined with additional [[Meta_Talismans#Relic_Fragments|small relic fragments]] to create a [[Meta_Talismans#Relic_Fragments|crumbling relic]]. Each fragment is worth one point and a total of 12 need to be combined to make the [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] and other relics can also be added to a [[Meta_Talismans#Relic_Fragments|small relic fragment]] to create a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] are equivalent to one point, [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] are equivalent to 1 point, and [[Meta_Talismans#Relic_Qualities|Flawed Relics]] are worth 10 points. [[Meta_Talismans#Relic_Qualities|Perfect Relics]] cannot be combined with small relic fragments.&lt;br /&gt;
&lt;br /&gt;
::When [[Meta_Talismans#Relic_Fragments|small relic fragments]] are combined, the final [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] that is created will match the fragment which you double clicked. For example, if you double click [[Antique_of_the_Artisan#Recycler|a small Recycler Relic fragment]] and target 11 [[Antique_of_the_Artisan#Imbueologist|small Imbueologist Relic fragments]], the resulting [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] will be a [[Antique_of_the_Artisan#Recycler|Recycler Relic]] type.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Activatable Relics==&lt;br /&gt;
===Activatable Macro Commands===&lt;br /&gt;
While most Relics are passively used, meaning that you do not have control over when a relic will proc, some relics (such as the [[Meta_Talismans#Relics_5|Artifact of the Marksman Relics]]) are now having the ability to be manually activated with a newly added &amp;quot;Relic Ability Macro&amp;quot;. Here is an overview on how to add these new macro commands to your client:&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:Activeabilities.png| Click on options on your paper doll and click the Macros tab. Create a new macro and then set it up like this (using whatever hotkey you want)&lt;br /&gt;
File:Artifact_of_the_Marksman_Activate_Abilities_By_Slot_1_Ability_3_Macro.png| Here is the example scenario for the following instructions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that when using the ForeverOnline (default) client, the action in the macro dropdown menu is called &amp;quot;Enhanced Abilities by Slot&amp;quot;. In the older Forever client, it will say &amp;quot;Active Abilities by Slot&amp;quot;. &#039;Slot 1&#039; is just the talisman itself so make sure you always choose Slot 1. The ability number depends on where the relic is in the order from top to bottom on the talisman. As you can see in the screenshot, Concussive Blast is the fourth relic down.&lt;br /&gt;
But, it&#039;s the third relic that has an active ability so I&#039;ve chosen &#039;Ability 3&#039; in the second dropdown menu above. The game doesn&#039;t count Reclamation because that has a passive ability and doesn&#039;t need to be activated to work. So because I chose &#039;Ability 3&#039; for this macro, the macro is going to look for the third active relic and use that one. If my relics were in a different order, such as concussive blast, reclamation, knee strike, then volley and I want the macro to activate concussive blast, I&#039;d choose &#039;Ability 1&#039; because it is the first active relic in the list. If I wanted a macro/hotkey for volley in that scenario, I&#039;d choose &#039;Ability 3&#039;. Even though volley would be fourth down in the list, it&#039;s only the third active relic so it needs to be &#039;Ability 3&#039;.&lt;br /&gt;
&lt;br /&gt;
===Activatable Menu Bar===&lt;br /&gt;
There is also a menu bar for activatable relics which will fill up for you to click on when your meta talisman detects a relic with an activatable ability. In this example you will see the [[Meta_Talismans#Relics|Vivify Relic]] which is an activatable relic that needs to choose a valid summoned pet in order to be used.&lt;br /&gt;
* If you can&#039;t find your abilities menu, you can find it in your client options, Combat-Spells, Then &amp;quot;Reset the Abilities Menu Position&amp;quot; button at the bottom.&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:MetaTalismanRelicActivatableMenu.PNG| The Activatable Relic Menu showing the Activatable Relic &amp;quot;Vivify&amp;quot; which is a clickable button that will bring up a crosshair to use on a summoned pet.&lt;br /&gt;
File:MetaTalismanRelicVivifyActivatable.PNG| The Vivify Relic in use with the Activatable Menu.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aesthetic Relics==&lt;br /&gt;
As mentioned there are currently four different aesthetic relics that apply to your Meta Talismans or [[Meta Pets]]. Pets require to be either a max evolution dragon (after feeding it fruit), at least a level 6 spider, or at least a level 6 steed.&lt;br /&gt;
&lt;br /&gt;
Aesthetic relic activation percentage is essentially an average of all aesthetics currently applied and online. The average percentage of having all four online is 10%. This means 10% of your kills will result in one of the four activating, they can not double activate on the same kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionGIF.gif|&#039;&#039;&#039;Ascension Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:BloodyExplosionGIF.gif|&#039;&#039;&#039;Bloody Explosion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:ChickenDinnerGIF.gif|&#039;&#039;&#039;Chicken Dinner Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:CombustionGIF.gif|&#039;&#039;&#039;Combustion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below you will see how to obtain each of the four relics. Ascension is on the donation vendor Nadine. Bloody Explosion is gained as a reward from doing monster contracts for Heracles. Chicken Dinner is on the gold sink vendor Sasha. Combustion is a drop from defeating the Warden boss in [[Asylum]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionVendo.PNG|&#039;&#039;&#039;Ascension Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Donation Coins)&lt;br /&gt;
File:BloodyExploVendo.PNG|&#039;&#039;&#039;Bloody Explosion Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Contracts)&lt;br /&gt;
File:ChickenDinnerVendor.PNG|&#039;&#039;&#039;Chicken Dinner Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Gold Sink)&lt;br /&gt;
File:CombustionBoss.PNG|&#039;&#039;&#039;Combustion Relic Boss&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Warden Boss Drop)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quest Line==&lt;br /&gt;
Be forewarned, the quest to obtain a Meta Talisman is not for the impatient, frugal or faint of heart! To begin the multi-part quest you must travel just west of the Valor Shrine where the Forgotten Warrior statue awaits:&lt;br /&gt;
&lt;br /&gt;
[[File:Talisman_statue.png]]&lt;br /&gt;
&lt;br /&gt;
In order to begin a questline with the Forgotten Warrior statue, you will need to stand on the tile by the foot of the statue and speak any words to it:&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineSpeakToTheStone.PNG]]&lt;br /&gt;
&lt;br /&gt;
You can then select one of the quests listed in this popup menu:&lt;br /&gt;
# [[Meta_Talismans#The Art of War|The Art of War]]&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
# [[Antique_of_the_Artisan#Questline|Lessons of the Past]]&lt;br /&gt;
## [[Antique_of_the_Artisan| Antique of the Artisan (Crafter Tali)]]&lt;br /&gt;
&lt;br /&gt;
===The Art of War===&lt;br /&gt;
The Art of War is a test of valor in which you must prove your worth as a true warrior. You must first sacrifice your most powerful weapons, then slay 100 evil creatures and finally fearlessly enter the Arch Demon&#039;s Lair. To track your progress, the Forgotten Warrior has given you a stone in which to empower with your deeds of valor.&lt;br /&gt;
# &#039;&#039;&#039;Surrender Your Weapons:&#039;&#039;&#039; You are given a dull stone that must be empowered with vanquishing weapons. This stone absorbs a vanquishing weapon&#039;s power by double clicking this stone and targeting the weapon. The stone can only be charged with true instruments of war... daggers, cleavers, knives, and pitchforks cannot power it. Once 30 vanquishing weapons have been absorbed by the stone, you must return to the Forgotten Warrior statue and present your empowered stone.&lt;br /&gt;
:: &#039;&#039;&#039;Overdrive Only: The dull stone accepts force, power, and vanquishing weapons valued at 1, 2, and 3 points, respectively. You must fill it with 90 points using any combination of those three modifiers. For example, you could empower the dull stone with 20 vanquishing weapons (60 points), 10 power weapons (20 points), and 10 force weapons (10 points) to achieve the required 90 points.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Slay Evil Creatures:&#039;&#039;&#039; The Forgotten Warrior witness your stone and tell you to prove yourself by slaying 100 &amp;quot;evil&amp;quot; creatures. Creatures of this stature include dragons, drakes, daemons, ogre lords, lich lords, deep earth elementals, orc mine overseers, paragon liches etc. The level of &amp;quot;evilness&amp;quot; is determined by the monster&#039;s health points which must be 400 or higher. Some deep earth elementals, for example, will be just below the required level of &amp;quot;evil&amp;quot; because they have less than 400 health points. Once you&#039;ve killed those creatures and the stone is filled, return to the statue and speak again.&lt;br /&gt;
# &#039;&#039;&#039;Enter the Arch Demon&#039;s Lair:&#039;&#039;&#039; Now you have to visit the [[Dungeon_Bosses#Arch_Demon|Arch Demon]]&#039;s lair! He is located in Wrong on level 3. &#039;&#039;&#039;YOU DO NOT NEED TO FIGHT THE ARCH DEMON!&#039;&#039;&#039; In the center of the room you will find a small red statue. Double click that to collect the Arch Demon&#039;s blood. Be cautious however, if the Arch Demon is around, you will have a hard time getting to the statue! If you want to take on the boss himself, it is recommended that you familiarize yourself with his attack mechanics first.&lt;br /&gt;
# &#039;&#039;&#039;Choose Your Path:&#039;&#039;&#039; With the Arch Demon&#039;s blood in your bag, double click your stone and select the blood to purify the stone. Now you can speak once more to the statue with your purified stone and you will be able to choose one of the four talismans:&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
* You may complete the quest multiple times on one character but you will only be able to wield one talisman at a time.&lt;br /&gt;
* When killing these evil creatures, you need to the source of damage that obtains looting rights in order for the kill to count. You cannot use summons(such as energy vortex or bladed spirits) or pets/hirelings.&lt;br /&gt;
&lt;br /&gt;
===Lessons of the Past===&lt;br /&gt;
[[File:AntiqueOfTheArtisanLessensOfThePastQuest.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
Lessons of the Past is a test of valor in which you must prove your dedication to the arts as a mythical craftsman. You must first consult with the Spirits of the Great Professions of the past to gain their knowledge and then gain their extraordinary powers into your skilled hands. You must then sacrifice corresponding resources to the tools enchanted by these great spirits. Only after all the Spirits of the Great Professions are sated will the Forgotten Warrior provide you with a Talisman of Power.&lt;br /&gt;
# &#039;&#039;&#039;Spirits of Great Profession:&#039;&#039;&#039; The statue will tell you to visit the Spirits of the Great Professions of the past, which will imbue your stone into a tool. Each spirit is in a location famous for its trade skills, the first is the blacksmith located at the [[Britain Crafting Area]]. These spirits will only be visible to you if you are on that part of the questline, no one else will see these spirits. You will need to absorb their knowledge into your stone by double clicking the stone and selecting the spirit.&lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvil.PNG|265px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmith.PNG|335px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithCapturedMessage.PNG|275px]]&lt;br /&gt;
# &#039;&#039;&#039;Sacrifices to the Tool:&#039;&#039;&#039; The spirits will require a sacrifice of the type of resources commonly used in their great profession. The first is ingots to the blacksmithing profession, which you will have to provide all the ingots requested to the tool by double clicking the tool and selecting a pile of ingots from your bags or from the bank box. &lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvilFilled.PNG]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithSacrificedIngotsMessage.PNG|310px]]&lt;br /&gt;
# &#039;&#039;&#039;Repetition, Consistency, Success:&#039;&#039;&#039; Once this is fulfilled you will need to show your dedication to the Forgotten Warrior and they will appoint your another Spirit of the Great Profession to track down and sacrifice the corresponding resources to the tool used by the Spirit of the Great Profession. Once all 8 spirits have been pacified with the ritual the Forgotten Warrior will offer you the [[Antique_of_the_Artisan|Antique of the Artisan Talisman of Power]].&lt;br /&gt;
## [[File:AntiqueOfTheArtisanLessensOfThePastQuestOfferingTalismanOfPower.PNG|335px]]&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
* When looking for the spirits, they will be found inside a building related to their profession. They will only be visible to you(and others on the same step) and invulnerable, so check for yellow names!&lt;br /&gt;
* When sacrificing resources, you can place the resources in the bank and then use the tool to target the stack in your open bank.&lt;br /&gt;
&lt;br /&gt;
===Abandoning a Questline===&lt;br /&gt;
You can abandon a previously empty or partially completed questline by using the context menu and selecting the &amp;quot;Abandon Quest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestlineDropdown.PNG]]&lt;br /&gt;
&lt;br /&gt;
After the context menu option has been selected you will see a prompt that will require you to type &amp;quot;I Agree&amp;quot; into the field then select &amp;quot;Continue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestline.PNG]]&lt;br /&gt;
&lt;br /&gt;
==Arms Lore==&lt;br /&gt;
The wielder of any active talisman with 100 [[Arms_Lore|Arms Lore]] and 100 weapon skill receives an increased Minimum Hit Chance. You will only get this increase if you are wielding a weapon relevant to your chosen weapon skill. For example, against a creature with 100 wrestling, a normal warrior with 100 Swordsmanship wielding a katana has a 50% chance to hit the creature. With the talisman and 100 Arms Lore, this increases to 63%. Note, however, that this does not raise your Hit Chance by a flat amount it just raises it to 63% if you are currently below that, such as when you are fighting monsters with 70+ wrestling. If you intend to kill only lowly ogres and ettins, you can probably skip Arms Lore. If however you want to take on bigger monsters, consider fitting this into your template.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width: 500px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | Monster&#039;s Weapon Skill &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance without Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance with Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Increased Hit Rate From Arms Lore&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 75% || 75% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 68.10% || 68.10% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 62.50% || 63% || 0.80%&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 57.70% || 63% || 9.10%&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 53.60% || 63% || 17.50%&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 50.00% || 63% || 26.00%&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 46.88% || 63% || 34.39%&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 44.10% || 63% || 42.86%&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 41.66% || 63% || 51.22%&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
UO Overdrive Note: The Reforged expansion (https://uooverdrive.com/overdrive-reforged-expansion/) on UO Overdrive made hit chance (accuracy) a flat 75% so Arms Lore no longer has any effect on hit chance when used with a talisman on UO Overdrive.&lt;br /&gt;
&lt;br /&gt;
== Idol of the Magi == &lt;br /&gt;
[[File:magetali.png|right]] &lt;br /&gt;
&lt;br /&gt;
The Idol of the Magi provides a spell damage bonus and mana cost reduction for offensive spells. The relics also provide more ways to reduce mana costs, boost damage, and use summons to tank through the active use of vivify to heal and return mana to your summons. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Idol of the Magi increases offensive spell damage as the talisman levels at 10% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Bonus Spell Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mana Reduction====&lt;br /&gt;
Idol of the Magi offers a few ways to reduce mana cost which is calculated by the talisman level, number of relics applied, and Spirit Speak:&lt;br /&gt;
* ([[Spirit Speak|Spirit Speak Skill]]/4)% e.g.: 25% mana reduction at 100 Spirit Speak, 12.5% at 50.&lt;br /&gt;
* (Talisman Level)% e.g.: 1% at level 1, 10% at level 10. &lt;br /&gt;
* Bonus 10% reduction when four relics are enabled. &lt;br /&gt;
* These bonuses are all additive, meaning if you have [[Spirit Speak|GM Spirit Speak]], a level 10 Talisman, and four relics enabled, your spell&#039;s cost will be reduced from 45% (mana costs are rounded up to the next whole number!)&lt;br /&gt;
* It is also worth noting the Transcendence relic reduces the base cost of spells by (relic level), which these percentage reductions then apply to.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
While leveling, your talisman experience gains are reduced if you are wearing armor. The penalty is 1.6% per AR. There is however no range penalty for meta mages. You can therefore stand at a safe distance while firing your lightning bolts at those big ugly creatures!&lt;br /&gt;
&lt;br /&gt;
=== Spirit Speak ===&lt;br /&gt;
Spirit Speak reduces the cost of spells. With the talisman at level 10 with four relics applied an energy bolt will cost as little as 10 mana with 100 Spirit Speak, 14 mana with 50 Spirit Speak, and 16 mana with 0 Spirit Speak.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Idol of the Magi has 5 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. &lt;br /&gt;
&lt;br /&gt;
====Dispersion====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Greater than 10%&lt;br /&gt;
&lt;br /&gt;
Dispersion provides a chance for spell damage to be dispersed to nearby enemies. There is a 10% chance for an offensive spell to damage level-dependent number of creatures within a 3 tile radius. At level one, the damage can disperse onto one additional creature and the cool down is 60 seconds. At level ten, the damage can spread to up to ten additional creatures and the cool down is 45 seconds. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Additional Creatures&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 95%&lt;br /&gt;
&lt;br /&gt;
Focus provides a chance for increased spell damage. Spell damage can do (Focus Level / 20)% additional damage to the target creature. For example, at level 1, this would be 5% (1/20)% additional damage. An offensive spell that hits for 100 will therefore generate an additional 5 damage, shown as a separate damage number. In the same scenario, at level 10, focus can generate an additional 50 spell damage. The Focus relic cooldown begins with a base of 35 seconds and falls 2 seconds per relic level for a total of 15 seconds at Level 10. The chance of activation is 95% after the cooldown expires.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Disciple====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Very Low&lt;br /&gt;
&lt;br /&gt;
Shadow Disciple provides a chance to return some mana and temporarily lower the resist of creatures that are casted upon. Mana recovery is calculated by: (damage * (10.0 + (Level * 2.0)) / 100.0). The resist of the target is modified by: resist * (1.0 - (((Level * 2) + 10.0) / 100.0)). The Cooldown starts at 1 minute and reduces 2 seconds per level. It has a 100% chance to trigger.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Recovery&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Target New Resist&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Transcendence====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 100 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 seconds&lt;br /&gt;
&lt;br /&gt;
When this relic is [[Meta_Talismans#Activatable_Relics|activated]], your character will go into a trance, be covered in a blue aura, and be able to cast hostile spells(such as Lightning) in a frenzy for up to 10 seconds. This is similar to how the Quicksilver relic works where instead of increasing the attack speed, this relic will increase the casting speed! The casting time for a spell becomes 1/(relic Level +1) of its original casting time. So for level 1, your casting time is 1/2 or a 50% increase in casting speed and at level 9 it would be 1/10 or a 90% increase. The secondary effect for the speed up in casting is the reduce cost in mana so that these spells which each Level of this relic provides a relic level amount reduction in the spells cost. A level 10 relic would make a lightning strike 1 mana for instance. If you enter into PVP(Player vs Player) combat during this trance, the relic will deactivate. You cannot target a player while the under the the effects of Transcendence. Experience is gained through damage done while under the effects of Transcendence.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;New Casting Time&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Casting Speed Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Cost Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,639&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 303% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,951&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,479&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 588% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 714% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,082&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,236&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 833% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,515&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,910&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1111% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Vivify====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 8 minutes&lt;br /&gt;
&lt;br /&gt;
This [[Meta_Talismans#Activatable_Relics|Activatable Relic]] is used to buff a summoned creature that you can control(such as a daemon or elemental but not Energy Vortexes or Bladed Spirits). The cooldown for this relic is 30 seconds. The ability has a channeling time, which means the summoned creature needs to stay within 3 tiles of the targeted location that the spell began before the Vivify buff can be applied. If the target stays within the location until the end of the animation, then the following buffs will be applied:&lt;br /&gt;
* Increase in skills and stats equal to Relic level * 6.66% .&lt;br /&gt;
* Armor increased by relic Level * 4.44%.&lt;br /&gt;
* Duration that the summon will stay active is increased to eight minutes.&lt;br /&gt;
* The chance to dispel a summoned creature will be reduced, which will be the Normal Dispel Chance / (Relic Level + 1). Higher levels means lower chances to dispel this vivified target.&lt;br /&gt;
* Vivified targets will be dyed a random metallic color, unless your meta talisman has been dyed. Dyed meta talismans will apply their colors to vivified targets.&lt;br /&gt;
* If the target is already vivified, the target&#039;s health, mana, and stamina will be restored by a set amount, repeatedly for a short duration. This also applies to non-vivified summons!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The target will receive a buff relative to the level of the Relic, the higher the level, the better the buffs.&lt;br /&gt;
* Only while the target is vivified will relic XP be granted after killing a sufficiently difficult monster of which there will need to be a minimum amount of 1 damage done by that summoned creature.&lt;br /&gt;
* Vivify XP gains will also include the damage from the vivify owner. As long as the vivify summon has dealt 1 damage to a target, the vivify XP gained will be calculated as if all damage from the vivify owner is from the vivify summon.&lt;br /&gt;
* If you enter into PVP(Player vs Player) combat, Vivify will deactivate.&lt;br /&gt;
* Mages using vivified summons can now benefit from unlocking a sixth follower slot. See [[Tameables#Follower_Slots | Follower Slots]] for details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Skills and Stats&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Armor&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dispel Chance Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6.66%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.44%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,294&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8.88%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,133&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19.98%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17.76%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,421&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33.3%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22.2%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,469&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75,614&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46.62%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31.08%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91,768&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53.28%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35.52%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 108,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 59.94%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 126,827&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66.6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44.4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
When completing the initial quest line, you may want to consider switching your character to a warrior or tank mage to complete killing the 100 evil creatures. Alternatively, make use of slayer spell books to kill the evil creatures as a pure mage but note that this can be somewhat laborious as you cannot use summons to help you.&lt;br /&gt;
&lt;br /&gt;
You should make best use of all things that improve leveling efficiency:&lt;br /&gt;
* Don&#039;t wear any or very minimal armor. Leather bought from NPCs with slayer properties applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Level up Spirit Speak to 100 for spell cost reduction. &lt;br /&gt;
* Use slayer spell books to increase spell damage and therefore experience gains &#039;&#039;but&#039;&#039; be aware that at higher levels when you start dishing out some serious damage and killing monsters quickly, you may be better off using weaker spells or dropping the slayer spell book to eek out the maximum possible experience per monsters. Note: Unlike normal spell books, crafted slayer spell books can be stolen, unless a bless deed is used on them.&lt;br /&gt;
* Apply the Shadow Disciple relic first as it provides both increased damage and returns mana.&lt;br /&gt;
* Kill the biggest creatures you can find. If you are struggling, ask a friendly tamer or bard if you can follow them around and cast spells on the creatures they are killing.&lt;br /&gt;
&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Magery, Evaluating Intelligence, Healing, Anatomy, Spirit Speak, Meditation, Resisting Spells - This provides defensive wresting through Evaluating Intelligence and Anatomy, allows bandages to be used to heal and therefore save mana and Spirit Speak to conserve mana. Resisting Spells is useful to mitigate interruptions from poisons and paralyze spells.&lt;br /&gt;
* Magery, Evaluating Intelligence, Spirit Speak, Wrestling, Inscription, Meditation, Resisting Spells - Inscription lets you craft your own slayer spell books and number of spells that can be reflected with the Magic Reflection spell.&lt;br /&gt;
&lt;br /&gt;
==Phylactery of Resilience==&lt;br /&gt;
[[File:defencetali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Phylactery of Resilience, also known as the defense talisman, offers increased survivability in combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Reduced Damage====&lt;br /&gt;
The Phylactery of Resilience offers increased protection from melee and magical damage from creatures. There are ten levels of the talisman and on average you gain 5% damage reduction per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Protection&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The amount you gain is penalized by wearing too little armor. To ensure maximum experience gains, keep your armor at or above 80. The amount of experience gained is also affected by distance from the creature. The penalty is 20% for each tile beyond 1.5. Stay close, be well armored and crush those evil creatures!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Phylactery of Resilience has 5 relics available to reduce incoming damage from fire breath and poison damage, as well as, provide retaliation attacks such as reflected damage, stuns, and even the ability to steal hit points from nearby creatures. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Leech provides the ability for the player to sap small amounts of health from nearby creatures when damaged. The amount per creature is capped at the skill level and is a random value from 1 to relic level. The chance to activate and cool down are affected by gaining levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range of Health Sapped&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quench====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Quench provides a chance to resist fire breath. Once triggered it provides protection against fire breath for a period of time determined by the relic level. The duration lasts for (Level * 5) seconds. The cooldown decreases by 90 - (Level * 2).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recoil====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Recoil provides a chance for melee damage done to a player to reflect back on the attacking creature. When it activates, it returns 2x base damage to the creature. There is a 25% chance to turn an opponent&#039;s attack onto him. At level 1 it starts with a 30 second cooldown. With each level the cooldown reduces by 1 second, resulting in a 20 second cooldown at level 10.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Remedy====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Remedy provides a chance to resist poison from a melee hit, such as a scorpion&#039;s sting, for a period of time determined by the relic level. There is a 25% chance to become immune to poison for (Level * 4) seconds. The cooldown decreases by 90 - (Level * 3).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 273&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,032&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,344&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,680&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 69 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,039&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,419&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,818&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shield Bash====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Shield Bash does a mighty stunning bash to your enemy. Factoring in your skill in parry and your relic level at level 10 it provides a 3x modifier in damage based of your weapon. Including the damage it also stuns your target for 5 seconds. The cooldown decreases by 30 - (Level * 1).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
The defense talisman is the most casual to level, sitting comfortably between the fast, furious zerker and the laborious, cautious meta mage. While you may need to pay slightly less attention to your health bar than the other talismans, you can&#039;t completely disengage. Keep the following things in mind:&lt;br /&gt;
* Keep your armor at or above 80 at all times. Regularly check armor damage as you will be taking some big blows from the level of creature you will be fighting. A character with blacksmith will come in handy for repairs or you will need to stock up on repair deeds.&lt;br /&gt;
* Strongly consider including [[Parrying]] in your template to protect your armor and provide extra damage mitigation. This is particularly useful at lower levels.&lt;br /&gt;
* Consider using a swamp dragon for even more damage mitigation.&lt;br /&gt;
* If you can afford it, consider adding some [[Slayer_Armor|slayer properties]] to your armor.&lt;br /&gt;
* Quench and Remedy are best applied early on as they provide excellent protection and can take quite some time to level up.&lt;br /&gt;
&lt;br /&gt;
A classic template is:&lt;br /&gt;
* Weapon Skill, Parrying, Healing, Anatomy, Resisting Spells, Tactics and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Arms Lore to increase your hit chance (Using runebooks loaded with recalls to travel around).&lt;br /&gt;
&lt;br /&gt;
==Totem of the Berserker==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Totem of the Berserker, also known as the zerker, provides increase offensive bonuses in combat. While typically used with melee weapons, this damage bonus can be applied to archery, however it is recommended to use [[Meta_Talismans#Artifact_of_the_Marksman|Artifact of the Marksman]] to get the most out of ranged combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Increased Damage====&lt;br /&gt;
Totem of the Berserker provides a damage bonus of 5% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Totem of the Berserker has 5 relics available to increase offensive bonuses in combat. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Double Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
On a successful swing this relic may activate which the berserker will double swing on the creature. It does an instant swing following a normal swing provided you are within 5 tiles and starts with a 25% chance to activate with a 30 second cooldown. The damage is recalculated for the second strike so the damage number will almost certainly differ. Leveling this ability lowers the cooldown and increases the chance of activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Infected Wounds====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
When this relic activates on a hit, the target becomes infected with a special debuff that increases the damage that the target takes from this Relic. When a target has the Infected Wounds debuff active, it will begin to take damage every 0.5 seconds for 3 seconds which the damage will increase as the target loses hit points. The damage calculation per 0.5 seconds is based on relic level and the current missing hit points, which is the lowest value of either 10% of the targets missing health or the Infected Wounds relic level * 4 in damage. AKA Damage Calculation = Smaller of (10% of missing health or Level * 4).&lt;br /&gt;
&lt;br /&gt;
[[File:Totem_Of_The_Berserker_Infected_Wounds_Estimated_Damage_Table.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 820&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,476&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,031&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 49 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,041&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,118&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,257&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 43 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,455&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phase Shift====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
Upon attacking a creature at range the berserker teleport attacks to the targeted creature. The cooldown starts at 60 seconds but has a guaranteed activation on attack. The target must reside on a tile that can be walked on and more than 7 tiles away. Phase Shift teleports to a single target. Each level lowers the cooldown. 100 [[Hiding]] and [[Stealth]] will provide 50% bonus damage when phase shifting while hidden.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Primal Scream====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5 seconds&lt;br /&gt;
&lt;br /&gt;
You can activate a scream every 30 seconds that will provide yourself with a buff to both your Dexterity and Stamina of the Primal Scream relic level times 40 for a total of 5 seconds. This will increase your swing speed as Dexterity and current Stamina are a factor in determining how fast a weapon swings in your hands! Experience is gained while fighting under the effects of Primal Scream instead of by activation counts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dexterity and Stamina Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tread====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
The berserker can trample an enemy either on foot or while mounted. Full stamina is required and the [[Strength]] of the character is taken into account where 120 [[Strength]] is considered full strength and will provide maximum damage for your level. At level 10 the ability can provide up to a maximum of 300 damage. It has 100% chance to activate if the ability is available and the berserker&#039;s stamina is full.&lt;br /&gt;
&lt;br /&gt;
A special ability for Tread will be unlocked upon reaching level 11. Once clicked to activate it, the next time the berserker runs through a non-player target, the target will be stunned for about five seconds. The ability has a 15 second cooldown between uses and neither the duration nor cooldown change as the level increases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Maximum Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Buy refresh potions, lots and lots of refresh potions.&lt;br /&gt;
&lt;br /&gt;
The zerker talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to quickly progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage, and in keeping with your title, a berserker should wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[Parry]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Primal Scream is a good choice for a first relic to start out with, it gives a great damage boost which levels the talisman faster and is an [[Meta_Talismans#Activatable_Relics|Activatable Relic]] so there are no wasted procs, plus it&#039;s fun!&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a zerker but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Lumberjacking for even more damage if you opt for Swordsmanship.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
&lt;br /&gt;
== Shadow of the Rogue ==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Shadow Of The Rogue talisman is a take on the classic RPG rogue class. The talisman and relics level in the same manner of the existing talismans. The talisman and relics are available on the gold sink vendor for 1,000,000 gp for the talisman and 100K gold per crumbling relic or 800K gold per flawed relic. This talisman does not require the completion the talisman quest in order to begin using these benefits or applying relics.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
* Knives and Daggers get a Level * 20% bonus to knife weapons (i.e. 200% at Level 10)&lt;br /&gt;
* Crossbows get a Level * 13% (i.e. 130% bonus at Level 10)&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Knife Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Crossbow Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 140%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 104%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 117%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Running Stealth====&lt;br /&gt;
The wearer gains the ability to run while stealth to a distance of 5 * level tiles (i.e. 50 tiles at Level 10)&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
There were some past changes to the Shadow of the Rogue talisman as indicated in the following patch notes:&lt;br /&gt;
* [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
&lt;br /&gt;
Additional new updates have been made to the Rogue Talisman, including the addition of three new relics:&lt;br /&gt;
* [https://www.uoforum.com/threads/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes.110323/#post-792921/ Server update 8.8.4.1 - Rogue talisman changes and additions, lots of bug fixes!]&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
The talisman and relics level in the same manner of the existing talismans.&lt;br /&gt;
&lt;br /&gt;
====Permanent Experience Method====&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Relics can be purchased directly from the gold sink vendor for 100K gold per crumbling relic or 800K gold per flawed relic and the relics are leveled through damage when activated or by the activation itself.&lt;br /&gt;
&lt;br /&gt;
==== Disembowel ====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Bleed attack that does 10 ticks of relic level damage every 30 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage per 10 Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Elude====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Damage absorption of relic level * 2% every 30 seconds that lasts up to 20 seconds per activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Absorption&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ruthless====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This is a passive relic that gives relic level * 2% bonus damage to poisoned targets. This is always on and does not give trigger notifications.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,902&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,957&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,379&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,164&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,472&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29,029&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,821&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Dance====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Area effect attack that hits up to 4 nearby creatures with bonus damage based on relic level&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowdance.gif|Shadow Dance at level 10.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Smoke Bomb====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Being inside the effected area will periodically make your character invisible&lt;br /&gt;
&lt;br /&gt;
Tick rate = 2.5 - (0.15 * level) seconds&lt;br /&gt;
&lt;br /&gt;
[[File:Smokebomb.gif|Smoke Bomb in use.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Tick Rate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.35 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.20 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.05 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.90 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.75 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.60 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.45 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.30 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.15 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 second&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Sneak Attack====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you an additional 5 * Level% damage when you attack an opponent from hidden&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finesse====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you a stacking buff which reduces your swing speed. Maximum stacks are the same as the level of this relic. The buff is attached to the weapon you&#039;re using, if you switch it then you will lose all stacks.&lt;br /&gt;
&lt;br /&gt;
Formula is now speed / (1 + (Stacks * 0.3)&lt;br /&gt;
&lt;br /&gt;
[[File:Finesse.gif|Finesse after gaining 10 stacks with a dagger.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,836&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,928&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,631&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,785&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,381&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,367&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The rogue talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage and zerker, wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[parrying]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a Rogue but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
* The weapon skill should ideally be Fencing (with daggers), Swords (with knives) or Archery (with regular crossbows) to benefit from the increased damage.&lt;br /&gt;
&lt;br /&gt;
==Artifact of the Marksman==&lt;br /&gt;
[[File:AOM Symbol.png|right]]&lt;br /&gt;
&lt;br /&gt;
Artifact of the Marksman Talisman is an archery focused talisman which provides multiple options to suit your playstyle by providing area of effect (AOE) and crowd control (CC) options. It also increases single target damage by amplifying damage output and attack speed. The talisman is received as a reward for completing the [[Meta_Talismans#The_Art_of_War|Art of War Questline]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Artifact of the Marksman increases damage as the talisman levels levels by 5% per level when using [[Archery|Archery based weapons]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Archery Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Decrease Arrows Destroyed====&lt;br /&gt;
Artifact of the Talisman lowers the chance of arrows being destroyed while auto attacking to 5% for hits and misses. Normally, arrows would be destroyed 25% of the time when it hits a target and 40% of the time when you miss.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
There are no restrictions to leveling with this talisman. Armor and distance are not a factor when attempting to train this talisman!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Artifact of the Marksman has 7 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. All relics can be purchased directly from the Unique Wares gold sink vendor.&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
*Current relic color is a placeholder and will be changed.&lt;br /&gt;
*Certain mobs will be immune to CC (crowd control) effects such as champs or higher level paragons. &lt;br /&gt;
&lt;br /&gt;
====Concussive Blast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Applies a silence to the target that lasts 2 seconds per relic level which is 20 seconds at max level. The silence applies a debuff which prevents spell casting and also interrupts their current spell channeling at the time of the concussive blast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Silence Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunters Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Provides a buff which greatly increases the attack speed for 5 seconds. You will receive 40 dex/stam per level. The buff will automatically be removed during PvP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex/Stam Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,093&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,967&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,986&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,126&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,721&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,157&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,676&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,274&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Knee Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive &amp;amp; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Cooldown:&#039;&#039;&#039; 3 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Passively debuffs your target, lowering their movement speed while auto attacking every 3 seconds and applies Knee Strike charges. Knee Strike&#039;s active ability consumes your Knee Strike charges and applies an even more powerful slow on your next attack. The amplified slow increases, depending on the number of charges you have with 10 being the max. Each charge will reduce move speed by 1/4.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Piercing Shot====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 8 seconds&lt;br /&gt;
&lt;br /&gt;
Fire an arrow towards the selected target which pierces through all mobs for 14 tiles dealing Level * 3 damage. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,918&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,316&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,438&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,803&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,191&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,184&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pinning Lob====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Pushes the first mob that the arrow collides into back 3 tiles. If the mob collides with an obstacle or another mob, it will stun the mob for 1 second per level. If it is pushed into a mob, the mob it collides with will also be stunned for the same duration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Stun Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,366&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,158&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,719&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,402&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,092&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reclamation====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Reclamation is a passive relic which automatically picks arrows up as they are being shot or from active relic abilities. It picks arrows up within the relic’s level +1 tiles of your character. So, at level 1 it will pick up arrows within 2 tiles and at level 10 it will pick up arrows within 11 tiles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,755&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,313&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,410&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61,179&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72,573&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84,551&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Volley====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Your player will begin shooting massive amount arrows into the air at a target location every second for 10 seconds. Volley will be interrupted if you move or do not have enough arrows. Damage dealt 3 * Level and will be modified by arrow type modifiers. The archer must be dismounted to use Volley.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The marksman talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Unlike some of the other talismans, there is no xp penalty when firing at range and no xp penalty related to how much armor you are wearing.&lt;br /&gt;
* Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken. However, an archer should be able to stay out of harm&#039;s way when it comes to melee attacks from mobs.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a marksman but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
*Concussive Blast and Hunter&#039;s Focus are the two most recommended relics to start with. Concussive Blast silences a mob from casting spells so it allows the marksman to take on more powerful mobs earlier, which means more xp gained and faster leveling overall. Hunter&#039;s Focus adds a dexterity buff which translates to faster shooting and also can help the talisman level faster. Both are great choices for the marksman&#039;s first relic.&lt;br /&gt;
*Reclamation is a much more effective alternative to using the scavenger agent in Razor because it does not conflict with other actions, puts arrows back into your backpack faster, and does not conflict with rough terrain. To level reclamation quickly, use the volley relic against a paragon version of an ettin, ogre, or troll. If you can activate a relic xp perk or 2x bonus code at the same time, even better.&lt;br /&gt;
&lt;br /&gt;
==Idol of Forbidden Magic==&lt;br /&gt;
[[File:World_first_necromancer_mambamancer.png|thumb|Idol of Forbidden Magic talisman is achieved from collecting and combining 350 Forbidden Knowledge Crystals fragments into 7 complete Forbidden Knowledge Crystals to create the Forbidden Knowledge Stones which is then presented to a necromancer.]]&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] is one of the most recently discovered meta talismans which can empower the Sosarian with the ability to perform necromantic rituals to reanimate the corpses of recently slain creatures. The focus of this talisman to allow the practice of necromancy to supplement your current playstyle, as this is the most versatile talisman with the least amount of restrictions. The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] does not restrict you from the animal taming or barding skills, and allows for the Arms Lore Hit Chance baseline. It is a summoner, in which you raise a small, but powerful, army that is under your control. These summons use [[Pets#Control_Slots|Pet Control Slots]], much like summoned daemons or Energy Vortexes, however [[Idol_of_Forbidden_Magic#Summoning_Rituals|there are some key differences in how they function]] when compared to normal summons or pets/hirelings. Unlike the other meta talisman&#039;s questline, there is a [[Idol_of_Forbidden_Magic#Questline|unique way to obtain this talisman]] that involves spending time in the graveyards near the various cities of Britannia and hunting for fragments of this forbidden knowledge.&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_Forbidden_Magic_Activatable_Powers.PNG|All the currently known activatable abilities for the Idol of Forbidden Magic]]&lt;br /&gt;
&lt;br /&gt;
[[File:Essentia_Tap_relic.gif|Essentia Tap converts damage that the necromancer using the Idol of Forbidden Magic does into health that is applied to the summons.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]]:&lt;br /&gt;
* [https://www.uoforum.com/threads/necromancer-talisman.110113/ Read about the story in the forums:Necromancer Talisman]&lt;br /&gt;
* [https://www.youtube.com/watch?v=7WkzgwTgCb8 Be sure to check out the official Ultima Online Forever YouTube] &lt;br /&gt;
* [[Idol_of_Forbidden_Magic|Read about obtaining the talisman, summoning rituals, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_forbidden_magic_thumbnail_video.jpg|500px|link=https://www.youtube.com/watch?v=7WkzgwTgCb8]]&lt;br /&gt;
&lt;br /&gt;
==Antique of the Artisan==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsOverview.PNG|thumb|Antique of the Artisan overview from the Talisman scroll. You can see 7 relics, 4 active, 3 suspended.]]&lt;br /&gt;
&lt;br /&gt;
The [[Antique_of_the_Artisan|Antique of the Artisan]] is a Meta Talisman designed around the various crafting and trade skills available in Ultima Online. The Talisman gives the ability to craft hundreds of new rare items with the use of [[Antique_of_the_Artisan#Mythic_Crafting|Mythic Crafting Recipes]]. [[Antique_of_the_Artisan#Relics|Relics]] allow for ways to affect your crafts though various ways such as Empowering them to do more damage, reduce resource costs, better chances at exceptional/slayer properties, and NPC Vendor side-deals like offering bulk sale offers or giving up to a 95% discount on the sale.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Antique_of_the_Artisan|Antique of the Artisan]]:&lt;br /&gt;
* [https://www.youtube.com/watch?v=c3qZmTBMD34 Be sure to check out the official Ultima Online Forever Youtube] &lt;br /&gt;
* [[Antique_of_the_Artisan|Read about obtaining the talisman, mythic crafting, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanVideoPreview.PNG|500px|link=https://www.youtube.com/watch?v=c3qZmTBMD34]]&lt;br /&gt;
&lt;br /&gt;
== Idol of Endless Forms == &lt;br /&gt;
The Idol of Endless Forms is a polymorph-based Meta Talisman that allows players to transform into a wide variety of creatures, each with its own independent skill progression and stat growth. As forms level up over time, they unlock powerful form-defining abilities, rewarding dedicated players who master the unique strengths of each transformation. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Polymorph Forms====&lt;br /&gt;
The Idol of Endless Forms has the following progression forms. Each form has its own set of skills, which will be reflected in the player&#039;s skills when polymorphed. Each form can be leveled independently, gaining xp and even changing stats as it rolls over, similar to how meta pets roll over. Roll overs are optional and can be rejected by the player, as with meta pet rollovers.&lt;br /&gt;
&lt;br /&gt;
====Forms====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Allowed Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A fast, aggressive melee form built for pressure and mobility. Excels at sustained damage and supporting allies with Inspirational Howl.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A poison-centric predator that wears targets down over time. Strong single-target pressure with poison and acid-based damage.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A durable front-line bruiser focused on mitigation and staying power. Crystallize provides a defensive window for surviving heavy bursts.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A spell-focused form designed to scale through intelligence and casting mastery. Deathly Touch amplifies spell damage and rewards sustained offensive casting.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A heavy melee brawler with explosive strength windows. Troll Rage enables short bursts of extreme physical threat.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A hybrid caster form with strong area pressure. Dragon Fire delivers reliable line damage and forces positioning mistakes.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A toxic caster/bruiser that controls space with damage-over-time. Excrete Toxins punishes anyone lingering too close.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A volatile mage form with powerful area disruption. Tempest of the Ancients creates chaos and repeated impact damage through storm effects.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A high-end destructive form combining durability with brutal spell output. Chaotic Maelstrom delivers repeated AoE pressure over time.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The pinnacle form. High power and high presence, featuring Inferno of Ages for delayed, devastating area annihilation.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stats per Form (Min/Max)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Str&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Dex&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Int&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Max Stat Points&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/240&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20/300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280/460&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150/380&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/260&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 620&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 170/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90/340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 640&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 680&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300/700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base Skills&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 1&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 2&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 3&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 4&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 5&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 6&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parry - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shapeshifter Talons====&lt;br /&gt;
[[File:Shapeshifter_Talons.png|200px|thumb|right]]&lt;br /&gt;
Shapeshift talons are claws that allow the shapeshifter to do melee damage while in form and also can have slayer properties so the shapeshifter can do increased damage to specific monster types. The talons can accept slayer deeds if the talons are exceptional and have at least two magic properties or, if crafted in the [[Britain Crafting Area]], they have a chance at having a slayer property upon creation.&lt;br /&gt;
&lt;br /&gt;
To craft the talons, the craftsman must have at least 80 blacksmithing skill and learn the recipe, which can drop as loot from [[Champion Spawns]]. It is recommended to have at least GM blacksmithing, if not higher, for a better success chance. The claws can only be equipped while in one of the talisman forms. They are spell-channeling and the wearer can drink potions without unequipping them.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need only magery so they can cast polymorph on themselves to take on the many forms available.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Idol of Endless Forms has seven relics available and you can enable up to four at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
====Blood of the Cheetah====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Occasionally grants a massive Dexterity buff. Triggers on auto-attacks&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex Boost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 440&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 480&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Breath of the Drake====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Spellcasts have a chance to trigger a fireball impact. Leaves burning ground that deals damage over time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws of the Bear====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Chance to perform a cleave attack&lt;br /&gt;
Damages enemies in a cone in front of the player&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fang of the Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Auto-attacks heal for 15% × relic level of damage dealt. There is a 15 second cooldown and the chance to heal from this ability after cooldown is not 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Percentage Healed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 165%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 195%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 210%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 225%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heart of the Beast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Each form gains a unique active ability:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Ability&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inspirational Howl&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nearby allies gain +STR (4 × relic level)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acid Spit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Launches acid that digests enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Crystallize&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Temporarily hardens skin, reducing incoming damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deathly Touch&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Increases spell damage by 5% × relic level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Troll Rage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Briefly grants a massive Strength increase&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Fire&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Breathes fire in a line, damaging all targets hit&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Excrete Toxins&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases toxins damaging nearby enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tempest of the Ancients&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summons a tornado that hurls boulders at enemies&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chaotic Maelstrom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases unstable energy causing periodic AoE damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inferno of Ages&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | After a short delay, massive fireballs rain into a targeted area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mind of the Lich====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Temporarily grants extreme casting speed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,190&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,668&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,857&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23,919&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,235&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,749&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77,659&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97,075&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,102&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 143,840&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 171,384&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Will of the Balron====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Chance for spells to deal massively increased damage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Chance of Proc&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,729&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,221&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,284&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,971&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,331&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,409&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 92.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,247&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,883&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,355&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.697&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47,943&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57,124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lute of Lost Harmonies == &lt;br /&gt;
&lt;br /&gt;
The Lute of Lost Harmonies uses a musical instrument to launch ranged musical note attacks, afflicting targets with Resonant Vulnerability to amplify incoming damage. As the talisman levels, bards unlock a suite of powerful song-based abilities including area healing, mana restoration, AoE silencing, and offensive burst, making it an exceptional support choice for group PvM while remaining capable as a solo build. Relics for this talisman do not drop as loot. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
The Lute of Lost Harmonies has a passive effect that allows the user to launch a ranged musical note attack when a wearable instrument is equipped. On hit, the target is afflicted with Resonant Vulnerability. While affected, the target takes increased damage from the bard. Duration and potency scale with talisman level.&lt;br /&gt;
====Bard Songs====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Starter Fanfare: Provoked enemies take +20% damage from all sources for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rising Resolve: Target takes +20% increased spell damage from all casters&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hero’s March: Allied attacks grant +4 Dexterity per hit (up to +20 Dex)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard’s Wrath: Target takes +20% increased damage from physical attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Battle Anthem Finale: Target takes +20% increased damage from all damage sources&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. Damage that awards experience for this talisman is done by equipping a wearable lute or harp, going into war mode, and attacking the target. Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics skill level. The speed of attack increases as the talisman levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wearable Instruments====&lt;br /&gt;
Carpenters can craft the wearable lutes and harps once they have learned the recipe (which has a chance of dropping from [[Champion_Spawns#Champion_Spawn_Rewards|Champion Spawns]]). Wearable instruments can have slayer properties if crafted in the [[Britain Crafting Area]]. Wearable instruments can break if their durability fails but they can be repaired by a carpenter or using a carpentry repair deed. Crafters need at least 60 carpentry and 75 musicianship to craft a wearable instrument with 100% success chance.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics and Anatomy skill levels.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Lute of Lost Harmonies has 6 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic. &lt;br /&gt;
&lt;br /&gt;
====Cacophony Burst====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
An explosive AoE silence. After a 1s delay, the bard lets out a discordant blast that silences enemies in a 5-tile radius for 1.5s. Ticks once per second, equal to the relic level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Seconds Active&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Harmonic Melody====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A radiant healing aura that heals all friendly players in range for 2 hp times relic level per tick. Ticks once per second. Number of ticks is relic level + 1. Ability has a 90 second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Amount Healed per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Soul Chorus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A meditative pulse of mana that restores 2 mana times relic level per tick to nearby allies. Ticks once per second. Number of ticks is relic level + 1. Ability has a five second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Restored per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 339,501&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Violent Crescendo====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A chaotic offensive rhythm that hits 1 enemy in range and splashes to enemies nearby every second. Damage scales with relic level (2 times level). Ticks once per second relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dmg to Target per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ember Echoes====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic occasionally triggers a fiery AoE around the bard on auto attack which deals fire damage to enemies in a 3 tile radius. Proc chance scales with relic level. Visual flame burst + relic XP gain on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,325&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,057&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,214&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19,932&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,333&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38,529&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,624&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,715&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80,895&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99,251&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 142,819&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rage of the Crowd====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic empowers damage against provoked enemies. Targets under Provocation take bonus damage. Bonus scales from 13% to 37% depending on relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54,585&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 124,418&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 228,884&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 371,658&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 555,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 784,628&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,060,315&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,385,425&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,762,207&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,192,774&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,679,119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,223,135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,826,625&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Provoking high level monsters against each other while alternating between attacking each monster equally is a very effective way to gain talisman experience. Monsters like ogre lords and ogre mages are excellent options for this method, especially if they are paragon or seasonal varieties.&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Anatomy, Discordance, Healing, Hiding, Musicianship, Provocation, Tactics – This is a pure bard template where all damage is done via provoking mobs onto each other, damage from the wearable instrument, and damage from relics.&lt;br /&gt;
* Magery, Discordance, Evaluating Intelligence, Meditation, Musicianship, Provocation, Tactics – This is a mage bard template where damage is done via magic spells, provoking mobs onto each other, damage from the wearable instrument, and damage from relics. It is important to note that talisman experience is gained by attacking with the wearable instrument which cannot be equipped at the same time as a spell book. This template might be more effective if implemented after the talisman is already leveled.&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* AncientAlien#1933&lt;br /&gt;
* based haze#0610&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Klap#3049&lt;br /&gt;
* Sift#9219&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tricky#1574&lt;br /&gt;
* A Flying Gopher&lt;br /&gt;
* Stalli&lt;br /&gt;
* Ironarm&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10363</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10363"/>
		<updated>2026-09-01T14:07:19Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Contract Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
* Arachnids&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Dungeon Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently inactive)&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10362</id>
		<title>Monster Contracts</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Monster_Contracts&amp;diff=10362"/>
		<updated>2026-09-01T14:05:59Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Contract Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
=Description=&lt;br /&gt;
Track down dangerous creatures from across Sosaria, including monsters found within seasonal dungeons, and earn a variety of new and returning rewards. Trade [[Rares#Statues|a monster statue]] to Heracles near West Britain Bank to receive a contract, complete the hunt, and claim your prize!&lt;br /&gt;
&lt;br /&gt;
=Obtaining a Monster Contract=&lt;br /&gt;
[[File:Heracles.png|Heracles Location]]&lt;br /&gt;
&lt;br /&gt;
Heracles can be found near West Britain Bank, standing alongside the gold sink vendors. To obtain a Monster Contract, simply double click Heracles and target [[Rares#Statues|a monster statue]] in your backpack. In exchange for the statue, Heracles will issue you a random contract, assigning you a monster to hunt. Complete the required kills, then return the finished contract to Heracles to receive your reward.&lt;br /&gt;
&lt;br /&gt;
=How Monster Contracts Work=&lt;br /&gt;
Each Monster Contract is assigned a point value based on the difficulty of the creature you’re tasked with hunting. Every monster you defeat contributes points toward your contract’s total value.&lt;br /&gt;
&lt;br /&gt;
To fill an contract you can double click the contract and select the corpse of the creature, of which you must have the looting rights for. You can also target yourself or the contract itself and it will auto grab all acceptable corpses in the area around you. Please note that when a corpse is consumed that the items inside the corpse will no longer be retrievable so it would be wise to first loot your kill before adding their corpse to the contract!&lt;br /&gt;
&lt;br /&gt;
[[File:Contract.png|Monster Contract]]&lt;br /&gt;
&lt;br /&gt;
More challenging contracts will naturally be worth more points than easier ones.&lt;br /&gt;
&lt;br /&gt;
Once a contract is completed, its total point value determines what rewards are obtainable. Higher point contracts unlock access to increasingly valuable rewards, giving you a greater incentive to take on the toughest hunts.&lt;br /&gt;
&lt;br /&gt;
[[File:Details.png|Additional Details]]&lt;br /&gt;
&lt;br /&gt;
If you check “additional details” on your contract, you can see what rewards will be possible if you finish out the contract.&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
To keep Monster Contracts fresh and exciting, the reward pool will evolve over time. New rewards may be introduced, while others may be retired. Contract rewards go directly to the player&#039;s bank when claimed.&lt;br /&gt;
&lt;br /&gt;
* Gold (10,000-100,000 coins possible: gold rewards come inside a Cache Bag which can be kept as containers)&lt;br /&gt;
* Random crumbling or flawed relic fragments&lt;br /&gt;
* Portal Focus Fragment&lt;br /&gt;
* Crystal Fragment&lt;br /&gt;
* Random Perk&lt;br /&gt;
* 105-120 Fletching Powerscrolls (1)&lt;br /&gt;
* Vendetta Summoner&#039;s Ball: Use this magic crystal ball to summon a Vendetta hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Woodsman Summoner&#039;s Ball: Use this magic crystal ball to summon a Woodsman hued creature that can be tamed. You can summon a night pet, ridable dragon, or beetle.&lt;br /&gt;
* Vendetta Cloth&lt;br /&gt;
* Woodsman Cloth&lt;br /&gt;
* Moongate Customizers: With a moongate customizer in your pack, you can summon a moongate in a new hue and graphic. Comes with 1000 charges. Current moongate gem types include: Bubblegum smoke gate, Locust gate, Dragon’s Gate, Fireball Gate, Fiend Fire Gate&lt;br /&gt;
* Flag of Domination: Plant this in your enemies corpse to show domination.&lt;br /&gt;
* No Hue Character Statue Maker: This magical block of stone can make a statue of your character. It will use the hues on your character.&lt;br /&gt;
* Bloody Explosion Relic: An [[Meta_Talismans#Aesthetic_Relics|aesthetic relic]] that can be applied to [[Meta Talismans]] or [[Meta Pets]].&lt;br /&gt;
* Titles:&lt;br /&gt;
** The Bug Stomper&lt;br /&gt;
** The Exterminator&lt;br /&gt;
** The Dragon King/Queen&lt;br /&gt;
** Father/Mother of Dragons&lt;br /&gt;
** Master of the Elements&lt;br /&gt;
** the Firestarter&lt;br /&gt;
** The Demon Hunter/Huntress&lt;br /&gt;
** Scourge of the Damned&lt;br /&gt;
** Lord/Lady of the Hunt&lt;br /&gt;
** Apex Hunter&lt;br /&gt;
** The Death Eater&lt;br /&gt;
* Monster Slayer Statues: These are large “Legendary” statues that come in a random ingot color (Including barnacle). These can be turned with a decoration tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4 widths=300 heights=300&amp;gt;&lt;br /&gt;
File:goldlevels.png|Gold Caches&lt;br /&gt;
File:summonersball.png|Vendetta Summoner&#039;s Ball&lt;br /&gt;
File:vendettapet.jpg|Vendetta Pet&lt;br /&gt;
File:vendettacloth.png|Vendetta Cloth&lt;br /&gt;
File:Woodsmansummonersball.png|Woodsman Summoner&#039;s Ball&lt;br /&gt;
File:Woodsmanpet.jpg|Woodsman Pet&lt;br /&gt;
File:woodsmancloth.png|Woodsman Cloth&lt;br /&gt;
File:moongates.gif|Moongate Customizer&lt;br /&gt;
File:flag.png|Flag of Domination&lt;br /&gt;
File:nohuestatuemaker.png|No Hue Character Statue Maker&lt;br /&gt;
File:slayerstatues.jpg|Monster Slayer Statues&lt;br /&gt;
File:BloodyExplosionGIF.gif|Bloody Explosion Relic&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Contract Monsters=&lt;br /&gt;
There are many different types of monsters that may be requested to be hunted by Heracles with some stronger than others and some harder to find than others! The amount of monsters to kill may vary depending on the strength or availability of the monster type. &lt;br /&gt;
&lt;br /&gt;
Here is the official list of available contracts:&lt;br /&gt;
&lt;br /&gt;
* Arachnids&lt;br /&gt;
** Abnormal Dread Spider&lt;br /&gt;
** Dread Spider&lt;br /&gt;
** Frost Spider&lt;br /&gt;
** Terathan Avenger&lt;br /&gt;
** Terathan Matriarch&lt;br /&gt;
** Terathan Warrior&lt;br /&gt;
&lt;br /&gt;
* Drakes, Dragons, and Wyrms&lt;br /&gt;
** Ancient Wyrm&lt;br /&gt;
** Dragon&lt;br /&gt;
** Drake&lt;br /&gt;
** Elder Dragon&lt;br /&gt;
** Shadow Wyrm&lt;br /&gt;
** White Wyrm&lt;br /&gt;
** Wyvern&lt;br /&gt;
&lt;br /&gt;
* Elementals&lt;br /&gt;
** Air Elemental&lt;br /&gt;
** Deep Water Elemental&lt;br /&gt;
** Earth Elemental&lt;br /&gt;
** Fire Elemental&lt;br /&gt;
** Greater Blood Elemental&lt;br /&gt;
** Pyroclastic Elemental&lt;br /&gt;
** Water Elemental&lt;br /&gt;
&lt;br /&gt;
* Exorcism&lt;br /&gt;
** Arcane Demon&lt;br /&gt;
** Balron&lt;br /&gt;
** Daemon&lt;br /&gt;
** Fire Gargoyles&lt;br /&gt;
** Gargoyle Enforcer&lt;br /&gt;
** Gargoyle&lt;br /&gt;
** Ice Fiend&lt;br /&gt;
** Succubus&lt;br /&gt;
&lt;br /&gt;
* Giants&lt;br /&gt;
** Arctic Ogre Lord&lt;br /&gt;
** Cyclops&lt;br /&gt;
** Ogre Lord&lt;br /&gt;
** Ogre Mage&lt;br /&gt;
** Titan&lt;br /&gt;
&lt;br /&gt;
* Human&lt;br /&gt;
** Evil Mage&lt;br /&gt;
** Evil Mage Lord&lt;br /&gt;
&lt;br /&gt;
* Ophidians&lt;br /&gt;
** Ophidian Knight&lt;br /&gt;
** Ophidian Mage&lt;br /&gt;
** Ophidian Matriarch&lt;br /&gt;
&lt;br /&gt;
* Undead&lt;br /&gt;
** Ancient Lich&lt;br /&gt;
** Asylum Vampire&lt;br /&gt;
** Lich&lt;br /&gt;
** Lich Lord&lt;br /&gt;
** Mummy&lt;br /&gt;
** Rotting Corpse&lt;br /&gt;
&lt;br /&gt;
*Seasonal Monsters&lt;br /&gt;
** Summer Seasonal (currently inactive)&lt;br /&gt;
*** Giant Magic Shroom Beetle&lt;br /&gt;
*** Meadow Dragons&lt;br /&gt;
*** Meadow Drake&lt;br /&gt;
*** Crystal Golem&lt;br /&gt;
*** Internal Organ Golem&lt;br /&gt;
*** Pyroclastic Demon&lt;br /&gt;
*** Rainbow Marble Elemental&lt;br /&gt;
*** Vile Blood Golem&lt;br /&gt;
*** Water Golem&lt;br /&gt;
*** A Powerful Mushroom&lt;br /&gt;
*** Demonic Toads&lt;br /&gt;
*** Infernal Daemon&lt;br /&gt;
*** Lord of Pain&lt;br /&gt;
*** Magic Shroom Beetle&lt;br /&gt;
*** Magical Mushroom&lt;br /&gt;
*** Majestic Mushroom&lt;br /&gt;
*** Jelly Ogre Lord&lt;br /&gt;
*** Evil Magus&lt;br /&gt;
** Fall Seasonal (currently inactive)&lt;br /&gt;
** Winter Seasonal (currently inactive)&lt;br /&gt;
** Spring Seasonal (currently inactive)&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
* You can use almost any type of [[Rares#Statues|statue]] and even [[Rares#Monster_Drop_Rares|mounted dragon heads]], however it would be wise not to use any [[Rares#Statues|specially colored statues]] as these are generally worth more to a player than as a contract!&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Antique_of_the_Artisan&amp;diff=10361</id>
		<title>Antique of the Artisan</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Antique_of_the_Artisan&amp;diff=10361"/>
		<updated>2026-08-21T00:02:00Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Empowerer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]][[Category:Talismans]][[Category:Crafting]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsOverview.PNG|thumb|Antique of the Artisan overview from the Talisman scroll. You can see 7 relics, 4 active, 3 suspended.]]&lt;br /&gt;
&lt;br /&gt;
The Antique of the Artisan is a Meta Talisman designed around the various crafting and trade skills available in Ultima Online. The Talisman gives the ability to craft hundreds of new rare items with the use of [[Antique_of_the_Artisan#Mythic_Crafting|Mythic Crafting Recipes]]. Relics allow for ways to affect your crafts though various ways such as Empowering them to do more damage, reduce resource costs, better chances at exceptional/slayer properties, and NPC Vendor side-deals like offering bulk sale offers or giving up to a 95% discount on the sale.&lt;br /&gt;
&lt;br /&gt;
For more information on the Antique of the Artisan, be sure to check out the official Ultima Online Forever Youtube video:&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanVideoPreview.PNG|250px|link=https://www.youtube.com/watch?v=c3qZmTBMD34]]&lt;br /&gt;
&lt;br /&gt;
===Activatable Abilities===&lt;br /&gt;
Antique of the Artisan uses Activatable Abilities, so you may want to [[Meta_Talismans#Activatable_Relics|review how to activate relics and what the activatable menu bar is]].&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
==Questline==&lt;br /&gt;
&lt;br /&gt;
Be forewarned, the quest to obtain a Meta Talisman is not for the impatient, frugal or faint of heart! To begin the multi-part quest you must travel just west of the Valor Shrine where the Forgotten Warrior statue awaits:&lt;br /&gt;
&lt;br /&gt;
[[File:Talisman_statue.png]]&lt;br /&gt;
&lt;br /&gt;
In order to begin a questline with the Forgotten Warrior statue, you will need to stand on the tile by the foot of the statue and speak any words to it:&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineSpeakToTheStone.PNG]]&lt;br /&gt;
&lt;br /&gt;
===Lessons of the Past===&lt;br /&gt;
[[File:AntiqueOfTheArtisanLessensOfThePastQuest.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
Lessons of the Past is a test of Valor in which you must prove your dedication to the arts as a Mythical Craftsman. You must first consult with the Spirits of Great professions of the Past to gain their knowledge and then gain their extraordinary powers into your skilled hands. You must then sacrifice corresponding resources to the tools enchanted by these great Spirits. Only after all the Spirits of the Great Professions are sated, will the Forgotten Warrior provide you with a Talisman of Power.&lt;br /&gt;
# &#039;&#039;&#039;Spirits of Great Profession:&#039;&#039;&#039; The statue will tell you to visit the spirits of great professions of the past, which will imbue your stone into a tool. Each Spirit is in a location famous for its trade skills, the first is the blacksmith located at the [[Britain_Crafting_Area|Britain Crafting Area]]. These spirits will only be visible to you if you are on that part of the questline, no one else will see these spirits. You will need to absorb their knowledge into your stone by double clicking the stone and selecting the Spirit.&lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvil.PNG|265px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmith.PNG|335px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithCapturedMessage.PNG|275px]]&lt;br /&gt;
# &#039;&#039;&#039;Sacrifices to the Tool:&#039;&#039;&#039; The spirits will require a sacrifice of the type of resources commonly used in their great profession. The first is ingots to the blacksmithing profession, which you will have to provide all the ingots requested to the tool by double clicking the tool and selecting a pile of ingots from your bags or from the bank box. &lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvilFilled.PNG]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithSacrificedIngotsMessage.PNG|310px]]&lt;br /&gt;
# &#039;&#039;&#039;Repetition, Consistency, Success:&#039;&#039;&#039; Once this is fulfilled you will need to show your dedication to the Forgotten Warrior and they will send you to another Spirit of Great Profession to track down and sacrifice the corresponding resources to the tool used by the Spirit of the Great Profession. Once all 8 Great professions have been pacified with the ritual the Forgotten Warrior will offer you the [[Antique_of_the_Artisan|Antique of the Artisan Talisman of Power]].&lt;br /&gt;
## [[File:AntiqueOfTheArtisanLessensOfThePastQuestOfferingTalismanOfPower.PNG|335px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Steps for the Lessons of the Past Quest (contains spoilers or puzzle solutions)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*25,000 Iron Ingots for the Spirit at the Hammer and Anvil in Britain (1428, 1546)&lt;br /&gt;
*50,000 Logs or Boards for the Spirit at The Sturdy Bow in Yew (563, 976)&lt;br /&gt;
*40,000 Cloth for the Spirit at The Adventurer&#039;s Needle in Jhelom (South Island) (1458, 4008)&lt;br /&gt;
*25,000 Iron for the Spirit at Gears and Gadgets in Minoc (2472, 458)&lt;br /&gt;
*5,000 Bottles for the Spirit at Moonglow&#039;s Finest Alchemy in Moonglow (4451, 1096)&lt;br /&gt;
*10,000 Scrolls for the Spirit at Encyclopaedia Magicka in Moonglow (4547, 872)&lt;br /&gt;
*5,000 Leather or Hides for the Spirit at Trinsic&#039;s Fine Skins in Trinsic (1997, 2864)&lt;br /&gt;
*50,000 Logs for the Spirit at Builder&#039;s Delight in Skara Brae (633, 2168)&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
* When looking for the Spirits, they will be found inside a building related to their profession. They will only be visible to you(and others on the same step) and invulnerable, so check for yellow names!&lt;br /&gt;
* When sacrificing resources, you can place the resources in the bank and then use the tool to target the stack in your open bank.&lt;br /&gt;
&lt;br /&gt;
===Abandoning a Questline===&lt;br /&gt;
You can abandon a previously empty or partially completed questline by using the [[Context_Menus|context menu]] and selecting the &amp;quot;Abandon Quest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestlineDropdown.PNG]]&lt;br /&gt;
&lt;br /&gt;
After the context menu option has been selected you will see a prompt that will require you to type &amp;quot;I Agree&amp;quot; into the field then select &amp;quot;Continue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestline.PNG]]&lt;br /&gt;
&lt;br /&gt;
==Mythical Crafting==&lt;br /&gt;
Antique of the Artisan unlocks Mythical Crafting which allows you to create new rare items. Mythical Crafting requires Mythical Crafting Recipes which can be obtained as loot on [[Champion_Spawns|Champion Bosses]]. Recipes can also be obtained at a 100% rate from a Level 7 Treasure Map chest. Once you have a Mythical Crafting Recipe, you can double click it with the character you wish to be able to craft this recipe, which will consume the scroll. Depending on which recipe you use, the Mythical Crafting Recipes will show up in their corresponding crafting menu area. For example a &amp;quot;royal cloak&amp;quot; will show in the &amp;quot;Tailoring Menu&amp;quot; under the &amp;quot;Shirts&amp;quot; Category. At the first level, you can attempt one Mythical Craft every 72 hours, decreasing by 320 minutes each level until, at talisman level 10, you can attempt a Mythical craft every 24 hours.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanMythicCraftingTailoringMenuWithCooldown.PNG|250px|Some Antique of the Artisan Mythical Crafting recipes shown in the Tailoring Menu, which is accessed by your average sewing kit. The recipes are shown in red, and a message highlighted in purple shows that these recipes are not able to be crafted yet as they are on a cooldown from a previously crafted Mythical Item.]]&lt;br /&gt;
&lt;br /&gt;
===Blacksmithing Mythical Crafts===&lt;br /&gt;
====Armor====&lt;br /&gt;
=====Chainmail=====&lt;br /&gt;
[[Armor#Chainmail|Chainmail armor]] is a lighter metal armor that is generally used as lower [[Dexterity]] loss substitutes for [[Armor#Platemail|Platemail armor]] sections in a suits of armor. [[Armor#Chainmail|Chainmail armor]] has only 3 major covering locations; Head([[Layering|Helm Layer]]), Legs([[Layering|Pants Layer]]), and Torso([[Layering|InnerTorso Layer]]). Wearing a full suit of [[Armor#Chainmail|Chainmail armor]] would leave the Neck([[Layering|Neck Layer]]), Hands([[Layering|Gloves Layer]]), and Arms([[Layering|Arms Layer]]) exposed resulting in receiving 100% of the damage from an attack to these locations and it is recommended to replace these sections with [[Armor#Platemail|Platemail armor]] to maximize protection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Chainmail Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chain Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Chain_Skirt.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Chain Leggings&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Chain_Leggings.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Chain Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Chain_Tunic.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Knights Chain Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Knights_Chain_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Knights Chain Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Knights_Chain_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Platemail =====&lt;br /&gt;
[[Armor#Platemail|Platemail armor]] is the heaviest metal armor which comes with the most  [[Dexterity]] loss when wielding [[Armor#Platemail|Platemail armor]] sections in suits of armor. [[Armor#Platemail|Platemail armor]] has 6 major covering locations; Head([[Layering|Helm Layer]]), Gorget([[Layering|Neck Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Platemail|Platemail armor]] would leave nothing exposed resulting in receiving a reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Platemail Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Gorget&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Gorget.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Neck]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britannian Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britannian Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britannian Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centurion Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Centurion_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centurion Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Centurion_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Centurion Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Centurion_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Gorget&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Gorget.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Neck]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Loincloth Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Loincloth_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Minoc Plate Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Minoc_Plate_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Minoc Plate Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Minoc_Plate_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renegade Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Renegade_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Squires Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Squires_Plate_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warriors Plate Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Warriors_Plate_arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Helmets=====&lt;br /&gt;
There are a variety of [[Armor#Helmets|Helmets]] for your Head([[Layering|Helm Layer]]) armor needs. Generally these are low or no [[Dexterity]] loss and come in many styles to suit your needs!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Helmets Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Helmet.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dull Plate Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dull_Plate_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate Horned Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Plate_Horned_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate Horned Visage Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Plate_Horned_Visage_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Shields=====&lt;br /&gt;
[[Armor#Shields|Shields]] are equippable armor that has a percentage block chance and the Armor Value (AR) is based on the users [[Parrying|Parrying Skill]]. You cannot use the [[Meditation|Meditation Skill]] while your shield is equipped.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Shields Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Ingots&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Resin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Plate Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Plate_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Jeweled Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Jeweled_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Knight Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Knight_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Heater Shield&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Heater_Shield.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|TwoHanded]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Weapons====&lt;br /&gt;
=====Fencing=====&lt;br /&gt;
[[Weapons#Fencing|Fencing weapons]] use the [[Fencing|Fencing skill]], they can be one-handed or two-handed and some can have [[Poisoning#Weapons|poisons applied with the Poisoning skill]]. Two-handed weapons can perform a [[Fencing#Special_Move|Paralyzing Blow]] which will stun your target in place for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Fencing Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Stealable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassins Dagger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Assassins_Dagger.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d5+2 (5-17)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Lance.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d18 (2-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ceremonial Spear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ceremonial_Spear.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+8 (12-40)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gnarled Spear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gnarled_Spear.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d20 (2-40)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Savage Spear&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Savage_Spear.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Fencing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d15+3 (6-48)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Macing=====&lt;br /&gt;
[[Weapons#Macing|Macing weapons]] use the [[Macing|Macing skill]], they can be one-handed or two-handed and can not be poisoned with the [[Poisoning|Poisoning skill]]. Two-handed weapons can perform a [[Macing#Special_Move|Crushing Blow]] which will deal double damage to your target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Macing Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#000; color:#FFF;&amp;quot; | &#039;&#039;&#039;Stealable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Battle Mace&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Battle_Mace.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6d5+2 (8-32)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Massive War Mace&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Massive_War_Mace.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7d6+5 (12-49)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Morning Star&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Morning_Star.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d6+5 (10-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Hammer Pick&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Hammer_Pick.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d10+5 (8-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Scepter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Scepter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d6+5 (10-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scepter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Scepter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6d6+5 (11-41)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | War Hammer Pick&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_War_Hammer_Pick.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d10+3 (7-43)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | War Mallet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_War_Mallet.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8d4+3 (11-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | War Scepter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_War_Scepter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Macing]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+5 (9-37)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Swordsmanship=====&lt;br /&gt;
[[Weapons#Swordsmanship|Swordsmanship weapons]] use the [[Swordsmanship|Swordsmanship skill]], they can be one-handed or two-handed and some can have [[Poisoning#Weapons|poisons applied with the Poisoning skill]]. Two-handed weapons can perform a [[Swordsmanship#Special_Move|Concussion Blow]] which will reduce your targets [[Intelligence|Intelligence(and thus Mana)]] for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:300px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Swordsmanship Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Stealable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acute Claymore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Acute_Claymore.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d10+7 (9-27)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Azul Short Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Azul_Short_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d7+2 (6-30)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bone Harvester&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Bone_Harvester.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1d26+2 (3-28)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Britanian Longsword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Britannian_Longsword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d18+3 (5-39)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Buccaneers Sabre&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Buccaneers_Sabre.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d14 (3-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Captains Sabre&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Captains_Sabre.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d12+2 (3-38)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carving Knife&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Carving_knife.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d7 (2-14)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fancy Long Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fancy_Long_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d17+1 (3-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fancy Short Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fancy_Short_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d10+3 (6-33)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fancy Viking Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fancy_Viking_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d10+2 (6-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fine Long Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Fine_Long_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d17+1 (3-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Great_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+4 (8-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Claymore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Claymore.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d17+10 (12-44)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Serrated Great Blade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Serrated_Great_Blade.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d12+5 (8-41)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Short Broad Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Short_Broad_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d7+2 (6-30)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sickle Blade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sickle_Blade.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d14+3 (5-31)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | One-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Claymore Sword&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Claymore_Sword.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d9+3 (7-39)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Crimson Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Crimson_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d8+2 (7-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dual Blade War Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dual_Blade_War_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d8+2 (7-42)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioners Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Executioners_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d21+5 (7-47)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Falcon Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Falcon_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d20+3 (5-43)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gemini Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gemini_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d12+2 (6-38)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Heroes Edge Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Heroes_Edge_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d11+4 (8-48)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No-Dachi&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_No-dachi.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d9+2 (5-29)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ornate Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ornate_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6d5+3 (9-33)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reapers Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Reapers_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d21+3 (5-45)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Executioners Scythe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Executioners_Scythe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d15+3 (6-48)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d16+12 (14-44)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scythe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Scythe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d23+3 (5-49)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Serrated Halberd&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Serrated_Halberd.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2d23+1 (3-47)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skull Splitter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skull_Splitter.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5d6+5 (10-35)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spiked Battle Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Spiked_Battle_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8d5+5 (13-45)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Twin Blade Axe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Twin_Blade_Axe.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4d8+4 (8-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warriors Pick&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Warriors_Pick.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Swordsmanship]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3d11+3 (6-36)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Two-handed Weapon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tailoring Mythical Crafts===&lt;br /&gt;
====Armor====&lt;br /&gt;
=====Leather Armor=====&lt;br /&gt;
[[Armor#Leather_Armor|Leather armor]] is a lightest armor that can be worn and as with all [[Tailoring|Tailoring]] crafted armor, will have no [[Dexterity]] loss. [[Armor#Leather_Armor|Leather armor]] has 6 major covering locations; Head([[Layering|Helm Layer]]), Gorget([[Layering|Neck Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Leather_Armor|Leather armor]] would leave nothing exposed resulting in receiving a reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Leather Armor Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Bone&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Fur Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Arms.png|100px]]&amp;lt;br&amp;gt;[[File:Artifact_of_the_Artisan_Female_Fur_Arms_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Fur Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Pants.png|100px]]&amp;lt;br&amp;gt;[[File:Artifact_of_the_Artisan_Female_Fur_Pants_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fur Leather Arms&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Fur_Leather_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fur Leather Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Fur_Leather_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fur Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Fur_Leather_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Studded Leather Armor=====&lt;br /&gt;
[[Armor#Studded_Leather_Armor|Studded Leather armor]] is a slightly heavier [[Armor#Leather_Armor|Leather armor]] however, as with all [[Tailoring|Tailoring]] crafted armor, will have no [[Dexterity]] loss. [[Armor#Studded_Leather_Armor|Studded Leather armor]] has 6 major covering locations; Head([[Layering|Helm Layer]]), Gorget([[Layering|Neck Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Studded_Leather_Armor|Studded Leather armor]] would leave nothing exposed resulting in receiving a reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Studded Leather Armor Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Bone&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_theArtisan_Barbarian_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Invalid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ?&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Studded Hide Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Studded Hide Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Female_Fur_Arms.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Bone Armor=====&lt;br /&gt;
[[Armor#Bone_Armor|Bone Armor]] is the heaviest [[Armor#Leather_Armor|Leather armor]] however, as with all [[Tailoring|Tailoring]] crafted armor, will have no [[Dexterity]] loss. [[Armor#Bone_Armor|Bone Armor]] has 5 major covering locations; Head([[Layering|Helm Layer]]), Arms([[Layering|Arms Layer]]), Gloves([[Layering|Gloves Layer]]), Torso([[Layering|InnerTorso Layer]]) and Legs([[Layering|Pants Layer]]). Wearing a full suit of [[Armor#Bone_Armor|Bone Armor]] would leave the Gorget([[Layering|Neck Layer]]) exposed, resulting in 100% damage to this area. It is recommended to supplement this with a [[Armor#Studded_Leather_Armor|Studded Leather Gorget]] to receive the full reduction in damage from an attack to these locations based on AR value and current durability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:400px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Bone Armor Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Exc AR Value&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Str Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Dex Loss&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythic Crafting?&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Skill Req&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Bone&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Skeletal Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Bone_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Skeletal Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Bone_Suit.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Bracers&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Bracers.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Arms]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Chest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Chest.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|InnerTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Hands&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Hands.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skeletal Legs&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skeletal_Legs.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demon Bone Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Demon_Bone_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Bone Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Horned_Bone_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Skull Helm&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Skull_Helm.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
=====Footwear=====&lt;br /&gt;
[[Tailoring#Footwear|Footwear]] is the category for your feet and requires the use of the [[Tailoring|Tailoring skill]] to craft, some are dyable and some are not. All [[Tailoring#Footwear|Footwear]] requires Leather, and not Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Footwear Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cavalier Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Cavalier_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cuffed Shoes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Cuffed_Shoes.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Cuffed_Shoes_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | High Heeled Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_High_Heeled_Boots.png|100px]][[File:Artifact_of_the_Artisan_Craftable_High_Heeled_Boots_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Laced Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Laced_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tattered Boots&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Tattered_Boots.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shoes]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Hats=====&lt;br /&gt;
[[Tailoring#Hats|Hats]] are the craftables for your head and requires the use of the [[Tailoring|Tailoring skill]] to craft, all of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Hats Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | calico jack hat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Calico_Jack_Hat.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Calico_Jack_Hat_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemes&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Nemes.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Witches Hat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Witches_Hat.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Helm]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
=====Miscellaneous=====&lt;br /&gt;
[[Tailoring#Miscellaneous|Miscellaneous]] is the section for outerwear such as aprons, sashes, and gloves and requires the use of the [[Tailoring|Tailoring skill]] to craft. All of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:300px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Miscellaneous Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silk Gloves&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Silk_Gloves.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Gloves]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Pants=====&lt;br /&gt;
[[Tailoring#Pants|Pants]] is the section for leg coverings such as kilts, skirts, and pants and requires the use of the [[Tailoring|Tailoring skill]] to craft. All of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Pants Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Belted Kilt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Belted_Kilt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Belted_Kilt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Belted Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Belted_Skirt.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flowy Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Flowy_Skirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Flowy_Skirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silk Skirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Silk_Skirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Silk_Skirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterLegs]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Barbarian_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Beggar_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | High Waist Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_High_Waist_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pocketed Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Pocketed_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sturdy Pants&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sturdy_Pants.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Pants]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Shirts=====&lt;br /&gt;
[[Tailoring#Shirts|Shirts]] are for covering your torso either under or on top of other coverings which can be things such as shirts, robes, cloaks and dresses and requires the use of the [[Tailoring|Tailoring skill]] to craft. All of them are dyable and require Cloth to produce them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:250px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;Shirts Craftables Table&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Preview&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Layer&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Required Skill&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Cloth&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background-color:#FFF; color:#000;&amp;quot; | &#039;&#039;&#039;Mythical Thread&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Cloak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Cloak.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Royal_Cloak_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Cloak]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Cape&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Barbarian_Cape.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Barbarian_Cape_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Cloak]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Belted Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Belted_Tunic.png|100px]][[File:BeltedTunicF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Button Vest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Button_Vest.png|100px]][[File:ButtonVestF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Colorful Female Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Colorful_Female_Tunic.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Colorful_Female_Tunic_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Jester Suit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Jester_Suit.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Jester_Suit_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | High Collar Doublet&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_High_Collar_Doublet.png|100px]][[File:Artifact_of_the_Artisan_Craftable_High_Collar_Doublet_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Open Vest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Open_Vest.png|100px]][[File:OpenVestF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Royal Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Royal_Tunic.png|100px]][[File:RoyalTunicF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sultry Tank&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sultry_Tank.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sultry_Tank_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrapped Tank&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Wrapped_Tank.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Wrapped_Tank_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|MiddleTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Alchemist_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Alchemist_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ceremonial Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Ceremonial_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Ceremonial_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Clerics Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Clerics_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Clerics_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Druids Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Druids_Robe.png|100px]][[File:DruidsRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elemental Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Elemental_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Elemental_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enchantress Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Enchantress_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Enchantress_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Fancy Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Fancy_Robe.png|100px]][[File:FemaleFancyRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Mage Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Mage_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Mage_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Night Gown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Night_Gown.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Night_Gown_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Summoners Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Summoners_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Summoners_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Friars Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Friars_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Friars_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frock Coat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Frock_Coat.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Frock_Coat_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Goddess Dress&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Goddess_Dress.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Goddess_Dress_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gold Trim Dress&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gold_Trim_Dress.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Gold_Trim_Dress_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gothic Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Gothic_Robe.png|100px]][[File:GothicRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magisters Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Magisters_Robe.png|100px]][[File:MagistersRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Maidens Dress&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Maidens_Dress.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Maidens_Dress_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Monks Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Monks_Robe.png|100px]][[File:MonksRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Night Gown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:NightGown.png|100px]][[File:NightGownF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Womans Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Womans_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Noble_Womans_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Robe.png|100px]][[File:NobelRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pirate Coat&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Pirate_Coat.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Pirate_Coat_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Priestess Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Priestess_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Priestess_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Scholar_Robe.png|100px]][[File:ScholarRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Silk Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Silk_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Silk_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sisters Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sisters_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sisters_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sorceress Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sorceress_robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sorceress_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spell Caster Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Spell_Caster_Robe.png|100px]][[File:SpellCasterRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sultry Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Sultry_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Sultry_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summoners Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Summoners_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Summoners_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tattered Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Tattered_Robe.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Tattered_Robe_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vampire Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Vampire_Robe.png|100px]][[File:VampireRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wizard Robe&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Wizard_Robe.png|100px]][[File:WizardRobeF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|OuterTorso]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Barbarian Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Barbarian_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Barbarian_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Beggar_Shirt.png|100px]][[File:BeggarShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blouse&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Blouse.png|100px]][[File:BlouseF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dignitaries Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Dignitaries_Shirt.png|100px]][[File:DignitariesShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Female Tattered Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Female_Tattered_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Female_Tattered_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Jesters Tunic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Jesters_Tunic.png|100px]][[File:JestersTunicF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kimono Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Kimono_Shirt.png|100px]][[File:KimonoShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Laced Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Laced_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Laced_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Woman Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Woman_Shirt.png|100px]][[File:Artifact_of_the_Artisan_Craftable_Noble_Woman_Shirt_Female.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Shirt&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Artifact_of_the_Artisan_Craftable_Noble_Shirt.png|100px]][[File:NobleShirtF.png|100px]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Layering|Shirt]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bulk Order Deeds==&lt;br /&gt;
When you turn in a filled [[Bulk_Order_Deed|Bulk Order Deed(BOD)]] to the appropriate NPC, you have a chance to receive extra rewards if you have an active and equipped Artifact of the Artisan. Currently any BOD turned in with the talisman equipped will have a chance to receive a [[Meta_Talismans#Relic_Fragments|Small Relic Fragment]] for the [[Antique_of_the_Artisan#Recycler|Recycler]], [[Antique_of_the_Artisan#Empowerer|Empowerer]], [[Antique_of_the_Artisan#Frugality|Frugality]], [[Antique_of_the_Artisan#Imbueologist|Imbueologist]], or [[Antique_of_the_Artisan#Perfectionist|Perfectionist]] relics. Depending on which type of BOD is turned in while wearing the Artifact of the Artisan, you will have a high chance at either Mythical Thread for [[Tailoring BOD Rewards]] or Mythical Resin for [[Blacksmithing BOD Rewards]].&lt;br /&gt;
&lt;br /&gt;
==Leveling==&lt;br /&gt;
Antique of the Artisan has a unique leveling method which grants you experience through crafting. You will only gain experience from crafting the same item 25 times, after which you must change to crafting a different item or wait one hour before gaining experience again on the previously crafted item. Generally speaking, you should do all your regular crafting in the [[Britain_Crafting_Area|Britain Crafting Area]], but this is especially important for leveling your Antique of the Artisan Talisman and its relics due to the 20% reduction of resource use when crafting there. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Relics==&lt;br /&gt;
There are currently 7 relics available for the Antique of the Artisan, most of which are passive and with some that are [[Meta_Talismans#Activatable_Relics|activatable]]. Each talisman has a maximum of four active relic slots and you get relic slots at levels: 1, 4, 7, 10. &lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsInBag.PNG|All 7 of the Antique of the Artisan relics in a backpack.]]&lt;br /&gt;
&lt;br /&gt;
===The Art of the Deal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Art of the Deal provides a massive discount off your total purchase only after a purchase has been completed. The chance that this procs is (Relic Level * 0.5)% and it is currently set to give you a 95% discount on the total of the sale. As you can imagine, this can be a significant way to make some profit but before you get too excited, know the chances of procing are quite low. Art of the Deal gains relic experience based on activation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=500px class=&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealProcBefore.png|250px|The sale just before the Art of the Deal Relic Proc for the Antique of the Artisan Talisman.&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealProcAfter.png|330px|The sale just after the Art of the Deal Relic Proc for the Antique of the Artisan Talisman. You can see here that a large percentage of the cost has been removed!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to receive Crumbling Relics:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In order to receive [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relics]], you must attend a seminar located North East of the East Britain Bank. You need to be wearing the Antique of the Artisan Talisman in order to be recognized as someone that can take proper advantage of such deals. If you are identified properly by the man behind the podium, you will be asked to take a seat and listen to the presentation. After some time passes and enough advice is given, a prompt will appear with an offer to purchase the [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relic]] for 200,000 gp. You can continue to receive offers leaving and then attending the seminar again, however please note that [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relics]] cannot be combined with any other relics but themselves. This means you CAN NOT use them for [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]] like the Carapace Relic which accepts other crumbling relics for points. However, you can still use the [[Slayer_Armor#Transmutation_Cube|Transmutation Cube]] to combine them into [[Meta_Talismans#Relic_Qualities|Art of the Deal Flawed Relics]] to gain maximum levels beyond level 6.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=500px class=&amp;quot;right&amp;quot;&amp;gt;&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealSeminarLocation.png|250px|The location of the Seminar where an Art of the Deal crumbling relic can be obtained. This is North East of the East Britain Bank and you will need to have an equipped Antique of the Artisan Talisman in order to receive this message.&lt;br /&gt;
File:AntiqueOfTheArtisanArtOfTheDealNotWearingTalisman.png|250px|If you fail to equip an Antique of the Artisan Talisman when attending the seminar North East of the East Britain Bank, the man behind the podium will inform you that you are not prepared to take advantage of this presentation. You will need to equip your Antique of the Artisan Talisman in order to receive offers for Art oft he Deal Crumbling Relics.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanArtOfTheDealRelicOffer.png|500px|An offer for the Art of the Deal Crumbling Relic, which is part of the Antique of the Artisan Meta Talisman. In order to receive this you will need to wear the Talisman while attending a seminar to the North East of the East Britain Bank.]]&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Requires a minimum of 2500 gp purchase to trigger the relic.&lt;br /&gt;
* When activated will reduce the purchase price of a vendor to only 5% of the total price, though you need to promise to pay them later!&lt;br /&gt;
* Chance to activate is 0.5% * Level&lt;br /&gt;
* XP is gained by activating&lt;br /&gt;
* Requires 50* Level ^ 2.6 XP to gain a level.&lt;br /&gt;
* [[Meta_Talismans#Relic_Qualities|Art of the Deal Crumbling Relics]] cannot be combined with any other relics but themselves. This means you CAN NOT use them for [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]] like the Carapace Relic which accepts other crumbling relics for points.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 151&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 656&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 879&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,392&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,681&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,990&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Empowerer===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active/Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Cooldown:&#039;&#039;&#039; 1 second&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Cooldown:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
Empowerer is both a passive and activatable relic that first stores an Empower Charge (shown on your active ability bar for each exceptional quality weapon you craft) and then allows to apply your Empower Charges to any non-blessed wearable armor or clothing. You can currently stack 1000 Empowerment charges. Empowered items amplify any player-vs-monster (PvM) damage dealt by the wearer for 1 second for every charge applied so they’re a valuable tool for player-vs-monster(PVM) combat! This bonus includes all forms of damage from melee/ranged to [[Magery]] and even [[Tameables|pets]]! Damage amplification increases as the Empowerer relic levels, you can currently gain the benefits of up to 5 Empowered Items at one time. You know that the Empowered effect is applied to the damage by the orange animation that appears on the target you are attacking.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Grants an active ability to empower a wearable piece of clothing or armor.&lt;br /&gt;
* Empowering an item will grant Level% damage increase against an enemy. For example, a meta crafter with Empowerer at level 10 will be able to empower clothing or armor with 10% damage increase. Five items can be worn that are empowered at a time. This will increase all types of damage you&#039;re responsible for against any non-player characters.&lt;br /&gt;
* Cannot be used on blessed items&lt;br /&gt;
* Gain charges on this ability by crafting exceptional items, maximum charges are capped at 1000 charges.&lt;br /&gt;
* XP is gained by applying charges.&lt;br /&gt;
* Requires 15000 * Level ^ 1.4 XP to gain a level&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
[[File:AntiqueOfTheArtisanEmpowermentProc.png|330px|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Increase Per Worn Item&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39,585&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 69,833&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 104,466&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 142,774&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 184,291&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 228,680&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 275,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 325,110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 376,783&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Frugality===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Frugality relic provided a permanent decrease to the resources required for crafting. This bonus increases as Frugality levels and you gain relic experience based on the amount of material saved while crafting. So you’ll definitely want to level Frugality in the [[Britain_Crafting_Area|Britain Crafting Area]]. Frugality can stack with other areas or items which provide a resource reduction benefit. For example, if your Frugality relic provides 5% material reduction and you were crafting in [[Britain_Crafting_Area|Britain Crafting Area]], your total may reduction would be 25%!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Reduce required resources by 0.5 * Level% (5% at max level)&lt;br /&gt;
* XP is gained by saving resources. This stakc with the Britain Craft Area and Recycler resource reductions.&lt;br /&gt;
* Requires 30000 * Level ^ 1.4 XP to gain a level&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Require Resource Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,170&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 139,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 208,932&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 285,548&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 368,581&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 457,360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 551,375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 650,221&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 753,566&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Imbueologist===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Imbuelogist relic increases the chance of making slayer items in [[Britain_Crafting_Area|Britain Crafting Area]]. Your chances to craft a slayer increases as the Imbueologist relic levels and you gain experience by successfully crafting slayer items.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Increases chance to imbue an item with Slayer by 5% * Level&lt;br /&gt;
* XP is gained by crafting a slayer.&lt;br /&gt;
* The bonus only increases current slayer chance. So if the chance of a slayer is 2%, with 120 skill, the increase will end in a total of 3.0% chance. &lt;br /&gt;
* Natural Slayer Chance can be different depending on which skill and what your skill level is when crafting in the [[Britain_Crafting_Area|Britain Crafting Area]], generally it is 1% at 100 skill and 2% at 120 skill.&lt;br /&gt;
* Requires 3000 * Level ^ 1.4 XP to gain a level.&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Percent to calculate current slayer increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus example applied to 120 skill&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,639&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,655&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,964&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,518&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,245&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.70%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18,379&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.80%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21,674&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,118&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.00%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overstock===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Overstock relic provides a chance to get some free resources from most vendors you are purchasing from. When you complete a transaction, an offer will appear to accept the vendor’s overstocked items. Vendors have their applicable overstock item such as scribes offer blank scrolls, bowyer offers bolts or shafts, weaver offer cloth and so on. The chance for Overstock to proc is based on the relic’s level and you gain relic experience by accepting offers. The amount of overstock items is based on the total gold amount purchased from the vendor, so the more you buy, the more overstock items will be offered.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanOverstockProc.png|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* When activated, a vendor will offer you extra supplies which depend on the type of vendor. While be shown as a menu after purchasing from a vendor.&lt;br /&gt;
* XP is gained by activating the relic with purchases that would return 1 item based on the spent ratio. Example: If you buy 2 bolts of cloth at 200gp, overstock has the ability to activate and return 1 cloth. Every item will have different ratios to figure out and create a return of 1 item, it is based on total gold spent to return 1 item. &lt;br /&gt;
* Chance to activate is 2.5% * Level&lt;br /&gt;
* Requires 40 * Level ^ 2.6 XP to gain a level.&lt;br /&gt;
* Can be obtained from after the activation has triggered, which generate an offer for a 200,000 gp purchase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Overstock Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 243&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 696&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,470&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,627&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,219&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,914&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,109&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,924&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Perfectionist===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Perfectionist relic increases the chance of making exceptional items. Your chances to successfully craft an exceptional item increases by (Relic Level * 2) and gains experience through the process of by completing [[Bulk_Order_Deed| Bulk Order Deeds]].&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Increases the odds crafting an exceptional item by 2% * Level.&lt;br /&gt;
* XP is gained by turning in a BOD. XP scales with the difficulty of the BOD.&lt;br /&gt;
* Like Imbueologist it only increases current chance. An 80% exceptional chance increased by 20% will be 96% chance to craft an exceptional item.&lt;br /&gt;
* Requires 7000 * Level ^ 1.4 XP to gain a level.&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Exceptional Chance&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Example Exceptional Chance with 80% Natural Exceptional Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81.6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 83.2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84.8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,751&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86.4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66,628&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86,002&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 89.6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 106,717&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91.2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 128,654&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 92.8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 151,718&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 94.4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175,832&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 96%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recycler===&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
The Recycler relic provides a (0.5 * Relic Level) chance your craft consumes 20% less materials when crafting. Its similar to Frugality, but it provides a much greater bonus and these material reduction bonuses stack so it’s possible to get some amazing material savings. For example, if you have a maxed out Frugality relic and you’re crafting in [[Britain_Crafting_Area|Britain Crafting Area]] and your Recycler relic activates, that would combine to make a 45% material savings!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* Has a 0.5% * Level (5% at max level) percent chance to reduce the cost of resources by an additional 20%&lt;br /&gt;
* Requires 50 * Level ^ 2.6 XP to gain a level&lt;br /&gt;
* Will gain 1 XP per activation.&lt;br /&gt;
* Can be obtained via [[Meta_Talismans#Relic_Fragments|Small Relic Fragments]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;20% Less Materials Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 303&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 870&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,283&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,274&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,875&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,143&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,136&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19,905&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips, Tricks, and Templates==&lt;br /&gt;
&lt;br /&gt;
If you have leveled this talisman, please post some tips and tricks in the #wiki-requests channel in Discord so we can add them to this section!&lt;br /&gt;
&lt;br /&gt;
A common template for this talisman is a pure crafter:&lt;br /&gt;
* 120 Blacksmithing, 120 Tinkering, 120 Carpentry, 120 Tailoring, 120 Fletching, 120 Inscription&lt;br /&gt;
** Since Inscription is often used in pvp, you could leave that off your crafter and replace it with 100 magery and 20 meditation for utility. The same goes for alchemy.&lt;br /&gt;
** Magery and Music could also be used on the crafter if you want to craft music instruments or the pentagram house add-on.&lt;br /&gt;
&lt;br /&gt;
As with the [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]], this talisman does not have the restrictions against barding or taming skills, however, there isn&#039;t a desirable template with crafting and taming/barding.&lt;br /&gt;
&lt;br /&gt;
The Antique of the Artisan is the only talisman that is allowed to be leveled afk and can also be used in a house.&lt;br /&gt;
&lt;br /&gt;
Like the other talismans, the [[Meta_Talismans#Arms_Lore|Arms Lore]] Minimum Hit Chance baseline does apply to the Antique of the Artisan but it is not likely that a crafter would have need for it.&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Colin#1767&lt;br /&gt;
* Gashbert#3197&lt;br /&gt;
* Khan#6354&lt;br /&gt;
* Mage Jimmy&lt;br /&gt;
* Sift#9219&lt;br /&gt;
* Silentnox#1996&lt;br /&gt;
* Teto#1619&lt;br /&gt;
* Wawape#7545&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Spider_Cave&amp;diff=10360</id>
		<title>Spider Cave</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Spider_Cave&amp;diff=10360"/>
		<updated>2026-08-20T16:44:38Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Atlas]]&lt;br /&gt;
[[File:SpiderCaveDungeonEntranceImage.png|625px|right|]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Notes==&lt;br /&gt;
*Located southwest of [[Shame]], south of [[Yew]], north of [[Skara Brae]], west of [[Britain]], and west of [[Orc Mines]].&lt;br /&gt;
*Is also the entrance to [[Terathan Keep]]&lt;br /&gt;
&lt;br /&gt;
==[[Champion Spawns]]==&lt;br /&gt;
*None&lt;br /&gt;
==[[Paragons]]==&lt;br /&gt;
*dread spider&lt;br /&gt;
==[[Lockpicking|Locked Chests]]==&lt;br /&gt;
*None&lt;br /&gt;
=Level 1=&lt;br /&gt;
[[File:spidercave_1.png|right|]]&lt;br /&gt;
===Legend===&lt;br /&gt;
*1. Entrance&lt;br /&gt;
*2. To [[Terathan Keep]]&lt;br /&gt;
*3. To Lair of the Arachnids&lt;br /&gt;
*4. To Level 2&lt;br /&gt;
===Monsters===&lt;br /&gt;
*dread spider, dread spider (orange), dread spider (red), black widow, wolf spider, giant beetle&lt;br /&gt;
&lt;br /&gt;
===[[Paragons]]===&lt;br /&gt;
*dread spider&lt;br /&gt;
===[[Lockpicking|Locked Chests]]===&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
=Level 2=&lt;br /&gt;
[[File:spidercave_2.png|right|]]&lt;br /&gt;
===Legend===&lt;br /&gt;
*1. From Level 1&lt;br /&gt;
*2. Monkey Queen (huge scary spider!)&lt;br /&gt;
===Monsters===&lt;br /&gt;
*Monkey Queen, wolf spider, giant spider, giant black widow, Honey (true black hue giant black widow)&lt;br /&gt;
===[[Paragons]]===&lt;br /&gt;
*dread spider&lt;br /&gt;
===[[Lockpicking|Locked Chests]]===&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
=Lair of the Arachnids=&lt;br /&gt;
[[File:Lair arachnids.png|400px|right|]]&lt;br /&gt;
===Notes===&lt;br /&gt;
* Receives the 50% dungeon skill gain bonus.&lt;br /&gt;
&lt;br /&gt;
===Legend===&lt;br /&gt;
*1. From Level 1&lt;br /&gt;
*2. Gilbarta&lt;br /&gt;
*3. Entrance to [[Arachne&#039;s_Lair|Sanctum of Arachnids]] (Say &amp;quot;arachne arachne arachne&amp;quot; to enter)&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
Gilbarta, dread spider, terathan matriarch, terathan avenger, terathan warrior, wolf spider, abnormal dread spider&lt;br /&gt;
===[[Paragons]]===&lt;br /&gt;
*dread spider&lt;br /&gt;
===[[Lockpicking|Locked Chests]]===&lt;br /&gt;
*None&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10359</id>
		<title>Meta Pets</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10359"/>
		<updated>2026-08-19T01:22:26Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Instincts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:dragon_egg.png|frame|A Dragon Egg]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Meta pets are special bonded pets which become stronger as they gain levels by killing creatures. There are currently six [[Meta Pets|Meta Pet]] types: Dragon, Steed (mammalian and reptilian), Spider, Crab, and Mantis. &lt;br /&gt;
&lt;br /&gt;
Meta pets can learn abilities from [[Meta_Pets#Meta_Relics|Meta Relics]] which, in the case of meta steeds and dragons, can be obtained from [[Random Dungeon Adventure|Random Dungeon Adventures]], invasion rewards and monster of the week drops. Meta dragons and spiders can hold a total of four meta relics at once. Meta steeds can only hold three relics - a small trade-off for being able to also mount the beastly creature! More information can be found in [[Meta_Pets#Meta_Relics|Meta Relics]].&lt;br /&gt;
&lt;br /&gt;
Each relic ability has different effects, cool downs, and application rates. The abilities will only work against untamed creatures and they will not be usable against players or other tamed creatures. Meta relics can be applied with a meta stone, purchased either from the gold sink vendor or from [shop using donation coins.&lt;br /&gt;
&lt;br /&gt;
[[image:MetaStone3.PNG|Meta Stone]]&lt;br /&gt;
&lt;br /&gt;
Meta pets level up by killing creatures. All damage done to a creature is saved and then given out to damaging meta pets upon the target&#039;s death. Experience cannot be gained while in a house. A creature cannot give total experience greater than its maximum hit points. This means that you cannot farm the same creature for an indefinite amount of time. The owner of the meta pet must be in the general vicinity of the pet for it to gain experience. If a meta pet dies, it will lose experience equal to the amount of remaining hit points on the creature it was fighting, capped at the minimum xp required for its current level. If the meta pet is transferred to another player, all experience progress on the current level will be lost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Meta pet owners will be required to meet the taming requirement of the next pet level for the pet to evolve to that level. Example: 120 taming is required to evolve a level 6 dragon to level 7. A level 7 dragon can be evolved by a 120 tamer and later (after several rollovers) transferred to a 115 tamer, though a fresh level 7 will struggle to listen.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Protecting Your Pet===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Warning:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Meta pets are very attractive targets for pet trappers who will try to lure your pets to their house to trap it. Depending on the level of your pet, you will need to pay a fee to regain access to the pet. For more information please see the [[Protecting Your Pets]] page.&lt;br /&gt;
&lt;br /&gt;
==Meta Stone==&lt;br /&gt;
[[File:metastonegump.png|right|100px]] The Meta Stone is an item purchased from the [[Wearables Vendor]] or the [[Unique Wares Vendor]]. At time of writing, it cost 3 million gold pieces from the vendor. It is used to apply Meta Relics to your Meta Pet, as well as view it&#039;s level progress of Relic Skills making it an essential part of Meta Pet trainer&#039;s toolkit.&lt;br /&gt;
&lt;br /&gt;
The Meta Stone will also display the taming requirement of the Meta Pet. This taming requirement can drop 0.5 every time the Meta Pet XP &amp;quot;rolls over&amp;quot; at max level. For example, a fresh Level 7 Meta Dragon will have a taming requirement of 120. If you gain another 2 million XP on the Meta Dragon, its XP will roll over and the taming requirement will be reduced by 0.5. After 8 roll overs, the taming requirement will no longer reduce. The lowest taming requirement for a Level 7 Meta Dragon is therefore 116.&lt;br /&gt;
&lt;br /&gt;
==Meta Relics==&lt;br /&gt;
Meta Relics are add-ons for Meta Pets. Relics are dropped as rare loot by a variety of bosses around the world. They are one-time use only - once applied to a meta pet, the relic is gone forever but lives on as a skill for the meta pet. Meta Relics can never be removed, however they can be disabled. If a Meta Relic is disabled, all progress in that Relic&#039;s skill will remain saved, and the Relic will be shown in the &amp;quot;Disabled Relics&amp;quot; area. Returning the Relic to the Meta Pet can be done by clicking the minus sign again, and all of the previous skill will return to the Meta Pet.&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_Pet_Relic_Removal.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Meta_Talismans#Aesthetic_Relics|Aesthetic Relics]] can now be applied to pets as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each meta pet has a maximum of four relic slots and aesthetic relic slots. The aesthetic slots are usable at any time and you get relic slots at levels: 2, 4, 6, and 7.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently four or five unique relics for each type of meta pet which are detailed further below. Most relics have up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To swap your active relics, double click your meta stone and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your pet&#039;s relics drop for you. You may need to frequent the [http://www.uoforum.com/forums/buying.14/ Buying] and [http://www.uoforum.com/forums/selling.15/ Selling] forums to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The Known Relic Qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 10 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on the relic fragment system.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta Talisman Relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the Maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25th, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6th, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26th, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5th, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15 (not currently available).&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my meta pet before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics (spider, archery, rogue) cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Meta Pet and Talisman Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Meta Dragon==&lt;br /&gt;
Meta Dragons are the highest single DPS Meta Pet but will require more attention for healing.&lt;br /&gt;
&lt;br /&gt;
===How To Obtain===&lt;br /&gt;
Meta dragons can be obtained by killing the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]] in a [[Random_Dungeon_Adventure|Random Dungeon Adventure]] or by killing [[Dungeon_Bosses#Akor|Akor]] one of the [[Dungeon_Bosses|Dungeon Bosses]]. Once you&#039;ve killed the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]], he has a chance to drop a dragon egg. After killing [[Dungeon_Bosses#Akor|Akor]] there is a chance an egg will drop and if it drops, it will appear on the ground under the top level of the temple. The dragon egg comes in a variety of hues and determines the color of the meta dragon that it hatches. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for reptilian.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Dragon requires 3 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
Meta Dragons are hued based on the hue of the Dragon Egg obtained from the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]]. The following hues are possible drops:&lt;br /&gt;
*1109, 1154, 1173, 2655, 2963, 1155, 1284, 971, 972, 691, 742, 811, 900&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total off four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Molten Breath====&lt;br /&gt;
:Chance to breath fire in a line at your current combatant. All creatures within this line will take moderate damage. When the line of fire hits its target, a small explosion takes place and damage all enemies within a small radius of the impact location.&lt;br /&gt;
&lt;br /&gt;
====Noxious Blood====&lt;br /&gt;
:A poisonous explosion of your pets blood will take place on a small chance whenever it is damaged. All creatures within the vicinity of your pet will be poisoned.&lt;br /&gt;
&lt;br /&gt;
====Quicksilver====&lt;br /&gt;
:Your pet gains a burst of speed while attacking, greatly increasing his dexterity and returning all of his stamina. This lasts for a very short time.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once every 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
&lt;br /&gt;
Some suggested creatures to hunt have been listed with each level. Depending on your relics and character skills, you may be able to take on bigger and nastier creatures. [[Provocation]] is particularly useful to allow your pet to chip away at big monsters while their tear each other apart.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 1284)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling: &#039;&#039;&#039;This is when your Meta-Dragon is at his weakest. He cannot yet cast spells but applies lesser poison on hit. This pet looks like a snake.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You are best off levelling on lowly forest creatures and weaker opponents such as ettins and ogres.&lt;br /&gt;
| [[image:dragon_hatchling.png|Dragon Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling (Phase 2): &#039;&#039;&#039;Your dragon is still quite weak but has doubled in strength and gained his first relic ability slot. He will now use normal poison while attacking. This pet looks like a larger snake. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You can now step up to some tougher monsters such as ettin and ogre paragons, mummies, efreets and dull copper elementals. Stay close and keep your pet healed up.&lt;br /&gt;
| [[image:dragon_hatchling2.png|Dragon Hatchling (Phase 2)]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Youngling: &#039;&#039;&#039;Your pet has once again become stronger. He still does not know any magic but can now use greater poison when it striker. He has grown legs and looks like a komodo dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You should now able to to tackle daemons and dragons. &lt;br /&gt;
| [[image:dragon_youngling.png|Dragon Youngling ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Whelpling: &#039;&#039;&#039;Your dragon has finally gained magic but at the cost of poisoning on hit. His AI has changed from melee to mage. He has also gained the ability to breath fire and a second relic ability slot is gained at this level. Your pet is finally starting to look like a dragon and takes on the form of a swamp dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Titans, dragons and daemons will continue to give good experience but you can now also mix in heavier hitters like Ogre Lords.&lt;br /&gt;
| [[image:dragon_whelp.png|Dragon Whelpling]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Young Dragon: &#039;&#039;&#039;Your dragon has gained in size, skills and strength. He has taken on the form of a young dragon.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Keep on those titans, dragons and daemons. Balrons, Ogre Lord Paragons, Shadow Wryms and Vampires should be manageable now.&lt;br /&gt;
| [[image:youngdragon.png|Young Dragon]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mature Dragon: &#039;&#039;&#039;Your dragon has once again gained in strength and unlocked a third relic ability slot. He is now a larger form of dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Much the same as level 5 but you may want to explore even harder hitters like ancient wyrms if you have provocation.&lt;br /&gt;
| [[image:dragon.png|Mature Dragon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Elder Dragon: &#039;&#039;&#039;Your pet has achieved even higher strength. It has gained its fourth and final relic ability slot. In rare cases, the Elder Dragon may take the form of a mongbat [[File:mongbat_1284.png|15px|mongbat]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Keep on chipping away with those big creatures. Paragons should now be easier to handle and you should be able to tackle some big monsters without provocation.&lt;br /&gt;
| [[image:elder_dragon.png|Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Evolved Elder Dragon: &#039;&#039;&#039;Your pet has entered its final form. It has altered its physical form to epic proportions. All skills, abilities, and strength remain the same once you have achieved this form. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:DragonFruit.PNG|Dragon Fruit]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to accumulate 4,500 dragon fruit. This is done by killing monsters that have 400 or more HP and using a level 7 Elder Dragon that has two or more [[Meta_Pets#Meta_Stone|rollovers]]. The dragon does not need to do all of the damage to the mob to get dragon fruit. Dragon fruit could drop even if the meta dragon only hits the mob once. &#039;&#039;&#039;Once your dragon reaches this form it will no longer create dragon fruit.&#039;&#039;&#039;&lt;br /&gt;
| [[image:7.5DragonEvo.png|Evolved Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|*Fruit*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Spider==&lt;br /&gt;
Meta spiders are the tankiest meta pet while still delivering good damage.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Unlike other meta pets, the meta spider is purchased from the Unique Wares Vendor near West Britain bank:&lt;br /&gt;
&lt;br /&gt;
[[image:uniquewares_spider.png|Unique Wares Vendor]]&lt;br /&gt;
&lt;br /&gt;
It can be purchased at a cost of 10 million gold. Each relic will cost 50,000 gold and must be strengthened with [[Power Scrolls]] or relics as described in [[Meta_Talismans#Relic Fragments|Relic Fragment System]].​ This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Instincts===&lt;br /&gt;
The meta spider can now awaken a set of Instincts using a Broodmother’s Instinct (dropped by the [[Dungeon_Bosses#Broodmother|Broodmother - info coming soon]], among other sources). Once awakened, choose one of four battle stances. Switch them any time to match the fight:&lt;br /&gt;
* Venomous — poison bites and venom globs that leave toxic puddles.&lt;br /&gt;
* Carapace — strikes back with homing venom when your spider is hit.&lt;br /&gt;
* Digesting — every bite shortens your spider’s other ability cooldowns.&lt;br /&gt;
* Mending — steadily regenerates health and heals from its bites.&lt;br /&gt;
Every stance scales with your spider’s evolution stage, so they grow stronger as your spider does.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta spider requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* 1935, 2727, 1938, 1461, 1366, 1955, 1920, 2949, 1175&lt;br /&gt;
&lt;br /&gt;
[[File:spiderhue.jpg|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total of four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller spiders to fight alongside your pet. As it levels, the number of summoned spiders increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the spider&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Dessicate====&lt;br /&gt;
:Similar to Bloody Talons for meta dragon and meta steed but it does not have a fixed amount of damage. Every tick varies; this can be lower than talons, but also much higher. It also heals the spider for 50% of the damage dealt. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Necrosis====&lt;br /&gt;
:Provides a similar effect to meta dragon&#039;s Molten relic except the damage is a circular range. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Hatchling: &#039;&#039;&#039;Doesn&#039;t look much like a spider? Don&#039;t tell it that!&lt;br /&gt;
! [[image:spider_hatchling.png|Spider Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spiderling: &#039;&#039;&#039;That&#039;s a spider!  Although small, he can eat a lot, including his first relic!&lt;br /&gt;
! [[image:spiderling.png|Spiderling]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Nymphal Instar: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:nymphal_instar.png|Nymphal Instar ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Pupae: &#039;&#039;&#039;Your meta spider gains in power... And demands a second relic.&lt;br /&gt;
! [[image:spider_pupae.png|Spider Pupae]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Molting Spider: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:molting_spider.png|Molting Spider]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mature Spider: &#039;&#039;&#039;Your meta spider gains in power... And demands a third relic.&lt;br /&gt;
! [[image:mature_spider.png|Mature Spider]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Ancient Spider: &#039;&#039;&#039;Your meta spider gains in power... You do not want to be caught in a dark room with this. A fourth relic can now be applied. In rare cases, the Ancient Spider may take the form of a wolf spider as seen at Level 2.&lt;br /&gt;
! [[image:ancient_spider.png|Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Evolved Ancient Spider: &#039;&#039;&#039;This is the final form of the meta spider... Beware that which stalks in the darkness and is forever hungry... &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:SpiderMolter.PNG|150px|Spider Molter]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to acquire and fill a Spider Molter. You must feed this item powerscrolls up to 750 points to then upgrade your spiders physical image.&lt;br /&gt;
The Points are as follows:&lt;br /&gt;
&lt;br /&gt;
105 = 1, 110 = 2, 115 = 3, 120 = 4&lt;br /&gt;
! [[image:7.5SpiderEvo.PNG|Evolved Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|*Molter*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Crab==&lt;br /&gt;
Meta Crabs are high DPS Meta Pets that are frequently used with other Meta Pets as they have low Follower Slots and has the [[Tameables#Pack_Instinct|pack instinct]] trait. It is not uncommon for a tamer to have 5 level 6 Meta Crabs.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
The meta crab egg is gained from defeating the Shipwrecked [[Random_Dungeon_Adventure|RDA]] boss. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Crab requires 1 Follower Slot from levels 1-6. At Level 7 it requires 3 Follower Slots.&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* Adventurers are still collecting these ancient secrets&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You may apply up to two relics between levels 2 and 6. At level 7 four relics will be allowed to be applied.&lt;br /&gt;
&lt;br /&gt;
The meta crab will be a mountable pet for levels 5 &amp;amp; 6 and loses the ability to be mounted at level 7.&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller crabs to fight alongside your pet. As it levels the number of summoned crabs increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the crab&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Cloud Burst====&lt;br /&gt;
:Similar to bloody talons for Meta Dragon but is an AOE based damage over time to those mobs afflicted by the relic. Relic triggers from having received damage to the crab.&lt;br /&gt;
&lt;br /&gt;
====Tidal Wave====&lt;br /&gt;
:Sends out a wave to damage a target if it hits a single target it bounces back to the meta crab and heal it. If there are several targets available it will bounce to additional targets after hitting the first.&lt;br /&gt;
&lt;br /&gt;
====Calming Tide====&lt;br /&gt;
:Provides a mana returning wave that is sent to the meta crab owner once that placer drops below their max available mana.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Enter the crab attack, it is cute isn&#039;t it?  This hatchling can cast simple magic spells and apply lesser poison the enemy on hit. If you feed it Poisoning Skill scrolls it gains a chance to do normal poison at 100 skill, but most of the time will lesser poison. &lt;br /&gt;
! [[image:Lvl1X.PNG|Crab]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Holy crab cakes! You can now attach the first relic! This hatchling loses the ability to cast spells but gains stronger poison on hit. It will only be able to do normal poison even if poisoning scrolls are added.&lt;br /&gt;
! [[image:Lvl2X.PNG|Crab]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Youngling: &#039;&#039;&#039;Your meta crab gains in power... Now has the ability to apply deadly poison on hit.&lt;br /&gt;
! [[image:Lvl3X.PNG|Crab ]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Malleable Crab: &#039;&#039;&#039;Your meta crab gains in power... While losing the ability to poison on hit, the crab can now cast magic spells again.&lt;br /&gt;
! [[image:Lvl4X.PNG|Crab]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Hardened Crab: &#039;&#039;&#039;Your meta crab gains in power... And demands a second relic.&lt;br /&gt;
&lt;br /&gt;
Crab can be mounted now.&lt;br /&gt;
! [[image:Lvl5X.PNG|Hardened Crab]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Rock Crab: &#039;&#039;&#039;Your meta crab gains in power... &lt;br /&gt;
&lt;br /&gt;
Crab is still able to be mounted.&lt;br /&gt;
! [[image:Lvl6X.PNG|Rock Crab]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Giant Crab: &#039;&#039;&#039;Your meta crab gains in power... This makes you think twice before swimming out into the ocean. All four relics can now be applied. In rare cases, the Giant Crab may take on one of two forms besides the default giant crab and one form is much more rare.&lt;br /&gt;
&lt;br /&gt;
To gain the level 7 form it must be fed crab cakes at level 6 and the owner must also be 120 taming. This will allow it to evolve into its level 7 form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your Crab loses the ability to be mounted.&lt;br /&gt;
! [[image:Lvl7X.PNG|Giant Crab]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Mantis==&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Meta Mantis can be obtained through defeating the boss of the [[Mesozoic Lands]]. The boss has a small percent chance to drop an Insect Egg. While the level 6 Mantis may show 110 in the Meta stone to control, the molting level requires 120 [[Animal Taming]] skill to get to the 6th form. There are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit! This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Mantis requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
A Meta Mantis takes its first relic at level 2, a second relic at level 4, a third relic at level 6 and a fourth relic at level 7.&lt;br /&gt;
&lt;br /&gt;
The Mantis has a special ability that applies to all of its relics, each physical attack that the Meta Mantis takes from enemies will decrease all enabled relic&#039;s Current Cooldowns by 2 seconds.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the Mantis&#039; armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Counter Attack====&lt;br /&gt;
:Periodically retaliates when the mantis is attacked by a combatant. &lt;br /&gt;
&lt;br /&gt;
====Magmatic Blast====&lt;br /&gt;
:Throws a projectile at the target leaving lava on the ground providing AOE damage.&lt;br /&gt;
&lt;br /&gt;
====Mantis Strike====&lt;br /&gt;
:Occasional empowered attack with amplified damage.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Small):&#039;&#039;&#039; A new life begins... This larva is hungry but cant eat anything much bigger than itself, it usually enjoys small woodland animals but is rumored to grow very fast if it can ever catch a citizen off-guard! The island of [[Magincia]] is a great hunting ground for your new hungry friend.&lt;br /&gt;
! [[image:Mantis stage1.JPG|Mantis]]&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Large):&#039;&#039;&#039; Your friend is looking quite well fed, in fact they are now large enough to apply its first Relic! However to get to the next stage in its lifecycle, it will require much more food... they say that orcs are its favorite food and that the [[Orc_Mines|Orc Mines]] are a great place to find them.&lt;br /&gt;
! [[image:Mantis stage2.JPG|Mantis]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Shrimp:&#039;&#039;&#039; The first molt has finally happened, and your little buddy has sprouted legs and raptorial claws! It will need to find bigger prey than orcs in order to molt again...&lt;br /&gt;
! [[image:Mantis stage3.JPG|Mantis]]&lt;br /&gt;
|85&lt;br /&gt;
|75k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Nymph:&#039;&#039;&#039; A second molt has made this mantis a formidable foe, as well as, has created room for a second Relic! The new form is quite deadly with relics and can take on even larger prey!&lt;br /&gt;
! [[image:Mantis stage4.JPG|Mantis]]&lt;br /&gt;
|90&lt;br /&gt;
|250k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis:&#039;&#039;&#039; Your Mantis grows quite large as it swells with prey! This naturally makes the Mantis an easier target and will require much more food to molt and grow its protective chitinous plates.&lt;br /&gt;
! [[image:Mantis stage5.JPG|Mantis]]&lt;br /&gt;
|100&lt;br /&gt;
|750k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Armored Mantis:&#039;&#039;&#039; The Mantis has molted for the final time into a form with tough chitin and deadly spikes. Along with these new defenses, there is room for a third Relic!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Tempered Armor Mantis:&#039;&#039;&#039; The Mantis has been in battle long enough that its chitinous plates have been worked like tempered iron, and in doing so has created room for a fourth and final Relic! While there may not be a change in its appearance this form is much stronger than the last... however there are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rare Forms:&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;[[&lt;br /&gt;
File:Mantis.png|frameless|&amp;lt;span style=&amp;quot;color: grey;&amp;quot;&amp;gt;The mini mantis form, credit to Brock LS for the pic!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Meta Steeds==&lt;br /&gt;
Meta Steeds are ridable Meta Pets. Currently selections are the mammal and reptile version. These meta pets also have the [[Tameables#Pack_Instinct|pack instinct]] traits for equine and reptilian, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Firebreath damage was added to meta steeds in December 2018. Damage is calculated as level x 2.&lt;br /&gt;
&lt;br /&gt;
====How to Obtain====&lt;br /&gt;
Meta Steed eggs can be obtained using crystal fragments obtained during [[Invasions|Invasion]] events. The menu for [[Invasions|Invasion]] rewards can be accessed by typing the [rewards [[Server_Commands|command]]. [[File:invasionsMenuSteed.png|thumb|200px|Invasion reward menu]]&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Steeds requires 2 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following may not be a definitive list as new hues are added regularly.&lt;br /&gt;
* From Invasion Rewards: 2500 (Newspaper) &amp;amp; 2503 (Ember).&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4 and 6 for a total off three relics on a Level 6 pet.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once ever 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Paralytic Venom====&lt;br /&gt;
:Your pet has a chance to temporarily reduce a creature&#039;s dexterity and intelligence. Caps at 80% dex and int reduction. Duration scales with relic level.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
====Mammal====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2503)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Kitty: &#039;&#039;&#039;A cute little kitty cat.  I hope it bites!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal1.png|Kitty]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dog: &#039;&#039;&#039;Your best friend. It will be by your side, and devour your enemies for you and accepts its first relic has a treat.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal2.png|Dog]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Horse: &#039;&#039;&#039;Your meta is now a ridable steed!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal3.png|Horse]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mythical Beast: &#039;&#039;&#039;Your meta gains in power... And craves a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal4.png|Mythical Beast]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Skeletal Steed: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal5.png|Skeletal Steed]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;War Horse: &#039;&#039;&#039;This is the final form of your mammal meta steed. This majestic creature can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal6.png|War Horse]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reptile====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2963)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Frog: &#039;&#039;&#039;A newly hatched frog.  I hope it can eat more than flies!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile1.png|Frog]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Giant Toad: &#039;&#039;&#039;Now we&#039;re talking.  Big toad means it can kill bigger enemies and make use of its first relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile2.png|Giant Toad]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Raptor: &#039;&#039;&#039;Your meta has evolved so you can now ride it!  Watch out for the claws!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile3.png|Raptor]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptilian Pupa: &#039;&#039;&#039;Your meta gains in power... And is hungry for a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile4.png|Reptilian Pupa]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Hiryu: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile5.png|Hiryu]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptalon: &#039;&#039;&#039;This is the final form of your reptile meta steed. This powerful ally can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile6.png|Reptalon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* kamster#8704&lt;br /&gt;
* SonicBoom#5267&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tackos#7492&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Brock LS&lt;br /&gt;
* Ahjuna&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10358</id>
		<title>Meta Pets</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10358"/>
		<updated>2026-08-19T01:22:06Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Instincts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:dragon_egg.png|frame|A Dragon Egg]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Meta pets are special bonded pets which become stronger as they gain levels by killing creatures. There are currently six [[Meta Pets|Meta Pet]] types: Dragon, Steed (mammalian and reptilian), Spider, Crab, and Mantis. &lt;br /&gt;
&lt;br /&gt;
Meta pets can learn abilities from [[Meta_Pets#Meta_Relics|Meta Relics]] which, in the case of meta steeds and dragons, can be obtained from [[Random Dungeon Adventure|Random Dungeon Adventures]], invasion rewards and monster of the week drops. Meta dragons and spiders can hold a total of four meta relics at once. Meta steeds can only hold three relics - a small trade-off for being able to also mount the beastly creature! More information can be found in [[Meta_Pets#Meta_Relics|Meta Relics]].&lt;br /&gt;
&lt;br /&gt;
Each relic ability has different effects, cool downs, and application rates. The abilities will only work against untamed creatures and they will not be usable against players or other tamed creatures. Meta relics can be applied with a meta stone, purchased either from the gold sink vendor or from [shop using donation coins.&lt;br /&gt;
&lt;br /&gt;
[[image:MetaStone3.PNG|Meta Stone]]&lt;br /&gt;
&lt;br /&gt;
Meta pets level up by killing creatures. All damage done to a creature is saved and then given out to damaging meta pets upon the target&#039;s death. Experience cannot be gained while in a house. A creature cannot give total experience greater than its maximum hit points. This means that you cannot farm the same creature for an indefinite amount of time. The owner of the meta pet must be in the general vicinity of the pet for it to gain experience. If a meta pet dies, it will lose experience equal to the amount of remaining hit points on the creature it was fighting, capped at the minimum xp required for its current level. If the meta pet is transferred to another player, all experience progress on the current level will be lost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Meta pet owners will be required to meet the taming requirement of the next pet level for the pet to evolve to that level. Example: 120 taming is required to evolve a level 6 dragon to level 7. A level 7 dragon can be evolved by a 120 tamer and later (after several rollovers) transferred to a 115 tamer, though a fresh level 7 will struggle to listen.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Protecting Your Pet===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Warning:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Meta pets are very attractive targets for pet trappers who will try to lure your pets to their house to trap it. Depending on the level of your pet, you will need to pay a fee to regain access to the pet. For more information please see the [[Protecting Your Pets]] page.&lt;br /&gt;
&lt;br /&gt;
==Meta Stone==&lt;br /&gt;
[[File:metastonegump.png|right|100px]] The Meta Stone is an item purchased from the [[Wearables Vendor]] or the [[Unique Wares Vendor]]. At time of writing, it cost 3 million gold pieces from the vendor. It is used to apply Meta Relics to your Meta Pet, as well as view it&#039;s level progress of Relic Skills making it an essential part of Meta Pet trainer&#039;s toolkit.&lt;br /&gt;
&lt;br /&gt;
The Meta Stone will also display the taming requirement of the Meta Pet. This taming requirement can drop 0.5 every time the Meta Pet XP &amp;quot;rolls over&amp;quot; at max level. For example, a fresh Level 7 Meta Dragon will have a taming requirement of 120. If you gain another 2 million XP on the Meta Dragon, its XP will roll over and the taming requirement will be reduced by 0.5. After 8 roll overs, the taming requirement will no longer reduce. The lowest taming requirement for a Level 7 Meta Dragon is therefore 116.&lt;br /&gt;
&lt;br /&gt;
==Meta Relics==&lt;br /&gt;
Meta Relics are add-ons for Meta Pets. Relics are dropped as rare loot by a variety of bosses around the world. They are one-time use only - once applied to a meta pet, the relic is gone forever but lives on as a skill for the meta pet. Meta Relics can never be removed, however they can be disabled. If a Meta Relic is disabled, all progress in that Relic&#039;s skill will remain saved, and the Relic will be shown in the &amp;quot;Disabled Relics&amp;quot; area. Returning the Relic to the Meta Pet can be done by clicking the minus sign again, and all of the previous skill will return to the Meta Pet.&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_Pet_Relic_Removal.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Meta_Talismans#Aesthetic_Relics|Aesthetic Relics]] can now be applied to pets as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each meta pet has a maximum of four relic slots and aesthetic relic slots. The aesthetic slots are usable at any time and you get relic slots at levels: 2, 4, 6, and 7.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently four or five unique relics for each type of meta pet which are detailed further below. Most relics have up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To swap your active relics, double click your meta stone and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your pet&#039;s relics drop for you. You may need to frequent the [http://www.uoforum.com/forums/buying.14/ Buying] and [http://www.uoforum.com/forums/selling.15/ Selling] forums to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The Known Relic Qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 10 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on the relic fragment system.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta Talisman Relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the Maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25th, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6th, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26th, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5th, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15 (not currently available).&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my meta pet before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics (spider, archery, rogue) cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Meta Pet and Talisman Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Meta Dragon==&lt;br /&gt;
Meta Dragons are the highest single DPS Meta Pet but will require more attention for healing.&lt;br /&gt;
&lt;br /&gt;
===How To Obtain===&lt;br /&gt;
Meta dragons can be obtained by killing the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]] in a [[Random_Dungeon_Adventure|Random Dungeon Adventure]] or by killing [[Dungeon_Bosses#Akor|Akor]] one of the [[Dungeon_Bosses|Dungeon Bosses]]. Once you&#039;ve killed the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]], he has a chance to drop a dragon egg. After killing [[Dungeon_Bosses#Akor|Akor]] there is a chance an egg will drop and if it drops, it will appear on the ground under the top level of the temple. The dragon egg comes in a variety of hues and determines the color of the meta dragon that it hatches. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for reptilian.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Dragon requires 3 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
Meta Dragons are hued based on the hue of the Dragon Egg obtained from the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]]. The following hues are possible drops:&lt;br /&gt;
*1109, 1154, 1173, 2655, 2963, 1155, 1284, 971, 972, 691, 742, 811, 900&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total off four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Molten Breath====&lt;br /&gt;
:Chance to breath fire in a line at your current combatant. All creatures within this line will take moderate damage. When the line of fire hits its target, a small explosion takes place and damage all enemies within a small radius of the impact location.&lt;br /&gt;
&lt;br /&gt;
====Noxious Blood====&lt;br /&gt;
:A poisonous explosion of your pets blood will take place on a small chance whenever it is damaged. All creatures within the vicinity of your pet will be poisoned.&lt;br /&gt;
&lt;br /&gt;
====Quicksilver====&lt;br /&gt;
:Your pet gains a burst of speed while attacking, greatly increasing his dexterity and returning all of his stamina. This lasts for a very short time.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once every 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
&lt;br /&gt;
Some suggested creatures to hunt have been listed with each level. Depending on your relics and character skills, you may be able to take on bigger and nastier creatures. [[Provocation]] is particularly useful to allow your pet to chip away at big monsters while their tear each other apart.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 1284)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling: &#039;&#039;&#039;This is when your Meta-Dragon is at his weakest. He cannot yet cast spells but applies lesser poison on hit. This pet looks like a snake.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You are best off levelling on lowly forest creatures and weaker opponents such as ettins and ogres.&lt;br /&gt;
| [[image:dragon_hatchling.png|Dragon Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling (Phase 2): &#039;&#039;&#039;Your dragon is still quite weak but has doubled in strength and gained his first relic ability slot. He will now use normal poison while attacking. This pet looks like a larger snake. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You can now step up to some tougher monsters such as ettin and ogre paragons, mummies, efreets and dull copper elementals. Stay close and keep your pet healed up.&lt;br /&gt;
| [[image:dragon_hatchling2.png|Dragon Hatchling (Phase 2)]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Youngling: &#039;&#039;&#039;Your pet has once again become stronger. He still does not know any magic but can now use greater poison when it striker. He has grown legs and looks like a komodo dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You should now able to to tackle daemons and dragons. &lt;br /&gt;
| [[image:dragon_youngling.png|Dragon Youngling ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Whelpling: &#039;&#039;&#039;Your dragon has finally gained magic but at the cost of poisoning on hit. His AI has changed from melee to mage. He has also gained the ability to breath fire and a second relic ability slot is gained at this level. Your pet is finally starting to look like a dragon and takes on the form of a swamp dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Titans, dragons and daemons will continue to give good experience but you can now also mix in heavier hitters like Ogre Lords.&lt;br /&gt;
| [[image:dragon_whelp.png|Dragon Whelpling]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Young Dragon: &#039;&#039;&#039;Your dragon has gained in size, skills and strength. He has taken on the form of a young dragon.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Keep on those titans, dragons and daemons. Balrons, Ogre Lord Paragons, Shadow Wryms and Vampires should be manageable now.&lt;br /&gt;
| [[image:youngdragon.png|Young Dragon]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mature Dragon: &#039;&#039;&#039;Your dragon has once again gained in strength and unlocked a third relic ability slot. He is now a larger form of dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Much the same as level 5 but you may want to explore even harder hitters like ancient wyrms if you have provocation.&lt;br /&gt;
| [[image:dragon.png|Mature Dragon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Elder Dragon: &#039;&#039;&#039;Your pet has achieved even higher strength. It has gained its fourth and final relic ability slot. In rare cases, the Elder Dragon may take the form of a mongbat [[File:mongbat_1284.png|15px|mongbat]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Keep on chipping away with those big creatures. Paragons should now be easier to handle and you should be able to tackle some big monsters without provocation.&lt;br /&gt;
| [[image:elder_dragon.png|Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Evolved Elder Dragon: &#039;&#039;&#039;Your pet has entered its final form. It has altered its physical form to epic proportions. All skills, abilities, and strength remain the same once you have achieved this form. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:DragonFruit.PNG|Dragon Fruit]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to accumulate 4,500 dragon fruit. This is done by killing monsters that have 400 or more HP and using a level 7 Elder Dragon that has two or more [[Meta_Pets#Meta_Stone|rollovers]]. The dragon does not need to do all of the damage to the mob to get dragon fruit. Dragon fruit could drop even if the meta dragon only hits the mob once. &#039;&#039;&#039;Once your dragon reaches this form it will no longer create dragon fruit.&#039;&#039;&#039;&lt;br /&gt;
| [[image:7.5DragonEvo.png|Evolved Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|*Fruit*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Spider==&lt;br /&gt;
Meta spiders are the tankiest meta pet while still delivering good damage.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Unlike other meta pets, the meta spider is purchased from the Unique Wares Vendor near West Britain bank:&lt;br /&gt;
&lt;br /&gt;
[[image:uniquewares_spider.png|Unique Wares Vendor]]&lt;br /&gt;
&lt;br /&gt;
It can be purchased at a cost of 10 million gold. Each relic will cost 50,000 gold and must be strengthened with [[Power Scrolls]] or relics as described in [[Meta_Talismans#Relic Fragments|Relic Fragment System]].​ This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Instincts===&lt;br /&gt;
The meta spider can now awaken a set of Instincts using a Broodmother’s Instinct (dropped by the [[Dungeon_Bosses#Broodmother|Broodmother (info coming soon)]], among other sources). Once awakened, choose one of four battle stances. Switch them any time to match the fight:&lt;br /&gt;
* Venomous — poison bites and venom globs that leave toxic puddles.&lt;br /&gt;
* Carapace — strikes back with homing venom when your spider is hit.&lt;br /&gt;
* Digesting — every bite shortens your spider’s other ability cooldowns.&lt;br /&gt;
* Mending — steadily regenerates health and heals from its bites.&lt;br /&gt;
Every stance scales with your spider’s evolution stage, so they grow stronger as your spider does.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta spider requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* 1935, 2727, 1938, 1461, 1366, 1955, 1920, 2949, 1175&lt;br /&gt;
&lt;br /&gt;
[[File:spiderhue.jpg|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total of four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller spiders to fight alongside your pet. As it levels, the number of summoned spiders increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the spider&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Dessicate====&lt;br /&gt;
:Similar to Bloody Talons for meta dragon and meta steed but it does not have a fixed amount of damage. Every tick varies; this can be lower than talons, but also much higher. It also heals the spider for 50% of the damage dealt. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Necrosis====&lt;br /&gt;
:Provides a similar effect to meta dragon&#039;s Molten relic except the damage is a circular range. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Hatchling: &#039;&#039;&#039;Doesn&#039;t look much like a spider? Don&#039;t tell it that!&lt;br /&gt;
! [[image:spider_hatchling.png|Spider Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spiderling: &#039;&#039;&#039;That&#039;s a spider!  Although small, he can eat a lot, including his first relic!&lt;br /&gt;
! [[image:spiderling.png|Spiderling]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Nymphal Instar: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:nymphal_instar.png|Nymphal Instar ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Pupae: &#039;&#039;&#039;Your meta spider gains in power... And demands a second relic.&lt;br /&gt;
! [[image:spider_pupae.png|Spider Pupae]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Molting Spider: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:molting_spider.png|Molting Spider]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mature Spider: &#039;&#039;&#039;Your meta spider gains in power... And demands a third relic.&lt;br /&gt;
! [[image:mature_spider.png|Mature Spider]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Ancient Spider: &#039;&#039;&#039;Your meta spider gains in power... You do not want to be caught in a dark room with this. A fourth relic can now be applied. In rare cases, the Ancient Spider may take the form of a wolf spider as seen at Level 2.&lt;br /&gt;
! [[image:ancient_spider.png|Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Evolved Ancient Spider: &#039;&#039;&#039;This is the final form of the meta spider... Beware that which stalks in the darkness and is forever hungry... &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:SpiderMolter.PNG|150px|Spider Molter]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to acquire and fill a Spider Molter. You must feed this item powerscrolls up to 750 points to then upgrade your spiders physical image.&lt;br /&gt;
The Points are as follows:&lt;br /&gt;
&lt;br /&gt;
105 = 1, 110 = 2, 115 = 3, 120 = 4&lt;br /&gt;
! [[image:7.5SpiderEvo.PNG|Evolved Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|*Molter*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Crab==&lt;br /&gt;
Meta Crabs are high DPS Meta Pets that are frequently used with other Meta Pets as they have low Follower Slots and has the [[Tameables#Pack_Instinct|pack instinct]] trait. It is not uncommon for a tamer to have 5 level 6 Meta Crabs.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
The meta crab egg is gained from defeating the Shipwrecked [[Random_Dungeon_Adventure|RDA]] boss. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Crab requires 1 Follower Slot from levels 1-6. At Level 7 it requires 3 Follower Slots.&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* Adventurers are still collecting these ancient secrets&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You may apply up to two relics between levels 2 and 6. At level 7 four relics will be allowed to be applied.&lt;br /&gt;
&lt;br /&gt;
The meta crab will be a mountable pet for levels 5 &amp;amp; 6 and loses the ability to be mounted at level 7.&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller crabs to fight alongside your pet. As it levels the number of summoned crabs increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the crab&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Cloud Burst====&lt;br /&gt;
:Similar to bloody talons for Meta Dragon but is an AOE based damage over time to those mobs afflicted by the relic. Relic triggers from having received damage to the crab.&lt;br /&gt;
&lt;br /&gt;
====Tidal Wave====&lt;br /&gt;
:Sends out a wave to damage a target if it hits a single target it bounces back to the meta crab and heal it. If there are several targets available it will bounce to additional targets after hitting the first.&lt;br /&gt;
&lt;br /&gt;
====Calming Tide====&lt;br /&gt;
:Provides a mana returning wave that is sent to the meta crab owner once that placer drops below their max available mana.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Enter the crab attack, it is cute isn&#039;t it?  This hatchling can cast simple magic spells and apply lesser poison the enemy on hit. If you feed it Poisoning Skill scrolls it gains a chance to do normal poison at 100 skill, but most of the time will lesser poison. &lt;br /&gt;
! [[image:Lvl1X.PNG|Crab]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Holy crab cakes! You can now attach the first relic! This hatchling loses the ability to cast spells but gains stronger poison on hit. It will only be able to do normal poison even if poisoning scrolls are added.&lt;br /&gt;
! [[image:Lvl2X.PNG|Crab]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Youngling: &#039;&#039;&#039;Your meta crab gains in power... Now has the ability to apply deadly poison on hit.&lt;br /&gt;
! [[image:Lvl3X.PNG|Crab ]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Malleable Crab: &#039;&#039;&#039;Your meta crab gains in power... While losing the ability to poison on hit, the crab can now cast magic spells again.&lt;br /&gt;
! [[image:Lvl4X.PNG|Crab]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Hardened Crab: &#039;&#039;&#039;Your meta crab gains in power... And demands a second relic.&lt;br /&gt;
&lt;br /&gt;
Crab can be mounted now.&lt;br /&gt;
! [[image:Lvl5X.PNG|Hardened Crab]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Rock Crab: &#039;&#039;&#039;Your meta crab gains in power... &lt;br /&gt;
&lt;br /&gt;
Crab is still able to be mounted.&lt;br /&gt;
! [[image:Lvl6X.PNG|Rock Crab]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Giant Crab: &#039;&#039;&#039;Your meta crab gains in power... This makes you think twice before swimming out into the ocean. All four relics can now be applied. In rare cases, the Giant Crab may take on one of two forms besides the default giant crab and one form is much more rare.&lt;br /&gt;
&lt;br /&gt;
To gain the level 7 form it must be fed crab cakes at level 6 and the owner must also be 120 taming. This will allow it to evolve into its level 7 form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your Crab loses the ability to be mounted.&lt;br /&gt;
! [[image:Lvl7X.PNG|Giant Crab]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Mantis==&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Meta Mantis can be obtained through defeating the boss of the [[Mesozoic Lands]]. The boss has a small percent chance to drop an Insect Egg. While the level 6 Mantis may show 110 in the Meta stone to control, the molting level requires 120 [[Animal Taming]] skill to get to the 6th form. There are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit! This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Mantis requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
A Meta Mantis takes its first relic at level 2, a second relic at level 4, a third relic at level 6 and a fourth relic at level 7.&lt;br /&gt;
&lt;br /&gt;
The Mantis has a special ability that applies to all of its relics, each physical attack that the Meta Mantis takes from enemies will decrease all enabled relic&#039;s Current Cooldowns by 2 seconds.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the Mantis&#039; armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Counter Attack====&lt;br /&gt;
:Periodically retaliates when the mantis is attacked by a combatant. &lt;br /&gt;
&lt;br /&gt;
====Magmatic Blast====&lt;br /&gt;
:Throws a projectile at the target leaving lava on the ground providing AOE damage.&lt;br /&gt;
&lt;br /&gt;
====Mantis Strike====&lt;br /&gt;
:Occasional empowered attack with amplified damage.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Small):&#039;&#039;&#039; A new life begins... This larva is hungry but cant eat anything much bigger than itself, it usually enjoys small woodland animals but is rumored to grow very fast if it can ever catch a citizen off-guard! The island of [[Magincia]] is a great hunting ground for your new hungry friend.&lt;br /&gt;
! [[image:Mantis stage1.JPG|Mantis]]&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Large):&#039;&#039;&#039; Your friend is looking quite well fed, in fact they are now large enough to apply its first Relic! However to get to the next stage in its lifecycle, it will require much more food... they say that orcs are its favorite food and that the [[Orc_Mines|Orc Mines]] are a great place to find them.&lt;br /&gt;
! [[image:Mantis stage2.JPG|Mantis]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Shrimp:&#039;&#039;&#039; The first molt has finally happened, and your little buddy has sprouted legs and raptorial claws! It will need to find bigger prey than orcs in order to molt again...&lt;br /&gt;
! [[image:Mantis stage3.JPG|Mantis]]&lt;br /&gt;
|85&lt;br /&gt;
|75k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Nymph:&#039;&#039;&#039; A second molt has made this mantis a formidable foe, as well as, has created room for a second Relic! The new form is quite deadly with relics and can take on even larger prey!&lt;br /&gt;
! [[image:Mantis stage4.JPG|Mantis]]&lt;br /&gt;
|90&lt;br /&gt;
|250k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis:&#039;&#039;&#039; Your Mantis grows quite large as it swells with prey! This naturally makes the Mantis an easier target and will require much more food to molt and grow its protective chitinous plates.&lt;br /&gt;
! [[image:Mantis stage5.JPG|Mantis]]&lt;br /&gt;
|100&lt;br /&gt;
|750k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Armored Mantis:&#039;&#039;&#039; The Mantis has molted for the final time into a form with tough chitin and deadly spikes. Along with these new defenses, there is room for a third Relic!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Tempered Armor Mantis:&#039;&#039;&#039; The Mantis has been in battle long enough that its chitinous plates have been worked like tempered iron, and in doing so has created room for a fourth and final Relic! While there may not be a change in its appearance this form is much stronger than the last... however there are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rare Forms:&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;[[&lt;br /&gt;
File:Mantis.png|frameless|&amp;lt;span style=&amp;quot;color: grey;&amp;quot;&amp;gt;The mini mantis form, credit to Brock LS for the pic!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Meta Steeds==&lt;br /&gt;
Meta Steeds are ridable Meta Pets. Currently selections are the mammal and reptile version. These meta pets also have the [[Tameables#Pack_Instinct|pack instinct]] traits for equine and reptilian, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Firebreath damage was added to meta steeds in December 2018. Damage is calculated as level x 2.&lt;br /&gt;
&lt;br /&gt;
====How to Obtain====&lt;br /&gt;
Meta Steed eggs can be obtained using crystal fragments obtained during [[Invasions|Invasion]] events. The menu for [[Invasions|Invasion]] rewards can be accessed by typing the [rewards [[Server_Commands|command]]. [[File:invasionsMenuSteed.png|thumb|200px|Invasion reward menu]]&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Steeds requires 2 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following may not be a definitive list as new hues are added regularly.&lt;br /&gt;
* From Invasion Rewards: 2500 (Newspaper) &amp;amp; 2503 (Ember).&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4 and 6 for a total off three relics on a Level 6 pet.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once ever 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Paralytic Venom====&lt;br /&gt;
:Your pet has a chance to temporarily reduce a creature&#039;s dexterity and intelligence. Caps at 80% dex and int reduction. Duration scales with relic level.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
====Mammal====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2503)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Kitty: &#039;&#039;&#039;A cute little kitty cat.  I hope it bites!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal1.png|Kitty]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dog: &#039;&#039;&#039;Your best friend. It will be by your side, and devour your enemies for you and accepts its first relic has a treat.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal2.png|Dog]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Horse: &#039;&#039;&#039;Your meta is now a ridable steed!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal3.png|Horse]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mythical Beast: &#039;&#039;&#039;Your meta gains in power... And craves a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal4.png|Mythical Beast]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Skeletal Steed: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal5.png|Skeletal Steed]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;War Horse: &#039;&#039;&#039;This is the final form of your mammal meta steed. This majestic creature can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal6.png|War Horse]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reptile====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2963)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Frog: &#039;&#039;&#039;A newly hatched frog.  I hope it can eat more than flies!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile1.png|Frog]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Giant Toad: &#039;&#039;&#039;Now we&#039;re talking.  Big toad means it can kill bigger enemies and make use of its first relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile2.png|Giant Toad]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Raptor: &#039;&#039;&#039;Your meta has evolved so you can now ride it!  Watch out for the claws!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile3.png|Raptor]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptilian Pupa: &#039;&#039;&#039;Your meta gains in power... And is hungry for a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile4.png|Reptilian Pupa]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Hiryu: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile5.png|Hiryu]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptalon: &#039;&#039;&#039;This is the final form of your reptile meta steed. This powerful ally can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile6.png|Reptalon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* kamster#8704&lt;br /&gt;
* SonicBoom#5267&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tackos#7492&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Brock LS&lt;br /&gt;
* Ahjuna&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Paragons&amp;diff=10357</id>
		<title>Paragons</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Paragons&amp;diff=10357"/>
		<updated>2026-08-16T22:08:37Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player vs Monster]]&lt;br /&gt;
[[image:Paragon_monster.png|thumb|300px|An example of a paragon monster.]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
It would seem that all inhabitants of Sosaria share a common virtuous goal of valor on the battlefield, and for a very small number of them, they have been chosen to become a paragon for their cause. When you come across a paragoned creature, they will appear noticeably more powerful than the creature of their type. You will be able to recognize them by their Blood Red(Hue 1157) color and the &amp;quot;paragon&amp;quot; title in their names.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
You may also notice that these paragon creatures stand out with new abilities and mannerisms such as:&lt;br /&gt;
* Have the health of 5 of their type&lt;br /&gt;
* Faster Health Regeneration&lt;br /&gt;
* Greater Resistances and Armor&lt;br /&gt;
* Hit Harder with melee, spells, fire breath and damaging auras(such as fire or life draining)&lt;br /&gt;
* Any skills they use will also be much greater, which can mean harder to hit, they can do more magic damage, or if they can poison, the [[Poisoning#Types_of_Poison|Poison Level]] can be greater than normal&lt;br /&gt;
* Move faster and will begin attacking at farther ranges&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Defeating a paragon in battle will have greater rewards than that of a normal creature. Paragons always carry much more gold and have a chance to drop a paragon chest. The fame and karma received from slaying paragons is always much greater as well, which can be either positive or negative depending on the creatures notoriety.&lt;br /&gt;
&lt;br /&gt;
===Chests===&lt;br /&gt;
Paragon have a chance to drop chests of loot, which scales with the difficulty of the paragoned creature. The chests must be lockpicked with the [[Lockpicking|Lockpicking skill]] and come trapped which can be removed with the [[Remove_Trap|Remove Trap skill]] or simply cast [[Telekinesis]] on the chest to trigger the trap from a safe distance of five or more steps away. Paragon chests always contain one [[Treasure Map|Treasure Map]] and this map will always be one level higher than the level of [[Treasure Map|Treasure Map]] that the creature would normally drop.&lt;br /&gt;
&lt;br /&gt;
Here is a list of the common items found in a Paragon Chest:&lt;br /&gt;
* Gold&lt;br /&gt;
* Gems &lt;br /&gt;
* Scrolls&lt;br /&gt;
* [[Reagents]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Treasure Map|Treasure Maps]]&lt;br /&gt;
* [[Consumable Perks]] - Small chance to drop&lt;br /&gt;
* [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] or [[Meta_Pets#Relic_Qualities|Crumbling Relics]] - very small chance to drop&lt;br /&gt;
&lt;br /&gt;
==Chest Styles==&lt;br /&gt;
Paragon chests come in all of the metal ore colored hues as well as Evil Mage(Hue 1109), Ice White(Hue 1150), and natural hue(Hue 0). They always contain the name of the creature that dropped the chest. There are 2 forms of these chests, one is a the normal metal chest while the other is a &amp;quot;gold trimmed&amp;quot; metal chest which can leave the outlines of the colored chests a lighter hue. When a [[Holiday_Monsters|Corrupted Holiday Spirit]] becomes a paragon, there is a chance that a [[Holiday_Monsters#Rewards|Corrupted Holiday Spirit Chest]] can drop and the name and hue will be unique to that particular [[Holiday_Monsters#Corrupted_Holidays|Spirits Holiday]].&lt;br /&gt;
&lt;br /&gt;
[[image:Paragon_chest_hues.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Hues&#039;&#039;&#039;&lt;br /&gt;
* Natural(Hue 0)&lt;br /&gt;
* Ice White(Hue 1150)&lt;br /&gt;
* Evil Mage(Hue 1109)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metal Ore Hues&#039;&#039;&#039;&lt;br /&gt;
* Dull Copper(Hue 2419)&lt;br /&gt;
* Shadow Iron(Hue 2406)&lt;br /&gt;
* Copper(Hue 2413)&lt;br /&gt;
* Copper Bronze(Hue 2418)&lt;br /&gt;
* Golden Yellows(2213)&lt;br /&gt;
* Agapite(Hue 2425)&lt;br /&gt;
* Verite(Hue2207)&lt;br /&gt;
* Valorite(Hue 2219)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corrupted Holiday Spirit Hues&#039;&#039;&#039;&lt;br /&gt;
* Red(Hue 37)&lt;br /&gt;
* Holiday Green(Hue 1272)&lt;br /&gt;
* Neon Pink(Hue 1166)&lt;br /&gt;
* Metallic Mint(Hue 2655)&lt;br /&gt;
* Pumpkin Spice(Hue 1358)&lt;br /&gt;
* Hocus Pocus(Hue 1378)&lt;br /&gt;
* Cyan(Hue 88)&lt;br /&gt;
* Light Yellow(Hue 1169)&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Paragons&amp;diff=10356</id>
		<title>Paragons</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Paragons&amp;diff=10356"/>
		<updated>2026-08-16T22:08:27Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Player vs Monster]]&lt;br /&gt;
[[image:Paragon_monster.png|thumb|300px|An example of a paragon monster.]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
It would seem that all inhabitants of Sosaria share a common virtuous goal of valor on the battlefield, and for a very small number of them, they have been chosen to become a paragon for their cause. When you come across a paragoned creature, they will appear noticeably more powerful than the creature of their type. You will be able to recognize them by their Blood Red(Hue 1157) color and the &amp;quot;paragon&amp;quot; title in their names.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
You may also notice that these paragon creatures stand out with new abilities and mannerisms such as:&lt;br /&gt;
* Have the health of 5 of their type&lt;br /&gt;
* Faster Health Regeneration&lt;br /&gt;
* Greater Resistances and Armor&lt;br /&gt;
* Hit Harder with melee, spells, fire breath and damaging auras(such as fire or life draining)&lt;br /&gt;
* Any skills they use will also be much greater, which can mean harder to hit, they can do more magic damage, or if they can poison, the [[Poisoning#Types_of_Poison|Poison Level]] can be greater than normal&lt;br /&gt;
* Move Faster and will begin attacking at farther ranges&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Defeating a paragon in battle will have greater rewards than that of a normal creature. Paragons always carry much more gold and have a chance to drop a paragon chest. The fame and karma received from slaying paragons is always much greater as well, which can be either positive or negative depending on the creatures notoriety.&lt;br /&gt;
&lt;br /&gt;
===Chests===&lt;br /&gt;
Paragon have a chance to drop chests of loot, which scales with the difficulty of the paragoned creature. The chests must be lockpicked with the [[Lockpicking|Lockpicking skill]] and come trapped which can be removed with the [[Remove_Trap|Remove Trap skill]] or simply cast [[Telekinesis]] on the chest to trigger the trap from a safe distance of five or more steps away. Paragon chests always contain one [[Treasure Map|Treasure Map]] and this map will always be one level higher than the level of [[Treasure Map|Treasure Map]] that the creature would normally drop.&lt;br /&gt;
&lt;br /&gt;
Here is a list of the common items found in a Paragon Chest:&lt;br /&gt;
* Gold&lt;br /&gt;
* Gems &lt;br /&gt;
* Scrolls&lt;br /&gt;
* [[Reagents]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Treasure Map|Treasure Maps]]&lt;br /&gt;
* [[Consumable Perks]] - Small chance to drop&lt;br /&gt;
* [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] or [[Meta_Pets#Relic_Qualities|Crumbling Relics]] - very small chance to drop&lt;br /&gt;
&lt;br /&gt;
==Chest Styles==&lt;br /&gt;
Paragon chests come in all of the metal ore colored hues as well as Evil Mage(Hue 1109), Ice White(Hue 1150), and natural hue(Hue 0). They always contain the name of the creature that dropped the chest. There are 2 forms of these chests, one is a the normal metal chest while the other is a &amp;quot;gold trimmed&amp;quot; metal chest which can leave the outlines of the colored chests a lighter hue. When a [[Holiday_Monsters|Corrupted Holiday Spirit]] becomes a paragon, there is a chance that a [[Holiday_Monsters#Rewards|Corrupted Holiday Spirit Chest]] can drop and the name and hue will be unique to that particular [[Holiday_Monsters#Corrupted_Holidays|Spirits Holiday]].&lt;br /&gt;
&lt;br /&gt;
[[image:Paragon_chest_hues.png]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal Hues&#039;&#039;&#039;&lt;br /&gt;
* Natural(Hue 0)&lt;br /&gt;
* Ice White(Hue 1150)&lt;br /&gt;
* Evil Mage(Hue 1109)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metal Ore Hues&#039;&#039;&#039;&lt;br /&gt;
* Dull Copper(Hue 2419)&lt;br /&gt;
* Shadow Iron(Hue 2406)&lt;br /&gt;
* Copper(Hue 2413)&lt;br /&gt;
* Copper Bronze(Hue 2418)&lt;br /&gt;
* Golden Yellows(2213)&lt;br /&gt;
* Agapite(Hue 2425)&lt;br /&gt;
* Verite(Hue2207)&lt;br /&gt;
* Valorite(Hue 2219)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corrupted Holiday Spirit Hues&#039;&#039;&#039;&lt;br /&gt;
* Red(Hue 37)&lt;br /&gt;
* Holiday Green(Hue 1272)&lt;br /&gt;
* Neon Pink(Hue 1166)&lt;br /&gt;
* Metallic Mint(Hue 2655)&lt;br /&gt;
* Pumpkin Spice(Hue 1358)&lt;br /&gt;
* Hocus Pocus(Hue 1378)&lt;br /&gt;
* Cyan(Hue 88)&lt;br /&gt;
* Light Yellow(Hue 1169)&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10355</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10355"/>
		<updated>2026-08-15T23:44:10Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center|frame|Galaxy Cloth]]&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10354</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10354"/>
		<updated>2026-08-15T23:43:58Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center|frame|Galaxy Cloth]]Galaxy Cloth&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10353</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10353"/>
		<updated>2026-08-15T23:43:46Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center|frame|caption]]Galaxy Cloth&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10352</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10352"/>
		<updated>2026-08-15T23:43:17Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center|caption]]Galaxy Cloth&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10351</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10351"/>
		<updated>2026-08-15T23:42:48Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center|Galaxy Cloth]]&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10350</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10350"/>
		<updated>2026-08-15T23:41:43Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center|&amp;quot;Galaxy Cloth&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10349</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10349"/>
		<updated>2026-08-15T23:41:26Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Possible Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png|center]]&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10348</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10348"/>
		<updated>2026-08-15T23:41:05Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Title Turn-In Fairy Fountain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[File:galaxycloth.png]]&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10347</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10347"/>
		<updated>2026-08-15T23:40:26Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Title Turn-In Fairy Fountain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
==Possible Rewards==&lt;br /&gt;
*Small Coin Purse - Containers 10,000-15,000 gold coins&lt;br /&gt;
*Coin Purse – Contains 15,000 – 20,000 gold coins&lt;br /&gt;
*Heavy Coin Purse – Contains 20,000 – 25,000 gold coins&lt;br /&gt;
*Gilded Coin Purse – Contains 25,000 – 30,000 gold coins&lt;br /&gt;
*Jeweled Coin Purse – Contains 30,000 – 35,000 gold coins&lt;br /&gt;
*Royal Coin Purse – Contains 40,000 – 50,000 gold coins&lt;br /&gt;
*King’s Coin Purse – Contains 100,000 gold coins&lt;br /&gt;
*Random Crumbling relic&lt;br /&gt;
*Random flawed relic&lt;br /&gt;
*Portal Focus Fragment&lt;br /&gt;
*Crystal Fragment&lt;br /&gt;
*Vendetta Cloth&lt;br /&gt;
*Woodsman Cloth&lt;br /&gt;
*Galaxy Cloth - Exclusive to the title fairy fountain&lt;br /&gt;
[[file:galaxycloth.png]]&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=File:Galaxycloth.png&amp;diff=10346</id>
		<title>File:Galaxycloth.png</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=File:Galaxycloth.png&amp;diff=10346"/>
		<updated>2026-08-15T23:40:21Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10345</id>
		<title>Titles and Hues Guide</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Titles_and_Hues_Guide&amp;diff=10345"/>
		<updated>2026-08-15T23:35:58Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Guides]][[Category:Items]]&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Titles System=&lt;br /&gt;
There are many different titles that can be bestowed to a Sosarian, these include Reputation Titles, Profession Titles, Champion Slaying Titles, and even custom Title Scrolls given from events or personally exceptional done deeds! While this guide will not have every known title ever assigned to every Sosarian, it will show you the various systems and how they interact with your character. Depending on the title type, these titles may be transferable between characters on the same account, or bound to only the specific character that has achieved, or is currently at a level of holding, that particular title. Some of the listed titles may no longer be available, and this list may not include new titles found, this is up to the ever growing [[Titles_and_Hues_Guide#Contributors|Contributors]] to the wiki, of which we are very thankful for their time and effort in keeping the average Sosarian informed!&lt;br /&gt;
&lt;br /&gt;
=Reputation Titles=&lt;br /&gt;
In the very heart of Ultima Online is the decision to strive towards good or evil, of which, the amount of deeds and their inherent worth will grant a Sosarian titles of Reputation. These appear on your [[Paperdoll]] underneath your characters feet. There are two scales that determine which of the 54 titles you will receive, notably Karma and Fame. Based on your Karma and Fame, NPCs in the world may respond to your differently, either more pleasant or much more curt depending on your reputation!&lt;br /&gt;
&lt;br /&gt;
The Reputation Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Karma==&lt;br /&gt;
Karma is the force that measures how good or evil your character has become. When you perform &amp;quot;goodly acts&amp;quot; you will increase your current Karma levels, and when you do &amp;quot;evil acts&amp;quot; you will lower your Karma Levels. Karma Scales from positive 32,000 to negative 32,000 and all new characters begin at 0.  &lt;br /&gt;
&lt;br /&gt;
There are many ways to influence your Karma in the world of Sosaria, many of them are quite obvious, but many are unknown. In general, you will see your Karma increasing from killing negative Karma enemies, this includes players, monsters, animals, bosses. You can also increase your Karma by giving gold coins to poor NPCs or possibly by completing some quests. You will see a decrease in your Karma if you perform an &amp;quot;evil acts&amp;quot; such as killing goodly creatures(including players, monsters, animals, bosses) or using nefarious skills such as [[Poisoning]], [[Snooping]] or [[Stealing]].&lt;br /&gt;
&lt;br /&gt;
As you reach certain levels of Karma, you may find that you must perform greater good or evil deeds to see a significant increase in your Karma levels. For instance, if you are a [[Player_Killing|dastardly murderer]] with 100 Murder counts, simply snooping a players backpack would not compare to the other deeds you have done. In this case, your Karma may already be too low to decrease it any further by such a small action as snooping a players backpack and you will not lose Karma for performing that evil act. The opposite is true as well, you may not see significant increases to your Karma is you slay a lowly Orc when you are already known for vanquishing Ancient Liches!&lt;br /&gt;
&lt;br /&gt;
==Fame==&lt;br /&gt;
Fame is the force that measures how well your good(or evil) acts are known amongst the populace. Fame scales from 0 to positive 32,000 and begins at 0 with a new character. Fame increases as you do more famous deeds, the more Orcs that are slain the more famous you become. However, just as Karma has limits, so does Fame... and after a while the citizens of Britannia will not be impressed with 100th Orc kill. Fame is fickle, and to truly reach the heights of popularity you must strive to do greater and more famous acts, and do so successfully... when you die, the act of [[Resurrect|Resurrection]] will cause you to lose a lot of fame!&lt;br /&gt;
&lt;br /&gt;
==Fame and Karma Titles==&lt;br /&gt;
&lt;br /&gt;
A character&#039;s current reputation title will display on their [[Paperdoll]]. For example, &amp;quot;The Trustworthy John Etcher&amp;quot;. When your fame reaches level 4, your skill title will also display on your [[Paperdoll]]. For example, &amp;quot;The Illustrious John Etcher, Elder Fisherman&amp;quot;. When your fame reaches level five, &amp;quot;Lord&amp;quot; or &amp;quot;Lady&amp;quot; will be added to your [[Paperdoll]] and will also be added to your name that displays above your character. A character&#039;s fame value can be checked by using a Crystal Ball of Reputation, an item that drops from witches. There is no way to check karma value. Karma can be locked and unlocked at a shrine or by opening the pentagram menu in your [[Paperdoll]]. Locking your karma will keep it from increasing but will not keep it from decreasing. The various titles and their fame/karma levels are in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;Fame: 0 to 1249&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 2500 to 4999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Fame: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 10000 to 32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trustworthy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Estimable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Great&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Glorious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 5000 to 9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honest&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Commendable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Famed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Illustrious Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Good&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Honorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Admirable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Noble Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kind&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Respectable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Proper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eminent Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: 625 to 1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fair&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Upstanding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Reputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Distinguished Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -624 to 624&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;No Title&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Prominent&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renowned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -625 to -1249&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rude&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Disreputable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Notorious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infamous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonored Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -1250 to 2499&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unsavory&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dishonorable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ignoble&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Sinister Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -2500 to -4999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scoundrel&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Malicious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vile&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Villainous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dark Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -5000 to -9999&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Despicable&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dastardly&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wicked&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evil Lord/Lady&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Karma: -10000 to -32000&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Outcast&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wretched&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nefarious&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dread Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Profession Titles=&lt;br /&gt;
Depending on your most proficient skill, you will be awarded a profession title and skill level title. These appear on your [[Paperdoll]] underneath your character&#039;s feet. The skill level titles are all the same for every skill; only the level of you skill changes the name of the title. Some profession titles may have alternate forms for gender such as &amp;quot;Fisherman&amp;quot; vs &amp;quot;Fisherwoman&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The profession title that displays on your paperdoll will default to either your highest skill (if one skill is higher than the rest) or the first skill name alphabetically (if all skills are equal level). For example, if a character has six GM skills and one at 120, that skill title is going to display and it&#039;s not possible to display a different one. If, however, all skills are at the same level, you can choose which title will display by pointing your preferred skill arrow up in the Skills menu and locking the others. Which skill is pointed up is the title that will be displayed.&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesPaperdollKarmaFameSkillPreview.PNG|The Paperdoll view of the Reputation and Profession Titles seen below the character&#039;s feet.]]&lt;br /&gt;
&lt;br /&gt;
The Profession Titles can be enabled/disabled in the Player Profile Menu:&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skill Level Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Skill Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0 to 29.9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | No Title&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Neophyte&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Novice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Journeyman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Expert&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adept&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Grandmaster&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Elder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Profession Titles==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Biologist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Naturalist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Animal Taming&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tamer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Archer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Arms Lore&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Weapon Master&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Begging&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Beggar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmithing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowcraft and Fletching&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bowyer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Camping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Explorer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpentry&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartography&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cartographer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Cooking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chef&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detecting Hidden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scout&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Discordance&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Demoralizer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scholar&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fencer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fishing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fisherman/Fisherwoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Forensics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Detective&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Healer&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shepherd&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hiding&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Shade&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inscription&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scribe&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Item Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Merchant&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lock Picking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infiltrator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjacking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lumberjack&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mace Fighting&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Armsman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stoic&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mining&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Miner&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Musicianship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parrying&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Duelist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Peacemaking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pacifier&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Provocation&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rouser&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Remove Trap&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Trap Specialist&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Resisting Spells&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Warder&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Snooping&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spy&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spirit Speak&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Medium&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealing&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Pickpocket&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Stealth&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rogue&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsmanship&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Swordsman/Swordswoman&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactician&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailoring&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tailor&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Taste Identification&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Praegustator&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinkering&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tinker&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tracking&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ranger&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Veterinarian&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestler&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Champion Titles=&lt;br /&gt;
The act of aiding in slaying [[Champions]] may also present your character with another title. This title is in addition to Reputation and Profession Titles and can be seen in the [[Paperdoll]] beneath the characters feet. As you fight and kill more and more of the creatures that defend these [[Champion_Spawns|Champion Spawns]] you will begin to be known throughout the lands as a slayer of this champion type. Each [[Champion]] has its own unique titles and there are 3 levels associated with each [[Champion]]. The displaying title for a given [[Champion_Spawns|Champion Spawn]] will always be the last one attempted, unless you have been brave enough to attempt [[Champion_Spawns#The_Harrower|the Harrower]] in which case this title will always display over any other [[Champion_Spawns|Champion Spawns]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! &#039;&#039;&#039;1st Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;2nd Tier&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;3rd Tier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rikktor&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Blight of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slayer of the Cold Blood&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Destroyer of the Cold Blood&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lord Oaks&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Enemy of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Curse of the Forest Lord&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Slaughterer of the Forest Lord&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Semidar&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foe of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Assassin of the Abyss&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Conqueror of the Abyss&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mephitis&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Killer of the Arachnid&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Vanquisher of the Arachnid&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Neira&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Punisher of the Unholy Terror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nemesis of the Unholy Terror&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Barracoon&#039;&#039;&#039;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Adversary of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Subjugator of the Vermin Horde&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Eradicator of the Vermin Horde&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300 heights=300 mode=&amp;quot;traditional&amp;quot;&amp;gt;File:TitlesPaperdollKarmaFameChampionSkillPreview.PNG|The Paperdoll view of the Reputation, Profession, and Champion Titles seen below the characters feet.&lt;br /&gt;
File:TitlesPaperdollPlayerProfileOptions.PNG|The Paperdoll with the Player Profile Menu highlighted.&lt;br /&gt;
File:TitlesPlayerProfileOptionsMenu.PNG|The Player Profile Menu with the Fame/Karma and Champion Titles selection highlighted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rare Titles=&lt;br /&gt;
[[File:TitlesTooltipPreview.PNG|right|The Tooltip view of a title named &amp;quot;The Veteran&amp;quot;.]]&lt;br /&gt;
There are also many raretitles that have been seen in the world, these can be obtained from special events, achievements, or as rewards from other systems. Some of these titles are no longer obtainable from systems that have been removed, from events that no longer happen, or were one time events. These titles are managed through the [titles command that will open the Titles Chest Menu and allow you to choose a title that you own to apply to your character on that account. These titles are not specific to a single character and all new characters will have the option to enable the titles you have collected on that account as well.&lt;br /&gt;
&lt;br /&gt;
==Title Chest Menu==&lt;br /&gt;
in order to access the Title Chest Menu you can type &amp;quot;[titles&amp;quot; in game and chest will open with a listing of all your Titles. This will allow you to select or remove a current title as well as switch to the Title Hues screen that will allow you to select or remove a title color.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot;&amp;gt;&lt;br /&gt;
File:TitlesChestMenuTitles.PNG|This is the Titles Chest Menu that contains titles that have been added to an account. This will allow you to select a title, which has been organized by rarity. You can also clear your title or switch to the Title Hues screen.&lt;br /&gt;
File:TitlesChestMenuHues.PNG|This is the Title Hue Chest Menu that contains Title Hues that have been added to an account. This will allow you to select a Title Hue, which has been organized by rarity. You can also clear your Title Hue or switch to the Titles screen.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title and Title Hue Scrolls==&lt;br /&gt;
Titles and Title Hue scrolls are rolled papers that contain one title or one title hue which can be applied to the account that the character is assigned to. These Titles or Title Hues can be applied to any other characters within the account. They can be gathered through various systems such as [[Champion_Spawns|Champion Spawns]], [[Dungeon_Bosses|Dungeon Bosses]], [[Random_Dungeon_Adventure|Random Dungeon Adventures]], [[Monster_of_the_Week|Monster of the Week Rewards]], Events, Invasions or Holidays! Some Titles are no longer availble, but may still be in circulation such as [[Conquest_System|Conquests System]], [[Monster_of_the_Month|Monster of the Month - No Longer Available]], and various one time only events. Much like the Profession and Reputation Titles, there may be differences in the title based on the gender that applies the title.&lt;br /&gt;
&lt;br /&gt;
Once a Title and Title Hue scroll has been obtained, the character would need to use the scroll, by double clicking the item from within their backpack, and then confirming the use of this scroll:&lt;br /&gt;
&lt;br /&gt;
[[File:TitlesChestTitleScroll.PNG|A title scroll that contains the title &amp;quot;Splintered&amp;quot;. The tooltip shows the rarity of &amp;quot;Rare&amp;quot; and the Male vs Female versions of the title.]]&lt;br /&gt;
[[File:TitlesChestTitleScrollConfirmationMenu.PNG|A title scroll menu that contains the title &amp;quot;Splintered&amp;quot;. The menu shows the rarity of &amp;quot;Rare&amp;quot; and the number of characters that have this title already. This is where you would confirm or cancel adding the title to your account.]]&lt;br /&gt;
&lt;br /&gt;
==Known Titles and Title Hues==&lt;br /&gt;
The following is a list of known Titles and Title Hues and what we know about them, keep in mind this is not a listing of every known or current titles and is available thanks to the submissions of the [[Titles_and_Hues_Guide#Contributors|Contributors]] of this wiki.&lt;br /&gt;
&lt;br /&gt;
===Titles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cold Hearted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Queen_of_the_Snow_-_Ice_Witch|Ice Champ]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Tamer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Cannibal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Mage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Wizard&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Grateful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Explorer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Destroyer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Exorcist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Elementalist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bounty Hunter&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Bloodthirsty&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master Dualist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Sigil Keeper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Merciful&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Veteran&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Executioner&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Revenant&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Yeti&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Foul&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Herpetologist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Crier&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hallowed&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Visionary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wyrm Wroaster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Infernal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Counted&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ettin Greaser&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Dauber&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Splintered&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Monster_of_the_Month|Monster of the Month - No Longer Available]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Rat King/Queen&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Barracoon_-_Skull_of_Greed|Champion Spawns - Barracoon]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Orc Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Gruumsh_-_Random_Champion_Skull.28except_Skull_of_Enlightenment.29|Champion Spawns - Gruumsh]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lady/Lord of the Damned&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Nibbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Corpse_Devourer_-_Random_Champion_Skull|Champion Spawns - Corpse Devourer]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Kingslayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Adramalech_-_The_Wretched_King|Dungeon Bosses - Adramalech]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragonbane&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Fafnir|Dungeon Bosses - Fafnir]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Gluttonous&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Kal.27gedeth_-_Abomination_Lord|Dungeon Bosses - Kal’gedeth]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Warden&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Dungeon_Bosses#Lord_Maleki_-_The_Warden|Dungeon Bosses - Lord Maleki]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bug Stomper&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Beetle_King|Random Dungeon Adventure - The Beetle King]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Lightbringer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#The_Dark_Father|Random Dungeon Adventure - Dark Father]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dragoon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Dragon_Progenitor|Random Dungeon Adventure - Dragon Progenitor]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Flummoxed!&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Lummox_Chieftain|Random Dungeon Adventure - Lummox Chieftain]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Matador&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Minotaur_Champion|Random Dungeon Adventure - Minotaur Champion]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ghostbuster&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Phantom_Baron|Random Dungeon Adventure - Phantom Baron]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Survivor&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Queen_Crab|Random Dungeon Adventure - Queen Crab]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Treasure Hunter (previously Locked and Loaded)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Random_Dungeon_Adventure#Undead_Treasure_Hunter|Random Dungeon Adventure - Undead Treasure Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Alchemist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Brewer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Masamune&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Publisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lord of the Bunnies&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bunny Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Santa’s Fist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gobbler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Holiday Event&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gladiator&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Conqueror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3rd Tier Reward from 2014 Battle Tournament&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fiend&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Common&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Scourge of the Dead&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Master 7x Duelist&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Apostle&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Epic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Dedicated&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Make undisclosed number of UO Forum Posts&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Gatherer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bane of Albion&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Woman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Renaissance Man&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Daddy Long Leg&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Mephitis_-_Skull_of_Venom|Champion Spawns - Mephitis]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Defender of Trinsic&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary Fisherman&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]] &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Melolontha&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Order of the Blades&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Defiler&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Demon Slayer&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Champion_Spawns#Semidar_-_Skull_of_Pain|Champion Spawns - Semidar]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The Evil Vanquisher&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Title Hues===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Title Hue&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Rarity&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Obtained&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1173 - Bright Blue&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Uncommon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1168 - Neon Purple&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rare&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1174 - Laser Lemon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Legendary&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1129&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1282 (Blue)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1289&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61 - Booger&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1272 - Holiday Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1100 (Neon Red)&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1266 - Fallon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1195 - Zenith&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2049&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fabled&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2117&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Achievements_System|Achievements System]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580 - Green&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Title Turn-In Fairy Fountain=&lt;br /&gt;
Have a title scroll collecting dust in your backpack? The Title Fairy Fountain offers you a chance to turn that unwanted title into something new! Toss a title scroll into the fountain and the Great Fairy will appear, rewarding you with a random prize delivered straight to your backpack. It’s the perfect way to sink titles you don’t want while giving yourself another chance at a reward you might actually treasure!&lt;br /&gt;
[[File:titlefairy.png]]&lt;br /&gt;
&lt;br /&gt;
Double click the fountain while carrying a title scroll in your backpack. You will throw in your title scroll and the Great Title fairy will throw you a reward back.&lt;br /&gt;
&lt;br /&gt;
The fairy pond can be found south of Occlo.&lt;br /&gt;
&lt;br /&gt;
[[File:fountainlocation.png]]&lt;br /&gt;
&lt;br /&gt;
*Currently, only normal title scrolls are compatible with the title fairy. Titles achieved from conquests/achievements will not work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Contributors=&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Dyzzery&lt;br /&gt;
* Khan o Megas&lt;br /&gt;
* Pancing&lt;br /&gt;
* Tahuk&lt;br /&gt;
* Diesel-&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=File:Fountainlocation.png&amp;diff=10344</id>
		<title>File:Fountainlocation.png</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=File:Fountainlocation.png&amp;diff=10344"/>
		<updated>2026-08-15T23:35:16Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=File:Titlefairy.png&amp;diff=10343</id>
		<title>File:Titlefairy.png</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=File:Titlefairy.png&amp;diff=10343"/>
		<updated>2026-08-15T23:28:31Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10342</id>
		<title>Meta Pets</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Pets&amp;diff=10342"/>
		<updated>2026-08-14T20:11:33Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Relic Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:dragon_egg.png|frame|A Dragon Egg]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
Meta pets are special bonded pets which become stronger as they gain levels by killing creatures. There are currently six [[Meta Pets|Meta Pet]] types: Dragon, Steed (mammalian and reptilian), Spider, Crab, and Mantis. &lt;br /&gt;
&lt;br /&gt;
Meta pets can learn abilities from [[Meta_Pets#Meta_Relics|Meta Relics]] which, in the case of meta steeds and dragons, can be obtained from [[Random Dungeon Adventure|Random Dungeon Adventures]], invasion rewards and monster of the week drops. Meta dragons and spiders can hold a total of four meta relics at once. Meta steeds can only hold three relics - a small trade-off for being able to also mount the beastly creature! More information can be found in [[Meta_Pets#Meta_Relics|Meta Relics]].&lt;br /&gt;
&lt;br /&gt;
Each relic ability has different effects, cool downs, and application rates. The abilities will only work against untamed creatures and they will not be usable against players or other tamed creatures. Meta relics can be applied with a meta stone, purchased either from the gold sink vendor or from [shop using donation coins.&lt;br /&gt;
&lt;br /&gt;
[[image:MetaStone3.PNG|Meta Stone]]&lt;br /&gt;
&lt;br /&gt;
Meta pets level up by killing creatures. All damage done to a creature is saved and then given out to damaging meta pets upon the target&#039;s death. Experience cannot be gained while in a house. A creature cannot give total experience greater than its maximum hit points. This means that you cannot farm the same creature for an indefinite amount of time. The owner of the meta pet must be in the general vicinity of the pet for it to gain experience. If a meta pet dies, it will lose experience equal to the amount of remaining hit points on the creature it was fighting, capped at the minimum xp required for its current level. If the meta pet is transferred to another player, all experience progress on the current level will be lost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Meta pet owners will be required to meet the taming requirement of the next pet level for the pet to evolve to that level. Example: 120 taming is required to evolve a level 6 dragon to level 7. A level 7 dragon can be evolved by a 120 tamer and later (after several rollovers) transferred to a 115 tamer, though a fresh level 7 will struggle to listen.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Protecting Your Pet===&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;Warning:&#039;&#039;&#039;&amp;lt;/span&amp;gt; Meta pets are very attractive targets for pet trappers who will try to lure your pets to their house to trap it. Depending on the level of your pet, you will need to pay a fee to regain access to the pet. For more information please see the [[Protecting Your Pets]] page.&lt;br /&gt;
&lt;br /&gt;
==Meta Stone==&lt;br /&gt;
[[File:metastonegump.png|right|100px]] The Meta Stone is an item purchased from the [[Wearables Vendor]] or the [[Unique Wares Vendor]]. At time of writing, it cost 3 million gold pieces from the vendor. It is used to apply Meta Relics to your Meta Pet, as well as view it&#039;s level progress of Relic Skills making it an essential part of Meta Pet trainer&#039;s toolkit.&lt;br /&gt;
&lt;br /&gt;
The Meta Stone will also display the taming requirement of the Meta Pet. This taming requirement can drop 0.5 every time the Meta Pet XP &amp;quot;rolls over&amp;quot; at max level. For example, a fresh Level 7 Meta Dragon will have a taming requirement of 120. If you gain another 2 million XP on the Meta Dragon, its XP will roll over and the taming requirement will be reduced by 0.5. After 8 roll overs, the taming requirement will no longer reduce. The lowest taming requirement for a Level 7 Meta Dragon is therefore 116.&lt;br /&gt;
&lt;br /&gt;
==Meta Relics==&lt;br /&gt;
Meta Relics are add-ons for Meta Pets. Relics are dropped as rare loot by a variety of bosses around the world. They are one-time use only - once applied to a meta pet, the relic is gone forever but lives on as a skill for the meta pet. Meta Relics can never be removed, however they can be disabled. If a Meta Relic is disabled, all progress in that Relic&#039;s skill will remain saved, and the Relic will be shown in the &amp;quot;Disabled Relics&amp;quot; area. Returning the Relic to the Meta Pet can be done by clicking the minus sign again, and all of the previous skill will return to the Meta Pet.&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_Pet_Relic_Removal.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Meta_Talismans#Aesthetic_Relics|Aesthetic Relics]] can now be applied to pets as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each meta pet has a maximum of four relic slots and aesthetic relic slots. The aesthetic slots are usable at any time and you get relic slots at levels: 2, 4, 6, and 7.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently four or five unique relics for each type of meta pet which are detailed further below. Most relics have up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To swap your active relics, double click your meta stone and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your pet&#039;s relics drop for you. You may need to frequent the [http://www.uoforum.com/forums/buying.14/ Buying] and [http://www.uoforum.com/forums/selling.15/ Selling] forums to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The Known Relic Qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 10 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on the relic fragment system.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta Talisman Relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the Maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25th, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6th, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26th, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5th, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15 (not currently available).&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my meta pet before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics (spider, archery, rogue) cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Meta Pet and Talisman Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Meta Dragon==&lt;br /&gt;
Meta Dragons are the highest single DPS Meta Pet but will require more attention for healing.&lt;br /&gt;
&lt;br /&gt;
===How To Obtain===&lt;br /&gt;
Meta dragons can be obtained by killing the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]] in a [[Random_Dungeon_Adventure|Random Dungeon Adventure]] or by killing [[Dungeon_Bosses#Akor|Akor]] one of the [[Dungeon_Bosses|Dungeon Bosses]]. Once you&#039;ve killed the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]], he has a chance to drop a dragon egg. After killing [[Dungeon_Bosses#Akor|Akor]] there is a chance an egg will drop and if it drops, it will appear on the ground under the top level of the temple. The dragon egg comes in a variety of hues and determines the color of the meta dragon that it hatches. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for reptilian.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Dragon requires 3 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
Meta Dragons are hued based on the hue of the Dragon Egg obtained from the [[Random_Dungeon_Adventure#Dragon_Progenitor|Dragon Progenitor]]. The following hues are possible drops:&lt;br /&gt;
*1109, 1154, 1173, 2655, 2963, 1155, 1284, 971, 972, 691, 742, 811, 900&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total off four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Molten Breath====&lt;br /&gt;
:Chance to breath fire in a line at your current combatant. All creatures within this line will take moderate damage. When the line of fire hits its target, a small explosion takes place and damage all enemies within a small radius of the impact location.&lt;br /&gt;
&lt;br /&gt;
====Noxious Blood====&lt;br /&gt;
:A poisonous explosion of your pets blood will take place on a small chance whenever it is damaged. All creatures within the vicinity of your pet will be poisoned.&lt;br /&gt;
&lt;br /&gt;
====Quicksilver====&lt;br /&gt;
:Your pet gains a burst of speed while attacking, greatly increasing his dexterity and returning all of his stamina. This lasts for a very short time.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once every 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
&lt;br /&gt;
Some suggested creatures to hunt have been listed with each level. Depending on your relics and character skills, you may be able to take on bigger and nastier creatures. [[Provocation]] is particularly useful to allow your pet to chip away at big monsters while their tear each other apart.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 1284)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling: &#039;&#039;&#039;This is when your Meta-Dragon is at his weakest. He cannot yet cast spells but applies lesser poison on hit. This pet looks like a snake.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You are best off levelling on lowly forest creatures and weaker opponents such as ettins and ogres.&lt;br /&gt;
| [[image:dragon_hatchling.png|Dragon Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Hatchling (Phase 2): &#039;&#039;&#039;Your dragon is still quite weak but has doubled in strength and gained his first relic ability slot. He will now use normal poison while attacking. This pet looks like a larger snake. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You can now step up to some tougher monsters such as ettin and ogre paragons, mummies, efreets and dull copper elementals. Stay close and keep your pet healed up.&lt;br /&gt;
| [[image:dragon_hatchling2.png|Dragon Hatchling (Phase 2)]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Youngling: &#039;&#039;&#039;Your pet has once again become stronger. He still does not know any magic but can now use greater poison when it striker. He has grown legs and looks like a komodo dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; You should now able to to tackle daemons and dragons. &lt;br /&gt;
| [[image:dragon_youngling.png|Dragon Youngling ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dragon Whelpling: &#039;&#039;&#039;Your dragon has finally gained magic but at the cost of poisoning on hit. His AI has changed from melee to mage. He has also gained the ability to breath fire and a second relic ability slot is gained at this level. Your pet is finally starting to look like a dragon and takes on the form of a swamp dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Titans, dragons and daemons will continue to give good experience but you can now also mix in heavier hitters like Ogre Lords.&lt;br /&gt;
| [[image:dragon_whelp.png|Dragon Whelpling]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Young Dragon: &#039;&#039;&#039;Your dragon has gained in size, skills and strength. He has taken on the form of a young dragon.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Keep on those titans, dragons and daemons. Balrons, Ogre Lord Paragons, Shadow Wryms and Vampires should be manageable now.&lt;br /&gt;
| [[image:youngdragon.png|Young Dragon]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mature Dragon: &#039;&#039;&#039;Your dragon has once again gained in strength and unlocked a third relic ability slot. He is now a larger form of dragon. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Much the same as level 5 but you may want to explore even harder hitters like ancient wyrms if you have provocation.&lt;br /&gt;
| [[image:dragon.png|Mature Dragon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Elder Dragon: &#039;&#039;&#039;Your pet has achieved even higher strength. It has gained its fourth and final relic ability slot. In rare cases, the Elder Dragon may take the form of a mongbat [[File:mongbat_1284.png|15px|mongbat]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; Keep on chipping away with those big creatures. Paragons should now be easier to handle and you should be able to tackle some big monsters without provocation.&lt;br /&gt;
| [[image:elder_dragon.png|Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Evolved Elder Dragon: &#039;&#039;&#039;Your pet has entered its final form. It has altered its physical form to epic proportions. All skills, abilities, and strength remain the same once you have achieved this form. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:DragonFruit.PNG|Dragon Fruit]]. &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to accumulate 4,500 dragon fruit. This is done by killing monsters that have 400 or more HP and using a level 7 Elder Dragon that has two or more [[Meta_Pets#Meta_Stone|rollovers]]. The dragon does not need to do all of the damage to the mob to get dragon fruit. Dragon fruit could drop even if the meta dragon only hits the mob once. &#039;&#039;&#039;Once your dragon reaches this form it will no longer create dragon fruit.&#039;&#039;&#039;&lt;br /&gt;
| [[image:7.5DragonEvo.png|Evolved Elder Dragon]]&lt;br /&gt;
|120&lt;br /&gt;
|*Fruit*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Spider==&lt;br /&gt;
Meta spiders are the tankiest meta pet while still delivering good damage.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Unlike other meta pets, the meta spider is purchased from the Unique Wares Vendor near West Britain bank:&lt;br /&gt;
&lt;br /&gt;
[[image:uniquewares_spider.png|Unique Wares Vendor]]&lt;br /&gt;
&lt;br /&gt;
It can be purchased at a cost of 10 million gold. Each relic will cost 50,000 gold and must be strengthened with [[Power Scrolls]] or relics as described in [[Meta_Talismans#Relic Fragments|Relic Fragment System]].​ This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Instincts===&lt;br /&gt;
The meta spider can now awaken a set of Instincts using a Broodmother’s Instinct (dropped by the [[Dungeon_Bosses#Broodmother|Broodmother]], among other sources). Once awakened, choose one of four battle stances. Switch them any time to match the fight:&lt;br /&gt;
* Venomous — poison bites and venom globs that leave toxic puddles.&lt;br /&gt;
* Carapace — strikes back with homing venom when your spider is hit.&lt;br /&gt;
* Digesting — every bite shortens your spider’s other ability cooldowns.&lt;br /&gt;
* Mending — steadily regenerates health and heals from its bites.&lt;br /&gt;
Every stance scales with your spider’s evolution stage, so they grow stronger as your spider does.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta spider requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* 1935, 2727, 1938, 1461, 1366, 1955, 1920, 2949, 1175&lt;br /&gt;
&lt;br /&gt;
[[File:spiderhue.jpg|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4, 6, 7 for a total of four relics on a Level 7 pet.&lt;br /&gt;
&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller spiders to fight alongside your pet. As it levels, the number of summoned spiders increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the spider&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Dessicate====&lt;br /&gt;
:Similar to Bloody Talons for meta dragon and meta steed but it does not have a fixed amount of damage. Every tick varies; this can be lower than talons, but also much higher. It also heals the spider for 50% of the damage dealt. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Necrosis====&lt;br /&gt;
:Provides a similar effect to meta dragon&#039;s Molten relic except the damage is a circular range. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Hatchling: &#039;&#039;&#039;Doesn&#039;t look much like a spider? Don&#039;t tell it that!&lt;br /&gt;
! [[image:spider_hatchling.png|Spider Hatchling]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spiderling: &#039;&#039;&#039;That&#039;s a spider!  Although small, he can eat a lot, including his first relic!&lt;br /&gt;
! [[image:spiderling.png|Spiderling]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Nymphal Instar: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:nymphal_instar.png|Nymphal Instar ]]&lt;br /&gt;
|85&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Spider Pupae: &#039;&#039;&#039;Your meta spider gains in power... And demands a second relic.&lt;br /&gt;
! [[image:spider_pupae.png|Spider Pupae]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Molting Spider: &#039;&#039;&#039;Your meta spider gains in power...&lt;br /&gt;
! [[image:molting_spider.png|Molting Spider]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mature Spider: &#039;&#039;&#039;Your meta spider gains in power... And demands a third relic.&lt;br /&gt;
! [[image:mature_spider.png|Mature Spider]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Ancient Spider: &#039;&#039;&#039;Your meta spider gains in power... You do not want to be caught in a dark room with this. A fourth relic can now be applied. In rare cases, the Ancient Spider may take the form of a wolf spider as seen at Level 2.&lt;br /&gt;
! [[image:ancient_spider.png|Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7.5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Evolved Ancient Spider: &#039;&#039;&#039;This is the final form of the meta spider... Beware that which stalks in the darkness and is forever hungry... &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; [[File:SpiderMolter.PNG|150px|Spider Molter]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt; To gain this final form you will need to acquire and fill a Spider Molter. You must feed this item powerscrolls up to 750 points to then upgrade your spiders physical image.&lt;br /&gt;
The Points are as follows:&lt;br /&gt;
&lt;br /&gt;
105 = 1, 110 = 2, 115 = 3, 120 = 4&lt;br /&gt;
! [[image:7.5SpiderEvo.PNG|Evolved Ancient Spider]]&lt;br /&gt;
|120&lt;br /&gt;
|*Molter*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Crab==&lt;br /&gt;
Meta Crabs are high DPS Meta Pets that are frequently used with other Meta Pets as they have low Follower Slots and has the [[Tameables#Pack_Instinct|pack instinct]] trait. It is not uncommon for a tamer to have 5 level 6 Meta Crabs.&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
The meta crab egg is gained from defeating the Shipwrecked [[Random_Dungeon_Adventure|RDA]] boss. This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Crab requires 1 Follower Slot from levels 1-6. At Level 7 it requires 3 Follower Slots.&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following hues are possible:&lt;br /&gt;
* Adventurers are still collecting these ancient secrets&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You may apply up to two relics between levels 2 and 6. At level 7 four relics will be allowed to be applied.&lt;br /&gt;
&lt;br /&gt;
The meta crab will be a mountable pet for levels 5 &amp;amp; 6 and loses the ability to be mounted at level 7.&lt;br /&gt;
====Brood====&lt;br /&gt;
:Summons smaller crabs to fight alongside your pet. As it levels the number of summoned crabs increases. Requires 150 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the crab&#039;s armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Cloud Burst====&lt;br /&gt;
:Similar to bloody talons for Meta Dragon but is an AOE based damage over time to those mobs afflicted by the relic. Relic triggers from having received damage to the crab.&lt;br /&gt;
&lt;br /&gt;
====Tidal Wave====&lt;br /&gt;
:Sends out a wave to damage a target if it hits a single target it bounces back to the meta crab and heal it. If there are several targets available it will bounce to additional targets after hitting the first.&lt;br /&gt;
&lt;br /&gt;
====Calming Tide====&lt;br /&gt;
:Provides a mana returning wave that is sent to the meta crab owner once that placer drops below their max available mana.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Enter the crab attack, it is cute isn&#039;t it?  This hatchling can cast simple magic spells and apply lesser poison the enemy on hit. If you feed it Poisoning Skill scrolls it gains a chance to do normal poison at 100 skill, but most of the time will lesser poison. &lt;br /&gt;
! [[image:Lvl1X.PNG|Crab]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Hatchling: &#039;&#039;&#039;Holy crab cakes! You can now attach the first relic! This hatchling loses the ability to cast spells but gains stronger poison on hit. It will only be able to do normal poison even if poisoning scrolls are added.&lt;br /&gt;
! [[image:Lvl2X.PNG|Crab]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Crab Youngling: &#039;&#039;&#039;Your meta crab gains in power... Now has the ability to apply deadly poison on hit.&lt;br /&gt;
! [[image:Lvl3X.PNG|Crab ]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Malleable Crab: &#039;&#039;&#039;Your meta crab gains in power... While losing the ability to poison on hit, the crab can now cast magic spells again.&lt;br /&gt;
! [[image:Lvl4X.PNG|Crab]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Hardened Crab: &#039;&#039;&#039;Your meta crab gains in power... And demands a second relic.&lt;br /&gt;
&lt;br /&gt;
Crab can be mounted now.&lt;br /&gt;
! [[image:Lvl5X.PNG|Hardened Crab]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Rock Crab: &#039;&#039;&#039;Your meta crab gains in power... &lt;br /&gt;
&lt;br /&gt;
Crab is still able to be mounted.&lt;br /&gt;
! [[image:Lvl6X.PNG|Rock Crab]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Giant Crab: &#039;&#039;&#039;Your meta crab gains in power... This makes you think twice before swimming out into the ocean. All four relics can now be applied. In rare cases, the Giant Crab may take on one of two forms besides the default giant crab and one form is much more rare.&lt;br /&gt;
&lt;br /&gt;
To gain the level 7 form it must be fed crab cakes at level 6 and the owner must also be 120 taming. This will allow it to evolve into its level 7 form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Your Crab loses the ability to be mounted.&lt;br /&gt;
! [[image:Lvl7X.PNG|Giant Crab]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Meta Mantis==&lt;br /&gt;
&lt;br /&gt;
===How to Obtain===&lt;br /&gt;
Meta Mantis can be obtained through defeating the boss of the [[Mesozoic Lands]]. The boss has a small percent chance to drop an Insect Egg. While the level 6 Mantis may show 110 in the Meta stone to control, the molting level requires 120 [[Animal Taming]] skill to get to the 6th form. There are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit! This meta pet also has the [[Tameables#Pack_Instinct|pack instinct]] trait for arachnid.&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Mantis requires 4 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
A Meta Mantis takes its first relic at level 2, a second relic at level 4, a third relic at level 6 and a fourth relic at level 7.&lt;br /&gt;
&lt;br /&gt;
The Mantis has a special ability that applies to all of its relics, each physical attack that the Meta Mantis takes from enemies will decrease all enabled relic&#039;s Current Cooldowns by 2 seconds.&lt;br /&gt;
&lt;br /&gt;
====Carapace====&lt;br /&gt;
:Increases the Mantis&#039; armor for a duration and refreshes its stamina. Requires 200 power scrolls.&lt;br /&gt;
&lt;br /&gt;
====Counter Attack====&lt;br /&gt;
:Periodically retaliates when the mantis is attacked by a combatant. &lt;br /&gt;
&lt;br /&gt;
====Magmatic Blast====&lt;br /&gt;
:Throws a projectile at the target leaving lava on the ground providing AOE damage.&lt;br /&gt;
&lt;br /&gt;
====Mantis Strike====&lt;br /&gt;
:Occasional empowered attack with amplified damage.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Small):&#039;&#039;&#039; A new life begins... This larva is hungry but cant eat anything much bigger than itself, it usually enjoys small woodland animals but is rumored to grow very fast if it can ever catch a citizen off-guard! The island of [[Magincia]] is a great hunting ground for your new hungry friend.&lt;br /&gt;
! [[image:Mantis stage1.JPG|Mantis]]&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Larva (Large):&#039;&#039;&#039; Your friend is looking quite well fed, in fact they are now large enough to apply its first Relic! However to get to the next stage in its lifecycle, it will require much more food... they say that orcs are its favorite food and that the [[Orc_Mines|Orc Mines]] are a great place to find them.&lt;br /&gt;
! [[image:Mantis stage2.JPG|Mantis]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Shrimp:&#039;&#039;&#039; The first molt has finally happened, and your little buddy has sprouted legs and raptorial claws! It will need to find bigger prey than orcs in order to molt again...&lt;br /&gt;
! [[image:Mantis stage3.JPG|Mantis]]&lt;br /&gt;
|85&lt;br /&gt;
|75k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis Nymph:&#039;&#039;&#039; A second molt has made this mantis a formidable foe, as well as, has created room for a second Relic! The new form is quite deadly with relics and can take on even larger prey!&lt;br /&gt;
! [[image:Mantis stage4.JPG|Mantis]]&lt;br /&gt;
|90&lt;br /&gt;
|250k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Mantis:&#039;&#039;&#039; Your Mantis grows quite large as it swells with prey! This naturally makes the Mantis an easier target and will require much more food to molt and grow its protective chitinous plates.&lt;br /&gt;
! [[image:Mantis stage5.JPG|Mantis]]&lt;br /&gt;
|100&lt;br /&gt;
|750k&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Armored Mantis:&#039;&#039;&#039; The Mantis has molted for the final time into a form with tough chitin and deadly spikes. Along with these new defenses, there is room for a third Relic!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|1.5M&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Tempered Armor Mantis:&#039;&#039;&#039; The Mantis has been in battle long enough that its chitinous plates have been worked like tempered iron, and in doing so has created room for a fourth and final Relic! While there may not be a change in its appearance this form is much stronger than the last... however there are rumors of 2 alternate forms, if you have any sightings reach out to us in [[Discord]] so we can give you credit!&lt;br /&gt;
! [[image:Mantis stage 6.JPG|Mantis]]&lt;br /&gt;
|120&lt;br /&gt;
|3M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rare Forms:&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;[[&lt;br /&gt;
File:Mantis.png|frameless|&amp;lt;span style=&amp;quot;color: grey;&amp;quot;&amp;gt;The mini mantis form, credit to Brock LS for the pic!&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Meta Steeds==&lt;br /&gt;
Meta Steeds are ridable Meta Pets. Currently selections are the mammal and reptile version. These meta pets also have the [[Tameables#Pack_Instinct|pack instinct]] traits for equine and reptilian, respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Firebreath damage was added to meta steeds in December 2018. Damage is calculated as level x 2.&lt;br /&gt;
&lt;br /&gt;
====How to Obtain====&lt;br /&gt;
Meta Steed eggs can be obtained using crystal fragments obtained during [[Invasions|Invasion]] events. The menu for [[Invasions|Invasion]] rewards can be accessed by typing the [rewards [[Server_Commands|command]]. [[File:invasionsMenuSteed.png|thumb|200px|Invasion reward menu]]&lt;br /&gt;
&lt;br /&gt;
===Follower/Control Slots===&lt;br /&gt;
Meta Steeds requires 2 Follower Slots&lt;br /&gt;
&lt;br /&gt;
===Hues===&lt;br /&gt;
The following may not be a definitive list as new hues are added regularly.&lt;br /&gt;
* From Invasion Rewards: 2500 (Newspaper) &amp;amp; 2503 (Ember).&lt;br /&gt;
&lt;br /&gt;
===Meta Relics===&lt;br /&gt;
You man apply one relic at levels 2, 4 and 6 for a total off three relics on a Level 6 pet.&lt;br /&gt;
&lt;br /&gt;
====Bloody Talons====&lt;br /&gt;
:Your pet has a chance to apply a small damage over time to its combatant. This ticks once ever 0.5 seconds for a total of 10 ticks.&lt;br /&gt;
&lt;br /&gt;
====Gold====&lt;br /&gt;
:Your pet has a chance to turn monsters that attack it into a paragon.&lt;br /&gt;
&lt;br /&gt;
====Paralytic Venom====&lt;br /&gt;
:Your pet has a chance to temporarily reduce a creature&#039;s dexterity and intelligence. Caps at 80% dex and int reduction. Duration scales with relic level.&lt;br /&gt;
&lt;br /&gt;
===Stages===&lt;br /&gt;
====Mammal====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2503)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Kitty: &#039;&#039;&#039;A cute little kitty cat.  I hope it bites!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal1.png|Kitty]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Dog: &#039;&#039;&#039;Your best friend. It will be by your side, and devour your enemies for you and accepts its first relic has a treat.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal2.png|Dog]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Horse: &#039;&#039;&#039;Your meta is now a ridable steed!&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal3.png|Horse]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Mythical Beast: &#039;&#039;&#039;Your meta gains in power... And craves a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal4.png|Mythical Beast]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Skeletal Steed: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal5.png|Skeletal Steed]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;War Horse: &#039;&#039;&#039;This is the final form of your mammal meta steed. This majestic creature can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Mammal6.png|War Horse]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reptile====&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;65%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;20%&amp;quot; | Image (Hue 2963)&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Taming Skill&lt;br /&gt;
! style=&amp;quot;background-color:#000; color:#FFFFFF;&amp;quot; width=&amp;quot;5%&amp;quot; | Exp&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Frog: &#039;&#039;&#039;A newly hatched frog.  I hope it can eat more than flies!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile1.png|Frog]]&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Giant Toad: &#039;&#039;&#039;Now we&#039;re talking.  Big toad means it can kill bigger enemies and make use of its first relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile2.png|Giant Toad]]&lt;br /&gt;
|60&lt;br /&gt;
|25K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Raptor: &#039;&#039;&#039;Your meta has evolved so you can now ride it!  Watch out for the claws!&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile3.png|Raptor]]&lt;br /&gt;
|75&lt;br /&gt;
|75K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptilian Pupa: &#039;&#039;&#039;Your meta gains in power... And is hungry for a second relic.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile4.png|Reptilian Pupa]]&lt;br /&gt;
|90&lt;br /&gt;
|250K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Hiryu: &#039;&#039;&#039;Your meta gains in power...&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile5.png|Hiryu]]&lt;br /&gt;
|100&lt;br /&gt;
|750K&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&#039;&#039;&#039;Reptalon: &#039;&#039;&#039;This is the final form of your reptile meta steed. This powerful ally can now make use of its third and final relic ability.&lt;br /&gt;
| [[image:Meta_Steed_Level_Reptile6.png|Reptalon]]&lt;br /&gt;
|110&lt;br /&gt;
|1.5M&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* kamster#8704&lt;br /&gt;
* SonicBoom#5267&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tackos#7492&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Brock LS&lt;br /&gt;
* Ahjuna&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
	<entry>
		<id>https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10341</id>
		<title>Meta Talismans</title>
		<link rel="alternate" type="text/html" href="https://uoforever.com/wiki/index.php?title=Meta_Talismans&amp;diff=10341"/>
		<updated>2026-08-14T20:11:14Z</updated>

		<summary type="html">&lt;p&gt;Ctlemon83: /* Relic Qualities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Quests]][[Category:Player vs Monster]][[Category:Talismans]]&lt;br /&gt;
[[image:talisman_phase_shift.gif|thumb|300px|An example of Phase Shift ability (Click to see)]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==Description==&lt;br /&gt;
The meta talisman is a wearable item obtained by either: completing a [[#Quest_Line|quest line]] which begins at a mysterious Ancient Statue of Power near Valor Shrine ([[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi]], [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience]], [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker]], [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman]], [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms]], or [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]), completing a [[Idol_of_Forbidden_Magic#Questline|quest line]] which involves gathering crystals from cemeteries ([[Meta_Talismans#Idol_of_Forbidden_Magic | Idol of Forbidden Magic]]), or by purchase from the gold sink vendors ([[Meta_Talismans#Shadow_of_the_Rogue| Shadow of the Rogue]] or [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]]). The meta talisman gives PvM and crafting players special abilities as their talisman levels. Each talisman has a passive property and active abilities that are obtainable through relics. The talisman levels up as you kill creatures and the [[#Relics_and_Abilities|abilities]] of your talisman become stronger.&lt;br /&gt;
&lt;br /&gt;
With these bonuses come some limitations:&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]], [[Meta_Talismans#Lute of Lost Harmonies | Lute of Lost Harmonies]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 in any bard skills (e.g. music, provocation, peacemaking, discordance).&lt;br /&gt;
* With the exception of the [[Meta_Talismans#Idol_of_Forbidden_Magic| Idol of Forbidden Magic]] and the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]], the talisman cannot be equipped by any character with greater than 50 taming.&lt;br /&gt;
* The talisman skills and bonuses are not applicable against other players or pets.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses, except for the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cool down before the skills or bonuses become active. To avoid this cool down, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank (or your backpack, if available).&lt;br /&gt;
* DO NOT train your meta talismans or meta relics unattended. (Source: https://uoforever.com/rules/) This does not apply to the [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]] talisman and associated relics.&lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a Meta Talisman has been deactivated, either by becoming recently un-equipped or being involved in PVP. There is a 15 minute cooldown before this Talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training Meta Talismans==&lt;br /&gt;
The [[Meta_Talismans#Description|Meta Talismans]] grow in power as you use them, much like any skill in Ultima Online. They are level based with experience points required for each level in order to progress to the new bonuses for the new level. This experience is gained passively by having an activated talisman equipped on your [[Paperdoll]] and doing damage to valid animals or monsters. This damage is converted into experience and applied to the current level each time damage is done to the creature. Each talisman has a different bonus for each level, as well as, specific rules/restrictions on experience gain so be sure to refer to the specific talismans below!&lt;br /&gt;
&lt;br /&gt;
[[File:Meta_talisman_experience.PNG|500px|Phylactery of Resilience Meta Talisman]]&lt;br /&gt;
&lt;br /&gt;
Meta Talismans also have [[#Relics_and_Abilities|abilities]] that can be applied and also grow in power as you use them. Relics have levels which require experience, however the way experience is gained is specific to the Relic which can be by activating the relic or doing something while a Relic is activated. Levels and experience are tracked individually for each applied Relic and once the experience for that Relic Level&#039;s Maximum has been reached the Relic will gain additional bonuses. Relics do not have standard experience requirements per level, each Relic will have a different number of experience required before it will reach the next level. Currently the highest level for any Relic is 10.&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* There is a maximum experience amount per creature that can be awarded to a given talisman. The bigger the creature, the greater the experience!&lt;br /&gt;
* There are [[Consumable_Perks#Perks|Consumable Perks]] that can be used to increase experience gain while leveling.&lt;br /&gt;
* During special events where double experience is given, the [[Consumable_Perks#Perks|Consumable Perks]] bonus is additive, which means that using Perks during these times will set your bonus to triple experience for the duration of the perk.&lt;br /&gt;
* Talisman experience and relic ability gains are not possible in houses (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* You can not gain relic XP if you have not cast a spell or melee attacked a mob within the last 3 minutes (except [[Meta_Talismans#Antique_of_the_Artisan| Antique of the Artisan]]).&lt;br /&gt;
* Upon equipping a talisman there is a fifteen minute cooldown before the skills or bonuses become active. To avoid this cooldown, you can return to the Ancient Statue of Power and speak the words &amp;quot;I wish to pay tribute&amp;quot; which will take 10,000 gold pieces from your bank. &lt;br /&gt;
&amp;lt;gallery widths=300px heights=50 perrow=2&amp;gt;&lt;br /&gt;
File:Meta_talisman_rest_awhile_message.PNG| The message &amp;quot;You must rest before channeling talisman power again.&amp;quot; comes when a meta talisman has been deactivated, either by becoming recently un-equipped or being involved in PvP. There is a 15 minute cooldown before this talisman can become active again, or you can pay tribute to the statue west of the Shrine of Valor for 10,000 gp by saying &amp;quot;I wish to pay tribute&amp;quot;.&lt;br /&gt;
File:Meta_talisman_icy_chill_message.PNG| The message &amp;quot;You feel an icy chill as your talisman drains of some of its power.&amp;quot; will appear if you or Monsters within homes are targeted.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relics and Abilities==&lt;br /&gt;
Relics can be found at events, dungeon bosses, monster of the week spawns, and in treasure chests, Message in a Bottle chests, and paragon chests. Each talisman has a maximum of four active relic slots. Active relic slots become available at talisman levels: 1, 4, 7, 10. The aesthetic slots are usable at any time.&lt;br /&gt;
&lt;br /&gt;
[[File:tread_relic.png|Example Relic]]&lt;br /&gt;
&lt;br /&gt;
There are currently 4-7 unique relics for each type of talisman which are detailed further below. Each relic has up to 15 levels and leveling may lower the skill cooldown, raise the chance to activate, or provide other ability specific bonuses. These abilities typically have a random chance to activate on damage and a cooldown to only allow them to be activated at certain intervals.&lt;br /&gt;
&lt;br /&gt;
To add a relic to your talisman, double click the relic and then select your talisman. Be sure to stand in a safe place while doing this as relics can be stolen!&lt;br /&gt;
&lt;br /&gt;
You are now able to swap your active relics. Double click your equipped talisman and then click on the [ - ] symbol next to the relic you wish to remove from the active relic list (highlighted in yellow in screenshot). Once you have an open unused slot available, you will be able to hit the [ - ] symbol next to relics in the inactive list to make it an active relic (highlighted in red in screenshot). Keep in mind that if you swap frequently in a short amount of time it will put it into cooldown.&lt;br /&gt;
&lt;br /&gt;
[[File:RelicSwap2.PNG|275px|Relic Swap]]&lt;br /&gt;
&lt;br /&gt;
Note that you will have to be quite lucky for all your talisman&#039;s relics drop for you. You may need to frequent the buying-selling channel in the UOF Discord or search in-game vendors to find your relics. Keep in mind that certain relics are more popular than others and can therefore be expensive to purchase. Being part of a larger guild can also provide a useful avenue for getting relics at a reduced rate.&lt;br /&gt;
&lt;br /&gt;
===Relic Qualities===&lt;br /&gt;
Relics will have 4 qualities; crumbling, flawed, perfect, and flawless. Relics have separate maximum level thresholds based on their quality level, and can be used to increase to a current maximum level of an equipped relic, and now be used with different [[Power Scrolls]] amounts based on quality level on [[Meta_Talismans#Relic_Fragments|Relic Fragment Systems]]. The [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or [[Relic Storage Shelf]] can be used to convert eight crumbling relics of the &#039;&#039;&#039;SAME QUALITY TYPE&#039;&#039;&#039; into a flawed relic version, however be extremely careful to make sure that all eight crumbling relics are of the same quality and belong to the same type of relic otherwise &#039;&#039;&#039;you will lose all items if the tramsmutation fails.&#039;&#039;&#039;. You can also combine eight flawed relics of the same type to create a flawless relic, but only in the [[Relic Storage Shelf]].&lt;br /&gt;
&lt;br /&gt;
The known relic qualities are:&lt;br /&gt;
* &#039;&#039;&#039;Crumbling Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 1, up to level 6. Can be used as 1 [[Power Scrolls|Power Scroll]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawed Relic&#039;&#039;&#039; - Will increase a current maximum relic level by 2, up to level 10. Can be used as 10 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Perfect Relic&#039;&#039;&#039; - Will increase a current maximum relic level to 10, and will not go beyond level 10. Can NOT be used as points on relic fragment systems.&lt;br /&gt;
* &#039;&#039;&#039;Flawless&#039;&#039;&#039; - Will increase a current maximum level by 1. Can only be used from level 11 to level 15. Can be used as 80 [[Power Scrolls]] worth of points on relic fragment systems.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesCrumbling.PNG|An Imbueologist Relic of Crumbling Quality.]]&lt;br /&gt;
[[File:MetaTalismanRelicQualitiesFlawed.PNG|An Imbueologist Relic of Flawed Quality.]]&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanRecyclerRelicCrumblingAdd.gif|Meta talisman relics can be used to add to the maximum level of your current relic. This is a Recycler Relic of &amp;quot;Crumbling Relic&amp;quot; quality being applied to the Antique of the Artisan. Here the maximum level is being increased from 2 to 3.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Fragments===&lt;br /&gt;
:&#039;&#039;&#039;Small Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::Small Relic Fragments can be used to build Relics of [[Meta_Talismans#Relic_Qualities|Crumbling Relic Quality]]. Small Relic Fragments will have a specific Relic they originally belong to and start with 1 point in their Relic Fragment System. These Small Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Talismans#Relic_Qualities|Relic Qualities]]. &lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicQualitiesSmallFragment.PNG|An Imbueologist Relic Small Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Relic Fragments&#039;&#039;&#039;&lt;br /&gt;
::There are other Relic Fragments can be purchased from the Gold Sink Vendor that can be used with the [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]]. Relic Fragments will have a specific Relic they originally belong to and start with 0 points in their Relic Fragment System. These Relic Fragments can be used to absorb [[Power Scrolls]] to add 1 point to their Relic System, or absorb Relics for points listed in [[Meta_Pets#Relic_Qualities|Relic Qualities]]. Each Relic Fragment may have a different total amounts to reach before they can be applied to a [[Meta_Pets#Meta_Spider|Meta Spider Pet]], [[Meta_Pets#Meta_Crab|Meta Crab Pet]], or [[Meta_Pets#Meta_Mantis|Meta Mantis Pet]] and you can read more about the relic totals in their respective sections.&lt;br /&gt;
&lt;br /&gt;
::[[File:MetaTalismanRelicNecrosisRelicFragment.PNG|A Necrosis Relic Fragment and Brood Relic Fragment.]]&lt;br /&gt;
&lt;br /&gt;
===Relic Changes===&lt;br /&gt;
Content releases that has come after the 10th Anniversary has brought some changes to the way relics gain levels, where they come from, and new functionality such as combining different relics together. This is a community driven FAQ to cover all the changes related to a Major Patch releases:&lt;br /&gt;
* January 25, 2023: [https://www.uoforum.com/threads/8-7-0-0-major-patch-crafter-talisman-relic-update-housing-biowners-and-more.110164/ 8.7.0.0 - Major Patch - Crafter Talisman, Relic Update, Housing Biowners and more]&lt;br /&gt;
* February 6, 2023: [https://www.uoforum.com/threads/8-7-2-0-classic-housing-upgrade-talisman-dye-and-crafting-achievement-fixes-more.110168/ 8.7.2.0 - Classic Housing upgrade, Talisman Dye, and Crafting Achievement Fixes.. &amp;amp; More]&lt;br /&gt;
* February 26, 2023: [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
* March 5, 2023: [https://www.uoforum.com/threads/8-7-4-0-notification-updates-minor-fixes-and-tons-of-extra-backend-logging.110178/ 8.7.4.0 - Notification updates, minor fixes, and tons of extra backend logging.]&lt;br /&gt;
* April 12, 2026: [https://uoforever.com/2026/04/12/large-relic-update-more-patch/ Large Relic Update and More.]&lt;br /&gt;
&lt;br /&gt;
====What changed about relics?====&lt;br /&gt;
Relics now have four levels: Crumbling, Flawed, Flawless, and Perfect.&lt;br /&gt;
&lt;br /&gt;
====What do the different levels mean?====&lt;br /&gt;
When a relic is applied to a talisman or pet, it starts with zero experience and a maximum level cap. That level cap is determined by the level and number of relics you have applied.&lt;br /&gt;
*Crumbling relics add +1 to the relic level cap, up to a max of level six.&lt;br /&gt;
*Flawed relics add +2 to the relic level cap, up to a max of level 10.&lt;br /&gt;
*Flawless relics will add +1 to the relic level cap, from level 11 to level 15.&lt;br /&gt;
*Perfect relics will add +10 to the relic level cap, to a max of level 10.&lt;br /&gt;
&lt;br /&gt;
Relics added must be of the same type. For example, if you have a tread relic with a level cap of 2, you need to add more tread relics to increase the level cap.&lt;br /&gt;
&lt;br /&gt;
Relics can gain experience past their level cap, but will not exceed their current max. For example, if your relic is at 2/2 and says 0/1600 xp, you can still earn xp until it says 1600/1600 but cannot proceed to the next level until you have applied another relic to increase your cap to 2/3.&lt;br /&gt;
&lt;br /&gt;
A typical progression would look like this: six crumbling relics to have a level cap of six, two flawed relics to increase the level cap to 10, then five flawless relics to reach a final level cap of 15.&lt;br /&gt;
&lt;br /&gt;
====If I already had a relic applied to my talisman before this update, did anything change?====&lt;br /&gt;
No. If you already had a relic applied to your pet or talisman before this update, you already had a relic level cap of 10 and that did not change. This change only applied to relics that were not already applied to a pet or talisman.&lt;br /&gt;
&lt;br /&gt;
====Do the new relic types also raise my current level?====&lt;br /&gt;
No. The relics simply increase the level cap of the relic, they do not replace the experience that has to be earned to achieve each level.&lt;br /&gt;
&lt;br /&gt;
====Which relic types can be used to charge spider relics?====&lt;br /&gt;
Any! Now both pet and talisman relics can be used to charge spider relics. Crumbling relics are equivalent to 1 [[Power Scrolls|Power Scroll]], flawed relics are equivalent to 10 [[Power Scrolls]], flawless relics will be equivalent to 20 [[Power Scrolls]], perfect relics cannot be used to charge spider relics.&lt;br /&gt;
&lt;br /&gt;
====How do I find these relics?====&lt;br /&gt;
:&#039;&#039;&#039;Craft Relics&#039;&#039;&#039;&lt;br /&gt;
::[[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] will have a chance to drop [[Meta_Talismans#Relic_Fragments|small relic fragments]] for the [[Antique_of_the_Artisan|Artifact of the Artisan]]. The character turning in the [[Bulk_Order_Deed|Bulk Order Deed]] must have the [[Antique_of_the_Artisan|Artifact of the Artisan]] equipped to have a chance at [[Meta_Talismans#Relic_Fragments|small relic fragments]]. The chance of getting a [[Meta_Talismans#Relic_Fragments|small relic fragment]] from [[Bulk_Order_Deed#Rewards|Bulk Order Deed turn-ins]] is about 1%.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Fragments|Small relic fragments]] can be combined with additional [[Meta_Talismans#Relic_Fragments|small relic fragments]] to create a [[Meta_Talismans#Relic_Fragments|crumbling relic]]. Each fragment is worth one point and a total of 12 need to be combined to make the [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] and other relics can also be added to a [[Meta_Talismans#Relic_Fragments|small relic fragment]] to create a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]]. [[Power_Scrolls|Power scrolls]] are equivalent to one point, [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] are equivalent to 1 point, and [[Meta_Talismans#Relic_Qualities|Flawed Relics]] are worth 10 points. [[Meta_Talismans#Relic_Qualities|Perfect Relics]] cannot be combined with small relic fragments.&lt;br /&gt;
&lt;br /&gt;
::When [[Meta_Talismans#Relic_Fragments|small relic fragments]] are combined, the final [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] that is created will match the fragment which you double clicked. For example, if you double click [[Antique_of_the_Artisan#Recycler|a small Recycler Relic fragment]] and target 11 [[Antique_of_the_Artisan#Imbueologist|small Imbueologist Relic fragments]], the resulting [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] will be a [[Antique_of_the_Artisan#Recycler|Recycler Relic]] type.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Other Relics:&#039;&#039;&#039;&lt;br /&gt;
::[[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Crumbling Relics (not including crafting relics)]]. The chance of getting a [[Meta_Talismans#Relic_Qualities|Crumbling Relic]] can include either Meta Talisman Relics and [[Meta_Pets| Meta Pet Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Dungeon_Bosses|Dungeon Bosses]] and [[Champion_Spawns|Champion Bosses]] have a chance to drop [[Meta_Talismans#Relic_Qualities|Flawed Relics]].&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawed Relics (all types)]] can also be created by using the transmutation cube (available on the gold sink vendors) or the [[Relic Storage Shelf]]. The eight [[Meta_Talismans#Relic_Qualities|Crumbling Relics]] must all be of the same type.&lt;br /&gt;
&lt;br /&gt;
::[[Meta_Talismans#Relic_Qualities|Flawless Relics (all types)]] can be created by using the [[Relic Storage Shelf]]. Flawless relics for talismans, but not pets, can also drop from the [[Dungeon_Bosses|Dreadwing]] boss.&lt;br /&gt;
&lt;br /&gt;
====Have the aesthetic relics changed at all?====&lt;br /&gt;
Yes! Previously, aesthetic relics could be applied to a talisman at any time and meta pets that had met specific level requirements. Now, aesthetic relics can be applied to a talisman or meta pet at any time, no matter what level they are. Aesthetic relics cannot be used to charge spider relics or combined with small relic fragments to create crumbling relics.&lt;br /&gt;
&lt;br /&gt;
==Activatable Relics==&lt;br /&gt;
===Activatable Macro Commands===&lt;br /&gt;
While most Relics are passively used, meaning that you do not have control over when a relic will proc, some relics (such as the [[Meta_Talismans#Relics_5|Artifact of the Marksman Relics]]) are now having the ability to be manually activated with a newly added &amp;quot;Relic Ability Macro&amp;quot;. Here is an overview on how to add these new macro commands to your client:&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:Activeabilities.png| Click on options on your paper doll and click the Macros tab. Create a new macro and then set it up like this (using whatever hotkey you want)&lt;br /&gt;
File:Artifact_of_the_Marksman_Activate_Abilities_By_Slot_1_Ability_3_Macro.png| Here is the example scenario for the following instructions.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that when using the ForeverOnline (default) client, the action in the macro dropdown menu is called &amp;quot;Enhanced Abilities by Slot&amp;quot;. In the older Forever client, it will say &amp;quot;Active Abilities by Slot&amp;quot;. &#039;Slot 1&#039; is just the talisman itself so make sure you always choose Slot 1. The ability number depends on where the relic is in the order from top to bottom on the talisman. As you can see in the screenshot, Concussive Blast is the fourth relic down.&lt;br /&gt;
But, it&#039;s the third relic that has an active ability so I&#039;ve chosen &#039;Ability 3&#039; in the second dropdown menu above. The game doesn&#039;t count Reclamation because that has a passive ability and doesn&#039;t need to be activated to work. So because I chose &#039;Ability 3&#039; for this macro, the macro is going to look for the third active relic and use that one. If my relics were in a different order, such as concussive blast, reclamation, knee strike, then volley and I want the macro to activate concussive blast, I&#039;d choose &#039;Ability 1&#039; because it is the first active relic in the list. If I wanted a macro/hotkey for volley in that scenario, I&#039;d choose &#039;Ability 3&#039;. Even though volley would be fourth down in the list, it&#039;s only the third active relic so it needs to be &#039;Ability 3&#039;.&lt;br /&gt;
&lt;br /&gt;
===Activatable Menu Bar===&lt;br /&gt;
There is also a menu bar for activatable relics which will fill up for you to click on when your meta talisman detects a relic with an activatable ability. In this example you will see the [[Meta_Talismans#Relics|Vivify Relic]] which is an activatable relic that needs to choose a valid summoned pet in order to be used.&lt;br /&gt;
* If you can&#039;t find your abilities menu, you can find it in your client options, Combat-Spells, Then &amp;quot;Reset the Abilities Menu Position&amp;quot; button at the bottom.&lt;br /&gt;
&amp;lt;gallery widths=500px heights=300px perrow=2&amp;gt;&lt;br /&gt;
File:MetaTalismanRelicActivatableMenu.PNG| The Activatable Relic Menu showing the Activatable Relic &amp;quot;Vivify&amp;quot; which is a clickable button that will bring up a crosshair to use on a summoned pet.&lt;br /&gt;
File:MetaTalismanRelicVivifyActivatable.PNG| The Vivify Relic in use with the Activatable Menu.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aesthetic Relics==&lt;br /&gt;
As mentioned there are currently four different aesthetic relics that apply to your Meta Talismans or [[Meta Pets]]. Pets require to be either a max evolution dragon (after feeding it fruit), at least a level 6 spider, or at least a level 6 steed.&lt;br /&gt;
&lt;br /&gt;
Aesthetic relic activation percentage is essentially an average of all aesthetics currently applied and online. The average percentage of having all four online is 10%. This means 10% of your kills will result in one of the four activating, they can not double activate on the same kill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionGIF.gif|&#039;&#039;&#039;Ascension Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:BloodyExplosionGIF.gif|&#039;&#039;&#039;Bloody Explosion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:ChickenDinnerGIF.gif|&#039;&#039;&#039;Chicken Dinner Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
File:CombustionGIF.gif|&#039;&#039;&#039;Combustion Relic&#039;&#039;&#039;&amp;lt;br /&amp;gt;(click to preview)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below you will see how to obtain each of the four relics. Ascension is on the donation vendor Nadine. Bloody Explosion is gained as a reward from doing monster contracts for Heracles. Chicken Dinner is on the gold sink vendor Sasha. Combustion is a drop from defeating the Warden boss in [[Asylum]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;center&amp;quot; widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot;&amp;gt;&lt;br /&gt;
File:AscensionVendo.PNG|&#039;&#039;&#039;Ascension Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Donation Coins)&lt;br /&gt;
File:BloodyExploVendo.PNG|&#039;&#039;&#039;Bloody Explosion Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Contracts)&lt;br /&gt;
File:ChickenDinnerVendor.PNG|&#039;&#039;&#039;Chicken Dinner Vendor&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Gold Sink)&lt;br /&gt;
File:CombustionBoss.PNG|&#039;&#039;&#039;Combustion Relic Boss&#039;&#039;&#039;&amp;lt;br /&amp;gt;(Warden Boss Drop)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quest Line==&lt;br /&gt;
Be forewarned, the quest to obtain a Meta Talisman is not for the impatient, frugal or faint of heart! To begin the multi-part quest you must travel just west of the Valor Shrine where the Forgotten Warrior statue awaits:&lt;br /&gt;
&lt;br /&gt;
[[File:Talisman_statue.png]]&lt;br /&gt;
&lt;br /&gt;
In order to begin a questline with the Forgotten Warrior statue, you will need to stand on the tile by the foot of the statue and speak any words to it:&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineSpeakToTheStone.PNG]]&lt;br /&gt;
&lt;br /&gt;
You can then select one of the quests listed in this popup menu:&lt;br /&gt;
# [[Meta_Talismans#The Art of War|The Art of War]]&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
# [[Antique_of_the_Artisan#Questline|Lessons of the Past]]&lt;br /&gt;
## [[Antique_of_the_Artisan| Antique of the Artisan (Crafter Tali)]]&lt;br /&gt;
&lt;br /&gt;
===The Art of War===&lt;br /&gt;
The Art of War is a test of valor in which you must prove your worth as a true warrior. You must first sacrifice your most powerful weapons, then slay 100 evil creatures and finally fearlessly enter the Arch Demon&#039;s Lair. To track your progress, the Forgotten Warrior has given you a stone in which to empower with your deeds of valor.&lt;br /&gt;
# &#039;&#039;&#039;Surrender Your Weapons:&#039;&#039;&#039; You are given a dull stone that must be empowered with vanquishing weapons. This stone absorbs a vanquishing weapon&#039;s power by double clicking this stone and targeting the weapon. The stone can only be charged with true instruments of war... daggers, cleavers, knives, and pitchforks cannot power it. Once 30 vanquishing weapons have been absorbed by the stone, you must return to the Forgotten Warrior statue and present your empowered stone.&lt;br /&gt;
:: &#039;&#039;&#039;Overdrive Only: The dull stone accepts force, power, and vanquishing weapons valued at 1, 2, and 3 points, respectively. You must fill it with 90 points using any combination of those three modifiers. For example, you could empower the dull stone with 20 vanquishing weapons (60 points), 10 power weapons (20 points), and 10 force weapons (10 points) to achieve the required 90 points.&#039;&#039;&#039;&lt;br /&gt;
# &#039;&#039;&#039;Slay Evil Creatures:&#039;&#039;&#039; The Forgotten Warrior witness your stone and tell you to prove yourself by slaying 100 &amp;quot;evil&amp;quot; creatures. Creatures of this stature include dragons, drakes, daemons, ogre lords, lich lords, deep earth elementals, orc mine overseers, paragon liches etc. The level of &amp;quot;evilness&amp;quot; is determined by the monster&#039;s health points which must be 400 or higher. Some deep earth elementals, for example, will be just below the required level of &amp;quot;evil&amp;quot; because they have less than 400 health points. Once you&#039;ve killed those creatures and the stone is filled, return to the statue and speak again.&lt;br /&gt;
# &#039;&#039;&#039;Enter the Arch Demon&#039;s Lair:&#039;&#039;&#039; Now you have to visit the [[Dungeon_Bosses#Arch_Demon|Arch Demon]]&#039;s lair! He is located in Wrong on level 3. &#039;&#039;&#039;YOU DO NOT NEED TO FIGHT THE ARCH DEMON!&#039;&#039;&#039; In the center of the room you will find a small red statue. Double click that to collect the Arch Demon&#039;s blood. Be cautious however, if the Arch Demon is around, you will have a hard time getting to the statue! If you want to take on the boss himself, it is recommended that you familiarize yourself with his attack mechanics first.&lt;br /&gt;
# &#039;&#039;&#039;Choose Your Path:&#039;&#039;&#039; With the Arch Demon&#039;s blood in your bag, double click your stone and select the blood to purify the stone. Now you can speak once more to the statue with your purified stone and you will be able to choose one of the four talismans:&lt;br /&gt;
## [[Meta_Talismans#Idol_of_the_Magi | Idol of the Magi (Mage Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Phylactery_of_Resilience | Phylactery of Resilience (Defense Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Totem_of_the_Berserker | Totem of the Berserker (Zerker Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Artifact_of_the_Marksman | Artifact of the Marksman (Archer Tali)]]&lt;br /&gt;
## [[Meta_Talismans#Idol of Endless Forms | Idol of Endless Forms (Shapeshifter/Druid Tali)]]&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
* You may complete the quest multiple times on one character but you will only be able to wield one talisman at a time.&lt;br /&gt;
* When killing these evil creatures, you need to the source of damage that obtains looting rights in order for the kill to count. You cannot use summons(such as energy vortex or bladed spirits) or pets/hirelings.&lt;br /&gt;
&lt;br /&gt;
===Lessons of the Past===&lt;br /&gt;
[[File:AntiqueOfTheArtisanLessensOfThePastQuest.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
Lessons of the Past is a test of valor in which you must prove your dedication to the arts as a mythical craftsman. You must first consult with the Spirits of the Great Professions of the past to gain their knowledge and then gain their extraordinary powers into your skilled hands. You must then sacrifice corresponding resources to the tools enchanted by these great spirits. Only after all the Spirits of the Great Professions are sated will the Forgotten Warrior provide you with a Talisman of Power.&lt;br /&gt;
# &#039;&#039;&#039;Spirits of Great Profession:&#039;&#039;&#039; The statue will tell you to visit the Spirits of the Great Professions of the past, which will imbue your stone into a tool. Each spirit is in a location famous for its trade skills, the first is the blacksmith located at the [[Britain Crafting Area]]. These spirits will only be visible to you if you are on that part of the questline, no one else will see these spirits. You will need to absorb their knowledge into your stone by double clicking the stone and selecting the spirit.&lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvil.PNG|265px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmith.PNG|335px]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithCapturedMessage.PNG|275px]]&lt;br /&gt;
# &#039;&#039;&#039;Sacrifices to the Tool:&#039;&#039;&#039; The spirits will require a sacrifice of the type of resources commonly used in their great profession. The first is ingots to the blacksmithing profession, which you will have to provide all the ingots requested to the tool by double clicking the tool and selecting a pile of ingots from your bags or from the bank box. &lt;br /&gt;
## [[File:AntiqueOfTheArtisanEmenatingAnvilFilled.PNG]][[File:AntiqueOfTheArtisanLessensOfThePastQuestSpiritBlacksmithSacrificedIngotsMessage.PNG|310px]]&lt;br /&gt;
# &#039;&#039;&#039;Repetition, Consistency, Success:&#039;&#039;&#039; Once this is fulfilled you will need to show your dedication to the Forgotten Warrior and they will appoint your another Spirit of the Great Profession to track down and sacrifice the corresponding resources to the tool used by the Spirit of the Great Profession. Once all 8 spirits have been pacified with the ritual the Forgotten Warrior will offer you the [[Antique_of_the_Artisan|Antique of the Artisan Talisman of Power]].&lt;br /&gt;
## [[File:AntiqueOfTheArtisanLessensOfThePastQuestOfferingTalismanOfPower.PNG|335px]]&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
* When looking for the spirits, they will be found inside a building related to their profession. They will only be visible to you(and others on the same step) and invulnerable, so check for yellow names!&lt;br /&gt;
* When sacrificing resources, you can place the resources in the bank and then use the tool to target the stack in your open bank.&lt;br /&gt;
&lt;br /&gt;
===Abandoning a Questline===&lt;br /&gt;
You can abandon a previously empty or partially completed questline by using the context menu and selecting the &amp;quot;Abandon Quest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestlineDropdown.PNG]]&lt;br /&gt;
&lt;br /&gt;
After the context menu option has been selected you will see a prompt that will require you to type &amp;quot;I Agree&amp;quot; into the field then select &amp;quot;Continue&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:MetaTalismanQuestlineAbandonQuestline.PNG]]&lt;br /&gt;
&lt;br /&gt;
==Arms Lore==&lt;br /&gt;
The wielder of any active talisman with 100 [[Arms_Lore|Arms Lore]] and 100 weapon skill receives an increased Minimum Hit Chance. You will only get this increase if you are wielding a weapon relevant to your chosen weapon skill. For example, against a creature with 100 wrestling, a normal warrior with 100 Swordsmanship wielding a katana has a 50% chance to hit the creature. With the talisman and 100 Arms Lore, this increases to 63%. Note, however, that this does not raise your Hit Chance by a flat amount it just raises it to 63% if you are currently below that, such as when you are fighting monsters with 70+ wrestling. If you intend to kill only lowly ogres and ettins, you can probably skip Arms Lore. If however you want to take on bigger monsters, consider fitting this into your template.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width: 500px;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | Monster&#039;s Weapon Skill &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance without Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Hit Chance with Arms Lore &lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 |Increased Hit Rate From Arms Lore&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 75% || 75% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 68.10% || 68.10% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| 70 || 62.50% || 63% || 0.80%&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 57.70% || 63% || 9.10%&lt;br /&gt;
|-&lt;br /&gt;
| 90 || 53.60% || 63% || 17.50%&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 50.00% || 63% || 26.00%&lt;br /&gt;
|-&lt;br /&gt;
| 110 || 46.88% || 63% || 34.39%&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 44.10% || 63% || 42.86%&lt;br /&gt;
|-&lt;br /&gt;
| 130 || 41.66% || 63% || 51.22%&lt;br /&gt;
|-&lt;br /&gt;
|  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player vs Monster]]&lt;br /&gt;
&lt;br /&gt;
UO Overdrive Note: The Reforged expansion (https://uooverdrive.com/overdrive-reforged-expansion/) on UO Overdrive made hit chance (accuracy) a flat 75% so Arms Lore no longer has any effect on hit chance when used with a talisman on UO Overdrive.&lt;br /&gt;
&lt;br /&gt;
== Idol of the Magi == &lt;br /&gt;
[[File:magetali.png|right]] &lt;br /&gt;
&lt;br /&gt;
The Idol of the Magi provides a spell damage bonus and mana cost reduction for offensive spells. The relics also provide more ways to reduce mana costs, boost damage, and use summons to tank through the active use of vivify to heal and return mana to your summons. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Idol of the Magi increases offensive spell damage as the talisman levels at 10% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Bonus Spell Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mana Reduction====&lt;br /&gt;
Idol of the Magi offers a few ways to reduce mana cost which is calculated by the talisman level, number of relics applied, and Spirit Speak:&lt;br /&gt;
* ([[Spirit Speak|Spirit Speak Skill]]/4)% e.g.: 25% mana reduction at 100 Spirit Speak, 12.5% at 50.&lt;br /&gt;
* (Talisman Level)% e.g.: 1% at level 1, 10% at level 10. &lt;br /&gt;
* Bonus 10% reduction when four relics are enabled. &lt;br /&gt;
* These bonuses are all additive, meaning if you have [[Spirit Speak|GM Spirit Speak]], a level 10 Talisman, and four relics enabled, your spell&#039;s cost will be reduced from 45% (mana costs are rounded up to the next whole number!)&lt;br /&gt;
* It is also worth noting the Transcendence relic reduces the base cost of spells by (relic level), which these percentage reductions then apply to.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
While leveling, your talisman experience gains are reduced if you are wearing armor. The penalty is 1.6% per AR. There is however no range penalty for meta mages. You can therefore stand at a safe distance while firing your lightning bolts at those big ugly creatures!&lt;br /&gt;
&lt;br /&gt;
=== Spirit Speak ===&lt;br /&gt;
Spirit Speak reduces the cost of spells. With the talisman at level 10 with four relics applied an energy bolt will cost as little as 10 mana with 100 Spirit Speak, 14 mana with 50 Spirit Speak, and 16 mana with 0 Spirit Speak.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Idol of the Magi has 5 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. &lt;br /&gt;
&lt;br /&gt;
====Dispersion====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Greater than 10%&lt;br /&gt;
&lt;br /&gt;
Dispersion provides a chance for spell damage to be dispersed to nearby enemies. There is a 10% chance for an offensive spell to damage level-dependent number of creatures within a 3 tile radius. At level one, the damage can disperse onto one additional creature and the cool down is 60 seconds. At level ten, the damage can spread to up to ten additional creatures and the cool down is 45 seconds. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Additional Creatures&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 95%&lt;br /&gt;
&lt;br /&gt;
Focus provides a chance for increased spell damage. Spell damage can do (Focus Level / 20)% additional damage to the target creature. For example, at level 1, this would be 5% (1/20)% additional damage. An offensive spell that hits for 100 will therefore generate an additional 5 damage, shown as a separate damage number. In the same scenario, at level 10, focus can generate an additional 50 spell damage. The Focus relic cooldown begins with a base of 35 seconds and falls 2 seconds per relic level for a total of 15 seconds at Level 10. The chance of activation is 95% after the cooldown expires.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Disciple====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; Very Low&lt;br /&gt;
&lt;br /&gt;
Shadow Disciple provides a chance to return some mana and temporarily lower the resist of creatures that are casted upon. Mana recovery is calculated by: (damage * (10.0 + (Level * 2.0)) / 100.0). The resist of the target is modified by: resist * (1.0 - (((Level * 2) + 10.0) / 100.0)). The Cooldown starts at 1 minute and reduces 2 seconds per level. It has a 100% chance to trigger.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Recovery&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Target New Resist&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 58 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30% of damage done&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70% of maximum&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Transcendence====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 100 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 10 seconds&lt;br /&gt;
&lt;br /&gt;
When this relic is [[Meta_Talismans#Activatable_Relics|activated]], your character will go into a trance, be covered in a blue aura, and be able to cast hostile spells(such as Lightning) in a frenzy for up to 10 seconds. This is similar to how the Quicksilver relic works where instead of increasing the attack speed, this relic will increase the casting speed! The casting time for a spell becomes 1/(relic Level +1) of its original casting time. So for level 1, your casting time is 1/2 or a 50% increase in casting speed and at level 9 it would be 1/10 or a 90% increase. The secondary effect for the speed up in casting is the reduce cost in mana so that these spells which each Level of this relic provides a relic level amount reduction in the spells cost. A level 10 relic would make a lightning strike 1 mana for instance. If you enter into PVP(Player vs Player) combat during this trance, the relic will deactivate. You cannot target a player while the under the the effects of Transcendence. Experience is gained through damage done while under the effects of Transcendence.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;New Casting Time&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Casting Speed Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Cost Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,639&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 303% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,951&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,479&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 588% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 714% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,082&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,236&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 833% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,515&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1000% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9 mana&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,910&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9% of the original casting time&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1111% Faster than normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Vivify====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 8 minutes&lt;br /&gt;
&lt;br /&gt;
This [[Meta_Talismans#Activatable_Relics|Activatable Relic]] is used to buff a summoned creature that you can control(such as a daemon or elemental but not Energy Vortexes or Bladed Spirits). The cooldown for this relic is 30 seconds. The ability has a channeling time, which means the summoned creature needs to stay within 3 tiles of the targeted location that the spell began before the Vivify buff can be applied. If the target stays within the location until the end of the animation, then the following buffs will be applied:&lt;br /&gt;
* Increase in skills and stats equal to Relic level * 6.66% .&lt;br /&gt;
* Armor increased by relic Level * 4.44%.&lt;br /&gt;
* Duration that the summon will stay active is increased to eight minutes.&lt;br /&gt;
* The chance to dispel a summoned creature will be reduced, which will be the Normal Dispel Chance / (Relic Level + 1). Higher levels means lower chances to dispel this vivified target.&lt;br /&gt;
* Vivified targets will be dyed a random metallic color, unless your meta talisman has been dyed. Dyed meta talismans will apply their colors to vivified targets.&lt;br /&gt;
* If the target is already vivified, the target&#039;s health, mana, and stamina will be restored by a set amount, repeatedly for a short duration. This also applies to non-vivified summons!&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* The target will receive a buff relative to the level of the Relic, the higher the level, the better the buffs.&lt;br /&gt;
* Only while the target is vivified will relic XP be granted after killing a sufficiently difficult monster of which there will need to be a minimum amount of 1 damage done by that summoned creature.&lt;br /&gt;
* Vivify XP gains will also include the damage from the vivify owner. As long as the vivify summon has dealt 1 damage to a target, the vivify XP gained will be calculated as if all damage from the vivify owner is from the vivify summon.&lt;br /&gt;
* If you enter into PVP(Player vs Player) combat, Vivify will deactivate.&lt;br /&gt;
* Mages using vivified summons can now benefit from unlocking a sixth follower slot. See [[Tameables#Follower_Slots | Follower Slots]] for details.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Skills and Stats&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Armor&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dispel Chance Reduction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6.66%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.44%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,294&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8.88%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,133&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19.98%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.32%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17.76%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,421&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33.3%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22.2%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,469&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26.64%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75,614&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46.62%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31.08%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91,768&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53.28%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35.52%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 108,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 59.94%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.96%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 126,827&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66.6%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44.4%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal Dispel Chance / 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
When completing the initial quest line, you may want to consider switching your character to a warrior or tank mage to complete killing the 100 evil creatures. Alternatively, make use of slayer spell books to kill the evil creatures as a pure mage but note that this can be somewhat laborious as you cannot use summons to help you.&lt;br /&gt;
&lt;br /&gt;
You should make best use of all things that improve leveling efficiency:&lt;br /&gt;
* Don&#039;t wear any or very minimal armor. Leather bought from NPCs with slayer properties applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Level up Spirit Speak to 100 for spell cost reduction. &lt;br /&gt;
* Use slayer spell books to increase spell damage and therefore experience gains &#039;&#039;but&#039;&#039; be aware that at higher levels when you start dishing out some serious damage and killing monsters quickly, you may be better off using weaker spells or dropping the slayer spell book to eek out the maximum possible experience per monsters. Note: Unlike normal spell books, crafted slayer spell books can be stolen, unless a bless deed is used on them.&lt;br /&gt;
* Apply the Shadow Disciple relic first as it provides both increased damage and returns mana.&lt;br /&gt;
* Kill the biggest creatures you can find. If you are struggling, ask a friendly tamer or bard if you can follow them around and cast spells on the creatures they are killing.&lt;br /&gt;
&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Magery, Evaluating Intelligence, Healing, Anatomy, Spirit Speak, Meditation, Resisting Spells - This provides defensive wresting through Evaluating Intelligence and Anatomy, allows bandages to be used to heal and therefore save mana and Spirit Speak to conserve mana. Resisting Spells is useful to mitigate interruptions from poisons and paralyze spells.&lt;br /&gt;
* Magery, Evaluating Intelligence, Spirit Speak, Wrestling, Inscription, Meditation, Resisting Spells - Inscription lets you craft your own slayer spell books and number of spells that can be reflected with the Magic Reflection spell.&lt;br /&gt;
&lt;br /&gt;
==Phylactery of Resilience==&lt;br /&gt;
[[File:defencetali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Phylactery of Resilience, also known as the defense talisman, offers increased survivability in combat.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Reduced Damage====&lt;br /&gt;
The Phylactery of Resilience offers increased protection from melee and magical damage from creatures. There are ten levels of the talisman and on average you gain 5% damage reduction per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Protection&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The amount you gain is penalized by wearing too little armor. To ensure maximum experience gains, keep your armor at or above 80. The amount of experience gained is also affected by distance from the creature. The penalty is 20% for each tile beyond 1.5. Stay close, be well armored and crush those evil creatures!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Phylactery of Resilience has 5 relics available to reduce incoming damage from fire breath and poison damage, as well as, provide retaliation attacks such as reflected damage, stuns, and even the ability to steal hit points from nearby creatures. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Leech provides the ability for the player to sap small amounts of health from nearby creatures when damaged. The amount per creature is capped at the skill level and is a random value from 1 to relic level. The chance to activate and cool down are affected by gaining levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range of Health Sapped&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1-10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Quench====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Quench provides a chance to resist fire breath. Once triggered it provides protection against fire breath for a period of time determined by the relic level. The duration lasts for (Level * 5) seconds. The cooldown decreases by 90 - (Level * 2).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 88 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 86 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 74 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Recoil====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Recoil provides a chance for melee damage done to a player to reflect back on the attacking creature. When it activates, it returns 2x base damage to the creature. There is a 25% chance to turn an opponent&#039;s attack onto him. At level 1 it starts with a 30 second cooldown. With each level the cooldown reduces by 1 second, resulting in a 20 second cooldown at level 10.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Remedy====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 25%&lt;br /&gt;
&lt;br /&gt;
Remedy provides a chance to resist poison from a melee hit, such as a scorpion&#039;s sting, for a period of time determined by the relic level. There is a 25% chance to become immune to poison for (Level * 4) seconds. The cooldown decreases by 90 - (Level * 3).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Duration&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 273&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,032&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,344&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,680&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 69 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,039&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 66 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,419&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 63 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,818&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shield Bash====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
Shield Bash does a mighty stunning bash to your enemy. Factoring in your skill in parry and your relic level at level 10 it provides a 3x modifier in damage based of your weapon. Including the damage it also stuns your target for 5 seconds. The cooldown decreases by 30 - (Level * 1).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
The defense talisman is the most casual to level, sitting comfortably between the fast, furious zerker and the laborious, cautious meta mage. While you may need to pay slightly less attention to your health bar than the other talismans, you can&#039;t completely disengage. Keep the following things in mind:&lt;br /&gt;
* Keep your armor at or above 80 at all times. Regularly check armor damage as you will be taking some big blows from the level of creature you will be fighting. A character with blacksmith will come in handy for repairs or you will need to stock up on repair deeds.&lt;br /&gt;
* Strongly consider including [[Parrying]] in your template to protect your armor and provide extra damage mitigation. This is particularly useful at lower levels.&lt;br /&gt;
* Consider using a swamp dragon for even more damage mitigation.&lt;br /&gt;
* If you can afford it, consider adding some [[Slayer_Armor|slayer properties]] to your armor.&lt;br /&gt;
* Quench and Remedy are best applied early on as they provide excellent protection and can take quite some time to level up.&lt;br /&gt;
&lt;br /&gt;
A classic template is:&lt;br /&gt;
* Weapon Skill, Parrying, Healing, Anatomy, Resisting Spells, Tactics and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Arms Lore to increase your hit chance (Using runebooks loaded with recalls to travel around).&lt;br /&gt;
&lt;br /&gt;
==Totem of the Berserker==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Totem of the Berserker, also known as the zerker, provides increase offensive bonuses in combat. While typically used with melee weapons, this damage bonus can be applied to Archery, however only up to 2 tiles away, so it is recommended to use [[Meta_Talismans#Artifact_of_the_Marksman|Artifact of the Marksman]] to get the most out of ranged combat!&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Increased Damage====&lt;br /&gt;
Totem of the Berserker provides a damage bonus of 5% per level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Totem of the Berserker has 5 relics available to increase offensive bonuses in combat. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]].&lt;br /&gt;
&lt;br /&gt;
====Double Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
On a successful swing this relic may activate which the berserker will double swing on the creature. It does an instant swing following a normal swing provided you are within 5 tiles and starts with a 25% chance to activate with a 30 second cooldown. The damage is recalculated for the second strike so the damage number will almost certainly differ. Leveling this ability lowers the cooldown and increases the chance of activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Infected Wounds====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; ???&lt;br /&gt;
&lt;br /&gt;
When this relic activates on a hit, the target becomes infected with a special debuff that increases the damage that the target takes from this Relic. When a target has the Infected Wounds debuff active, it will begin to take damage every 0.5 seconds for 3 seconds which the damage will increase as the target loses hit points. The damage calculation per 0.5 seconds is based on relic level and the current missing hit points, which is the lowest value of either 10% of the targets missing health or the Infected Wounds relic level * 4 in damage. AKA Damage Calculation = Smaller of (10% of missing health or Level * 4).&lt;br /&gt;
&lt;br /&gt;
[[File:Totem_Of_The_Berserker_Infected_Wounds_Estimated_Damage_Table.PNG|500px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 820&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,476&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 53 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,031&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 49 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,041&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,118&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,257&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 43 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,455&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Phase Shift====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
Upon attacking a creature at range the berserker teleport attacks to the targeted creature. The cooldown starts at 60 seconds but has a guaranteed activation on attack. The target must reside on a tile that can be walked on and more than 7 tiles away. Phase Shift teleports to a single target. Each level lowers the cooldown. 100 [[Hiding]] and [[Stealth]] will provide 50% bonus damage when phase shifting while hidden.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 44 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Primal Scream====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 5 seconds&lt;br /&gt;
&lt;br /&gt;
You can activate a scream every 30 seconds that will provide yourself with a buff to both your Dexterity and Stamina of the Primal Scream relic level times 40 for a total of 5 seconds. This will increase your swing speed as Dexterity and current Stamina are a factor in determining how fast a weapon swings in your hands! Experience is gained while fighting under the effects of Primal Scream instead of by activation counts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dexterity and Stamina Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tread====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Proc Chance:&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
The berserker can trample an enemy either on foot or while mounted. Full stamina is required and the [[Strength]] of the character is taken into account where 120 [[Strength]] is considered full strength and will provide maximum damage for your level. At level 10 the ability can provide up to a maximum of 300 damage. It has 100% chance to activate if the ability is available and the berserker&#039;s stamina is full.&lt;br /&gt;
&lt;br /&gt;
A special ability for Tread will be unlocked upon reaching level 11. Once clicked to activate it, the next time the berserker runs through a non-player target, the target will be stunned for about five seconds. The ability has a 15 second cooldown between uses and neither the duration nor cooldown change as the level increases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Maximum Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ???&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Buy refresh potions, lots and lots of refresh potions.&lt;br /&gt;
&lt;br /&gt;
The zerker talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to quickly progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage, and in keeping with your title, a berserker should wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[Parry]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Primal Scream is a good choice for a first relic to start out with, it gives a great damage boost which levels the talisman faster and is an [[Meta_Talismans#Activatable_Relics|Activatable Relic]] so there are no wasted procs, plus it&#039;s fun!&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a zerker but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Lumberjacking for even more damage if you opt for Swordsmanship.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
&lt;br /&gt;
== Shadow of the Rogue ==&lt;br /&gt;
[[File:zerkertali.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Shadow Of The Rogue talisman is a take on the classic RPG rogue class. The talisman and relics level in the same manner of the existing talismans. The talisman and relics are available on the gold sink vendor for 1,000,000 gp for the talisman and 100K gold per crumbling relic or 800K gold per flawed relic. This talisman does not require the completion the talisman quest in order to begin using these benefits or applying relics.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
* Knives and Daggers get a Level * 20% bonus to knife weapons (i.e. 200% at Level 10)&lt;br /&gt;
* Crossbows get a Level * 13% (i.e. 130% bonus at Level 10)&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Knife Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Crossbow Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 78%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 140%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 91%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 104%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 117%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Running Stealth====&lt;br /&gt;
The wearer gains the ability to run while stealth to a distance of 5 * level tiles (i.e. 50 tiles at Level 10)&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
There were some past changes to the Shadow of the Rogue talisman as indicated in the following patch notes:&lt;br /&gt;
* [https://www.uoforum.com/threads/server-update-8-7-3-0-tons-of-talisman-relic-updates-rogue-talisman-provisional-update-and-more.110169/ Server update 8.7.3.0 - Tons of Talisman Relic updates, Rogue Talisman Provisional update, and more.]&lt;br /&gt;
&lt;br /&gt;
Additional new updates have been made to the Rogue Talisman, including the addition of three new relics:&lt;br /&gt;
* [https://www.uoforum.com/threads/8-8-4-1-rogue-talisman-changes-and-additions-lots-of-bug-fixes.110323/#post-792921/ Server update 8.8.4.1 - Rogue talisman changes and additions, lots of bug fixes!]&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
The talisman and relics level in the same manner of the existing talismans.&lt;br /&gt;
&lt;br /&gt;
====Permanent Experience Method====&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
The more armor you wear, the less experience you gain for damaging creatures at a rate of 1% per AR. As with the defense talisman, there is a distance penalty on experience gained of 20% per tile beyond 1.5 tiles.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
Relics can be purchased directly from the gold sink vendor for 100K gold per crumbling relic or 800K gold per flawed relic and the relics are leveled through damage when activated or by the activation itself.&lt;br /&gt;
&lt;br /&gt;
==== Disembowel ====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Bleed attack that does 10 ticks of relic level damage every 30 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage per 10 Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Elude====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Damage absorption of relic level * 2% every 30 seconds that lasts up to 20 seconds per activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Absorption&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ruthless====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This is a passive relic that gives relic level * 2% bonus damage to poisoned targets. This is always on and does not give trigger notifications.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,278&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,902&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,957&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,379&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,164&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,472&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29,029&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,821&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shadow Dance====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Area effect attack that hits up to 4 nearby creatures with bonus damage based on relic level&lt;br /&gt;
&lt;br /&gt;
[[File:Shadowdance.gif|Shadow Dance at level 10.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Smoke Bomb====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Being inside the effected area will periodically make your character invisible&lt;br /&gt;
&lt;br /&gt;
Tick rate = 2.5 - (0.15 * level) seconds&lt;br /&gt;
&lt;br /&gt;
[[File:Smokebomb.gif|Smoke Bomb in use.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Tick Rate&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.35 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.20 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2.05 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.90 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.75 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.60 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.45 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.30 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.15 second&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1 second&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Sneak Attack====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you an additional 5 * Level% damage when you attack an opponent from hidden&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,098&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,473&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,156&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,204&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,589&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 36,286&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 42,275&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finesse====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This will grant you a stacking buff which reduces your swing speed. Maximum stacks are the same as the level of this relic. The buff is attached to the weapon you&#039;re using, if you switch it then you will lose all stacks.&lt;br /&gt;
&lt;br /&gt;
Formula is now speed / (1 + (Stacks * 0.3)&lt;br /&gt;
&lt;br /&gt;
[[File:Finesse.gif|Finesse after gaining 10 stacks with a dagger.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,836&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,928&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,631&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,785&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,381&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,367&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The rogue talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Like the meta mage and zerker, wear little or no armor for maximum gains. Leather bought from NPCs with [[Slayer_Armor|slayer properties]] applied will provide the best balance for damage mitigation and experience gains.&lt;br /&gt;
* Unlike the meta mage, you do not have the luxury of standing at range and if you cannot afford a full set of slayer armor, you may need to resort to jousting.&lt;br /&gt;
* As you may need to joust, Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Definitely do not use a shield or [[parrying]], your armor will be too high reducing your experience gains.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a Rogue but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
* The weapon skill should ideally be Fencing (with daggers), Swords (with knives) or Archery (with regular crossbows) to benefit from the increased damage.&lt;br /&gt;
&lt;br /&gt;
==Artifact of the Marksman==&lt;br /&gt;
[[File:AOM Symbol.png|right]]&lt;br /&gt;
&lt;br /&gt;
Artifact of the Marksman Talisman is an archery focused talisman which provides multiple options to suit your playstyle by providing area of effect (AOE) and crowd control (CC) options. It also increases single target damage by amplifying damage output and attack speed. The talisman is received as a reward for completing the [[Meta_Talismans#The_Art_of_War|Art of War Questline]].&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
Artifact of the Marksman increases damage as the talisman levels levels by 5% per level when using [[Archery|Archery based weapons]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Archery Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Decrease Arrows Destroyed====&lt;br /&gt;
Artifact of the Talisman lowers the chance of arrows being destroyed while auto attacking to 5% for hits and misses. Normally, arrows would be destroyed 25% of the time when it hits a target and 40% of the time when you miss.&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The levels are calculated with a &amp;quot;Base Value&amp;quot; and a &amp;quot;Per Level Power&amp;quot; in the formula: &amp;quot;Base Value&amp;quot; * (Level ^ &amp;quot;Per Level Power&amp;quot;). The Base Value for the talisman is 10000 and the Per Level Power is a factor of 1.3. The following table explains the experience required to gain Talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,623&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 41,712&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,629&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 81,033&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 102,706&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 125,495&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 149,285&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 173,986&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 199,526&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
There are no restrictions to leveling with this talisman. Armor and distance are not a factor when attempting to train this talisman!&lt;br /&gt;
&lt;br /&gt;
===Relics===&lt;br /&gt;
Artifact of the Marksman has 7 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. All relics can be purchased directly from the Unique Wares gold sink vendor.&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
*Current relic color is a placeholder and will be changed.&lt;br /&gt;
*Certain mobs will be immune to CC (crowd control) effects such as champs or higher level paragons. &lt;br /&gt;
&lt;br /&gt;
====Concussive Blast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 20 seconds&lt;br /&gt;
&lt;br /&gt;
Applies a silence to the target that lasts 2 seconds per relic level which is 20 seconds at max level. The silence applies a debuff which prevents spell casting and also interrupts their current spell channeling at the time of the concussive blast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Silence Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 546&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 984&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,493&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,063&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,688&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,361&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,079&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,838&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,637&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunters Focus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 30 seconds&lt;br /&gt;
&lt;br /&gt;
Provides a buff which greatly increases the attack speed for 5 seconds. You will receive 40 dex/stam per level. The buff will automatically be removed during PvP.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex/Stam Bonus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,093&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,967&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,986&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,126&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,375&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,721&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,157&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,676&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,274&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Knee Strike====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive &amp;amp; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Passive Cooldown:&#039;&#039;&#039; 3 seconds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Passively debuffs your target, lowering their movement speed while auto attacking every 3 seconds and applies Knee Strike charges. Knee Strike&#039;s active ability consumes your Knee Strike charges and applies an even more powerful slow on your next attack. The amplified slow increases, depending on the number of charges you have with 10 being the max. Each charge will reduce move speed by 1/4.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Piercing Shot====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 8 seconds&lt;br /&gt;
&lt;br /&gt;
Fire an arrow towards the selected target which pierces through all mobs for 14 tiles dealing Level * 3 damage. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,918&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,316&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,438&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16,803&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24,191&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,184&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pinning Lob====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 15 seconds&lt;br /&gt;
&lt;br /&gt;
Pushes the first mob that the arrow collides into back 3 tiles. If the mob collides with an obstacle or another mob, it will stun the mob for 1 second per level. If it is pushed into a mob, the mob it collides with will also be stunned for the same duration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Stun Length&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,366&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,732&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,158&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,719&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,402&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12,095&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,092&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reclamation====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Reclamation is a passive relic which automatically picks arrows up as they are being shot or from active relic abilities. It picks arrows up within the relic’s level +1 tiles of your character. So, at level 1 it will pick up arrows within 2 tiles and at level 10 it will pick up arrows within 11 tiles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Range Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,196&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,755&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,393&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,313&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,410&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 61,179&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72,573&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 84,551&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Volley====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cooldown:&#039;&#039;&#039; 65 seconds&lt;br /&gt;
&lt;br /&gt;
Your player will begin shooting massive amount arrows into the air at a target location every second for 10 seconds. Volley will be interrupted if you move or do not have enough arrows. Damage dealt 3 * Level and will be modified by arrow type modifiers. The archer must be dismounted to use Volley.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Bonus Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,837&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14,929&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,632&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26,875&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33,606&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,786&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 48,382&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 56,368&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
The marksman talisman is fun and engaging to level. As long as you follow these basic rules, you should be able to progress through the levels:&lt;br /&gt;
&lt;br /&gt;
* Unlike some of the other talismans, there is no xp penalty when firing at range and no xp penalty related to how much armor you are wearing.&lt;br /&gt;
* Arms Lore is very useful for efficient leveling to provide a greater chance for a successful hit.&lt;br /&gt;
* Use slayer weapons to ensure you get maximum damage.&lt;br /&gt;
* Use a swamp dragon to reduce damage taken. However, an archer should be able to stay out of harm&#039;s way when it comes to melee attacks from mobs.&lt;br /&gt;
&lt;br /&gt;
There are many different ways to play a marksman but here are a few suggestions to get you started:&lt;br /&gt;
&lt;br /&gt;
* Weapon Skill, Tactics, Anatomy, Healing, Resist, Arms Lore and either:&lt;br /&gt;
** Magery for overall utility. The ability to use Reactive Armor, Recall, Cure, Reflect, and Teleport are all very useful.&lt;br /&gt;
** Hiding for a quick escape to avoid really nasty creatures (and players).&lt;br /&gt;
*Concussive Blast and Hunter&#039;s Focus are the two most recommended relics to start with. Concussive Blast silences a mob from casting spells so it allows the marksman to take on more powerful mobs earlier, which means more xp gained and faster leveling overall. Hunter&#039;s Focus adds a dexterity buff which translates to faster shooting and also can help the talisman level faster. Both are great choices for the marksman&#039;s first relic.&lt;br /&gt;
*Reclamation is a much more effective alternative to using the scavenger agent in Razor because it does not conflict with other actions, puts arrows back into your backpack faster, and does not conflict with rough terrain. To level reclamation quickly, use the volley relic against a paragon version of an ettin, ogre, or troll. If you can activate a relic xp perk or 2x bonus code at the same time, even better.&lt;br /&gt;
&lt;br /&gt;
==Idol of Forbidden Magic==&lt;br /&gt;
[[File:World_first_necromancer_mambamancer.png|thumb|Idol of Forbidden Magic talisman is achieved from collecting and combining 350 Forbidden Knowledge Crystals fragments into 7 complete Forbidden Knowledge Crystals to create the Forbidden Knowledge Stones which is then presented to a necromancer.]]&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] is one of the most recently discovered meta talismans which can empower the Sosarian with the ability to perform necromantic rituals to reanimate the corpses of recently slain creatures. The focus of this talisman to allow the practice of necromancy to supplement your current playstyle, as this is the most versatile talisman with the least amount of restrictions. The [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]] does not restrict you from the animal taming or barding skills, and allows for the Arms Lore Hit Chance baseline. It is a summoner, in which you raise a small, but powerful, army that is under your control. These summons use [[Pets#Control_Slots|Pet Control Slots]], much like summoned daemons or Energy Vortexes, however [[Idol_of_Forbidden_Magic#Summoning_Rituals|there are some key differences in how they function]] when compared to normal summons or pets/hirelings. Unlike the other meta talisman&#039;s questline, there is a [[Idol_of_Forbidden_Magic#Questline|unique way to obtain this talisman]] that involves spending time in the graveyards near the various cities of Britannia and hunting for fragments of this forbidden knowledge.&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_Forbidden_Magic_Activatable_Powers.PNG|All the currently known activatable abilities for the Idol of Forbidden Magic]]&lt;br /&gt;
&lt;br /&gt;
[[File:Essentia_Tap_relic.gif|Essentia Tap converts damage that the necromancer using the Idol of Forbidden Magic does into health that is applied to the summons.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Idol_of_Forbidden_Magic|Idol of Forbidden Magic]]:&lt;br /&gt;
* [https://www.uoforum.com/threads/necromancer-talisman.110113/ Read about the story in the forums:Necromancer Talisman]&lt;br /&gt;
* [https://www.youtube.com/watch?v=7WkzgwTgCb8 Be sure to check out the official Ultima Online Forever YouTube] &lt;br /&gt;
* [[Idol_of_Forbidden_Magic|Read about obtaining the talisman, summoning rituals, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:Idol_of_forbidden_magic_thumbnail_video.jpg|500px|link=https://www.youtube.com/watch?v=7WkzgwTgCb8]]&lt;br /&gt;
&lt;br /&gt;
==Antique of the Artisan==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[File:AntiqueOfTheArtisanRelicsOverview.PNG|thumb|Antique of the Artisan overview from the Talisman scroll. You can see 7 relics, 4 active, 3 suspended.]]&lt;br /&gt;
&lt;br /&gt;
The [[Antique_of_the_Artisan|Antique of the Artisan]] is a Meta Talisman designed around the various crafting and trade skills available in Ultima Online. The Talisman gives the ability to craft hundreds of new rare items with the use of [[Antique_of_the_Artisan#Mythic_Crafting|Mythic Crafting Recipes]]. [[Antique_of_the_Artisan#Relics|Relics]] allow for ways to affect your crafts though various ways such as Empowering them to do more damage, reduce resource costs, better chances at exceptional/slayer properties, and NPC Vendor side-deals like offering bulk sale offers or giving up to a 95% discount on the sale.&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanApplyingEmpowerCharges.gif|Antique of the Artisan Applying Empower charges with the Activatable Ability.]]&lt;br /&gt;
&lt;br /&gt;
===More Information===&lt;br /&gt;
For more information on the [[Antique_of_the_Artisan|Antique of the Artisan]]:&lt;br /&gt;
* [https://www.youtube.com/watch?v=c3qZmTBMD34 Be sure to check out the official Ultima Online Forever Youtube] &lt;br /&gt;
* [[Antique_of_the_Artisan|Read about obtaining the talisman, mythic crafting, relics, and more!]]:&lt;br /&gt;
&lt;br /&gt;
[[File:AntiqueOfTheArtisanVideoPreview.PNG|500px|link=https://www.youtube.com/watch?v=c3qZmTBMD34]]&lt;br /&gt;
&lt;br /&gt;
== Idol of Endless Forms == &lt;br /&gt;
The Idol of Endless Forms is a polymorph-based Meta Talisman that allows players to transform into a wide variety of creatures, each with its own independent skill progression and stat growth. As forms level up over time, they unlock powerful form-defining abilities, rewarding dedicated players who master the unique strengths of each transformation. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Polymorph Forms====&lt;br /&gt;
The Idol of Endless Forms has the following progression forms. Each form has its own set of skills, which will be reflected in the player&#039;s skills when polymorphed. Each form can be leveled independently, gaining xp and even changing stats as it rolls over, similar to how meta pets roll over. Roll overs are optional and can be rejected by the player, as with meta pet rollovers.&lt;br /&gt;
&lt;br /&gt;
====Forms====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345| &#039;&#039;&#039;Allowed Armor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A fast, aggressive melee form built for pressure and mobility. Excels at sustained damage and supporting allies with Inspirational Howl.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A poison-centric predator that wears targets down over time. Strong single-target pressure with poison and acid-based damage.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A durable front-line bruiser focused on mitigation and staying power. Crystallize provides a defensive window for surviving heavy bursts.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Plate&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A spell-focused form designed to scale through intelligence and casting mastery. Deathly Touch amplifies spell damage and rewards sustained offensive casting.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A heavy melee brawler with explosive strength windows. Troll Rage enables short bursts of extreme physical threat.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A hybrid caster form with strong area pressure. Dragon Fire delivers reliable line damage and forces positioning mistakes.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A toxic caster/bruiser that controls space with damage-over-time. Excrete Toxins punishes anyone lingering too close.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spined Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A volatile mage form with powerful area disruption. Tempest of the Ancients creates chaos and repeated impact damage through storm effects.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | A high-end destructive form combining durability with brutal spell output. Chaotic Maelstrom delivers repeated AoE pressure over time.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Horned Leather&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | The pinnacle form. High power and high presence, featuring Inferno of Ages for delayed, devastating area annihilation.&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Scale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Stats per Form (Min/Max)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Str&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Dex&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Int&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Max Stat Points&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 130/180&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120/240&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20/300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/100&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280/460&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/190&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 580&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150/380&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/320&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 175/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 110/120&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/260&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 620&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 170/360&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100/150&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90/340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 640&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80/140&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 680&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 300/700&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50/480&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Base Skills&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 1&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 2&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 3&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 4&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 5&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 6&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Skill 7&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Giant Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Parry - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Poisoning - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 70&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 70&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 60&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Anatomy - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Evaluating Intelligence - 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magery - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Magic Resist - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Meditation - 60&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tactics - 80&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Wrestling - 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. The following table explains the experience required to gain talisman Levels:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shapeshifter Talons====&lt;br /&gt;
[[File:Shapeshifter_Talons.png|200px|thumb|right]]&lt;br /&gt;
Shapeshift talons are claws that allow the shapeshifter to do melee damage while in form and also can have slayer properties so the shapeshifter can do increased damage to specific monster types. The talons can accept slayer deeds if the talons are exceptional and have at least two magic properties or, if crafted in the [[Britain Crafting Area]], they have a chance at having a slayer property upon creation.&lt;br /&gt;
&lt;br /&gt;
To craft the talons, the craftsman must have at least 80 blacksmithing skill and learn the recipe, which can drop as loot from [[Champion Spawns]]. It is recommended to have at least GM blacksmithing, if not higher, for a better success chance. The claws can only be equipped while in one of the talisman forms. They are spell-channeling and the wearer can drink potions without unequipping them.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need only magery so they can cast polymorph on themselves to take on the many forms available.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Idol of Endless Forms has seven relics available and you can enable up to four at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Flawed Talisman Relics]] can be found as possible drops from [[Dungeon_Bosses|Dungeon Bosses]] while [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be found on [[Monster_of_the_Week|Monster of the Week mobs]], [[Idol_of_Forbidden_Magic#Graveyards|World Objectives (such as necromancer cemetery mobs)]], [[Treasure_Map|Treasure Maps]], [[Message_in_a_Bottle|Messages in a Bottle]], [[Whirlpool|Whirlpools]] and [[Paragons|Paragon Chests]]. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
====Blood of the Cheetah====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Occasionally grants a massive Dexterity buff. Triggers on auto-attacks&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dex Boost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 160&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 240&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 280&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 360&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 440&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 480&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 520&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 560&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Breath of the Drake====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Spellcasts have a chance to trigger a fireball impact. Leaves burning ground that deals damage over time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Claws of the Bear====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Chance to perform a cleave attack&lt;br /&gt;
Damages enemies in a cone in front of the player&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fang of the Leech====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Auto-attacks heal for 15% × relic level of damage dealt. There is a 15 second cooldown and the chance to heal from this ability after cooldown is not 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Percentage Healed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 105%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 120%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 135%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 150%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 165%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 180%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 195%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 210%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 225%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Heart of the Beast====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
Each form gains a unique active ability:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Form&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Ability&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dire Wolf&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inspirational Howl&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Nearby allies gain +STR (4 × relic level)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Spider&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Acid Spit&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Launches acid that digests enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Mud Golem&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Crystallize&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Temporarily hardens skin, reducing incoming damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Lich Shade&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Deathly Touch&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Increases spell damage by 5% × relic level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Frost Troll&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Troll Rage&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Briefly grants a massive Strength increase&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Fire Drake&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Dragon Fire&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Breathes fire in a line, damaging all targets hit&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ooze Horror&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Excrete Toxins&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases toxins damaging nearby enemies over time&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Storm Djinn&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Tempest of the Ancients&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Summons a tornado that hurls boulders at enemies&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Balron&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Chaotic Maelstrom&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Releases unstable energy causing periodic AoE damage&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Ancient Dragon&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Inferno of Ages&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | After a short delay, massive fireballs rain into a targeted area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,492&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,459&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6,444&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,570&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,945&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22,666&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30,823&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40,499&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 51,772&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,716&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,400&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95,892&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 114,255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mind of the Lich====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Temporarily grants extreme casting speed&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,239&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,190&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9,668&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,857&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23,919&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 46,235&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60,749&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77,659&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97,075&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,102&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 143,840&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 171,384&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Will of the Balron====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
Chance for spells to deal massively increased damage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage Increase&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Chance of Proc&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 72.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 33s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 200&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 31s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 746&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 77.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,729&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 27s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,221&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 82.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5,284&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 85%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 23s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,971&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 35%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 87.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11,331&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 40%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 90%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,409&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 45%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 92.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20,247&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 95%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 25,883&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 55%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 97.5%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,355&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 60%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 39.697&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 65%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 47,943&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 70%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 57,124&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 75%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 100%&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lute of Lost Harmonies == &lt;br /&gt;
&lt;br /&gt;
The Lute of Lost Harmonies uses a musical instrument to launch ranged musical note attacks, afflicting targets with Resonant Vulnerability to amplify incoming damage. As the talisman levels, bards unlock a suite of powerful song-based abilities including area healing, mana restoration, AoE silencing, and offensive burst, making it an exceptional support choice for group PvM while remaining capable as a solo build. Relics for this talisman do not drop as loot. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic.&lt;br /&gt;
&lt;br /&gt;
===Benefits===&lt;br /&gt;
====Amplified Damage====&lt;br /&gt;
The Lute of Lost Harmonies has a passive effect that allows the user to launch a ranged musical note attack when a wearable instrument is equipped. On hit, the target is afflicted with Resonant Vulnerability. While affected, the target takes increased damage from the bard. Duration and potency scale with talisman level.&lt;br /&gt;
====Bard Songs====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level Unlocked&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Song&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Starter Fanfare: Provoked enemies take +20% damage from all sources for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Rising Resolve: Target takes +20% increased spell damage from all casters&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Hero’s March: Allied attacks grant +4 Dexterity per hit (up to +20 Dex)&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Bard’s Wrath: Target takes +20% increased damage from physical attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Battle Anthem Finale: Target takes +20% increased damage from all damage sources&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Leveling===&lt;br /&gt;
Talisman experience is gained through damage that gets converted into experience. Damage that awards experience for this talisman is done by equipping a wearable lute or harp, going into war mode, and attacking the target. Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics skill level. The speed of attack increases as the talisman levels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;background-color:#3f3345 | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10,000&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34,622&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 76,333&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 136,961&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 217,993&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 320,699&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 446,194&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 595,479&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 769,465&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wearable Instruments====&lt;br /&gt;
Carpenters can craft the wearable lutes and harps once they have learned the recipe (which has a chance of dropping from [[Champion_Spawns#Champion_Spawn_Rewards|Champion Spawns]]). Wearable instruments can have slayer properties if crafted in the [[Britain Crafting Area]]. Wearable instruments can break if their durability fails but they can be repaired by a carpenter or using a carpentry repair deed. Crafters need at least 60 carpentry and 75 musicianship to craft a wearable instrument with 100% success chance.&lt;br /&gt;
&lt;br /&gt;
=== Relevant Skills ===&lt;br /&gt;
Characters need the Discordance skill and the amount of damage done scales with the character’s Tactics and Anatomy skill levels.&lt;br /&gt;
&lt;br /&gt;
=== Relics ===&lt;br /&gt;
The Lute of Lost Harmonies has 6 relics available and you can enable up to 4 at a time depending on the talisman&#039;s level. This talisman has two types of relics: active and passive. Passive relics provide advantages or abilities by simply having them enabled on your talisman. Active relics can be used by selecting them from your talisman ability gump. [[Meta_Talismans#Relic_Qualities|Crumbling Talisman Relics]] can be purchased from the gold sink vendor in West Britain. Eight crumbling relics can be combined using the [[Slayer_Armor#Transmutation_Cube|transmutation cube]] or the [[Relic Storage Shelf]] to create a flawed relic. Eight flawed relics can be combined using the [[Relic Storage Shelf]] to create a flawless relic. &lt;br /&gt;
&lt;br /&gt;
====Cacophony Burst====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
An explosive AoE silence. After a 1s delay, the bard lets out a discordant blast that silences enemies in a 5-tile radius for 1.5s. Ticks once per second, equal to the relic level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Seconds Active&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13.5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Harmonic Melody====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A radiant healing aura that heals all friendly players in range for 2 hp times relic level per tick. Ticks once per second. Number of ticks is relic level + 1. Ability has a 90 second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Amount Healed per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Soul Chorus====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A meditative pulse of mana that restores 2 mana times relic level per tick to nearby allies. Ticks once per second. Number of ticks is relic level + 1. Ability has a five second cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Mana Restored per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 339,501&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Violent Crescendo====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
A chaotic offensive rhythm that hits 1 enemy in range and splashes to enemies nearby every second. Damage scales with relic level (2 times level). Ticks once per second relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Dmg to Target per Tick&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;# of Ticks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7,464&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 17,300&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32,228&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 52,859&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 79,734&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113,340&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 154,125&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 202,506&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 20&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 258,873&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 22&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 323,594&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 397,018&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 479,478&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 571,293&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 30&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ember Echoes====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic occasionally triggers a fiery AoE around the bard on auto attack which deals fire damage to enemies in a 3 tile radius. Proc chance scales with relic level. Visual flame burst + relic XP gain on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Proc Chance&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 500&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4,325&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8,057&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13,214&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 19,932&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 28,333&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 38,529&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 50,624&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 64,715&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 80,895&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 99,251&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119,866&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 142,819&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rage of the Crowd====&lt;br /&gt;
&#039;&#039;&#039;Relic Type:&#039;&#039;&#039; Passive&lt;br /&gt;
&lt;br /&gt;
This relic empowers damage against provoked enemies. Targets under Provocation take bonus damage. Bonus scales from 13% to 37% depending on relic level. XP only gained when used against multiple targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Level&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Experience Required&#039;&#039;&#039;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15,000&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 16%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 54,585&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 18%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 124,418&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 21%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 228,884&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 24%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 371,658&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 26%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 7&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 555,948&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 29%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 784,628&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 32%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 9&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,060,315&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 34%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 10&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,385,425&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1,762,207&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 12&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,192,774&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 13&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2,679,119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 14&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,223,135&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 15&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3,826,625&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 37%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tips, Tricks, and Templates ===&lt;br /&gt;
&lt;br /&gt;
Provoking high level monsters against each other while alternating between attacking each monster equally is a very effective way to gain talisman experience. Monsters like ogre lords and ogre mages are excellent options for this method, especially if they are paragon or seasonal varieties.&lt;br /&gt;
Common templates are:&lt;br /&gt;
* Anatomy, Discordance, Healing, Hiding, Musicianship, Provocation, Tactics – This is a pure bard template where all damage is done via provoking mobs onto each other, damage from the wearable instrument, and damage from relics.&lt;br /&gt;
* Magery, Discordance, Evaluating Intelligence, Meditation, Musicianship, Provocation, Tactics – This is a mage bard template where damage is done via magic spells, provoking mobs onto each other, damage from the wearable instrument, and damage from relics. It is important to note that talisman experience is gained by attacking with the wearable instrument which cannot be equipped at the same time as a spell book. This template might be more effective if implemented after the talisman is already leveled.&lt;br /&gt;
&lt;br /&gt;
==Contributors==&lt;br /&gt;
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:&lt;br /&gt;
* AncientAlien#1933&lt;br /&gt;
* based haze#0610&lt;br /&gt;
* Ahjuna&lt;br /&gt;
* Klap#3049&lt;br /&gt;
* Sift#9219&lt;br /&gt;
* Sidnne#7432&lt;br /&gt;
* Suikoden13 [RiS]#2083&lt;br /&gt;
* Tricky#1574&lt;br /&gt;
* A Flying Gopher&lt;br /&gt;
* Stalli&lt;br /&gt;
* Ironarm&lt;/div&gt;</summary>
		<author><name>Ctlemon83</name></author>
	</entry>
</feed>